Difference between revisions of "Template:Blueprint Data"

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Line 3: Line 3:
 
                 | ingredient-1 =  
 
                 | ingredient-1 =  
 
                 | ingredient-2 =  
 
                 | ingredient-2 =  
                 | result =
+
                 | result =  
 
                 | ingredient-1-local = {{item name|}}
 
                 | ingredient-1-local = {{item name|}}
 
                 | ingredient-2-local = {{item name|}}
 
                 | ingredient-2-local = {{item name|}}
Line 56: Line 56:
 
               }}   
 
               }}   
 
| holy mackerel =  {{Blueprint  
 
| holy mackerel =  {{Blueprint  
                 | ingredient-1 = Sandman
+
                 | ingredient-1 = Reclaimed Metal
                 | ingredient-2 = Reclaimed Metal
+
                 | ingredient-2 = Sandman
 
                 | result = Holy Mackerel
 
                 | result = Holy Mackerel
                 | ingredient-1-local = {{item name|sandman}}  
+
                 | ingredient-1-local = {{item name|reclaimed metal}}  
                 | ingredient-2-local = {{item name|reclaimed metal}}
+
                 | ingredient-2-local = {{item name|sandman}}
 
                 | result-local = {{item name|holy mackerel}}  
 
                 | result-local = {{item name|holy mackerel}}  
 
               }}  
 
               }}  
Line 67: Line 67:
 
                 | ingredient-1 = Batter's Helmet
 
                 | ingredient-1 = Batter's Helmet
 
                 | ingredient-2 = Bonk! Atomic Punch
 
                 | ingredient-2 = Bonk! Atomic Punch
                 | ingredient-3 = Bonk! Atomic Punch
+
                 | ingredient-2-amount = 2
 
                 | result = Bonk Helm
 
                 | result = Bonk Helm
 
                 | ingredient-1-local = {{item name|batter's helmet}}
 
                 | ingredient-1-local = {{item name|batter's helmet}}
 
                 | ingredient-2-local = {{item name|bonk! atomic punch}}
 
                 | ingredient-2-local = {{item name|bonk! atomic punch}}
                | ingredient-3-local = {{item name|bonk! atomic punch}}
 
 
                 | result-local = {{item name|batter's helmet}}
 
                 | result-local = {{item name|batter's helmet}}
 
               }}
 
               }}
 +
 
<!-- Soldier -->
 
<!-- Soldier -->
 
<!--    Primary -->
 
<!--    Primary -->
Line 84: Line 84:
 
                 | result-local = {{item name|black box}}  
 
                 | result-local = {{item name|black box}}  
 
               }}
 
               }}
<!--    Hats -->
 
 
<!--    Secondary -->
 
<!--    Secondary -->
 
| battalion's backup = {{Blueprint
 
| battalion's backup = {{Blueprint
Line 103: Line 102:
 
               }}
 
               }}
 
<!--    Melee -->
 
<!--    Melee -->
| paint train = {{Blueprint
+
| pain train = {{Blueprint
 
                 | ingredient-1 = Scrap Metal
 
                 | ingredient-1 = Scrap Metal
 
                 | ingredient-2 = Sandman
 
                 | ingredient-2 = Sandman
Line 112: Line 111:
 
               }}
 
               }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Pyro -->
 
<!-- Pyro -->
 
<!--    Primary -->
 
<!--    Primary -->
Line 124: Line 124:
 
<!--    Secondary -->
 
<!--    Secondary -->
 
<!--    Melee -->
 
<!--    Melee -->
 +
| back scratcher =  {{Blueprint
 +
                | ingredient-1 = Axtinguisher
 +
                | ingredient-2 = Scotsman's Skullcutter
 +
                | result = Back Scratcher
 +
                | ingredient-1-local = {{item name|axtinguisher}}
 +
                | ingredient-2-local = {{item name|scotsman's skullcutter}}
 +
                | result-local = {{item name|back scratcher}}
 +
              }}
 
| homewrecker = {{Blueprint
 
| homewrecker = {{Blueprint
 
                 | ingredient-1 = Equalizer
 
                 | ingredient-1 = Equalizer
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| powerjack = {{Blueprint
 
| powerjack = {{Blueprint
 
                 | ingredient-1 = Reclaimed Metal
 
                 | ingredient-1 = Reclaimed Metal
                 | ingredient-2 = Axetinguisher
+
                 | ingredient-2 = Axtinguisher
 
                 | result = Powerjack
 
                 | result = Powerjack
 
                 | ingredient-1-local = {{item name|reclaimed metal}}
 
                 | ingredient-1-local = {{item name|reclaimed metal}}
                 | ingredient-2-local = {{item name|axetinguisher}}
+
                 | ingredient-2-local = {{item name|axtinguisher}}
 
                 | result-local = {{item name|powerjack}}
 
                 | result-local = {{item name|powerjack}}
 
               }}
 
               }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Demo -->
 
<!-- Demo -->
 
<!--    Primary -->
 
<!--    Primary -->
 +
| loch-n-load =  {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Scottish Resistance
 +
                | result = Loch-n-Load
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|scottish resistance}}
 +
                | result-local = {{item name|loch-n-load}}
 +
              }}
 
<!--    Secondary -->
 
<!--    Secondary -->
 
<!--    Melee -->
 
<!--    Melee -->
 +
| claidheamhmor
 +
| claidheamh mor
 +
| claidheamh mòr =  {{Blueprint
 +
                | ingredient-1 = Homewrecker
 +
                | ingredient-2 = Chargin' Targe
 +
                | result = Claidheamh Mòr
 +
                | ingredient-1-local = {{item name|homewrecker}}
 +
                | ingredient-2-local = {{item name|chargin' targe}}
 +
                | result-local = {{item name|claidheamh mor}}
 +
              }}
 +
| horseless headless horsemann's headtaker =  {{Blueprint
 +
                | ingredient-1 = Refined Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Unusual Haunted Metal Scrap
 +
                | ingredient-3 = Scotsman's Skullcutter
 +
                | result = Horseless Headless Horsemann's Headtaker
 +
                | ingredient-1-local = {{item name|refined metal}}
 +
                | ingredient-2-local = {{item name|unusual haunted metal scrap}}
 +
                | ingredient-3-local = {{item name|scotsman's skullcutter}}
 +
                | result-local = {{item name|horseless headless horsemann's headtaker}}
 +
              }}
 
<!-- The Pain Train is under the Soldier's Melee section -->
 
<!-- The Pain Train is under the Soldier's Melee section -->
|  = {{Blueprint
+
| scotsman's skullcutter = {{Blueprint
 
                 | ingredient-1 = Jarate
 
                 | ingredient-1 = Jarate
                 | ingredient-2 = Axetinguisher
+
                 | ingredient-2 = Axtinguisher
 
                 | result = Scotsman's Skullcutter
 
                 | result = Scotsman's Skullcutter
 
                 | ingredient-1-local = {{item name|jarate}}
 
                 | ingredient-1-local = {{item name|jarate}}
                 | ingredient-2-local = {{item name|axetinguisher}}
+
                 | ingredient-2-local = {{item name|axtinguisher}}
 
                 | result-local = {{item name|scotsman's skullcutter}}
 
                 | result-local = {{item name|scotsman's skullcutter}}
 +
              }}
 +
| ullapool caber =  {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Sandman         
 +
                | result = Ullapool Caber
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|sandman}}
 +
                | result-local = {{item name|ullapool caber}}
 
               }}
 
               }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Heavy -->
 
<!-- Heavy -->
 
<!--    Primary -->
 
<!--    Primary -->
 +
| brass beast = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Natascha
 +
                | result = Brass Beast
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|natascha}}
 +
                | result-local = {{item name|brass beast}}
 +
              }}
 
<!--    Secondary -->
 
<!--    Secondary -->
 +
| buffalo steak sandvich = {{Blueprint
 +
                | ingredient-1 = Sandvich
 +
                | ingredient-2 = Crit-a-Cola
 +
                | result = Buffalo Steak Sandvich
 +
                | ingredient-1-local = {{item name|sandvich}}
 +
                | ingredient-2-local = {{item name|crit-a-cola}}
 +
                | result-local = {{item name|buffalo steak sandvich}}
 +
              }}
 
| dalokohs bar = {{Blueprint
 
| dalokohs bar = {{Blueprint
 
                 | ingredient-1 = Sandvich
 
                 | ingredient-1 = Sandvich
                 | ingredient-2 =Bonk! Atomic Punch
+
                 | ingredient-2 = Bonk! Atomic Punch
 
                 | result = Dalokohs Bar
 
                 | result = Dalokohs Bar
 
                 | ingredient-1-local = {{item name|sandvich}}
 
                 | ingredient-1-local = {{item name|sandvich}}
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               }}
 
               }}
 
<!--    Melee -->
 
<!--    Melee -->
 +
| warrior's spirit = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Gloves of Running Urgently
 +
                | result = Warrior's Spirit
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|gloves of running urgently}}
 +
                | result-local = {{item name|warrior's spirit}}
 +
              }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Engineer -->
 
<!-- Engineer -->
 
<!--    Primary -->
 
<!--    Primary -->
 
<!--    Secondary -->
 
<!--    Secondary -->
 
<!--    Melee -->
 
<!--    Melee -->
|  = {{Blueprint
+
| jag  = {{Blueprint
 +
                | ingredient-1 = Scrap Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Southern Hospitality
 +
                | result = Jag
 +
                | ingredient-1-local = {{item name|scrap metal}}
 +
                | ingredient-2-local = {{item name|southern hospitality}}
 +
                | result-local = {{item name|jag}}
 +
              }}
 +
| southern hospitality = {{Blueprint
 
                 | ingredient-1 = Scrap Metal
 
                 | ingredient-1 = Scrap Metal
 
                 | ingredient-2 = Ambassador
 
                 | ingredient-2 = Ambassador
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               }}
 
               }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Medic -->
 
<!-- Medic -->
 
<!--    Primary -->
 
<!--    Primary -->
 +
| crusader's crossbow = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Huntsman
 +
                | result = Crusader's Crossbow
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|huntsman}}
 +
                | result-local = {{item name|crusader's crossbow}}
 +
              }}
 
<!--    Secondary -->
 
<!--    Secondary -->
 
<!--    Melee -->
 
<!--    Melee -->
 +
| amputator = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-1-amount = 2
 +
                | ingredient-2 = Vita-Saw
 +
                | result = Amputator
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|vita-saw}}
 +
                | result-local = {{item name|amputator}}
 +
              }}
 +
| vita-saw = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Ubersaw
 +
                | result = Vita-Saw
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|ubersaw}}
 +
                | result-local = {{item name|vita-saw}}
 +
              }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Sniper -->
 
<!-- Sniper -->
 
<!--    Primary -->
 
<!--    Primary -->
 +
| sydney sleeper = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Huntsman
 +
                | result = Sydney Sleeper
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|huntsman}}
 +
                | result-local = {{item name|sydney sleeper}}
 +
              }}
 
<!--    Secondary -->
 
<!--    Secondary -->
 +
| darwin's danger shield = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Razorback
 +
                | result = Darwin's Danger Shield
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|razorback}}
 +
                | result-local = {{item name|darwin's danger shield}}
 +
              }}
 
<!--    Melee -->
 
<!--    Melee -->
| buchwacka = {{Blueprint
+
| bushwacka = {{Blueprint
 
                 | ingredient-1 = Reclaimed Metal
 
                 | ingredient-1 = Reclaimed Metal
 
                 | ingredient-2 = Eyelander
 
                 | ingredient-2 = Eyelander
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| tribalman's shiv = {{Blueprint
 
| tribalman's shiv = {{Blueprint
 
                 | ingredient-1 = Dead Ringer
 
                 | ingredient-1 = Dead Ringer
                 | ingredient-2 = Hunstman
+
                 | ingredient-2 = Huntsman
 
                 | result = Tribalman's Shiv
 
                 | result = Tribalman's Shiv
 
                 | ingredient-1-local = {{item name|dead ringer}}
 
                 | ingredient-1-local = {{item name|dead ringer}}
Line 207: Line 336:
 
               }}
 
               }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- Spy -->
 
<!-- Spy -->
 
<!--    Primary -->
 
<!--    Primary -->
 +
| l'etranger = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Dead Ringer
 +
                | result = L'Etranger
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|dead ringer}}
 +
                | result-local = {{item name|l'etranger}}
 +
              }}
 
<!--    Secondary -->
 
<!--    Secondary -->
 
<!--    Melee -->
 
<!--    Melee -->
 +
| your eternal reward = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Cloak and Dagger
 +
                | result = Your Eternal Reward
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|cloak and dagger}}
 +
                | result-local = {{item name|your eternal reward}}
 +
              }}
 
<!--    Hats -->
 
<!--    Hats -->
 +
 
<!-- All Classes -->
 
<!-- All Classes -->
 
<!--    Primary -->
 
<!--    Primary -->

Latest revision as of 09:26, 22 December 2010