Difference between revisions of "Template:Class weapons table heavy melee"
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| en = | | en = | ||
{{Info}}Killing an enemy with a Critical hit or Mini-crit will turn the victim into [[Gibs]].<br /> | {{Info}}Killing an enemy with a Critical hit or Mini-crit will turn the victim into [[Gibs]].<br /> | ||
+ | | ar = | ||
+ | {{Info}}عند قتل عدوك بأستعمال كريت او ميني كريت يتحول الى اجزاء [[Gibs]].<br /> | ||
| cs = | | cs = | ||
{{Info}}Zabití kritickým nebo mini-kritickým zásahem [[Gibs/cs|rozčtvrtí]] oběť.<br /> | {{Info}}Zabití kritickým nebo mini-kritickým zásahem [[Gibs/cs|rozčtvrtí]] oběť.<br /> | ||
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{{Info}}Een vijand doden met een voltreffer of Mini-voltreffer zal het slachtoffer in [[Gibs/nl|stukken]] uiteen laten spatten.<br /> | {{Info}}Een vijand doden met een voltreffer of Mini-voltreffer zal het slachtoffer in [[Gibs/nl|stukken]] uiteen laten spatten.<br /> | ||
| pl = | | pl = | ||
− | {{Info}} | + | {{Info}}Zabicie wroga krytycznym lub minikrytycznym trafieniem [[Gibs/pl|rozczłonkuje]] go.<br/> |
+ | | pt-br = | ||
+ | {{Info}}Matar um inimigo com um crítico ou minicrit [[Gibs/pt-br|despedaça]] a vítima.<br /> | ||
| ru = | | ru = | ||
{{Info}}Убитый критическим ударом противник разлетится в клочья.<br /> | {{Info}}Убитый критическим ударом противник разлетится в клочья.<br /> | ||
| sv = | | sv = | ||
{{Info}}Ett dödande slag med en kritisk eller mini-kritisk träff omvandlar målet till [[Gibs/sv|bitar]]. | {{Info}}Ett dödande slag med en kritisk eller mini-kritisk träff omvandlar målet till [[Gibs/sv|bitar]]. | ||
+ | | tr = | ||
+ | {{Info}}Kritik veya mini-kritik vuruşlarla öldürülen rakipler [[Gibs/tr|parçalara]] ayrılır.<br /> | ||
| zh-hant = | | zh-hant = | ||
{{Info}}爆擊或小爆擊揍死敵人的話,敵人會炸成一堆[[Gibs/zh-hant|屍塊]]。<br /> | {{Info}}爆擊或小爆擊揍死敵人的話,敵人會炸成一堆[[Gibs/zh-hant|屍塊]]。<br /> | ||
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| rowspan="9" | | | rowspan="9" | | ||
|- | |- | ||
− | ! {{Table icon|Conscientious Objector|{{common string| | + | ! {{Table icon|Conscientious Objector|{{common string|craft}}}} |
| align="center" | {{Icon killicon|weapon=Conscientious Objector}} | | align="center" | {{Icon killicon|weapon=Conscientious Objector}} | ||
|- | |- | ||
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{{Pro}}On kill: grants 5 seconds of guaranteed [[Critical hits]] for all weapons.<br /> | {{Pro}}On kill: grants 5 seconds of guaranteed [[Critical hits]] for all weapons.<br /> | ||
{{Con}}Has 20% slower swing rate.<br /> | {{Con}}Has 20% slower swing rate.<br /> | ||
+ | | ar = | ||
+ | {{Pro}}بعد قتل عدو يكون لديك كريت ل5 ثواني لكل الاسلحة<br /> | ||
+ | {{Con}}ابطأ ب20% <br /> | ||
| cs = | | cs = | ||
{{Pro}}Po zabití nepřítele jsou garantované [[Critical hits/cs|Kritické zásahy]] po dobu 5ti sekund.<br /> | {{Pro}}Po zabití nepřítele jsou garantované [[Critical hits/cs|Kritické zásahy]] po dobu 5ti sekund.<br /> | ||
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{{Con}}Slaat 20% langzamer.<br /> | {{Con}}Slaat 20% langzamer.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}} | + | {{Pro}}Po zabiciu wroga: trafienia [[Crit/pl|krytyczne]] na 5 sekund dla wszystkich broni.<br/> |
− | {{Con}}20% | + | {{Con}}-20% częstotliwości ataku.<br/> |
| pt = | | pt = | ||
{{Pro}}Ao matar, atribui 5 segundos de [[Critical hits/pt|golpes críticos]] para todas as armas.<br /> | {{Pro}}Ao matar, atribui 5 segundos de [[Critical hits/pt|golpes críticos]] para todas as armas.<br /> | ||
{{Con}}Velocidade de utilização 20% mais baixa.<br /> | {{Con}}Velocidade de utilização 20% mais baixa.<br /> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} Ao matar: 5 segundos de | + | {{Pro}} Ao matar: 5 segundos de críticos garantidos em todas as armas.<br /> |
− | {{Con}} -20% de velocidade de ataque | + | {{Con}} -20% de velocidade de ataque. |
| ro = | | ro = | ||
{{Pro}}Fiecare lovitură mortală acordă utilizatorului 5 secunde de lovituri Critice. <br /> | {{Pro}}Fiecare lovitură mortală acordă utilizatorului 5 secunde de lovituri Critice. <br /> | ||
{{Con}}-20% viteza de lovire.<br /> | {{Con}}-20% viteza de lovire.<br /> | ||
| ru = | | ru = | ||
− | {{Pro}} | + | {{Pro}}Гарантированные [[Critical hits/ru|криты]] после убийства в течение 5 секунд, в том числе для всего остального оружия.<br /> |
{{Con}}Скорость атаки на 20% меньше.<br /> | {{Con}}Скорость атаки на 20% меньше.<br /> | ||
| sv = | | sv = | ||
{{Pro}}När den dödar, garanteras spelaren 5 sekunder av [[Crit/sv|kritiska träffar]] med alla vapen.<br /> | {{Pro}}När den dödar, garanteras spelaren 5 sekunder av [[Crit/sv|kritiska träffar]] med alla vapen.<br /> | ||
{{Con}}Har 20% långsammare slaghastighet.<br /> | {{Con}}Har 20% långsammare slaghastighet.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Her öldürüşte 5 saniye boyunca verilen bütün hasar [[Crit/tr|Kritik Hasar]] olur.<br /> | ||
+ | {{Con}}%20 daha yavaş atış hızı.<br /> | ||
| zh-hant = | | zh-hant = | ||
− | {{Pro}} | + | {{Pro}}成功殺敵後:可獲得5秒的100%爆擊加成。<br /> |
− | {{Con}} | + | {{Con}}攻擊速度變慢 20%。<br /> |
| zh-hans = | | zh-hans = | ||
{{Pro}}杀敌后获得 5 秒[[Critical hits/zh-hans|爆击]]。<br /> | {{Pro}}杀敌后获得 5 秒[[Critical hits/zh-hans|爆击]]。<br /> | ||
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{{Con}}-50% slower switch-from speed.<br /> | {{Con}}-50% slower switch-from speed.<br /> | ||
{{Con}}Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100.<br /> | {{Con}}Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100.<br /> | ||
+ | {{Info}}Maximum health is gradually recovered while this weapon is not active. <br /> | ||
+ | | ar = | ||
+ | {{Pro}}عند حمله تصبح اسرع ب30%<br /> | ||
+ | {{Con}}لكن عند التحويل الى سلاح اخر يطول الامر 50% اطول<br /> | ||
+ | {{Con}}كل ثانية ينقص -10 من دمك وحدك هو 100 هلث.<br /> | ||
| cs = | | cs = | ||
{{Pro}}Při použití zvýší rychlost o 30%.<br /> | {{Pro}}Při použití zvýší rychlost o 30%.<br /> | ||
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| de = | | de = | ||
{{Pro}}30% höhere Bewegungsgeschwindigkeit wenn aktiv.<br /> | {{Pro}}30% höhere Bewegungsgeschwindigkeit wenn aktiv.<br /> | ||
− | {{Con}} | + | {{Con}}50% langsamerer Waffenwechsel zu dieser Waffer.<br/> |
{{Con}}Verursacht 25% weniger Schaden.<br /> | {{Con}}Verursacht 25% weniger Schaden.<br /> | ||
− | {{Con}}- | + | {{Con}}Während aktiv, verringert maximale Gesundheit mit einer Rate von -10 pro Sekunde auf ein Minimum von 100.<br/> |
+ | {{Info}}Maximale Gesundheit wird langsam wiederhergestellt wenn nicht aktiv.<br/> | ||
| es = | | es = | ||
{{Pro}}Al llevarlos fuera, la velocidad aumenta un 30%.<br /> | {{Pro}}Al llevarlos fuera, la velocidad aumenta un 30%.<br /> | ||
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{{Con}}Daños causados -25%.<br /> | {{Con}}Daños causados -25%.<br /> | ||
| fi = | | fi = | ||
− | {{Pro}} | + | {{Pro}}+30% liikkumisnopeutta aseen ollessa aktiivinen.<br /> |
− | {{Con}} | + | {{Con}}Laitetaan pois 50% hitaammin.<br /> |
− | {{Con}} | + | {{Con}}Enimmäisterveys laskee 10:llä terveyspisteellä joka sekunti aseen ollessa aktiivisena, alimmillaan 100:n terveyspisteeseen.<br /> |
| fr = | | fr = | ||
{{Pro}}Lorsqu'actifs, augmentent de 30% la vitesse de déplacement.<br /> | {{Pro}}Lorsqu'actifs, augmentent de 30% la vitesse de déplacement.<br /> | ||
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| ko = | | ko = | ||
{{Pro}}무기를 들고 있을 때 이동 속도가 30% 증가합니다.<br /> | {{Pro}}무기를 들고 있을 때 이동 속도가 30% 증가합니다.<br /> | ||
− | {{Con}}무기를 들고 있을 | + | {{Con}}무기를 들고 있을 때 최대 체력이 서서히 감소합니다(초당 5씩 감소하고 최대 100까지 감소).<br /> |
− | |||
{{Con}}이 무기에서 다른 무기로 전환할 때 무기를 꺼내는 속도가 -50% 느립니다.<br/> | {{Con}}이 무기에서 다른 무기로 전환할 때 무기를 꺼내는 속도가 -50% 느립니다.<br/> | ||
| nl = | | nl = | ||
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{{Con}}Doeelt 25% minder schade uit.<br /> | {{Con}}Doeelt 25% minder schade uit.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}}Gdy | + | {{Pro}}Gdy broń jest dobyta: +30% prędkości ruchu.<br/> |
− | {{Con}} | + | {{Con}}Ta broń jest chowana o 50% wolniej.<br/> |
− | {{ | + | {{Con}}Maksymalne zdrowie jest zmniejszane, gdy broń jest dobyta w tempie -10 pkt. zdrowia na sekundę do minimum 100 pkt. zdrowia.<br/> |
+ | {{Info}}Maksymalne zdrowie jest stopniowo odzyskiwane, gdy broń nie jest dobyta.<br/> | ||
| pt = | | pt = | ||
{{Pro}}Quando activas, atribuem mais 30% de velocidade de movimento.<br /> | {{Pro}}Quando activas, atribuem mais 30% de velocidade de movimento.<br /> | ||
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{{Con}}Menos 25% de dano infligido.<br /> | {{Con}}Menos 25% de dano infligido.<br /> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} | + | {{Pro}} Enquanto ativa: +30% de velocidade de movimento.<br /> |
− | {{Con}} | + | {{Con}} Desequipada 50% mais devagar.<br /> |
− | {{Con}} - | + | {{Con}} Enquanto ativa: drena a vida máxima a uma taxa de -10 por segundo até chegar ao minimo de 100 de vida.<br /> |
− | {{ | + | {{Info}} Vida máxima é recuperada gradualmente enquanto a arma não estiver ativa.<br /> |
| ro = | | ro = | ||
{{Pro}}+30% viteză când este activ.<br /> | {{Pro}}+30% viteză când este activ.<br /> | ||
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| ru = | | ru = | ||
{{Pro}}Когда оружие выбрано, скорость передвижения увеличивается на 30%.<br /> | {{Pro}}Когда оружие выбрано, скорость передвижения увеличивается на 30%.<br /> | ||
− | {{Con}} | + | {{Con}}Оружие убирается на 30% медленее.<br /> |
− | {{Con}} | + | {{Con}}При использовании: макс. запас здоровья будет уменьшаться на -10 единиц макс. здоровья каждую секунду, не уменьшается ниже 100 единиц здоровья.<br /> |
+ | {{Info}}Максимальный запас здоровья будет постепенно восстанавливаться, если в руках будет другое оружие.<br /> | ||
| sv = | | sv = | ||
{{Pro}}När den är aktiv, ger den 30% snabbare rörelsehastighet.<br /> | {{Pro}}När den är aktiv, ger den 30% snabbare rörelsehastighet.<br /> | ||
{{Con}}Du tar mini-kritiska träffar när den är aktiv och 3 sekunder efter.<br /> | {{Con}}Du tar mini-kritiska träffar när den är aktiv och 3 sekunder efter.<br /> | ||
{{Con}}Ger 25% mindre skada per slag.<br /> | {{Con}}Ger 25% mindre skada per slag.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Kuşanıldığında %30 hareket hızı verir.<br /> | ||
+ | {{Con}}Silah %50 daha yavaş kuşanılır.<br /> | ||
+ | {{Con}}Silah kuşanıldığında azami can 100'e düşene kadar her saniyede azami canı 10 azaltır.<br /> | ||
+ | {{Info}}Başka bir silah kullanılmaya başlandığında azami can geri yükselir.<br /> | ||
| zh-hant = | | zh-hant = | ||
{{Pro}}使用時移動速度增加 30%。<br /> | {{Pro}}使用時移動速度增加 30%。<br /> | ||
− | |||
− | |||
{{Con}}切換至其他武器的時間增加 50%。<br /> | {{Con}}切換至其他武器的時間增加 50%。<br /> | ||
+ | {{Con}}使用中隨時間減少生命值<br /> | ||
| zh-hans = | | zh-hans = | ||
− | {{Pro}} | + | {{Pro}}穿戴时移动速度 +30%。<br /> |
− | {{Con}} | + | {{Con}}武器收回速度 -50%。<br /> |
− | {{Con}} | + | {{Con}}手持时每秒扣除生命值上限 10,最低血量为100。<br /> |
− | {{ | + | {{Info}}当收回武器时生命值上限逐渐恢复。<br /> |
}} | }} | ||
|- | |- | ||
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{{Pro}}+50 health on kill.<br /> | {{Pro}}+50 health on kill.<br /> | ||
{{Con}}+30% damage vulnerability while active.<br /> | {{Con}}+30% damage vulnerability while active.<br /> | ||
+ | | ar = | ||
+ | {{Pro}}ضرب اقوى ب30%<br /> | ||
+ | {{Pro}}زيادة 50 هلث بعد كل قتلة<br /> | ||
+ | {{Con}}اضعف ب30 بالمائة<br /> | ||
| cs = | | cs = | ||
{{Pro}}O 30% větší poškození.<br /> | {{Pro}}O 30% větší poškození.<br /> | ||
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| fi = | | fi = | ||
{{Pro}}Tekee 30% enemmän vahinkoa.<br/> | {{Pro}}Tekee 30% enemmän vahinkoa.<br/> | ||
− | {{Con}} | + | {{Pro}}+50 terveyttä taposta.<br /> |
+ | {{Con}}+30% vahinkoalttiutta aseen ollessa aktiivinen.<br/> | ||
| fr = | | fr = | ||
{{Pro}}Inflige 30% de dégâts supplémentaires.<br /> | {{Pro}}Inflige 30% de dégâts supplémentaires.<br /> | ||
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{{Con}}-20 levenspunten op de drager.<br /> | {{Con}}-20 levenspunten op de drager.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}}+30% | + | {{Pro}}+30% zadawanych obrażeń.<br/> |
− | {{Con}} | + | {{Pro}}+50 zdrowia po zabiciu wroga.<br/> |
+ | {{Con}}+30% podatności na obrażenia dla noszącego.<br/> | ||
| pt = | | pt = | ||
{{Pro}}+30% de dano provocado.<br /> | {{Pro}}+30% de dano provocado.<br /> | ||
{{Con}}-20 de energia máxima no utilizador.<br /> | {{Con}}-20 de energia máxima no utilizador.<br /> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}}+30% de dano | + | {{Pro}}+30% de dano.<br /> |
{{Pro}}+50 de vida ao matar.<br /> | {{Pro}}+50 de vida ao matar.<br /> | ||
− | {{Con}}Usuário 30% mais vulnerável a dano.<br /> | + | {{Con}}Usuário 30% mais vulnerável a dano enquanto ativa.<br /> |
| ro = | | ro = | ||
{{Pro}}+20% pagube făcute.<br /> | {{Pro}}+20% pagube făcute.<br /> | ||
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| ru = | | ru = | ||
{{Pro}}Урон: +30%.<br /> | {{Pro}}Урон: +30%.<br /> | ||
− | {{Con}} | + | {{Pro}}При убийстве: восстанавливает 50 единиц здоровья.<br /> |
+ | {{Con}}Получаемый урон больше на 30%.<br /> | ||
| sv = | | sv = | ||
{{Pro}}Ger 30% mer skada per slag.<br /> | {{Pro}}Ger 30% mer skada per slag.<br /> | ||
{{Con}}Ger bäraren 20 mindre maximal hälsa.<br /> | {{Con}}Ger bäraren 20 mindre maximal hälsa.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Silah %30 daha fazla hasar verir.<br /> | ||
+ | {{Pro}}Her öldürüşte 50 can verir.<br /> | ||
+ | {{Con}}Her türlü hasar %30 daha fazla hasar verir.<br /> | ||
| zh-hant = | | zh-hant = | ||
{{Pro}}增加 30% 傷害值。<br /> | {{Pro}}增加 30% 傷害值。<br /> | ||
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{{Con}}-40% maximum overheal on wearer.<br /> | {{Con}}-40% maximum overheal on wearer.<br /> | ||
{{Con}}-40% health from healers on wearer.<br /> | {{Con}}-40% health from healers on wearer.<br /> | ||
+ | | ar = | ||
+ | {{Pro}}تأخذ 40بالمائة دمج اقل <br /> | ||
+ | {{Con}}التحويل الى سلاح اخر يأخذ 100بالمائة اطول<br /> | ||
+ | {{Con}}دمج اكبر من الضرب بالسلاح القريب<br /> | ||
+ | {{Con}}الاوفر هيل يصبح اقل<br /> | ||
+ | {{Con}}تأخذ هلث اقل<br /> | ||
| cs = | | cs = | ||
{{Pro}}O 40% menší poškození od střelných zbraní při použití.<br /> | {{Pro}}O 40% menší poškození od střelných zbraní při použití.<br /> | ||
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{{Con}}100% langsamerer Waffenwechsel zu einer anderen Waffe.<br /> | {{Con}}100% langsamerer Waffenwechsel zu einer anderen Waffe.<br /> | ||
{{Con}}Der Schaden durch Nahkampfwaffen wird um 100% erhöht, wenn die Stahlfäuste ausgewählt sind.<br /> | {{Con}}Der Schaden durch Nahkampfwaffen wird um 100% erhöht, wenn die Stahlfäuste ausgewählt sind.<br /> | ||
+ | {{Con}}40% geringere Überheilung für Träger.<br/> | ||
+ | {{Con}}40% geringeres Leben von Heilern für Träger.<br/> | ||
| es = | | es = | ||
{{Pro}}Daños recibidos de armas de fuego al llevarlos fuera –40%.<br /> | {{Pro}}Daños recibidos de armas de fuego al llevarlos fuera –40%.<br /> | ||
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{{Con}}Daños recibidos de armas cuerpo a cuerpo al llevarlos fuera +100%.<br /> | {{Con}}Daños recibidos de armas cuerpo a cuerpo al llevarlos fuera +100%.<br /> | ||
| fi = | | fi = | ||
− | {{Pro}} | + | {{Pro}}40% vähemmän vahinkoa ampuma-aseista aseen ollessa aktiivisena.<br/> |
− | {{Con}} | + | {{Con}}Ase laitetaan pois 100% hitaammin.<br /> |
− | {{Con}} | + | {{Con}}+100% vahinkoa lähitaisteluaseista aseen ollessa aktiivisena.<br /> |
+ | {{Con}}-40% yliparannusta käyttäjälle.<br /> | ||
+ | {{Con}}-40% terveyttä parantajilta käyttäjälle.<br /> | ||
| fr = | | fr = | ||
{{Pro}}Lorsqu'actifs, réduisent de 40% les dégâts subis provenant d'attaques à distance.<br /> | {{Pro}}Lorsqu'actifs, réduisent de 40% les dégâts subis provenant d'attaques à distance.<br /> | ||
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{{Con}}무기를 {{item name|Fists of Steel}}에서 다른 무기로 전환할 때 무기를 꺼내는 속도가 +100% 느립니다.<br/> | {{Con}}무기를 {{item name|Fists of Steel}}에서 다른 무기로 전환할 때 무기를 꺼내는 속도가 +100% 느립니다.<br/> | ||
{{Con}}무기를 들고 있을 때 받는 근거리 피해가 +100% 늘어납니다.<br /> | {{Con}}무기를 들고 있을 때 받는 근거리 피해가 +100% 늘어납니다.<br /> | ||
+ | {{Con}}착용 시(= 무기를 들고 있을 때) 과치료량 40% 감소(다른 무기로 과치료를 받고 강철 주먹으로 바꾸면 감소하지 않음).<br /> | ||
+ | {{Con}}착용 시(= 무기를 들고 있을 때) 치료를 통한 체력 회복량 40% 감소.<br /> | ||
| nl = | | nl = | ||
{{Pro}}-60% Schade van alle aanvallen op afstand.<br /> | {{Pro}}-60% Schade van alle aanvallen op afstand.<br /> | ||
{{Con}}+100% extra schade van melee-aanvallen.<br /> | {{Con}}+100% extra schade van melee-aanvallen.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}}-40% obrażeń otrzymywanych z odległości, gdy | + | {{Pro}}-40% obrażeń otrzymywanych z odległości, gdy broń jest dobyta.<br/> |
− | {{Con}}+100% obrażeń otrzymywanych w walce wręcz, gdy | + | {{Con}}Ta broń jest chowana o 100% wolniej.<br/> |
− | {{Con}} | + | {{Con}}+100% obrażeń otrzymywanych w walce wręcz, gdy broń jest dobyta.<br/> |
+ | {{Con}}-40% maksymalnego nadleczenia dla noszącego.<br/> | ||
+ | {{Con}}-40% zdrowia od leczących dla noszącego.<br/> | ||
| pt = | | pt = | ||
{{Pro}}-40% de dano de projécteis quando activos.<br /> | {{Pro}}-40% de dano de projécteis quando activos.<br /> | ||
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{{Con}}+100% de danos de armas corpo-a-corpo quando activos.<br /> | {{Con}}+100% de danos de armas corpo-a-corpo quando activos.<br /> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}}-40% de vulnerabilidade | + | {{Pro}}-40% de vulnerabilidade a dano de todas as fontes de ataques à distância enquanto ativa.<br /> |
− | {{Con}}+100% de vulnerabilidade | + | {{Con}}Desequipada 100% mais devagar.<br /> |
− | {{Con}} | + | {{Con}}+100% de vulnerabilidade a dano de todas as fontes de ataques corpo a corpo enquanto ativa.<br /> |
+ | {{Con}}-40% de [[Healing/pt-br#Sobrecura|sobrecura]] máxima no usuário.<br /> | ||
+ | {{Con}}-40% de [[Healing/pt-br|cura]] de curadores no usuário.<br /> | ||
| ro = | | ro = | ||
{{Pro}}-40% pagube primite de la surse din distanță când activ.<br /> | {{Pro}}-40% pagube primite de la surse din distanță când activ.<br /> | ||
Line 393: | Line 443: | ||
{{Pro}}Когда оружие выбрано, –40% к получаемому урону от дистанционного оружия.<br /> | {{Pro}}Когда оружие выбрано, –40% к получаемому урону от дистанционного оружия.<br /> | ||
{{Con}}Оружие переключается на 20% медленнее.<br /> | {{Con}}Оружие переключается на 20% медленнее.<br /> | ||
+ | {{Con}}Скорость лечения медленее на 40% когда оружие активно.<br /> | ||
+ | {{Con}}Максимальный запас сверхлечения ниже на 40% когда оружие активно.<br /> | ||
{{Con}}Когда оружие выбрано, +100% урона от оружия ближнего боя.<br /> | {{Con}}Когда оружие выбрано, +100% урона от оружия ближнего боя.<br /> | ||
| sv = | | sv = | ||
Line 398: | Line 450: | ||
{{Con}}Tar 20% längre tid mellan vapenbyten.<br /> | {{Con}}Tar 20% längre tid mellan vapenbyten.<br /> | ||
{{Con}}När den är aktiv, tar du 100% mer skada från närstridsvapen.<br /> | {{Con}}När den är aktiv, tar du 100% mer skada från närstridsvapen.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Kuşanıldığında menzilli saldırılar %40 daha az hasar verir.<br /> | ||
+ | {{Con}}Kuşanma süresi %100 daha uzun sürer.<br /> | ||
+ | {{Con}}Kuşanana %40 daha az fazla iyileştirme yapılabilir.<br /> | ||
+ | {{Con}}Kuşanan, iyileştirme kaynaklarında %40 daha az yararlanır.<br /> | ||
+ | {{Con}}Rakip yakın dövüş saldırıları %100 daha fazla hasar verir.<br /> | ||
| zh-hant = | | zh-hant = | ||
− | {{Pro}} | + | {{Pro}}使用時遠距離武器傷害-40%。<br /> |
− | {{Con}} | + | {{Con}}使用時近距離武器傷害-100%。<br /> |
− | {{Con}} | + | {{Con}}切換到其他武器的速度減慢100%。<br /> |
− | + | {{Con}}穿戴時最大過量治療量-40%。<br /> | |
− | {{Pro}} | + | {{Con}}裝備者由治療者得到的生命值-40%。<br /> |
− | {{Con}} | + | | zh-hans = |
− | {{Con}} | + | {{Pro}}手持时受到的非近战伤害 -40%。<br /> |
+ | {{Con}}武器收回速度 -100%。<br /> | ||
+ | {{Con}}手持时受到近战武器的伤害 +100%。<br /> | ||
+ | {{Con}}穿戴时最高超量治疗量 -40%。<br /> | ||
+ | {{Con}}穿戴时受到治疗者的治疗量 -40%。<br /> | ||
}} | }} | ||
|- | |- | ||
Line 420: | Line 482: | ||
{{Pro}}Gain 3 second speed boost on hit.<br /> | {{Pro}}Gain 3 second speed boost on hit.<br /> | ||
{{Con}}–60% damage done.<br /> | {{Con}}–60% damage done.<br /> | ||
− | {{Con}}Maximum health is drained while item is active.<br /> | + | {{Con}}Maximum health is drained while item is active at a rate of -5 per second, to a minimum of 100.<br /> |
+ | {{Info}}Maximum health is gradually recovered while this weapon is not active. <br /> | ||
+ | | ar = | ||
+ | {{Pro}}الضرب اسرع ب40 بالمائة<br /> | ||
+ | {{Pro}}الهيفي يصبح اسرع ب15بالمائة<br /> | ||
+ | {{Pro}}كل ضربة تعطيك 3 ثواني من السرعة<br /> | ||
+ | {{Con}}الدمج اضعف ب60 بالمائة<br /> | ||
+ | {{Con}}ينقص دمك كل ما حملته اكثر<br /> | ||
| cs = | | cs = | ||
{{Pro}}O 50% rychlejší.<br /> | {{Pro}}O 50% rychlejší.<br /> | ||
Line 429: | Line 498: | ||
{{Pro}}Erhält 3 Sekunden Geschwindigkeitsbonus bei Treffer.<br /> | {{Pro}}Erhält 3 Sekunden Geschwindigkeitsbonus bei Treffer.<br /> | ||
{{Con}}60% weniger verursachter Schaden.<br /> | {{Con}}60% weniger verursachter Schaden.<br /> | ||
− | {{Con}} | + | {{Con}}Während aktiv, verringert maximale Gesundheit mit einer Rate von -10 pro Sekunde auf ein Minimum von 100.<br/> |
+ | {{Info}}Maximale Gesundheit wird langsam wiederhergestellt wenn nicht aktiv.<br/> | ||
| es = | | es = | ||
{{Pro}}Velocidad de disparo +50%.<br /> | {{Pro}}Velocidad de disparo +50%.<br /> | ||
{{Con}}Daños causados –60%.<br /> | {{Con}}Daños causados –60%.<br /> | ||
| fi = | | fi = | ||
− | {{Pro}} | + | {{Pro}}+40% nopeampi tulitusnopeus.<br /> |
− | {{Con}} | + | {{Pro}}+15% liikkumisnopeutta aseen ollessa aktiivinen.<br /> |
+ | {{Pro}}Osumasta saat nopeuslisän 3 sekunnin ajaksi.<br /> | ||
+ | {{Con}}-60% vahinkovähennys.<br /> | ||
+ | {{Con}}Enimmäisterveys laskee 5:llä terveyspisteellä joka sekunti aseen ollessa aktiivinen, alimmillaan 100:n terveyspisteeseen.<br /> | ||
| fr = | | fr = | ||
{{Pro}}Cadence d'attaque 50% plus grande.<br /> | {{Pro}}Cadence d'attaque 50% plus grande.<br /> | ||
Line 454: | Line 527: | ||
{{Pro}}적중 시 3초 동안 속도 증진을 얻습니다.<br /> | {{Pro}}적중 시 3초 동안 속도 증진을 얻습니다.<br /> | ||
{{Con}}피해량이 –60% 적습니다.<br /> | {{Con}}피해량이 –60% 적습니다.<br /> | ||
− | {{Con}}무기를 들고 있을 때 | + | {{Con}}무기를 들고 있을 때 최대 체력이 서서히 감소합니다(초당 5씩 감소하고 최대 100까지 감소).<br /> |
| nl = | | nl = | ||
{{Pro}}+50% snellere vuursnelheid.<br /> | {{Pro}}+50% snellere vuursnelheid.<br /> | ||
{{Con}}-60% toegedane schade.<br /> | {{Con}}-60% toegedane schade.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}}+ | + | {{Pro}}+40% częstotliwości ataku.<br/> |
− | {{Con}}-60% | + | {{Pro}}+15% prędkości ruchu dla noszącego.<br/> |
+ | {{Pro}}Przy trafieniu we wroga: otrzymujesz 3 sekundową premię do szybkości.<br/> | ||
+ | {{Con}}-60% zadawanych obrażeń.<br/> | ||
+ | {{Con}}Maksymalne zdrowie jest zmniejszane, gdy broń jest dobyta w tempie -5 pkt. zdrowia na sekundę do minimum 100 pkt. zdrowia.<br /> | ||
+ | {{Info}}Maksymalne zdrowie jest stopniowo odzyskiwane, gdy broń nie jest dobyta.<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}}+40% velocidade de ataque.<br /> | + | {{Pro}}+40% de velocidade de ataque.<br /> |
− | {{Pro}} | + | {{Pro}}+15% de velocidade de movimento.<br /> |
− | {{Pro}}Ao acertar: ganha um bônus de velocidade por | + | {{Pro}}Ao acertar: ganha um bônus de velocidade de movimento por 3 segundos.<br /> |
− | {{Con}}-60% dano | + | {{Con}}-60% de dano.<br /> |
− | {{Con}} | + | {{Con}} Enquanto ativa: drena a vida máxima a uma taxa de 5 por segundo até chegar ao minimo de 100 de vida.<br /> |
+ | {{Info}} Vida máxima é recuperada gradualmente enquanto a arma não estiver ativa.<br /> | ||
| ro = | | ro = | ||
{{Pro}}+50% viteză mărită de lovitură. | {{Pro}}+50% viteză mărită de lovitură. | ||
{{Con}}-60% pagube produse. | {{Con}}-60% pagube produse. | ||
| ru = | | ru = | ||
− | {{Pro}}Скорость атаки: + | + | {{Pro}}Скорость атаки: +40%.<br /> |
+ | {{Pro}}Скорость перемещения когда оружие активно: +15%.<br /> | ||
+ | {{Pro}}При попадании: ускоряет владельца на 3 секунды.<br /> | ||
{{Con}}Урон: –60%.<br /> | {{Con}}Урон: –60%.<br /> | ||
+ | {{Con}}При использовании: макс. запас здоровья будет уменьшаться на -5 единиц макс. здоровья каждую секунду, не уменьшается ниже 100 единиц здоровья.<br /> | ||
+ | {{Info}}Максимальный запас здоровья будет постепенно восстанавливаться, если в руках будет другое оружие.<br /> | ||
| sv = | | sv = | ||
{{Pro}}Har 50% snabbare slaghastighet.<br /> | {{Pro}}Har 50% snabbare slaghastighet.<br /> | ||
{{Con}}Ger 60% mindre skada per slag.<br /> | {{Con}}Ger 60% mindre skada per slag.<br /> | ||
| tr = | | tr = | ||
− | {{Pro}}+% | + | {{Pro}}+%40 daha hızlı ateşleme hızı.<br /> |
− | {{Con}} | + | {{Pro}}Aktif iken %15 daha fazla hareket hızı.<br /> |
+ | {{Pro}}İsabet halinde 3 saniyeliğine ekstra hareket hızı verir.<br /> | ||
+ | {{Con}}-%60 daha az hasar.<br /> | ||
+ | {{Con}}Silah kuşanıldığında azami can 100'e düşene kadar her saniyede azami canı 5 azaltır.<br /> | ||
+ | {{Info}}Başka bir silah kullanılmaya başlandığında azami can geri yükselir.<br /> | ||
| zh-hant = | | zh-hant = | ||
− | {{Pro}} | + | {{Pro}}攻擊速度變快40%。<br /> |
− | {{Pro}} | + | {{Pro}}裝備者移動速度+15%。<br /> |
− | {{Pro}} | + | {{Pro}}擊中敵人:獲得速度加成。<br /> |
− | {{Con}} | + | {{Con}}傷害值-60%。<br /> |
− | {{Con}} | + | {{Con}}使用中隨時間減少最大生命值。<br /> |
| zh-hans = | | zh-hans = | ||
− | {{Pro}} | + | {{Pro}}开火速度 +40%。<br /> |
− | {{Pro}} | + | {{Pro}}穿戴时移动速度 +15%。<br /> |
− | {{Pro}} | + | {{Pro}}击中时:获得一次3秒速度加成。<br /> |
− | {{Con}} | + | {{Con}}伤害 -60%。<br /> |
− | {{Con}} | + | {{Con}}手持时每秒扣除生命值上限 5,最低血量为100。<br /> |
+ | {{Info}}当收回武器时生命值上限逐渐恢复。 <br /> | ||
}} | }} | ||
|- | |- | ||
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{{Pro}} On Hit: Force enemies to laugh who are also wearing this item.<br /> | {{Pro}} On Hit: Force enemies to laugh who are also wearing this item.<br /> | ||
{{Con}} Critical hits do no damage.<br /> | {{Con}} Critical hits do no damage.<br /> | ||
+ | | ar = | ||
+ | {{Pro}} ضربة كريت تضحك العدو.<br /> | ||
+ | {{Pro}} دائما يضحك العدو عندما تضربه من الخلف<br /> | ||
+ | {{Pro}}من يلبس نفس هذا السلاح يضحك حتى لو ضربته من الامام<br /> | ||
+ | {{Con}} كريت لا يفعل اي ضرر<br /> | ||
| cs = | | cs = | ||
{{Pro}} Kritický zásah rozesměje oběť.<br /> | {{Pro}} Kritický zásah rozesměje oběť.<br /> | ||
Line 521: | Line 613: | ||
{{Con}} Los impactos críticos no causan daño.<br /> | {{Con}} Los impactos críticos no causan daño.<br /> | ||
| fi = | | fi = | ||
− | {{Pro}} Kriittiset osumat | + | {{Pro}} Kriittiset osumat saavat vihollisen nauramaan.<br/> |
{{Pro}} Takaapäin tehdyt iskut ovat aina kriittisiä.<br/> | {{Pro}} Takaapäin tehdyt iskut ovat aina kriittisiä.<br/> | ||
− | {{Pro}} Osumasta: | + | {{Pro}} Osumasta: saa tätä asetta käyttävän vihollisen nauramaan.<br/> |
{{Con}} Kriittiset osumat eivät tee vahinkoa.<br/> | {{Con}} Kriittiset osumat eivät tee vahinkoa.<br/> | ||
| fr = | | fr = | ||
Line 556: | Line 648: | ||
{{Con}} Voltreffers doen geen schade.<br /> | {{Con}} Voltreffers doen geen schade.<br /> | ||
| pl = | | pl = | ||
− | {{Pro}} Trafienie krytyczne zmusza ofiarę do śmiechu<br /> | + | {{Pro}} Trafienie krytyczne zmusza ofiarę do śmiechu.<br/> |
− | {{Pro}} Trafienie krytyczne przy ataku zza pleców<br /> | + | {{Pro}} Trafienie krytyczne przy ataku zza pleców.<br/> |
− | {{Pro}} Przy trafieniu: wywołuje śmiech u przeciwników, którzy także mają ten przedmiot<br /> | + | {{Pro}} Przy trafieniu we wroga: wywołuje śmiech u przeciwników, którzy także mają ten przedmiot.<br/> |
− | {{Con}} Trafienia krytyczne nie zadają obrażeń<br /> | + | {{Con}} Trafienia krytyczne nie zadają obrażeń.<br/> |
| pt-br = | | pt-br = | ||
{{Pro}} Acertos críticos forçam a vítima a rir.<br /> | {{Pro}} Acertos críticos forçam a vítima a rir.<br /> | ||
− | {{Pro}} Sempre | + | {{Pro}} Sempre causa críticos por trás.<br /> |
− | {{Pro}} Ao acertar | + | {{Pro}} Ao acertar: força inimigos que também estejam usando este item a rirem.<br/> |
{{Con}} Acertos críticos não causam dano.<br /> | {{Con}} Acertos críticos não causam dano.<br /> | ||
| ru = | | ru = | ||
Line 581: | Line 673: | ||
{{Con}} Kritik vuruşlar hasar vermez.<br /> | {{Con}} Kritik vuruşlar hasar vermez.<br /> | ||
| zh-hant = | | zh-hant = | ||
− | {{Pro}} | + | {{Pro}}爆擊必使對方狂笑。<br /> |
− | {{Pro}} | + | {{Pro}}從背後攻擊保證爆擊。<br /> |
− | {{Pro}} | + | {{Pro}}命中時:使同樣裝備這項物品的敵人狂笑。<br /> |
− | {{Con}} | + | {{Con}}爆擊攻擊無法造成傷害。<br /> |
+ | {{Info}} 戴上這組會引人發笑的拳擊手套,變成戰爭派對中的活寶吧。 | ||
| zh-hans = | | zh-hans = | ||
{{Pro}} 爆击攻击能让被打中的敌人发出笑声。<br /> | {{Pro}} 爆击攻击能让被打中的敌人发出笑声。<br /> | ||
Line 595: | Line 688: | ||
This template is meant to be used in localized versions of the [[Heavy]] article, replacing current weapon tables. | This template is meant to be used in localized versions of the [[Heavy]] article, replacing current weapon tables. | ||
− | Make sure that section [[Template:Dictionary/common_strings# | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. |
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|en, cs, de, es, fi, fr, hu, ja, ko, nl, pl, ru, sv, zh-hant, zh-hans}} | + | {{translation switching|en, ar, cs, de, es, fi, fr, hu, ja, ko, nl, pl, pt-br, ru, sv, tr, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|H]] | [[Category:Class Weapons Tables|H]] | ||
</noinclude> | </noinclude> |
Latest revision as of 21:09, 16 January 2024
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Fists |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch). | |
Promotional / Craft Apoco-Fists |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Killing an enemy with a Critical hit or Mini-crit will turn the victim into Gibs. | ||||
Promotional Frying Pan |
|||||
Craft Conscientious Objector |
|||||
Promotional / Craft Freedom Staff |
|||||
Drop Bat Outta Hell |
|||||
Distributed Memory Maker |
|||||
Promotional Ham Shank |
|||||
Unlock Necro Smasher |
|||||
Uncrate Crossing Guard |
|||||
Promotional Prinny Machete |
|||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Killing Gloves of Boxing |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
On kill: grants 5 seconds of guaranteed Critical hits for all weapons. | |
Craft Gloves of Running Urgently |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
When active, grants 30% faster speed movement. | |
Uncrate Bread Bite |
|||||
Craft Warrior's Spirit |
N/A | N/A | Base: 85 Crit: 254 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
+30% damage bonus. | |
Craft Fists of Steel |
N/A | N/A | Base: 65 Crit: 195 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
–40% damage from ranged sources while active. | |
Craft Eviction Notice |
N/A | N/A | Base: 26 Crit: 78 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
+40% faster firing speed. | |
Craft Holiday Punch |
N/A | N/A | Base: 65 Crit: 0 |
Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Critical hit forces victim to laugh. |
This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table heavy melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, ar, cs, de, es, fi, fr, hu, ja, ko, nl, pl, pt-br, ru, sv, tr, zh-hant, zh-hans (add) |