Difference between revisions of "User:SP458/Reverse Engineering"

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(Update to version 1.2)
(Update to version 1.3)
 
(One intermediate revision by the same user not shown)
Line 134: Line 134:
 
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}||{{common string|bot easy}}||—
 
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}||{{common string|bot easy}}||—
 
|-
 
|-
!rowspan="5" style="background:#fef5e0"|{{tooltip|4B|{{common string|wave begins after}} 4A-1 {{common string|wave is all dead}}}}
+
!rowspan="5" style="background:#fef5e0"|{{tooltip|4B|{{common string|wave begins after}} 4A-1 {{common string|wave has finished spawning}}}}
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
 
|style="border-left:#729e42 5px solid"|{{Robot icon|pyro flare|giant|size=20px}}||{{common string|bot expert}}||{{common string|bot flank left}}
 
|style="border-left:#729e42 5px solid"|{{Robot icon|pyro flare|giant|size=20px}}||{{common string|bot expert}}||{{common string|bot flank left}}
|rowspan="2"|2||rowspan="2"|4||rowspan="2"|6
+
|rowspan="2"|2||rowspan="2"|6||rowspan="2"|6
|rowspan="2"|0||rowspan="2"|30
+
|rowspan="2"|15||rowspan="2"|30
 
|rowspan="2"|150
 
|rowspan="2"|150
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
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|- style="background:#eee7ed"
 
|- style="background:#eee7ed"
 
|style="border-left:#7d4071 5px solid"|{{Robot icon|pyro flare|giant|size=20px}}||{{common string|bot expert}}||{{common string|bot flank right}}
 
|style="border-left:#7d4071 5px solid"|{{Robot icon|pyro flare|giant|size=20px}}||{{common string|bot expert}}||{{common string|bot flank right}}
|rowspan="2"|2||rowspan="2"|4||rowspan="2"|6
+
|rowspan="2"|2||rowspan="2"|6||rowspan="2"|6
|rowspan="2"|15||rowspan="2"|30
+
|rowspan="2"|30||rowspan="2"|30
 
|rowspan="2"|150
 
|rowspan="2"|150
 
|- style="background:#eee7ed"
 
|- style="background:#eee7ed"
Line 174: Line 174:
 
!colspan="10" style="background:#f9d483"|{{common string|wave}} 5
 
!colspan="10" style="background:#f9d483"|{{common string|wave}} 5
 
|-
 
|-
!rowspan="2" style="background:#fef5e0"|5A
+
!rowspan="6" style="background:#fef5e0"|5
 
|{{Robot icon|scout giant fast|giant|size=20px}}||{{common string|bot easy}}||—
 
|{{Robot icon|scout giant fast|giant|size=20px}}||{{common string|bot easy}}||—
 
|1||10||10
 
|1||10||10
Line 185: Line 185:
 
|150
 
|150
 
|-
 
|-
!rowspan="4" style="background:#fef5e0"|5B
 
 
|{{Robot icon|heavy steelfist|size=20px}}||{{common string|bot hard}}||—
 
|{{Robot icon|heavy steelfist|size=20px}}||{{common string|bot hard}}||—
|2||12||20
+
|3||12||30
|10||10
+
|60||10
 
|200
 
|200
 
|-
 
|-
 
|{{Robot icon|demoman|size=20px}}||1/3 {{common string|bot normal}}<br>2/3 {{common string|bot easy}}||&mdash;
 
|{{Robot icon|demoman|size=20px}}||1/3 {{common string|bot normal}}<br>2/3 {{common string|bot easy}}||&mdash;
 
|4||8||40
 
|4||8||40
|10||3
+
|60||3
 
|150
 
|150
 
|-
 
|-
 
|{{Robot icon|tank|giant|size=20px}}||30,000||&mdash;
 
|{{Robot icon|tank|giant|size=20px}}||30,000||&mdash;
 
|1||&mdash;||1
 
|1||&mdash;||1
|20||0
+
|90||0
 
|150
 
|150
 
|-
 
|-
 
|{{Robot icon|pyro|size=20px}}||{{common string|bot normal}}||{{common string|bot always fire}}
 
|{{Robot icon|pyro|size=20px}}||{{common string|bot normal}}||{{common string|bot always fire}}
 
|6||12||24
 
|6||12||24
|60||12
+
|120||12
 
|150
 
|150
 
|-
 
|-
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|style="border-left:#729e42 5px solid"|{{Robot icon|pyro|giant|size=20px}}||{{common string|bot expert}}||{{Item icon|Australium Flamethrower|size=24x24px}}
 
|style="border-left:#729e42 5px solid"|{{Robot icon|pyro|giant|size=20px}}||{{common string|bot expert}}||{{Item icon|Australium Flamethrower|size=24x24px}}
 
|rowspan="2"|4||rowspan="2"|8||rowspan="2"|24
 
|rowspan="2"|4||rowspan="2"|8||rowspan="2"|24
|rowspan="2"|5||rowspan="2"|30
+
|rowspan="2"|5||rowspan="2"|25
 
|rowspan="2"|300
 
|rowspan="2"|300
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
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|-
 
|-
 
!rowspan="4" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="4" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|scout|size=20px}}||{{common string|bot easy}}||1/2 {{common string|bot flank right}}<br>1/2 {{common string|bot flank left}}<br>{{Item icon|Australium Scattergun|size=24x24px}}
+
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||1/2 {{common string|bot flank right}}<br>1/2 {{common string|bot flank left}}<br>{{Item icon|Australium Scattergun|size=24x24px}}
 
|10||15||50
 
|10||15||50
 
|5||15
 
|5||15
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|style="border-left:#729e42 5px solid"|{{Robot icon|soldier spammer|giant|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 
|style="border-left:#729e42 5px solid"|{{Robot icon|soldier spammer|giant|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 
|rowspan="2"|6||rowspan="2"|12||rowspan="2"|18
 
|rowspan="2"|6||rowspan="2"|12||rowspan="2"|18
|rowspan="2"|30||rowspan="2"|25
+
|rowspan="2"|30||rowspan="2"|20
 
|rowspan="2"|200
 
|rowspan="2"|200
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
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|{{Robot icon|tank|giant|size=20px}}||35,000||&mdash;
 
|{{Robot icon|tank|giant|size=20px}}||35,000||&mdash;
 
|1||&mdash;||1
 
|1||&mdash;||1
|60||0
+
|30||0
 
|0
 
|0
 
|-
 
|-
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|rowspan="2"|100
 
|rowspan="2"|100
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
|style="border-left:#729e42 5px solid"|{{Robot icon|medic uber|size=20px}}<br><span class="xsmall">{{common string|uber medic}}</span>||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+100%}} {{common string|bot uber charge rate}}<br>{{pro|+400%}} {{common string|bot heal rate}}
+
|style="border-left:#729e42 5px solid"|{{Robot icon|medic uber|size=20px}}<br><span class="xsmall">{{common string|uber medic}}</span>||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+400%}} {{common string|bot uber charge rate}}<br>{{con|-90%}} {{common string|bot heal rate}}<br>{{con|-3}} {{common string|bot uber duration}}
 
|-
 
|-
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|3B-2|{{common string|wave begins after}} 3A {{common string|wave is all dead}}}}
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|3B-2|{{common string|wave begins after}} 3A {{common string|wave is all dead}}}}
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|rowspan="2"|100
 
|rowspan="2"|100
 
|- style="background:#eee7ed"
 
|- style="background:#eee7ed"
|style="border-left:#7d4071 5px solid"|{{Robot icon|medic uber|size=20px}}<br><span class="xsmall">{{common string|uber medic}}</span>||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+100%}} {{common string|bot uber charge rate}}<br>{{pro|+400%}} {{common string|bot heal rate}}
+
|style="border-left:#7d4071 5px solid"|{{Robot icon|medic uber|size=20px}}<br><span class="xsmall">{{common string|uber medic}}</span>||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+400%}} {{common string|bot uber charge rate}}<br>{{con|-90%}} {{common string|bot heal rate}}<br>{{con|-3}} {{common string|bot uber duration}}
 
|-
 
|-
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|3C-1|{{common string|wave begins after}} 3B-1 {{common string|wave has finished spawning}}}}
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|3C-1|{{common string|wave begins after}} 3B-1 {{common string|wave has finished spawning}}}}
Line 667: Line 666:
 
|-
 
|-
 
!rowspan="1" style="background:#fef5e0"|3
 
!rowspan="1" style="background:#fef5e0"|3
|{{Robot icon|tank|giant|size=20px}}||23,000||&mdash;
+
|{{Robot icon|tank|giant|size=20px}}||24,000||&mdash;
 
|1||&mdash;||1
 
|1||&mdash;||1
 
|10||0
 
|10||0
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|rowspan="2"|3||rowspan="2"|3||rowspan="2"|3
 
|rowspan="2"|3||rowspan="2"|3||rowspan="2"|3
 
|rowspan="2"|20||rowspan="2"|0
 
|rowspan="2"|20||rowspan="2"|0
|rowspan="2"|200
+
|rowspan="2"|150
 
|- style="background:#fef5e0"
 
|- style="background:#fef5e0"
 
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier conch|size=20px}}{{Robot icon|soldier conch|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full rage}}<br>{{pro|+800%}} {{common string|bot buff duration}}
 
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier conch|size=20px}}{{Robot icon|soldier conch|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full rage}}<br>{{pro|+800%}} {{common string|bot buff duration}}
Line 737: Line 736:
 
|5||10||50
 
|5||10||50
 
|0||10
 
|0||10
|150
+
|200
 
|-
 
|-
 
|{{Robot icon|spy|size=20px}}||{{common string|bot expert}}||&mdash;
 
|{{Robot icon|spy|size=20px}}||{{common string|bot expert}}||&mdash;
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|style="border-left:#e7b53b 5px solid"|{{Robot icon|heavy|giant|size=20px}}||{{common string|bot expert}}||&mdash;
 
|style="border-left:#e7b53b 5px solid"|{{Robot icon|heavy|giant|size=20px}}||{{common string|bot expert}}||&mdash;
 
|rowspan="2"|4||rowspan="2"|8||rowspan="2"|8
 
|rowspan="2"|4||rowspan="2"|8||rowspan="2"|8
|rowspan="2"|10||rowspan="2"|50
+
|rowspan="2"|10||rowspan="2"|40
 
|rowspan="2"|200
 
|rowspan="2"|200
 
|- style="background:#fef5e0"
 
|- style="background:#fef5e0"
Line 834: Line 833:
 
|{{Robot icon|tank|giant|size=20px}}||25,000||&mdash;
 
|{{Robot icon|tank|giant|size=20px}}||25,000||&mdash;
 
|1||&mdash;||1
 
|1||&mdash;||1
|50||0
+
|30||0
 
|0
 
|0
 
|-
 
|-

Latest revision as of 05:00, 9 November 2016

Blast Furnace

Blast Furnace
Basic Information
Name: Blast Furnace

File name:

mvm_bigrock_reveng_intermediate1
Developer(s): Valve
Map: Bigrock
Mission type: Unknown
Waves: 7
Difficulty: Intermediate
Starting credits: 800
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1A-1
Pyro
Easy 4 8 24 4 10 100
1A-2
Soldier
Easy 5 10 30 4 10 150
1B
Heavy
Easy 5 10 30 10 10 150
Scout giant fast
Easy 1 1 1 40 0 100
Support
Sniper
Hard Vision range 3000 2 40 40
Scout
Hard Begins after 1A-2 has finished spawning
Melee only
6 12 48 10 5 200
Wave 2
2-1
Soldier infinite
Expert 1 4 4 0 40 300
Tank
25,000 1 1 30 0 200
2-2
Scout
1/3 Easy
2/3 Hard

Melee only
8 16 64 0 8 200
Support
Engineer
Expert 1 60 60
Demoknight
Hard Begins after 2-2 has finished spawning 5 15 30 10 10 200
Wave 3
3A
Pyro
Expert Fires continuously 7 21 35 0 15 350
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Bowman
Bowman
Bowman
Bowman
Bowman
Hard
3B
Demoman

Type 1
Expert 1 4 4 20 25 100
Soldier
Easy 4 8 32 25 8 150
Pyro flare
Normal 4 8 32 25 8 150
Support
Spy
Expert 3 30 45
Engineer
Expert 1 60 60
Wave 4
4A-1
Soldier crit
Normal 1 3 5 0 20 300
4A-2
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
5 15 50 0 8 200
Soldier
Soldier
Soldier
Soldier
Easy
4B
Pyro flare
Expert Flank defenders's left 2 6 6 15 30 150
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Pyro flare
Expert Flank defenders's right 2 6 6 30 30 150
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Support
Sniper
Hard Vision range 3000 3 40 50
Spy
Expert 2 40 30
Engineer
Expert 1 60 60
Scout bonk
Hard Begins after 4A-2 has finished spawning
Melee only
10 10 80 20 20 150
Wave 5
5
Scout giant fast
Easy 1 10 10 0 10 100
Tank
35,000 1 1 10 0 150
Heavy steelfist
Hard 3 12 30 60 10 200
Demoman
1/3 Normal
2/3 Easy
4 8 40 60 3 150
Tank
30,000 1 1 90 0 150
Pyro
Normal Fires continuously 6 12 24 120 12 150
Support
Sniper
Hard Vision range 3000 4 30 40
Engineer
Expert 1 60 60
Wave 6
6A
Heavy

Brass Midas
40,000 HP
Expert 1 1 1 0 0 150
6B-1
1/2
Soldier
Normal Australium Rocket Launcher 6 12 60 5 8 300
1/2
Demoman
Normal Australium Grenade Launcher
6B-2
Pyro
Expert Australium Flamethrower 4 8 24 5 25 300
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Support
Scout
Normal 1/2 Flank defenders's right
1/2 Flank defenders's left
Australium Scattergun
10 15 50 5 15 100
Spy
Expert Australium Knife 4 30 40
Engineer
Expert Australium Wrench 1 30 60
Demoknight
Hard Begins after 6B-1 has finished spawning
Australium Eyelander
5 10 30 15 10 150
Wave 7
7A-1
Soldier infinite
Expert 2 4 6 0 35 150
7A-2
Soldier conch
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4 12 40 5 6 200
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
7B
Soldier spammer

Type 1
Expert 6 12 18 30 20 200
Medic uber
Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
7C
Heavy
Expert 2 4 4 30 45 200
Medic

Type 2
Expert
Tank
35,000 1 1 30 0 0
Support
Sniper
Hard Vision range 3000 2 25 60
Spy
Expert 3 40 60
Engineer
Expert 1 60 60
Bowman
Hard Begins after 7A-2 has finished spawning 4 8 48 10 3 150

Bold Stronghold (endurance)

Bold Stronghold
Basic Information
Name: Bold Stronghold

File name:

mvm_bigrock_reveng_ironman
Developer(s): Valve
Map: Bigrock
Mission type: Unknown
Waves: 3
Difficulty: Intermediate
Starting credits: 1500
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Scout
1/3 Easy
2/3 Hard

Melee only
6 12 60 4 10 100
Pyro
Expert Fires continuously 4 8 12 20 30 100
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
1B
Heavy champ
Easy 5 20 100 10 0 100
1C
Tank
25,000 1 1 10 0 200
Soldier conch
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4 8 40 10 10 100
Soldier
Soldier
Soldier
Easy
Demoknight
Expert 1 4 4 10 35 100
1D
Soldier infinite
Expert 7 21 35 10 25 200
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Bowman
Bowman
Bowman
Hard
1E-1
Heavy
Easy 4 8 40 10 8 100
1E-2
Pyro flare
Expert 1 5 10 10 20 100
1F
1/2
Scout
Easy 1/2 Flank defenders's right
1/2 Flank defenders's left
12 12 60 10 20 100
1/2
Scout stun
Expert 1/2 Flank defenders's right
1/2 Flank defenders's left
Support
Engineer
Expert 1 60 60
Wave 2
2A
Soldier crit
Normal 5 20 30 0 20 200
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Soldier backup
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
2B-1
Heavy steelfist
Hard 2 8 18 10 10 150
2B-2
2/3
Pyro flare
Normal 4 12 60 10 3 150
1/3
Pyro
Normal Fires continuously
2C-1
Scout stun
Expert 1 5 5 10 25 50
2C-2
Demoknight
Hard 10 15 60 10 20 150
2D-1
Pyro
Expert Fires continuously
Flank defenders's left
1 2 3 15 35 75
Pyro
Expert Fires continuously
Flank defenders's right
1 2 3 15 35 75
2D-2
Soldier
Normal 4 12 40 15 10 150
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
2E
Heavy steelfist
Hard 2 10 32 10 6 200
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Support
Spy
Expert 2 30 50
Engineer
Expert 1 40 60
Bowman
Hard Begins after 2D-1 and 2D-2 are all dead 5 10 50 10 10 100
Wave 3
3A
Soldier infinite
Expert 3 6 21 0 20 200
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Scout
Easy 1/2 Flank defenders's right
1/2 Flank defenders's left
10 15 100 5 10 200
Tank
30,000 1 1 10 0 150
3B-1
Soldier crit
Normal Takes path "special_main_left" 2 8 8 10 20 100
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
3B-2
Soldier crit
Normal Takes path "special_main_right" 2 8 8 20 20 100
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
3C-1
1/2
Heavy gru
Easy 1/2 Flank defenders's left
1/2 Flank defenders's right
8 16 120 15 1 150
1/2
Heavy champ
Expert
3C-2
Scout giant fast
Easy 1 4 10 15 15 100
3D
Demoman

Type 2
Expert 2 12 12 10 15 100
3E
Heavy
Expert 6 12 24 25 25 300
Medic uber
Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Tank
40,000 1 1 60 0 0
Support
Sniper
Hard Vision range 3000 2 30 90
Spy
Expert 2 50 90
Engineer
Expert 1 60 60
Soldier

Jump 'n' Fall Soldier
Normal Begins after 3C-1 and 3C-2 are all dead 3 3 30 10 10 100

Daunting Assault

Daunting Assault
Basic Information
Name: Daunting Assault

File name:

mvm_decoy_reveng_intermediate1
Developer(s): Valve
Map: Decoy
Mission type: Unknown
Waves: 8
Difficulty: Intermediate
Starting credits: 400
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1
Soldier
Easy 3 9 24 0 10 200
Scout
Hard Melee only 6 12 60 0 10 200
Pyro flare
Expert 1 1 1 50 0 150
Support
Engineer
Expert Does not teleport in 1 1 1 20 0 50
Wave 2
2A-1
Pyro
Easy Fires continuously 4 16 32 0 5 150
Bowman
Bowman
Bowman
Hard
2A-2
Demoknight
Expert 1 3 3 10 35 200
2B
1/3
Heavy gru
Easy 1/2 Flank defenders's left
1/2 Flank defenders's right
5 20 50 15 1 150
2/3
Heavy champ
Hard
Wave 3
3
Tank
24,000 1 1 10 0 150
Support
Scout
1/3 Easy
2/3 Hard

Melee only
8 16 60 0 5 300
Engineer
Expert Does not teleport in 1 1 1 10 0 50
Wave 4
4A
Soldier
Easy 4 12 32 0 5 150
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
4B-1
Heavy
Expert 7 7 7 5 0 350
Medic
Medic
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4B-2
Demoknight
Hard 6 12 30 10 8 150
4C
Scout giant fast
Easy 1 1 1 0 0 50
Wave 5
5
Tank
20,000 1 2 0 40 400
Soldier infinite
Expert 3 3 3 20 0 150
Soldier conch
Soldier conch
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Support
Bowman
Hard 5 10 50 0 10 200
Spy
Expert 2 20 30
Wave 6
6A-1
Soldier backup

Backup Samurai
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
3 12 18 0 10 200
Demoknight samurai
Demoknight samurai

Samurai Soldier
Expert
6A-2
Scout giant fast
Easy 1 5 10 15 15 150
6B
Demoman

Type 2
Expert 1 5 5 10 15 100
Support
Engineer
Expert Does not teleport in 1 2 2 30 30 100
Demoman
Easy Begins after 6A-1 has finished spawning 4 12 32 15 10 100
Wave 7
7A
1/2
Scout
Easy 5 20 80 0 0 200
1/2
Scout stun
Expert
7B
Soldier crit
Normal 5 10 15 0 25 300
Medic
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Heavy
Easy 6 12 30 10 15 100
Support
Sniper
Hard Vision range 3000 2 30 30
Wave 8
8A-1
Heavy steelfist
Hard 3 9 18 0 10 200
8A-2
Pyro
Normal Fires continuously 5 10 40 0 10 150
8B-1
Heavy
Expert 4 8 8 10 40 200
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Tank
25,000 1 1 30 0 0
8B-2
Demoman
Easy 5 10 30 10 8 150
Support
Sniper
Hard Vision range 3000 2 30 20
Engineer
Expert Does not teleport in 1 2 2 30 30 100