Difference between revisions of "Calling Card"
(Added a few lines going into further detail on when cards will drop.) |
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− | [[ | + | [[File:Gas Jockey's Gear Calling Card.png|right|thumb|200px|A [[Gas Jockey's Gear]] calling card.]] |
− | {{Quotation|'''The Sniper'''|Oi, lend us yer shovel, so I can dig yer grave!|sound= | + | {{Quotation|'''The Sniper'''|Oi, lend us yer shovel, so I can dig yer grave!|sound=Sniper DominationSoldier04.wav}} |
− | A '''Calling Card''' is a tombstone that appears when a player is killed by another who is using a specific [[item set]] | + | A '''Calling Card''' is a tombstone that appears when a player is killed by another who is using a specific [[Item sets|item set]]. Note that the weapon used to achieve said kill does not necessarily have to be part of that set (for instance, killing an enemy using your secondary while wearing [[Gas Jockey's Gear]] still drops a calling card, despite that set not including a secondary). |
− | They appear as standard, grey tombstones that are decorated with the items of the item set that they represent. A plaque bearing the name of the set that the Calling Card belongs to can be seen on the front. Multiple Calling Cards can be left by the same player. The Calling Cards are not solid and will fade away after ten seconds. Calling Cards are not static and will maintain momentum of the player who was killed. | + | They appear as standard, grey tombstones that are decorated with the items of the item set that they represent. A plaque bearing the name of the set that the Calling Card belongs to can be seen on the front. Multiple Calling Cards can be left by the same player. The Calling Cards are not solid and will fade away after ten seconds. Calling Cards are not static and will maintain the momentum of the player who was killed. |
− | ==Item sets that | + | == Item sets that drop Calling Cards == |
− | These item sets had bonus effects which were removed in the {{Patch name|7|10|2013}} | + | These item sets had bonus effects which were removed in the {{Patch name|7|10|2013}} and were replaced with the Calling Cards. |
− | { | + | {{Sets with Calling Cards}} |
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== Update history == | == Update history == | ||
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* Added Calling Cards. | * Added Calling Cards. | ||
− | {{ | + | == Bugs == |
+ | * Switching a set weapon to a non-set weapon without respawning or using a [[Respawn#Resupply|resupply locker]] (e.g. picking up a dropped weapon) still causes the calling card to drop on kill. | ||
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+ | {{Summer 2013 Nav}} | ||
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+ | [[Category:Item sets]] |
Latest revision as of 14:31, 1 August 2024
“ | Oi, lend us yer shovel, so I can dig yer grave!
Click to listen
— The Sniper
|
” |
A Calling Card is a tombstone that appears when a player is killed by another who is using a specific item set. Note that the weapon used to achieve said kill does not necessarily have to be part of that set (for instance, killing an enemy using your secondary while wearing Gas Jockey's Gear still drops a calling card, despite that set not including a secondary).
They appear as standard, grey tombstones that are decorated with the items of the item set that they represent. A plaque bearing the name of the set that the Calling Card belongs to can be seen on the front. Multiple Calling Cards can be left by the same player. The Calling Cards are not solid and will fade away after ten seconds. Calling Cards are not static and will maintain the momentum of the player who was killed.
Item sets that drop Calling Cards
These item sets had bonus effects which were removed in the July 10, 2013 Patch and were replaced with the Calling Cards.
The Special Delivery | The Tank Buster | The Gas Jockey's Gear | The Croc-o-Style Kit |
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Update history
July 10, 2013 Patch (Summer Event 2013)
- Added Calling Cards.
Bugs
- Switching a set weapon to a non-set weapon without respawning or using a resupply locker (e.g. picking up a dropped weapon) still causes the calling card to drop on kill.