Difference between revisions of "Griefing"
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− | {{Quotation|'''The Demoman''' chastising griefers|It's lads like you that give war a bad name!|sound= | + | {{Quotation|'''The Demoman''' chastising griefers|It's lads like you that give war a bad name!|sound=Demoman dominationsniper04.wav}} |
− | '''Griefing''' is the act of utilizing or abusing a game mechanic in ways originally unintended by the game's developers for the specific purpose of frustrating, angering, or otherwise negatively impacting the game experience of another player. Griefing can sometimes be difficult to pinpoint, because its defining subjective characteristic is ''intent'' and not | + | |
+ | '''Griefing''' is the act of utilizing or abusing a game mechanic in ways originally unintended by the game's developers for the specific purpose of frustrating, angering, or otherwise negatively impacting the game experience of another player. Griefing can sometimes be difficult to pinpoint, because its defining subjective characteristic is the ''intent'' and not the action. An inexperienced player is not necessarily griefing unless their intention is to bother other players. Note that the lists below are non-exhaustive and do not capture every possible form of griefing. | ||
Griefing is different from [[Hacking|cheating]]. Bug abuse and hacking can be griefing, but only when done specifically to disrupt another player's gameplay, and not when done simply to gain an unfair advantage. | Griefing is different from [[Hacking|cheating]]. Bug abuse and hacking can be griefing, but only when done specifically to disrupt another player's gameplay, and not when done simply to gain an unfair advantage. | ||
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== Acts that do not constitute griefing == | == Acts that do not constitute griefing == | ||
The following are normal behaviors in the game and, while some of these are discouraged, should be considered as non-griefing strategies: | The following are normal behaviors in the game and, while some of these are discouraged, should be considered as non-griefing strategies: | ||
− | + | * [[Camping]]. | |
− | *[[Camping]]. | + | * [[Turtling]]. |
− | *[[Turtling]]. | + | * [[Ambushing]]. |
− | *[[Ambushing]]. | + | * [[Spy checking|Rooting out Spies]], [[Engineers]], or other classes hiding behind the team. |
− | *[[Spy checking|Rooting out Spies]], [[Engineers]], or other classes hiding behind the team. | + | * Killing the same player repeatedly in order to remove a tactical advantage gained by their presence from a defensive or exposed location. |
− | *Killing the same player repeatedly in order to remove a tactical advantage gained by their presence from a defensive or exposed location. | ||
== Acts that may be griefing == | == Acts that may be griefing == | ||
The following are considered griefing when they are done to disrupt someone's enjoyment of the game: | The following are considered griefing when they are done to disrupt someone's enjoyment of the game: | ||
− | * | + | *[[Glitches|Glitch]]/[[Exploits|exploit]] abuse. |
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*[[Cheating]] | *[[Cheating]] | ||
− | *Repeatedly stealing | + | *Repeatedly stealing Teleports from slower or more vital [[classes]]. |
*Blocking a [[Sentry Gun]]'s vision with other buildings. | *Blocking a [[Sentry Gun]]'s vision with other buildings. | ||
*[[Taunt]] spam. | *[[Taunt]] spam. | ||
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The following items are almost always considered griefing, because it is generally the only reason to do them: | The following items are almost always considered griefing, because it is generally the only reason to do them: | ||
− | === | + | === Other/Generic/All class === |
*Intentionally pushing teammates off ledges in order to kill them or force them to waste time getting back up. | *Intentionally pushing teammates off ledges in order to kill them or force them to waste time getting back up. | ||
*Pushing teammates out of a Teleporter to make way for yourself, especially if you're a generally less important class. (e.g. a Sniper pushing a Medic out) | *Pushing teammates out of a Teleporter to make way for yourself, especially if you're a generally less important class. (e.g. a Sniper pushing a Medic out) | ||
− | *Continuously obstructing a [[Sniper]]'s view by standing in front of them or using | + | *Continuously obstructing a [[Sniper]]'s view by standing in front of them or using particlee effects (e.g. flames/smoke from disguising) to obscure their vision. |
+ | |||
+ | *Calling for Medic repeatedly while being at full health or overhealed, particularly when not playing an offensive class, i.e. a Sniper with the [[Razorback]] calling for Medic while at 125 health. | ||
*Repeatedly killing the same player, and only the same player, in order to annoy them with no tactical reason for doing so. | *Repeatedly killing the same player, and only the same player, in order to annoy them with no tactical reason for doing so. | ||
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* Announcing the disguise and location of friendly [[Spies]] to the enemy team. | * Announcing the disguise and location of friendly [[Spies]] to the enemy team. | ||
− | === {{Class link| | + | === {{Class link|Pyro}} === |
− | * | + | * Revealing disguised [[Spy]] teammates with the [[Flame Thrower]]. |
− | + | * Air blasting enemies towards teammates. | |
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− | * | ||
− | * | + | === {{Class link|Demoman}} === |
+ | * Constantly and purposefully killing themself with the [[Stickybomb Launcher]]. | ||
+ | * Revealing disguised Spy teammates purposefully with explosives. | ||
− | * | + | === {{Class link|Heavy}} === |
+ | * Throwing [[Lunchbox]] items to enemies on purpose. | ||
=== {{Class link|Engineer}} === | === {{Class link|Engineer}} === | ||
− | * Placing | + | * Placing [[Teleporter]]s in bothersome locations |
− | **Using | + | **Using Teleporters to trap your teammates in inescapable locations. |
− | **Building Teleporters that lead into [[Hazard | + | **Building Teleporters that lead into [[Hazard]]s. |
− | **Building Teleporters in between another | + | **Building Teleporters in between another Engineer's [[Sentry Gun]] and [[Dispenser]], so that they cannot stand in the ideal spot without being teleported away (usually backwards). |
**Deliberately placing Teleporters across vital exits and entryways so it is impossible to pass them without being teleported. | **Deliberately placing Teleporters across vital exits and entryways so it is impossible to pass them without being teleported. | ||
**Placing Teleporters that lead to useless areas, or are just a few feet away from the entrance. | **Placing Teleporters that lead to useless areas, or are just a few feet away from the entrance. | ||
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**Building a Teleporter entrance/exit in the direct path of a Sniper's strafing route (such as the battlements in [[2Fort]]) that go backwards and/or are counter-productive. | **Building a Teleporter entrance/exit in the direct path of a Sniper's strafing route (such as the battlements in [[2Fort]]) that go backwards and/or are counter-productive. | ||
**Building a Teleporter entrance in front of another Engineer's exit, standing on top of the exit and pushing players towards the entrance, forcing players to re-take the teleporter. | **Building a Teleporter entrance in front of another Engineer's exit, standing on top of the exit and pushing players towards the entrance, forcing players to re-take the teleporter. | ||
+ | **Exploiting bugs allowing you to place Teleporter exits in areas that cannot normally be reached by the enemy team, allowing for an enemy player(s) to spawn kill your team. | ||
+ | *Setting up Sentry Guns and Dispensers in areas that the enemy cannot reach in order to irritate your teammates; for example, at the BLU team's setup/respawn area in [[Gravel Pit]]. | ||
+ | *Wasting the metal from other Engineers' Dispensers by spamming the [[Widowmaker]] or [[Short Circuit]], or by simply building and destroying buildings multiple times. | ||
+ | *Building in front of other Engineers' Sentry Guns, especially when used to steal kills, or sabotage a base. | ||
+ | |||
+ | === {{Class link|Medic}} === | ||
+ | *[[ÜberCharge|ÜberCharging]] teammates for no reason, such as Übering a Sniper that is in no danger, Übering teammates in the spawn room, etc. | ||
+ | |||
+ | *ÜberCharging a teammate with the sole purpose of taking the ÜberCharge away once they are in the middle of the enemy team. | ||
+ | |||
+ | *Refusing to heal certain or all teammates. | ||
− | * | + | *Intentionally [[healing]] and ÜberCharging enemy Spies to assist them in disrupting your team. |
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+ | *Standing in water and using the [[Meet the Medic (taunt)|Meet the Medic]] taunt (using the taunt in water will cause a loud splashing sound audible to everyone in the server). | ||
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+ | *Intentionally and repeatedly healing disguised friendly Spies in order to disrupt their cover. | ||
+ | |||
+ | *Healing teammates while in a dangerous spot, then stopping for no reason other than for them dying. | ||
− | * | + | === {{Class link|Spy}} === |
− | + | * Repeatedly and purposefully taking health packs away from teammates while disguised and at full health. | |
==Detecting a griefer== | ==Detecting a griefer== | ||
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*Continuing the behavior when asked to stop | *Continuing the behavior when asked to stop | ||
** Being hostile and/or abusive to people who ask them to stop | ** Being hostile and/or abusive to people who ask them to stop | ||
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== External links == | == External links == |
Latest revision as of 11:37, 7 October 2024
“ | It's lads like you that give war a bad name!
Click to listen
— The Demoman chastising griefers
|
” |
Griefing is the act of utilizing or abusing a game mechanic in ways originally unintended by the game's developers for the specific purpose of frustrating, angering, or otherwise negatively impacting the game experience of another player. Griefing can sometimes be difficult to pinpoint, because its defining subjective characteristic is the intent and not the action. An inexperienced player is not necessarily griefing unless their intention is to bother other players. Note that the lists below are non-exhaustive and do not capture every possible form of griefing.
Griefing is different from cheating. Bug abuse and hacking can be griefing, but only when done specifically to disrupt another player's gameplay, and not when done simply to gain an unfair advantage.
Contents
Acts that do not constitute griefing
The following are normal behaviors in the game and, while some of these are discouraged, should be considered as non-griefing strategies:
- Camping.
- Turtling.
- Ambushing.
- Rooting out Spies, Engineers, or other classes hiding behind the team.
- Killing the same player repeatedly in order to remove a tactical advantage gained by their presence from a defensive or exposed location.
Acts that may be griefing
The following are considered griefing when they are done to disrupt someone's enjoyment of the game:
- Glitch/exploit abuse.
- Cheating
- Repeatedly stealing Teleports from slower or more vital classes.
- Blocking a Sentry Gun's vision with other buildings.
- Taunt spam.
- Voice command spam.
- Healing Spies on your team that are disguised as anything other than a Spy while near enemies.
- Helping the other team without changing teams.
- Intentionally being worthless to your team. For example, standing in the same place, only using melee weapons, running straight into enemy fire, or intentionally glitching into the reference pose.
Acts that are almost always griefing
The following items are almost always considered griefing, because it is generally the only reason to do them:
Other/Generic/All class
- Intentionally pushing teammates off ledges in order to kill them or force them to waste time getting back up.
- Pushing teammates out of a Teleporter to make way for yourself, especially if you're a generally less important class. (e.g. a Sniper pushing a Medic out)
- Continuously obstructing a Sniper's view by standing in front of them or using particlee effects (e.g. flames/smoke from disguising) to obscure their vision.
- Calling for Medic repeatedly while being at full health or overhealed, particularly when not playing an offensive class, i.e. a Sniper with the Razorback calling for Medic while at 125 health.
- Repeatedly killing the same player, and only the same player, in order to annoy them with no tactical reason for doing so.
- Deliberately opening one-way gates to allow the enemy team to pour through and destroy an attacking Engineer's buildings, including the Teleporter, forcing him to start from scratch and delay teammates from getting to the front line.
- Exploits that impair the ability of others to play the game, such as forcing doors closed.
- Attacking your own teammates for long stretches of time for no reason besides to annoy them, especially with the Frying Pan.
- Following the same teammate around for no reason.
- Deliberately sending details to members of the enemy team of your team's defenses/weaknesses via private chat. This is also known as ghosting.
- Intentionally acting like a disguised Spy by avoiding spychecks and performing other suspicious actions.
- Playing loud, disturbing or otherwise distracting sounds over the voice chat.
- Chat spam, with nonsensical or repetitive messages sent through the in-game text-based chat system.
- Impersonating a server admin.
- Calling useless votes.
- Actively hunting a specific player so that they can never complete their contract.
- Constantly passing the intelligence to each other, causing spam in the killfeed about picking up the intelligence, and constantly playing the Administrator's voice lines stating the intelligence has been picked up, could also cause lagging on low-end machines.
- Announcing the disguise and location of friendly Spies to the enemy team.
Pyro
- Revealing disguised Spy teammates with the Flame Thrower.
- Air blasting enemies towards teammates.
Demoman
- Constantly and purposefully killing themself with the Stickybomb Launcher.
- Revealing disguised Spy teammates purposefully with explosives.
Heavy
- Throwing Lunchbox items to enemies on purpose.
Engineer
- Placing Teleporters in bothersome locations
- Using Teleporters to trap your teammates in inescapable locations.
- Building Teleporters that lead into Hazards.
- Building Teleporters in between another Engineer's Sentry Gun and Dispenser, so that they cannot stand in the ideal spot without being teleported away (usually backwards).
- Deliberately placing Teleporters across vital exits and entryways so it is impossible to pass them without being teleported.
- Placing Teleporters that lead to useless areas, or are just a few feet away from the entrance.
- Building Teleporter exits in your own base and placing the entrance in the enemies', allowing for Spy infiltration.
- Building Teleporters that lead to immediately dangerous areas, such as in front of Sentry Guns.
- Building a Teleporter entrance/exit in the direct path of a Sniper's strafing route (such as the battlements in 2Fort) that go backwards and/or are counter-productive.
- Building a Teleporter entrance in front of another Engineer's exit, standing on top of the exit and pushing players towards the entrance, forcing players to re-take the teleporter.
- Exploiting bugs allowing you to place Teleporter exits in areas that cannot normally be reached by the enemy team, allowing for an enemy player(s) to spawn kill your team.
- Setting up Sentry Guns and Dispensers in areas that the enemy cannot reach in order to irritate your teammates; for example, at the BLU team's setup/respawn area in Gravel Pit.
- Wasting the metal from other Engineers' Dispensers by spamming the Widowmaker or Short Circuit, or by simply building and destroying buildings multiple times.
- Building in front of other Engineers' Sentry Guns, especially when used to steal kills, or sabotage a base.
Medic
- ÜberCharging teammates for no reason, such as Übering a Sniper that is in no danger, Übering teammates in the spawn room, etc.
- ÜberCharging a teammate with the sole purpose of taking the ÜberCharge away once they are in the middle of the enemy team.
- Refusing to heal certain or all teammates.
- Intentionally healing and ÜberCharging enemy Spies to assist them in disrupting your team.
- Standing in water and using the Meet the Medic taunt (using the taunt in water will cause a loud splashing sound audible to everyone in the server).
- Intentionally and repeatedly healing disguised friendly Spies in order to disrupt their cover.
- Healing teammates while in a dangerous spot, then stopping for no reason other than for them dying.
Spy
- Repeatedly and purposefully taking health packs away from teammates while disguised and at full health.
Detecting a griefer
Not all players are griefers. They could just be new players, or just not know proper gaming etiquette. Even so, it is still wise to know how to root out the untrustworthy percentage of the TF2 community. Some signs of griefers are:
- Asking if there are any admins on the server.
- Having names and/or avatars that may be offensive.
- Some griefers use alternate accounts to avoid bans. If a player is using the default loadout, yet has a fair amount of skill, they may be using an alternate account.
- Continuing the behavior when asked to stop
- Being hostile and/or abusive to people who ask them to stop