Difference between revisions of "Blue Moon Pack/hu"
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− | {{DISPLAYTITLE:Blue Moon | + | {{DISPLAYTITLE:Kék Hold Csomag}} |
+ | {{Update trans|[[Blue Moon Pack/hu#Változott fegyverek|Változott fegyverek]]}} | ||
{{patch info|3|28|2018}} | {{patch info|3|28|2018}} | ||
− | A ''' | + | A '''Kék Hold Csomag''' különböző [[Items/hu|Tárgyak]] játékbeli megjelenése amit a Valve választott ki a [[Steam Workshop/hu|Steam Műhelyből]] kiemelkedő minőségük miatt. {{Patch name|3|28|2018}}sal jelent meg, a frissítés több mint 19 új [[Cosmetic items/hu|Díszítő tárgyat]] adott hozzá a játékhoz, amik elérhetőek az [[Mann Co. Supply Crate/Active series/hu#Blue Moon Cosmetic Case|Kék Hold Díszítő Ládában]] amit az [[Mann Co. Supply Crate Key/hu#Blue Moon Cosmetic Key|Kék Hold Díszítő Kulcs]] használatával lehet kinyitni. |
== Újdonságok == | == Újdonságok == | ||
− | === | + | === {{common string|Cosmetic items}} === |
+ | {{main|Cosmetic items{{if lang}}|l1={{common string|Cosmetic items}}}} | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
− | | width=" | + | | width="110px" style="background:#404e91;" rowspan = 3| '''{{Class link|Scout|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Blizzard Britches|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{item icon|Punk's Pomp|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Punk's Pomp}}''' | | style="background:#b0b3b7;" | '''{{Item link|Punk's Pomp}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{item icon|Wipe Out Wraps|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | | style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 3| '''{{Class link|Soldier|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #D32CE6;" | {{Icon item|Private Maggot Muncher|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | | style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Sky High Fly Guy|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Sky High Fly Guy}}''' | | style="background:#b0b3b7;" | '''{{Item link|Sky High Fly Guy}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Veterans Attire|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Veterans Attire}}''' | | style="background:#b0b3b7;" | '''{{Item link|Veterans Attire}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 2| '''{{Class link|Pyro|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Burning Question|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | | style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Hot Case|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 1| '''{{Class link|Demoman|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #D32CE6;" | {{Icon item|Frag Proof Fragger|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | | style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 2| '''{{Class link|Heavy|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Starboard Crusader|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | | style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Tsar Platinum|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | | style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 1| '''{{Class link|Engineer|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #D32CE6;" | {{Icon item|Cold Case|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 1| '''{{Class link|Medic|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Scourge of the Sky|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | | style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 2| '''{{Class link|Spy|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF;" | {{Icon item|Aristotle|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | | style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Assassin's Attire|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | | style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" | '''{{Class link|Scout|color=white}}'''<br>'''{{Class link|Demoman|color=white}}'''<br>'''{{Class link|Engineer|color=white}}'''<br>'''{{Class link|Sniper|color=white}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Antarctic Eyewear|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | | style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" | '''{{Class link|Soldier|color=white}}'''<br>'''{{Class link|Sniper|color=white}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Head Hedge|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | | style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan = 2| '''{{Class link|All classes|color=white|br=yes}}''' |
− | | align="center" style="background: # | + | | align="center" style="background: #EB4B4B;" | {{Icon item|Robin Walkers|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | | style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF;" | {{Icon item|Tundra Top|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Tundra Top}}''' | | style="background:#b0b3b7;" | '''{{Item link|Tundra Top}}''' | ||
|} | |} | ||
− | === | + | === {{common string|Tools}} === |
+ | {{main|Tools{{if lang}}|l1={{common string|Tools}}}} | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
| align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Case|75px}} | | align="center" style="background: #4d568e;" | {{Icon item|Blue Moon Cosmetic Case|75px}} | ||
Line 91: | Line 94: | ||
! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | ! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! style="background: #404e91;" rowspan=2 | {{Class link|Scout|color=white|br=yes}} |
− | ! rowspan=1 | {{ | + | ! rowspan=1 |{{Table icon|Pretty Boy's Pocket Pistol|size=75px}} |
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to 3 (from 7) | | {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to 3 (from 7) | ||
|- | |- | ||
− | ! rowspan=1 | {{ | + | ! rowspan=1 | {{Table icon|Atomizer|size=75px}} |
| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed <!-- Valve stated it's a bug fix, but still gonna put it up as a nerf, feel free to change --> | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed <!-- Valve stated it's a bug fix, but still gonna put it up as a nerf, feel free to change --> | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=11 | {{ | + | ! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}} |
− | ! rowspan =2 | {{ | + | ! rowspan =2 | {{Table icon|Flamethrower|size=75px}} |
| {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | | {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | ||
|- | |- | ||
| {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | | {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
|- | |- | ||
− | ! rowspan = 2 | {{ | + | ! rowspan = 2 | {{Table icon|Dragon's Fury|size=75px}} |
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | ||
|- | |- | ||
| {{c|=|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | | {{c|=|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
|- | |- | ||
− | ! rowspan = 6 | {{ | + | ! rowspan = 6 | {{Table icon|Axtinguisher|size=75px}} |
| {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets. <!-- Compared to old stat - 100% crits against burning targets - it seems like a nerf, but eeh, not sure either way, feel free to change --> | | {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets. <!-- Compared to old stat - 100% crits against burning targets - it seems like a nerf, but eeh, not sure either way, feel free to change --> | ||
|- | |- | ||
Line 122: | Line 125: | ||
| {{c|+|Removed:}} 75% Slower switch-to speed. | | {{c|+|Removed:}} 75% Slower switch-to speed. | ||
|- | |- | ||
− | ! rowspan = 1 |{{ | + | ! rowspan = 1 | {{Table icon|Thermal Thruster|size=75px}} |
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1). | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1). | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=1 | {{ | + | ! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}} |
− | ! rowspan = 1 | {{ | + | ! rowspan = 1 | {{Table icon|Short Circuit|size=75px}} |
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal. | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal. | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=3| {{ | + | ! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}} |
− | ! rowspan=3 | {{ | + | ! rowspan=3 | {{Table icon|Sydney Sleeper|size=75px}} |
| {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target. | | {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target. | ||
|- | |- | ||
Line 137: | Line 140: | ||
| {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second. | | {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second. | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}} |
− | ! rowspan=2 | {{ | + | ! rowspan=2 | {{Table icon|Panic Attack|size=75px}} |
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40%. | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40%. | ||
|- | |- | ||
| {{c|+|Changed:}} Reduced damage penalty to -20% (from -30%). | | {{c|+|Changed:}} Reduced damage penalty to -20% (from -30%). | ||
− | |||
|} | |} | ||
Latest revision as of 01:21, 12 November 2019
Ennek a fordításnak frissítésre van szüksége. Segíthetsz javítani, ha szerkeszted a Blue Moon Pack oldalt. (forrás megnézése). Lásd még: Help:Language translation. The specific instructions are: Változott fegyverek |
Ez a szócikk a frissítés során megjelent tartalmakkal foglalkozik. A javítás részleteit lásd itt: 2018. Március 28-i Javítás.
A Kék Hold Csomag különböző Tárgyak játékbeli megjelenése amit a Valve választott ki a Steam Műhelyből kiemelkedő minőségük miatt. 2018. Március 28-i Javítással jelent meg, a frissítés több mint 19 új Díszítő tárgyat adott hozzá a játékhoz, amik elérhetőek az Kék Hold Díszítő Ládában amit az Kék Hold Díszítő Kulcs használatával lehet kinyitni.
Tartalomjegyzék
Újdonságok
Díszítő tárgyak
Részletek a következő szócikkben: Díszítő tárgyak
Eszközök
Részletek a következő szócikkben: Eszközök
Kék Hold Díszítő Táska | |
Kék Hold Díszítő Kulcs |
Változott fegyverek
Class | Weapon | Changes |
---|---|---|
Szépfiús Zsebpisztoly |
Changed: Reduced maximum (close-range) per-hit heal amount to 3 (from 7) | |
Atomizáló |
Changed: The weapon must now be fully deployed before a triple jump can be performed | |
Lángszóró |
Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200% | |
Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
Sárkány Haragja |
Changed: The size/radius of the fireball has been reduced by 25% | |
Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
Fejhasogató |
Changed: Attacks mini-crit and then extinguish burning targets. | |
Added: Receives a damage bonus based on the remaining duration of after-burn. | ||
Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost. | ||
Added: Holster speed 35% slower. | ||
Removed: 20% Slower attack speed. | ||
Removed: 75% Slower switch-to speed. | ||
Hőmeghajtás |
Changed: Holster time reduced to 0.8 seconds (from 1.1). | |
Rövidzárlat |
Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball. Requires 65 metal. | |
Sydney-i Pisi-Puska |
Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target. | |
Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds). | ||
Added: Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second. | ||
Pánikroham |
Changed: Reduced worst-case shot pattern spread by 40%. | |
Changed: Reduced damage penalty to -20% (from -30%). |
|