Difference between revisions of "Team Fortress Wiki:April Fools' Day/2021/Pharah"
m (Undo edit by Timberland (Talk) (3171299) Theses pages are considered an archive) (Tag: Undo) |
|||
(36 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Pharah}} | {{DISPLAYTITLE:Pharah}} | ||
− | + | {{Humor}} | |
− | + | {{April Fools|2021}} | |
− | {{ | + | __NOINDEX__ |
− | | image | + | {{Infobox class |
− | | | + | | name = Pharah |
− | + | | image = User Ashe p.png | |
− | | type | + | | class = [[Image:User Ashe class icon p.png|25px]] |
− | | health | + | | type = [[Classes#Offensive|Damage]] |
− | + | | health = '''200''' / <small>[[File:User Tark Mercy.png|15px|link=]]{{tooltip|∞|Overhealed by a Mercy}}</small> <br /><small>(''See [[#Health|Health]] below for further details'')</small> | |
− | | speed | + | | speed = '''5.5 m/s'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small> |
− | |||
− | |||
}} | }} | ||
− | |||
− | |||
− | + | {{Quotation|'''Pharah'''|Justice rains from above!|sound=User Ashe April Justice.wav}} | |
− | + | '''Fareeha Amari''' (فاريها عماري, see [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is a patriot, human and security chief from [[w:Egypt|Egypt]]. Tough and well-armed, she is versatile against players that don't look upward, and totally not a great starter "class" to get familiar with the game. | |
− | Pharah is | + | Well-balanced and possessing both survivability (with a pocket Mercy) and mobility, Pharah is considered one of the more situational heroes in ''Team Fortress 2''. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. |
+ | |||
+ | Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of gasoline. This ability allows Pharah to navigate the battlefield by air, appear from expected places, and reach areas off-limits even to [[Engineer]]s. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 7.5 seconds. | ||
+ | |||
+ | Pharah is voiced by her vocal cords.<!-- I would try to not put Pharah's real voice actress. I wouldn't like to get in problems, even if this is a joke --> | ||
__ToC__ | __ToC__ | ||
Line 31: | Line 31: | ||
|- | |- | ||
| '''Location of origin:''' | | '''Location of origin:''' | ||
− | | [[ | + | | '''[[Egypt]]''' |
|- | |- | ||
| '''Job:''' | | '''Job:''' | ||
− | | Security chief | + | | Security chief |
|- | |- | ||
| '''Motto:''' | | '''Motto:''' | ||
− | | "I will protect the | + | | "I will protect the innocent" |
|- | |- | ||
| '''Special ability:''' | | '''Special ability:''' | ||
− | | | + | | [[Suicide|Barrage]] |
|- | |- | ||
| '''Emblems:''' | | '''Emblems:''' | ||
− | | [[Image:User Ashe class icon p.png| | + | | [[Image:User Ashe class icon p red.png|60px]] [[Image:User Ashe class icon p blu.png|60px]] |
|- | |- | ||
| '''Description:''' | | '''Description:''' | ||
− | | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with. | + | | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned {{tooltip|with|Until an enemy picks A̶s̶h̶e̶ Sniper}}. |
+ | |}</div> | ||
+ | |||
+ | == Health == | ||
+ | {{main|Death|l1=Health}} | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | | class="header" | '''Class''' | ||
+ | | class="header" | '''Health''' | ||
+ | |- | ||
+ | | [[File:User Ashe class icon p.png|20px]] Pharah | ||
+ | | 200 | ||
+ | |- | ||
+ | | [[File:User Ashe rally.png|20px]] Under the Overheal effect | ||
+ | | 200 + 100 armor | ||
+ | |- | ||
+ | | [[File:User Ashe sound barrier.png|20px]] Under [[Quick-Fix|Megaheal]] effect | ||
+ | | 200 + 750 shield that quickly <br>decreases at time | ||
+ | |- | ||
+ | | [[File:User Ashe fuuuuu.png|20px]] With Mercy | ||
+ | | Infinite | ||
+ | |} | ||
+ | |||
+ | == Speed == | ||
+ | {{main|Speed}} | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | | class="header" | '''Class''' | ||
+ | | class="header" | '''Speed''' | ||
+ | |- | ||
+ | | [[File:User Ashe class icon p.png|20px]] Pharah | ||
+ | | 5.5 | ||
+ | |- | ||
+ | | [[File:User Ashe speed boost.png|20px]] Under Concheror effect | ||
+ | | Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}} | ||
+ | |- | ||
+ | | [[File:User Ashe pinrein.png|20px]] Being pinned by a train | ||
+ | | 16.5 | ||
+ | |- | ||
+ | | [[File:User Ashe rez.png|20px]] From heaven to your death location | ||
+ | | [[w:Speed of light|c]] | ||
+ | |} | ||
+ | <small>''Note: All the numbers in the table are in meters per second. Yes, the [[w:Metric system|metric system]].''</small> | ||
+ | |||
+ | == Basic strategy == | ||
+ | {{main|Respawn|l1=Pharah tips|Respawn|l2=Pharah strategy}} | ||
+ | [[File:User Ashe Icon scream p.jpg|right|150px]] | ||
+ | |||
+ | * You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights slowly. | ||
+ | * Try to keep your health above 0! | ||
+ | * Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage. | ||
+ | * You will often aim rockets at enemy's feet, as people have legs. | ||
+ | * Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will adjust based on bindings or controllers.}} to reload it at any time. | ||
+ | * Press {{tooltip|X|The I need healing! call command will adjust based on bindings or controllers.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat. | ||
+ | * <font color=white>¿Como me hago invisible con el empresario?</font> | ||
+ | {{clr}} | ||
+ | {{clr}} | ||
+ | |||
+ | == Weapons / Abilities == | ||
+ | {{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate ability}} | ||
+ | |||
+ | === Rocket Launcher === | ||
+ | {| class="wikitable grid" width="100%" height="0px" | ||
+ | ! class="header" width="25%" | Weapon | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="15%" | Attributes | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="40%" | Special Abilities / Notes | ||
+ | |- | ||
+ | ! <br>[[File:User Ashe rocket launcher.png|150px]]<br>Weapon<br>[[Rocket Launcher]] | ||
+ | | align="center" | <font size=5>{{tooltip|➭|Yeah}}</font> | ||
+ | | align="center" | <div style="float:left">'''Ammo loaded:'''</div>6<br/><div style="float:left">'''Ammo carried:'''</div>Don't worry about this | ||
+ | | align="center" | '''Base:''' 156<br>'''Real base (without Mercy):''' 120 | ||
+ | | {{con}} +38% chance of not hitting anything as enemies can see your rockets flying from far away.<br>{{info}}Damage reduces the further the target is from the center of the explosion. | ||
+ | |} | ||
+ | |||
+ | === Hover Jets === | ||
+ | {| class="wikitable grid" width="100%" height="0px" | ||
+ | ! class="header" width="25%" | Ability | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="15%" | Attributes | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="40%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! <br>[[File:User Ashe hover jets.png|100px]]<br>Passive<br><span class="plainlinks">[https://youtu.be/2-i1RnFs6V0?t=198 Hover Jets]</span> | ||
+ | | align="center" | - | ||
+ | | align="center" | <div style="float:left">'''Fuel:'''</div><div style="float:right">Up to 2 seconds</div><br/><div style="float:left">'''Speed:'''</div><div style="float:right">4.27 meters per second</div><br/><div style="float:left">'''Fuel carried:'''</div><div style="float:right">[[w:Hubbert peak theory|Don't worry about this]]</div> | ||
+ | | align="center" | - | ||
+ | | {{pro}} Makes your legs inmune to the fire of your own jets<br>{{con}} Makes you more vulnerable to hitscans<br>{{info}} Speed is vertical | ||
+ | |} | ||
+ | |||
+ | === Jump Jet === | ||
+ | {| class="wikitable grid" width="100%" height="0px" | ||
+ | ! class="header" width="25%" | Ability | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="15%" | Attributes | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="40%" | Notes / Special Abilities | ||
|- | |- | ||
− | | '''Mother:''' | + | ! <br>[[File:User Ashe jump jet.png|100px]]<br>Ability 1<br>[[Rocket jump|Jump Jet]] |
− | | ''' | + | | align="center" | - |
− | |} | + | | align="center" | <div style="float:left">'''Cooldown:'''</div>10<br/><div style="float:left">'''Speed:'''</div><div style="float:right">11.55 meters per second</div> |
+ | | align="center" | - | ||
+ | | {{pro}} Cos baby your a FIIIIIIREWERK!<br>{{info}} Speed is vertical | ||
+ | |} | ||
+ | |||
+ | === Concussive Blast === | ||
+ | {| class="wikitable grid" width="100%" height="0px" | ||
+ | ! class="header" width="25%" | Ability | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="15%" | Attributes | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="40%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! <br>[[File:User Ashe concussive blast.png|100px]]<br>Ability 2<br>[[Environmental death|Concussive Blast]] | ||
+ | | align="center" | [[File:User Ashe concussive blast.png|35px|Only on environmental kills]]<font size=5>➭</font> | ||
+ | | align="center" | <div style="float:left">'''Cooldown:'''</div>9<br><div style="float:left">'''Area of effect:'''</div>8 meters | ||
+ | | align="center" | {{tooltip|Infinite|Only on environmental kills}} | ||
+ | | {{info}}Knockback enemies<br>{{info}}Can also knockback the same Pharah<br>{{pro}} 32% chance of making someone ragequit after 4 environmental kills in Illios | ||
+ | |} | ||
+ | |||
+ | === Barrage === | ||
+ | {| class="wikitable grid" width="100%" height="0px" | ||
+ | ! class="header" width="25%" | Ability | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="15%" | Attributes | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="40%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! <br>[[File:User Ashe barrage.png|100px]]<br>Ultimate<br>[[Air Strike|Barrage]] | ||
+ | | align="center" | [[File:User Ashe barrage.png|35px]]<font size=5>➭</font> | ||
+ | | align="center" | <div style="float:left">'''Duration:'''</div> 2.5 seconds | ||
+ | | align="center" | '''Per mini-rocket:''' 40<br>'''Mini-rockets per second:''' 30 | ||
+ | | {{con}} 13% chance of killing yourself.<br>{{con}} 49% chance that your ultimate gets interrupted<br>{{pro}} 49% chance that your ultimate gets interrupted | ||
+ | |} | ||
+ | |||
+ | == Story == | ||
+ | Mother is gud. She wants to be gud too. Wins. | ||
+ | |||
+ | == Item sets == | ||
+ | {| class="wikitable" style="font-size:90%;" | ||
+ | ! class="header" colspan="5" | [[Phlogistinator|The Rage Inducer]] | ||
+ | |- v-align="center" | ||
+ | ! class="header" rowspan="2" | [[File:User Ashe p.png|100px|link=]] | ||
+ | {{!}} style="text-align: center; background-color: #FFDD99;" {{!}} [[Rocket Launcher{{if lang}}|Rocket Launcher]] | ||
+ | {{!}} style="text-align: center; background-color: #FFDD99;" {{!}} [[Medic{{if lang}}|Mercy]] | ||
+ | |- | ||
+ | {{!}} style="text-align: center;" {{!}} [[File:User Ashe rocket launcher.png|100px|link=]] | ||
+ | {{!}} style="text-align: center;" {{!}} [[File:User Ashe mercy.png|75px|link=]] | ||
+ | |- | ||
+ | ! class="header" | {{tooltip|Effect|Only applied when all pieces are equipped at once}} | ||
+ | | colspan="5" | +100% chance of surviving. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Cosmetic items == | ||
+ | {{Main|Hats}} | ||
+ | |||
+ | {{Team Fortress Wiki:April Fools' Day/2021/Pharah hat table}} | ||
+ | |||
+ | == Official class avatars == | ||
+ | {| class="wikitable" style="text-align: center;" | ||
+ | ! class="header" colspan="3" | {{lang | ||
+ | | en = Official hero avatars | ||
+ | | es = Avatares oficiales de héroe | ||
+ | }} | ||
+ | |- | ||
+ | ! {{lang | ||
+ | | en = Original set | ||
+ | | es = Original | ||
+ | }} | ||
+ | ! {{lang | ||
+ | | en = [[BLU]] [[Kritzkrieg|Damage Boosted]] set | ||
+ | | es = Con [[Kritzkrieg/es|Subidón de daño]], en el equipo [[BLU/es|BLU]] | ||
+ | }} | ||
+ | ! {{lang | ||
+ | | en = [[RED]] [[Kritzkrieg|Damage Boosted]] set | ||
+ | | es = Con [[Kritzkrieg/es|Subidón de daño]], en el equipo [[RED/es|RED]] | ||
+ | }} | ||
+ | |- | ||
+ | | [[File:User Ashe Icon scream p.jpg|128px]] | ||
+ | | [[File:User Ashe Buffed red p.png|128px]]<!--BLU, incorrectly labeled as "red"--> | ||
+ | | [[File:User Tark April Red Boost.jpg|128px]] | ||
+ | |- | ||
+ | ! colspan="3"| <small class="plainlinks">{{lang | ||
+ | | en = Get TF2 avatars on Steam | ||
+ | | es = Obtener avatares de TF2 en Steam | ||
+ | }}: <!-- | ||
+ | -->[steam://openurl/http://steamcommunity.com/games/TF2/Avatar/List {{common string|Original}}]<!-- | ||
+ | -->{{md}}[steam://openurl/http://steamcommunity.com/games/TF2/CommunityAvatars {{Common string|Community}}] | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Achievements == | ||
+ | {| | ||
+ | | [[File:Achieved.png|65px|left]] | ||
+ | | {{Main|Pharah achievements|l1=Pharah achievements}} | ||
+ | * '''Pharah pack''': 2 achievements. | ||
+ | |} | ||
+ | |||
+ | == Update history == | ||
+ | '''{{Patch name|5|31|2016}}''' | ||
+ | * {{undocumented}} Added a Pharah model in [[Harvest Event]]. | ||
+ | |||
+ | '''{{Patch name|4|1|2021}}''' | ||
+ | * {{undocumented}} Added Pharah as the tenth class. | ||
+ | |||
+ | == Bugs == | ||
+ | <!-- i know these are not bugs (maybe) but i don't have any more ideas for this section--> | ||
+ | * The presentation of the demonstration of Pharah on the Official TF Wiki channel has a lot of visual glitches that, rather than ruining the graphics, improves them. This is clearly noted in the shaders, illumination and some problems with the models of the [[Pyro]], [[Soldier]], [[Medic]], [[Scout]] and [[Sniper]]. | ||
+ | ** The classes used also have an [[w:Mezzo-soprano|increased pitch]] compared to their voices in the game due to audio glitches. | ||
+ | ** The map used for the demonstration ([[Borneo]]) looks very different compared to the map used in the game. | ||
+ | ** The [[HUD]] used in the demonstration video isn't the used one for all the demonstration videos. Instead, it uses a custom HUD called "Overwatch HUD" | ||
+ | * The target, for some unknown reason, screams when receiving a shot, and has health. | ||
+ | |||
+ | == Trivia == | ||
+ | [[File:User Ashe 10th class tomb p.png|thumb|150px|Pharah's model underneath the model of the tombstone of the 10th class.]] | ||
+ | * Pharah's idea comes from a post on the Steam forums, complaining about the difficulty of the Soldier.{{cite}} | ||
+ | * A scrapped [[Merasmus]] response says that he used the same magic for the [[Scattergun]] and the [[Stickybomb Launcher]], weapons notably erroneous with reloading their ammo, to explain where the gasoline comes from. | ||
+ | * Pharah's model was originally added in [[Harvest Event]] underneath the "tomb of the 10th class" on {{Patch name|5|31|2016}}. | ||
+ | |||
+ | == See also == | ||
+ | * [[Pharah voice commands|Pharah's voice commands]] | ||
+ | * [[Soldier{{if lang}}|Soldier]] | ||
+ | * [[Team Fortress Wiki:April Fools' Day/2011/Demopan|Demopan]] | ||
+ | |||
+ | == External links == | ||
+ | * [https://playoverwatch.com/en-us/heroes/pharah/ Pharah page on the Official TF2 Website] | ||
+ | |||
+ | {{Team Fortress Wiki:April Fools' Day/2021/Pharah class nav}} |
Latest revision as of 04:12, 17 April 2022
“Ho, that slaps me on the knee!” This page, section or media contains material which is kept because it is considered humorous. Please do not take it seriously. |
Notice: This page, section or media was a joke for April Fools' Day 2021. It is not representative of a real subject. |
Pharah | |
---|---|
Basic Information | |
Icon: | |
Type: | Damage |
Health: | 200 / ∞ (See Health below for further details) |
Speed: | 5.5 m/s (See Speed below for further details) |
“ | Justice rains from above!
Click to listen
— Pharah
|
” |
Fareeha Amari (فاريها عماري, see IPA for Arabic), best know as Pharah, is a patriot, human and security chief from Egypt. Tough and well-armed, she is versatile against players that don't look upward, and totally not a great starter "class" to get familiar with the game.
Well-balanced and possessing both survivability (with a pocket Mercy) and mobility, Pharah is considered one of the more situational heroes in Team Fortress 2. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly.
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of gasoline. This ability allows Pharah to navigate the battlefield by air, appear from expected places, and reach areas off-limits even to Engineers. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 7.5 seconds.
Pharah is voiced by her vocal cords.
Contents
Bio
Name: | Fareeha Amari |
Location of origin: | Egypt |
Job: | Security chief |
Motto: | "I will protect the innocent" |
Special ability: | Barrage |
Emblems: | |
Description: | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with. |
Health
Class | Health |
Pharah | 200 |
Under the Overheal effect | 200 + 100 armor |
Under Megaheal effect | 200 + 750 shield that quickly decreases at time |
With Mercy | Infinite |
Speed
Class | Speed |
Pharah | 5.5 |
Under Concheror effect | Yeet. |
Being pinned by a train | 16.5 |
From heaven to your death location | c |
Note: All the numbers in the table are in meters per second. Yes, the metric system.
Basic strategy
- You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press SPACE to great heights slowly.
- Try to keep your health above 0!
- Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press ⇧ Shift to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
- You will often aim rockets at enemy's feet, as people have legs.
- Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
- Press X to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
- ¿Como me hago invisible con el empresario?
Weapons / Abilities
Rocket Launcher
Weapon | Kill icon | Attributes | Damage Range | Special Abilities / Notes |
---|---|---|---|---|
Weapon Rocket Launcher |
➭ | Ammo loaded: 6Ammo carried: Don't worry about this
|
Base: 156 Real base (without Mercy): 120 |
+38% chance of not hitting anything as enemies can see your rockets flying from far away. Damage reduces the further the target is from the center of the explosion. |
Hover Jets
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
Passive Hover Jets |
- | Fuel: Up to 2 seconds Speed: 4.27 meters per second Fuel carried:
|
- | Makes your legs inmune to the fire of your own jets Makes you more vulnerable to hitscans Speed is vertical |
Jump Jet
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
Ability 1 Jump Jet |
- | Cooldown: 10Speed: 11.55 meters per second
|
- | Cos baby your a FIIIIIIREWERK! Speed is vertical |
Concussive Blast
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
Ability 2 Concussive Blast |
➭ | Cooldown: 9Area of effect: 8 meters
|
Infinite | Knockback enemies Can also knockback the same Pharah 32% chance of making someone ragequit after 4 environmental kills in Illios |
Barrage
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
Ultimate Barrage |
➭ | Duration: 2.5 seconds
|
Per mini-rocket: 40 Mini-rockets per second: 30 |
13% chance of killing yourself. 49% chance that your ultimate gets interrupted 49% chance that your ultimate gets interrupted |
Story
Mother is gud. She wants to be gud too. Wins.
Item sets
The Rage Inducer | |||||
---|---|---|---|---|---|
Rocket Launcher | Mercy | ||||
Effect | +100% chance of surviving. |
Cosmetic items
|
Official class avatars
Official hero avatars | ||
---|---|---|
Original set | BLU Damage Boosted set | RED Damage Boosted set |
Get TF2 avatars on Steam: Original · Community |
Achievements
Main article: Pharah achievements
|
Update history
- [Undocumented] Added a Pharah model in Harvest Event.
- [Undocumented] Added Pharah as the tenth class.
Bugs
- The presentation of the demonstration of Pharah on the Official TF Wiki channel has a lot of visual glitches that, rather than ruining the graphics, improves them. This is clearly noted in the shaders, illumination and some problems with the models of the Pyro, Soldier, Medic, Scout and Sniper.
- The classes used also have an increased pitch compared to their voices in the game due to audio glitches.
- The map used for the demonstration (Borneo) looks very different compared to the map used in the game.
- The HUD used in the demonstration video isn't the used one for all the demonstration videos. Instead, it uses a custom HUD called "Overwatch HUD"
- The target, for some unknown reason, screams when receiving a shot, and has health.
Trivia
- Pharah's idea comes from a post on the Steam forums, complaining about the difficulty of the Soldier.[citation needed]
- A scrapped Merasmus response says that he used the same magic for the Scattergun and the Stickybomb Launcher, weapons notably erroneous with reloading their ammo, to explain where the gasoline comes from.
- Pharah's model was originally added in Harvest Event underneath the "tomb of the 10th class" on May 31, 2016 Patch.
See also
External links
|