Difference between revisions of "Template:Equalizer and Escape Plan healing range"

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(Created page with "{| class="wikitable" style="text-align: right" |- ! class="header" colspan=2 rowspan=3 width="128px" | {{lang | en = Healing sources }} ! class="header" colspan=4 | {{lang...")
 
(FR: Missing strings)
 
(15 intermediate revisions by 11 users not shown)
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! class="header" colspan=2 rowspan=3 width="128px" | {{lang
 
! class="header" colspan=2 rowspan=3 width="128px" | {{lang
 
  | en = Healing sources
 
  | en = Healing sources
 +
| es = Fuentes de curación
 +
| fr = Sources des soins
 +
| pl = Źródła leczenia
 +
| pt-br = Fontes de cura
 +
| ko = 치료 방식
 +
| ru = Источник лечения
 +
| zh-hans = 治疗来源
 
  }}
 
  }}
 
! class="header" colspan=4 | {{lang
 
! class="header" colspan=4 | {{lang
 
  | en = Healing rate
 
  | en = Healing rate
  }}
+
  | es = Velocidad de curación
 +
| fr = Taux de soin
 +
| pl = Tempo leczenia
 +
| pt-br = Velocidade de cura
 +
| ko = 치료량
 +
| ru = Скорость лечения
 +
| zh-hans = 治疗速率
 +
}}
 
|-
 
|-
 
! class="header" colspan=2 | {{tooltip|{{lang
 
! class="header" colspan=2 | {{tooltip|{{lang
 
  | en = In combat
 
  | en = In combat
 +
| es = En combate
 +
| fr = En combat
 +
| pl = Podczas walki
 +
| ko = 전투 중일 경우
 +
| pt-br = Em combate
 +
| ru = В бою
 +
| zh-hans = 在战斗中
 
  }}|{{lang
 
  }}|{{lang
 
  | en = Target has taken damage in the last 10 seconds
 
  | en = Target has taken damage in the last 10 seconds
 +
| es = El objetivo ha recibido daño en los últimos 10 segundos.
 +
| fr = La cible a pris des dégâts dans les 10 dernières secondes
 +
| ko = 대상이 10초 안에 피해를 입었을 경우
 +
| pl = Cel otrzymał obrażenia podczas ostatnich 10 sekund
 +
| pt-br = Alvo sofreu dano nos últimos 10 segundos
 +
| ru = Игрок получал урон в течение последних 10 секунд
 +
| zh-hans = 目标在过去10秒内受到伤害
 
  }}}}
 
  }}}}
 
! class="header" colspan=2 | {{tooltip|{{lang
 
! class="header" colspan=2 | {{tooltip|{{lang
 
  | en = Out of combat
 
  | en = Out of combat
  }}|{{lang
+
  | es = Fuera de combate
 +
| fr = Hors combat
 +
| ko = 전투 중이 아닐 경우
 +
| pl = Poza walką
 +
| pt-br = Fora de combate
 +
| ru = Вне боя
 +
| zh-hans = 离开战斗时
 +
}}|{{lang
 
  | en = Target has not taken damage in the last 15 seconds
 
  | en = Target has not taken damage in the last 15 seconds
 +
| es = El objetivo no ha recibido daño en los últimos 15 segundos.
 +
| fr = La cible n'a pas pris de dégâts dans les 15 dernières secondes
 +
| ko = 대상이 15초 안에 피해를 입지 않았을 경우
 +
| pl = Cel nie otrzymał obrażeń podczas ostatnich 15 sekund
 +
| pt-br = Alvo não sofreu dano nos últimos 15 segundos
 +
| ru = Игрок не получал урон в течение последних 15 секунд
 +
| zh-hans = 目标在过去15秒内未受到伤害
 
  }}}}
 
  }}}}
 
|-
 
|-
 
! class="header" width="128px" | {{lang
 
! class="header" width="128px" | {{lang
  | en = While Equalizer/Escape Plan is not being used
+
  | en = While Equalizer or Escape Plan is not being used
 +
| es = Cuando no se empuña el Ecualizador ni el Plan de Huida
 +
| fr = Sans utiliser l'{{item name|Equalizer}} ou le {{item name|Escape Plan}}
 +
| ko = 등가교환기 또는 탈출 계획을 들고 있지 않은 경우
 +
| pl = Kiedy Wyrównywacz lub Plan Ucieczki nie są używane
 +
| pt-br = Enquanto o Compensador ou o Plano de Fuga não estiver empunhado
 +
| ru = Если в руках другое оружие
 +
| zh-hans = 不装备十字镐或逃生计划镐时
 
  }}
 
  }}
 
! class="header" width="128px" | {{lang
 
! class="header" width="128px" | {{lang
 
  | en = While Equalizer or Escape Plan is being used
 
  | en = While Equalizer or Escape Plan is being used
 +
| es = Cuando se empuña el Ecualizador o el Plan de Huida
 +
| fr = En utilisant l'{{item name|Equalizer}} ou le {{item name|Escape Plan}}
 +
| ko = 등가교환기 또는 탈출 계획을 들고 있는 경우
 +
| pl = Kiedy Wyrównywacz lub Plan Ucieczki są używane
 +
| pt-br = Enquanto o Compensador ou o Plano de Fuga estiver empunhado
 +
| ru = Если в руках Уравнитель или План эвакуации
 +
| zh-hans = 装备十字镐或逃生计划镐时
 
  }}
 
  }}
 
! class="header" width="128px" | {{lang
 
! class="header" width="128px" | {{lang
 
  | en = While Equalizer or Escape Plan is not being used
 
  | en = While Equalizer or Escape Plan is not being used
 +
| es = Cuando no se empuña el Ecualizador ni el Plan de Huida
 +
| fr = Sans utiliser l'{{item name|Equalizer}} ou le {{item name|Escape Plan}}
 +
| ko = 등가교환기 또는 탈출 계획을 들고 있지 않은 경우
 +
| pl = Kiedy Wyrównywacz lub Plan Ucieczki nie są używane
 +
| pt-br = Enquanto o Compensador ou o Plano de Fuga não estiver empunhado
 +
| ru = Если в руках другое оружие
 +
| zh-hans = 不装备十字镐或逃生计划镐时
 
  }}
 
  }}
 
! class="header" width="128px" | {{lang
 
! class="header" width="128px" | {{lang
 
  | en = While Equalizer or Escape Plan is being used
 
  | en = While Equalizer or Escape Plan is being used
  }}
+
  | es = Cuando se empuña el Ecualizador o el Plan de Huida
 +
| fr = En utilisant l'{{item name|Equalizer}} ou le {{item name|Escape Plan}}
 +
| ko = 등가교환기 또는 탈출 계획을 들고 있는 경우
 +
| pl = Kiedy Wyrównywacz lub Plan Ucieczki są używane
 +
| pt-br = Enquanto o Compensador ou o Plano de Fuga estiver empunhado
 +
| ru = Если в руках Уравнитель или План эвакуации
 +
| zh-hans = 装备十字镐或逃生计划镐时
 +
}}
 
|-
 
|-
| align=center rowspan=3 | [[Crusader's Crossbow]]
+
| align=center rowspan=3 | {{item link|Crusader's Crossbow}}
 
| align=center | {{common strings|Point Blank}}
 
| align=center | {{common strings|Point Blank}}
 
| align=center | 75
 
| align=center | 75
Line 51: Line 121:
 
| align=center | 15
 
| align=center | 15
 
|-
 
|-
| align=center colspan=2 | [[Medi Gun]] / [[Kritzkrieg]]
+
| align=center colspan=2 | {{item link|Medi Gun}} / {{item link|Kritzkrieg}}
| align=center | 24 / s
+
| align=center | 24 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 2.4 / s
+
| align=center | 2{{dec}}4 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 72 / s
+
| align=center | 72 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 7.2 / s
+
| align=center | 7{{dec}}2 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
 
|-
 
|-
| align=center rowspan=2 | [[Quick-Fix]]
+
| align=center rowspan=2 | {{item link|Quick-Fix}}
 
| align=center | {{common strings|Healing}}
 
| align=center | {{common strings|Healing}}
| align=center | 33.6 / s
+
| align=center | 33{{dec}}6 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 3.4 / s
+
| align=center | 3{{dec}}4 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 100.8 / s
+
| align=center | 100{{dec}}8 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 10.1 / s
+
| align=center | 10{{dec}}1 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
 
|-
 
|-
 
| align=center | {{common strings|Ubercharge}}
 
| align=center | {{common strings|Ubercharge}}
| align=center | 100.8 / s
+
| align=center | 100{{dec}}8 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 10.1 / s
+
| align=center | 10{{dec}}1 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 302.4 / s
+
| align=center | 302{{dec}}4 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 30.2 / s
+
| align=center | 30{{dec}}2 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
 
|-
 
|-
| align=center rowspan=2 | [[Vaccinator]]
+
| align=center rowspan=2 | {{item link|Vaccinator}}
 
| align=center | {{common strings|Healing}}
 
| align=center | {{common strings|Healing}}
| align=center | 24 / s
+
| align=center | 24 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 2.4 / s
+
| align=center | 2{{dec}}4 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 72 / s
+
| align=center | 72 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 7.2 / s
+
| align=center | 7{{dec}}2 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
 
|-
 
|-
 
| align=center | {{common strings|Overheal}}
 
| align=center | {{common strings|Overheal}}
| align=center | 8 / s
+
| align=center | 8 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 0.8 / s
+
| align=center | 0{{dec}}8 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 24 / s
+
| align=center | 24 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
| align=center | 2.4 / s  
+
| align=center | 2{{dec}}4 / {{lang|en=s|es=seg.|fr=sec.|ru=сек.}}
 
|-
 
|-
| align=center colspan=2 | [[Amputator]]
+
| align=center colspan=2 | {{item link|Amputator}}
| align=center | 105 / 4 ticks
+
| align=center | 105 / {{lang|en=4 ticks|es=4 tics|fr = 4 tics|ru=2 сек.}}
| align=center | 11 / 4 ticks
+
| align=center | 11 / {{lang|en=4 ticks|es=4 tics|fr = 4 tics|ru=2 сек.}}
| align=center | 315 / 4 ticks
+
| align=center | 315 / {{lang|en=4 ticks|es=4 tics|fr = 4 tics|ru=2 сек.}}
| align=center | 32 / 4 ticks
+
| align=center | 32 / {{lang|en=4 ticks|es=4 tics|fr = 4 tics|ru=2 сек.}}
 
|-
 
|-
|}<noinclude>{{translation switching|en}}</noinclude>
+
|}<noinclude>{{translation switching|en, es, fr, pl, pt-br, ru, zh-hans, ko}}</noinclude>

Latest revision as of 15:13, 30 November 2024

Healing sources Healing rate
In combat Out of combat
While Equalizer or Escape Plan is not being used While Equalizer or Escape Plan is being used While Equalizer or Escape Plan is not being used While Equalizer or Escape Plan is being used
Crusader's Crossbow Point blank 75 8 75 8
Medium range 113 11 113 11
Long range 150 15 150 15
Medi Gun / Kritzkrieg 24 / s 2.4 / s 72 / s 7.2 / s
Quick-Fix Healing 33.6 / s 3.4 / s 100.8 / s 10.1 / s
ÜberCharge 100.8 / s 10.1 / s 302.4 / s 30.2 / s
Vaccinator Healing 24 / s 2.4 / s 72 / s 7.2 / s
Overheal 8 / s 0.8 / s 24 / s 2.4 / s
Amputator 105 / 4 ticks 11 / 4 ticks 315 / 4 ticks 32 / 4 ticks