Difference between revisions of "Community Maple Ridge Event strategy"
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− | {{Community strategy stub| | + | {{Community strategy stub|Article is mostly empty.}} |
{{Map infobox | {{Map infobox | ||
− | | game-type | + | | map-strategy = yes |
− | | file-name | + | | map-status = community |
− | | map-image | + | | map-name = Maple Ridge Event |
− | | | + | | map-game-type = King of the Hill |
− | | | + | | map-file-name = koth_maple_ridge_event |
− | | map- | + | | map-image = koth maple ridge event.png |
− | | map- | + | | map-released = {{Patch name|10|21|2016}} |
− | + | | map-released-major = Scream Fortress 2016 | |
− | | map-pyrovision | + | | map-environment = Halloween |
− | | map-health | + | | map-setting = Nighttime, overcast |
− | | map-health | + | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/1491252 |
− | | map-ammo | + | | map-hazards = [[Pumpkin bomb]]s |
− | | map-ammo-pickups- | + | | map-has-deep-water = no |
+ | | map-has-pyrovision = no | ||
+ | | map-pickups-health-small = 4 | ||
+ | | map-pickups-health-medium = 3 | ||
+ | | map-pickups-ammo-small = 2 | ||
+ | | map-pickups-ammo-medium = 5 | ||
+ | | map-pickups-special-sgg = yes | ||
+ | | map-pickups-special-pumpkin = yes | ||
+ | | map-has-bots = yes | ||
}} | }} | ||
− | This article is about '''Community [[Maple Ridge Event]] | + | This article is about '''Community Maple Ridge Event strategy'''. |
+ | |||
+ | '''Note''': It is recommended to read the main [[Maple Ridge Event]] article first to become familiar with the names of key map locations used in this article. | ||
+ | |||
{{TOC limit|3}} | {{TOC limit|3}} | ||
− | == General | + | == General strategy == |
− | + | :''See also: [[Community King of the Hill strategy]]'' | |
− | ''This Halloween map features [[pumpkin bomb]]s and [[Halloween pumpkin]]s; see [[Community Halloween maps strategy]].'' | + | ''This Halloween map features [[pumpkin bomb]]s, [[Soul Gargoyle]]s, and [[Halloween pumpkin]]s; see [[Community Halloween maps strategy]].'' |
+ | |||
+ | * The Lounge rooms in Redmond's House across from the Chapel are very tight. Demomen and Soldiers should take advantage of this to maximize the effectiveness of their splash damage against targets inside them. | ||
+ | ** Other classes who benefit from close-quarters combat, such as the Pyro and Heavy, should also take defensive advantage of the Lounge rooms, making full use of the Health and Ammo pickups to maintain the position. | ||
+ | |||
+ | * Ammo drops often litter the floor of the Moat, drop down to rearm and to heal with the medium Health kit. | ||
+ | ** Hunt wounded enemies doing the same. | ||
+ | ** Check for flanking Spies and Scouts. | ||
==Class-specific strategy== | ==Class-specific strategy== | ||
=== {{class link|Scout}} === | === {{class link|Scout}} === | ||
+ | |||
=== {{class link|Soldier}} === | === {{class link|Soldier}} === | ||
+ | |||
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
+ | |||
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
+ | |||
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
+ | |||
=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
+ | * Common build sites for forward nests are along the flank to the Chapel: | ||
+ | ** An aggressive point for a nest is within the Chapel, as it allows for easy control point defense while leaving your sentry visible to only those it can shoot. Just be wary of the Pumpkin bomb in the back! The position has no Flank, so recognize that there is no escape or reinforcement route; a Dispenser and an upgraded Teleporter are essential. | ||
+ | ** The Library is a more defensive nest position; less exposed with short communication to Spawn. | ||
+ | ** The Mezzanine is an intermediate and common nest location, sheltered, far forward, and supplied with a little Ammo. Building and upgrading a nest here can help the team project past the point, and once secure, you can shift your buildings quickly into the Chapel. | ||
=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
+ | |||
=== {{class link|Sniper}} === | === {{class link|Sniper}} === | ||
+ | |||
=== {{class link|Spy}} === | === {{class link|Spy}} === | ||
+ | * The wide Moat circling the point makes for a great flank behind the enemy team. | ||
{{Map strategy}} | {{Map strategy}} | ||
− |
Latest revision as of 19:59, 20 January 2024
“Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Article is mostly empty. |
Maple Ridge Event | |
---|---|
Basic Information | |
Map type: | King of the Hill |
File name: | koth_maple_ridge_event
|
Released: | October 21, 2016 Patch (Scream Fortress VIII) |
Developer(s): | Sammy "Berry" Bunting Theo "TheoF114" Fletcher |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime, overcast |
Hazards: | Pumpkin bombs |
Deep Water: | No |
Pyrovision Support: | No |
Bot support: | Yes |
Map Items | |
Health Kits: | ×4 • ×3 |
Ammo Boxes: | ×2 • ×5 |
Special: | • |
Map Overview | |
This article is about Community Maple Ridge Event strategy.
Note: It is recommended to read the main Maple Ridge Event article first to become familiar with the names of key map locations used in this article.
General strategy
- See also: Community King of the Hill strategy
This Halloween map features pumpkin bombs, Soul Gargoyles, and Halloween pumpkins; see Community Halloween maps strategy.
- The Lounge rooms in Redmond's House across from the Chapel are very tight. Demomen and Soldiers should take advantage of this to maximize the effectiveness of their splash damage against targets inside them.
- Other classes who benefit from close-quarters combat, such as the Pyro and Heavy, should also take defensive advantage of the Lounge rooms, making full use of the Health and Ammo pickups to maintain the position.
- Ammo drops often litter the floor of the Moat, drop down to rearm and to heal with the medium Health kit.
- Hunt wounded enemies doing the same.
- Check for flanking Spies and Scouts.
Class-specific strategy
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
- Common build sites for forward nests are along the flank to the Chapel:
- An aggressive point for a nest is within the Chapel, as it allows for easy control point defense while leaving your sentry visible to only those it can shoot. Just be wary of the Pumpkin bomb in the back! The position has no Flank, so recognize that there is no escape or reinforcement route; a Dispenser and an upgraded Teleporter are essential.
- The Library is a more defensive nest position; less exposed with short communication to Spawn.
- The Mezzanine is an intermediate and common nest location, sheltered, far forward, and supplied with a little Ammo. Building and upgrading a nest here can help the team project past the point, and once secure, you can shift your buildings quickly into the Chapel.
Medic
Sniper
Spy
- The wide Moat circling the point makes for a great flank behind the enemy team.