Difference between revisions of "Anti-Scout strategy (Classic)"

From Team Fortress Wiki
Jump to: navigation, search
m (Auto: cosmetic changes)
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{rewrite}}
+
{{Open Review}}
  
•Scouts are weak and will try to stay out of sights.
+
•Scouts have low health pool and will try to stay out of sight. If you spot a Scout, communicate their location to your team.
if you do spot a Scout and you are not playing Scout report it to your team.
 
  
•Scouts are little bastards who will try to flank you and take complicated paths.
+
•Scouts will attempt to flank their enemies, so be aware of your surroundings.
  
•If you are a Scout and come across another Scout try to dodge his shots and
+
•Scouts are fast and excell at dodging projectiles. If your main weapon fails, don't forget that you have others!
wait untill it he reloads. That is the perfect time to attack. (unless you are prepared
 
to spam or have good aim.
 
  
•As Sniper your nailgun excels at taking down Scouts. try to aim and not randomly
+
•As Scout, wait until the enemy Scout reloads to start your offense, as they'll be unable to retaliate while doing so.
spam. This will inprove your chance of survival crucially.if they stand snill for a second DO NOT! try to snipe them.
 
they coud be baiting and besides the Sniper is not ment for close combat. Stay with you nailgun. (nailgun=instant win 100%)
 
  
•if you are Soldier and you come across one of these f*cktards try to deathmatch
+
•As Soldier, gain the high ground for a strategic advantage. Also, shooting rockets at the Scout’s feet is highly advised, as it can severly limit their mobility.
them or just rocketjump on to highgroun where you have the advantage.
+
 
If they consistantly dodge your projectiles realise you have other weapons to
+
•As Heavy and Pyro, Scouts are far from an issue. Your Minigun and Flamethrower can mow them down in mere seconds.
randomly spam
+
 
 +
•As Demoman, your Shotgun can kill Scouts in three hits, although you can bring this down to two if you aim well.
 +
 
 +
•As Sniper, your SMG excels at taking down Scouts.
 +
 
 +
•As Medic, don't be reluctant to get into a deathmatch with a Scout. All of your weapons can easily take care of one.
  
 
{{Classic_Weapons_nav}}
 
{{Classic_Weapons_nav}}
 
{{Classic_Scout_nav}}
 
{{Classic_Scout_nav}}
 
{{Class strategy (Classic)}}
 
{{Class strategy (Classic)}}
 +
 
[[Category:Strategy (Classic)]]
 
[[Category:Strategy (Classic)]]
 
[[Category:Scout (Classic)]]
 
[[Category:Scout (Classic)]]
 
[[Category:Community strategy (Classic)]]
 
[[Category:Community strategy (Classic)]]

Latest revision as of 15:35, 4 May 2024

•Scouts have low health pool and will try to stay out of sight. If you spot a Scout, communicate their location to your team.

•Scouts will attempt to flank their enemies, so be aware of your surroundings.

•Scouts are fast and excell at dodging projectiles. If your main weapon fails, don't forget that you have others!

•As Scout, wait until the enemy Scout reloads to start your offense, as they'll be unable to retaliate while doing so.

•As Soldier, gain the high ground for a strategic advantage. Also, shooting rockets at the Scout’s feet is highly advised, as it can severly limit their mobility.

•As Heavy and Pyro, Scouts are far from an issue. Your Minigun and Flamethrower can mow them down in mere seconds.

•As Demoman, your Shotgun can kill Scouts in three hits, although you can bring this down to two if you aim well.

•As Sniper, your SMG excels at taking down Scouts.

•As Medic, don't be reluctant to get into a deathmatch with a Scout. All of your weapons can easily take care of one.