Difference between revisions of "Windows dedicated server"

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(Updated based on talk page discussion: the tool and the server should not be in the same directory, which is what created these extra folders (the error is very vague about it). This should be correct now + extra note on the force_install_dir)
 
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This is a setup guide that allows you to install a basic ''[[Team Fortress 2]]'' '''Windows dedicated server'''. In the below example the [[server]] is installed onto the C drive in a folder called 'hlserver'.
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This is a setup guide that allows you to install a basic ''[[Team Fortress 2]]'' '''Windows dedicated server'''. In the below example the [[server]] is installed onto the C drive in a folder called 'TF2server'.
 
 
----------
 
  
 
==Download and install the SteamCMD Tool==
 
==Download and install the SteamCMD Tool==
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'''It is also recommended you use the non-beta version of the Steam client, otherwise, it won't be able to locate Steam libraries.'''
 
'''It is also recommended you use the non-beta version of the Steam client, otherwise, it won't be able to locate Steam libraries.'''
  
*Download [http://media.steampowered.com/installer/steamcmd.zip steamcmd.zip]
+
* Download [https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip steamcmd.zip]
*Unzip steamcmd.zip to a directory, for example 'C:\hlserver'.
+
* Unzip steamcmd.zip to a directory, for example {{code|C:\steamcmd}}.
  
 
==Create a SteamCMD script==
 
==Create a SteamCMD script==
*Create a file called tf2_ds.txt in the folder where you installed the tool. In this example, that is 'C:\hlserver'
+
* Create a file called {{code|tf2_ds.txt}} in the folder where you installed the tool.
*Edit the file with this text:
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* Edit the file with this text, remember to replace {{code|C:\TF2server\}} with your own directory:
 
  @ShutdownOnFailedCommand 1
 
  @ShutdownOnFailedCommand 1
 
  @NoPromptForPassword 1
 
  @NoPromptForPassword 1
 +
force_install_dir C:\TF2server\
 
  login anonymous
 
  login anonymous
force_install_dir c:\hlserver\tf2
 
 
  app_update 232250
 
  app_update 232250
 
  quit
 
  quit
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If you want to opt for the prerelease version of the TF2 dedicated server, add this line after the app_update ID, in the same line:
 
If you want to opt for the prerelease version of the TF2 dedicated server, add this line after the app_update ID, in the same line:
 
  -beta prerelease
 
  -beta prerelease
 +
 +
{{Note|Important note: the {{code|force_install_dir}} should be ''different'' from the folder where your tool is located!}}
  
 
==Create an updating batch file==
 
==Create an updating batch file==
*Create a file called update.bat in the folder where you installed the tool.
+
* Create a file called {{code|update.bat}} in the folder where you installed the tool.
*Edit the file with this text:  
+
* Edit the file with this text:  
  @echo off
+
  @echo off  
  title update.bat
+
  .\steamcmd.exe +runscript tf2_ds.txt
steamcmd +runscript tf2_ds.txt
 
  
 
==Start the download/update==
 
==Start the download/update==
*Run the update.bat to start the download. This may take several hours as dedicated server content is currently 6.8 GB.
+
* Run the {{code|update.bat}} to start the download. This may take several hours as dedicated server content is very large.
*You may need to run the file *multiple* times until the message "Success! App '232250' fully installed." displays.
+
* You may need to run the file ''multiple'' times until the message "Success! App '232250' fully installed." or "Success! App '232250' already up to date." displays.
  
==Create/Update server files==
+
==Create/update server files==
*Create a file called '''server.cfg''' in <nowiki>'</nowiki>''C:\hlserver\tf2\tf\cfg''<nowiki>'</nowiki>
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* Create a file {{code|server.cfg}} in {{code|C:\TF2server\tf\cfg}} (make sure it's not a text file!)
*Edit the file with these details:
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* Edit the file with these details:
  hostname "Your server's name" //The server name that players will see in the server browser and in the scoreboard
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  // The server name that players will see in the server browser and in the scoreboard
  sv_password "" //Leave empty if you do not want a password
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  hostname "Your server's name"
  rcon_password "Your_Rcon_Password" //Password to enable rcon access from the console
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  mp_timelimit 30 //Time per map in the rotation, in minutes. 0 to never rotate the map on a timer.
+
// Leave empty if you do not want a password
  mp_maxrounds 10 //Maximum number of rounds to play per map before forcing a mapchange
+
  sv_password ""
  sv_allowupload 1 // Allow clients to upload customization files (e.g. sprays)
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// Password to enable rcon access from the console
  sv_allowdownload 1 // Allow clients to download files (e.g. sprays, custom maps, custom content, etc.)
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  rcon_password "Your_Rcon_Password"
  net_maxfilesize 15 // Maximum allowed file size for uploading in MB (Optional)
+
 +
// Time per map in the rotation, in minutes. 0 to never rotate the map on a timer.
 +
  mp_timelimit 30
 +
// Maximum number of rounds to play per map before forcing a mapchange
 +
  mp_maxrounds 10
 +
 +
// Allow clients to upload customization files (e.g. sprays)
 +
  sv_allowupload 1
 +
// Allow clients to download files (e.g. sprays, custom maps, custom content, etc.)
 +
  sv_allowdownload 1
 +
// Maximum allowed file size for uploading in MB (Optional)
 +
net_maxfilesize 15
 
<sup>An example with more cvars (console variables) can be found in [[Dedicated_server_configuration#Example_Server.cfg_for_TF2_dedicated_server|Example Server.cfg for TF2 dedicated server]].</sup>
 
<sup>An example with more cvars (console variables) can be found in [[Dedicated_server_configuration#Example_Server.cfg_for_TF2_dedicated_server|Example Server.cfg for TF2 dedicated server]].</sup>
* Create the files '''motd.txt''' and '''mapcycle.txt''' in <nowiki>'</nowiki>''C:\hlserver\tf2\tf\cfg''<nowiki>'</nowiki>
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* Create the files '''motd.txt''' and '''mapcycle.txt''' in {{code|C:\TF2server\tf\cfg}}
 
:<small>You may want to use the motd_default.txt and mapcycle_default.txt as references</small>
 
:<small>You may want to use the motd_default.txt and mapcycle_default.txt as references</small>
* Create a file called '''pure_server_whitelist.txt''' in <nowiki>'</nowiki>''C:\hlserver\tf2\tf\cfg''<nowiki>'</nowiki>
+
* Create a file called '''pure_server_whitelist.txt''' in {{code|C:\TF2server\tf\cfg}}
 
:<small>'''It is advised''' that you copy and paste the contents of the pure_server_whitelist_example.txt file into your file first, and then apply any modifications you may want</small>
 
:<small>'''It is advised''' that you copy and paste the contents of the pure_server_whitelist_example.txt file into your file first, and then apply any modifications you may want</small>
  
 
==Create a file to run the server==
 
==Create a file to run the server==
*Create a shortcut that references to the file 'C:\hlserver\tf2\srcds.exe'. Name the shortcut an appropriate name,
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* Create a shortcut that references to the file {{code|C:\TF2server\srcds.exe}}. Name the shortcut an appropriate name,
*Right click on the shorcut, select properties,
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* Right click on the shorcut, select properties,
*Set '''Target''' to:
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* Set '''Target''' to:
  C:\hlserver\tf2\srcds.exe -console -game tf +sv_pure 1 +map ctf_2fort +maxplayers 24
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  "C:\TF2server\srcds.exe" -console -game tf +sv_pure 1 +map ctf_2fort +maxplayers 24
*Set '''Start in''' to:
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* Set '''Start in''' to:
  C:\hlserver
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  C:\TF2Server
*Windows may not allow this though.
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* Allow it to use networking when the pop-up appears.
*Run the shortcut you have created to start your server.
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* Run the shortcut you have created to start your server.
 
This will start a [[vdc:Pure Servers|pure server]] with 24 slots running on [[2Fort]] by default. If you don't wish to apply pure server rules, you can remove <code>+sv_pure 1</code>. You can also change the value of <code>maxplayers</code> up to 32.
 
This will start a [[vdc:Pure Servers|pure server]] with 24 slots running on [[2Fort]] by default. If you don't wish to apply pure server rules, you can remove <code>+sv_pure 1</code>. You can also change the value of <code>maxplayers</code> up to 32.
 +
 +
==Connecting to the Server==
 +
 +
* Once you have run the server, scroll up in the console until you find a line of the form: <code>Network: IP <your ip address>, mode MP, dedicated Yes, ports <your port> SV / 27005 CL</code>.
 +
* Launch Team Fortress 2, and open up the developer console and enter <code>connect <your ip address>:<your port></code>.
 +
* You should now be successfully connected to your server.
  
 
=== Other command line options ===
 
=== Other command line options ===
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* <code>-ip 1.2.3.4</code> - Bind to a specific IP address. By default, the server listens on all network interfaces.
 
* <code>-ip 1.2.3.4</code> - Bind to a specific IP address. By default, the server listens on all network interfaces.
* <code>-port 27015</code> - Bind to a different port (27015 is the default)
+
* <code>-port 27015</code> - Bind to a different port (27015 is the default).
 
* <code>-strictportbind</code> - If a server is already running on the specified port, the server will shut down instead of moving to the next available port.
 
* <code>-strictportbind</code> - If a server is already running on the specified port, the server will shut down instead of moving to the next available port.
* <code>+randommap</code> - Use instead of +map to select a map at random
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* <code>+randommap</code> - Use instead of +map to select a map at random when starts the server.
* <code>+servercfgfile</code> - Which tf\cfg\ file to execute on map change, defaults to server.cfg
+
* <code>+servercfgfile</code> - Which {{code|tf\cfg\}} file to execute on map change, defaults to <code>server.cfg</code>.
* <code>+mapcyclefile</code> - Which tf\cfg\ file contains this server's mapcycle, defaults to mapcycle.txt.  Will also look in tf\
+
* <code>+mapcyclefile</code> - Which {{code|tf\cfg\}} file contains this server's mapcycle, defaults to <code>mapcycle.txt</code>.  Will also look in {{code|tf\}}
* <code>-replay</code> - Executes replay.cfg and adds an additional slot for the replay bot, but removes it from the player count.
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* <code>-replay</code> - Executes <code>replay.cfg</code> and adds an additional slot for the replay bot, but removes it from the player count.
 
 
== External links ==
 
*[http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093 srcds.com]
 
  
 +
<!--== External links ==
 +
* [http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093 srcds.com]
 +
-->
 
== See also ==
 
== See also ==
 
* [[Linux dedicated server]]
 
* [[Linux dedicated server]]

Latest revision as of 02:38, 19 November 2024

This is a setup guide that allows you to install a basic Team Fortress 2 Windows dedicated server. In the below example the server is installed onto the C drive in a folder called 'TF2server'.

Download and install the SteamCMD Tool

It is recommended you create a separate user to install and run game servers. It is also recommended you use the non-beta version of the Steam client, otherwise, it won't be able to locate Steam libraries.

  • Download steamcmd.zip
  • Unzip steamcmd.zip to a directory, for example C:\steamcmd.

Create a SteamCMD script

  • Create a file called tf2_ds.txt in the folder where you installed the tool.
  • Edit the file with this text, remember to replace C:\TF2server\ with your own directory:
@ShutdownOnFailedCommand 1
@NoPromptForPassword 1
force_install_dir C:\TF2server\
login anonymous
app_update 232250
quit

If you want to opt for the prerelease version of the TF2 dedicated server, add this line after the app_update ID, in the same line:

-beta prerelease

Pictogram comment.png Important note: the force_install_dir should be different from the folder where your tool is located!

Create an updating batch file

  • Create a file called update.bat in the folder where you installed the tool.
  • Edit the file with this text:
@echo off 
.\steamcmd.exe +runscript tf2_ds.txt

Start the download/update

  • Run the update.bat to start the download. This may take several hours as dedicated server content is very large.
  • You may need to run the file multiple times until the message "Success! App '232250' fully installed." or "Success! App '232250' already up to date." displays.

Create/update server files

  • Create a file server.cfg in C:\TF2server\tf\cfg (make sure it's not a text file!)
  • Edit the file with these details:
// The server name that players will see in the server browser and in the scoreboard
hostname "Your server's name"

// Leave empty if you do not want a password
sv_password ""
// Password to enable rcon access from the console
rcon_password "Your_Rcon_Password"

// Time per map in the rotation, in minutes. 0 to never rotate the map on a timer.
mp_timelimit 30
// Maximum number of rounds to play per map before forcing a mapchange
mp_maxrounds 10

// Allow clients to upload customization files (e.g. sprays)
sv_allowupload 1
// Allow clients to download files (e.g. sprays, custom maps, custom content, etc.)
sv_allowdownload 1
// Maximum allowed file size for uploading in MB (Optional)
net_maxfilesize 15

An example with more cvars (console variables) can be found in Example Server.cfg for TF2 dedicated server.

  • Create the files motd.txt and mapcycle.txt in C:\TF2server\tf\cfg
You may want to use the motd_default.txt and mapcycle_default.txt as references
  • Create a file called pure_server_whitelist.txt in C:\TF2server\tf\cfg
It is advised that you copy and paste the contents of the pure_server_whitelist_example.txt file into your file first, and then apply any modifications you may want

Create a file to run the server

  • Create a shortcut that references to the file C:\TF2server\srcds.exe. Name the shortcut an appropriate name,
  • Right click on the shorcut, select properties,
  • Set Target to:
"C:\TF2server\srcds.exe" -console -game tf +sv_pure 1 +map ctf_2fort +maxplayers 24
  • Set Start in to:
C:\TF2Server
  • Allow it to use networking when the pop-up appears.
  • Run the shortcut you have created to start your server.

This will start a pure server with 24 slots running on 2Fort by default. If you don't wish to apply pure server rules, you can remove +sv_pure 1. You can also change the value of maxplayers up to 32.

Connecting to the Server

  • Once you have run the server, scroll up in the console until you find a line of the form: Network: IP <your ip address>, mode MP, dedicated Yes, ports <your port> SV / 27005 CL.
  • Launch Team Fortress 2, and open up the developer console and enter connect <your ip address>:<your port>.
  • You should now be successfully connected to your server.

Other command line options

Some other common command-line options for TF2 are:

  • -ip 1.2.3.4 - Bind to a specific IP address. By default, the server listens on all network interfaces.
  • -port 27015 - Bind to a different port (27015 is the default).
  • -strictportbind - If a server is already running on the specified port, the server will shut down instead of moving to the next available port.
  • +randommap - Use instead of +map to select a map at random when starts the server.
  • +servercfgfile - Which tf\cfg\ file to execute on map change, defaults to server.cfg.
  • +mapcyclefile - Which tf\cfg\ file contains this server's mapcycle, defaults to mapcycle.txt. Will also look in tf\
  • -replay - Executes replay.cfg and adds an additional slot for the replay bot, but removes it from the player count.

See also