Difference between revisions of "User:The Fiend/Weapon Changes"

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m (Literally nothing)
 
(7 intermediate revisions by the same user not shown)
Line 9: Line 9:
 
   | att-2-negative = -30% damage penalty  
 
   | att-2-negative = -30% damage penalty  
 
}}
 
}}
 
 
{{Backpack item
 
{{Backpack item
 
| width = 240px
 
| width = 240px
Line 18: Line 17:
 
| item-description = The Fiend’s balanced version  
 
| item-description = The Fiend’s balanced version  
 
   | att-1-positive = On hit: target is set on fire forever until put out by water or health pack
 
   | att-1-positive = On hit: target is set on fire forever until put out by water or health pack
   | att-2-negative = -20% damage penalty  
+
   | att-2-negative = -10% damage penalty  
 
}}
 
}}
 
 
{{Backpack item
 
{{Backpack item
 
| width = 240px
 
| width = 240px
Line 28: Line 26:
 
| item-level = 666
 
| item-level = 666
 
| item-description = The Fiend’s balanced version  
 
| item-description = The Fiend’s balanced version  
   | att-1-positive = 100% mini critical hits from behind
+
   | att-1-positive = 100% mini crits from behind
 
   | att-2-negative = +75% airblast cost
 
   | att-2-negative = +75% airblast cost
 
   | att-3-negative = No random crits
 
   | att-3-negative = No random crits
 
}}
 
}}
 
 
{{Backpack item
 
{{Backpack item
 
| width = 240px
 
| width = 240px
Line 40: Line 37:
 
| item-level = 34
 
| item-level = 34
 
| item-description =The Fiend’s balanced version  
 
| item-description =The Fiend’s balanced version  
   | att-1-positive = +50% residence to all damaged
+
   | att-1-positive = +50% resistance to all damage
   | att-2-positive = +100% residence to all knock back
+
   | att-2-positive = +100% resistance to all knockback
   | att-3-positive = Gains 100% mini critical hits for 25 seconds
+
   | att-3-positive = Gains 100% mini crits hits for 25 seconds
   | att-4-negative = After eating you are forced to stay in melee for 30 seconds  
+
   | att-4-positive = Gains 30% speed increase for 25 seconds
 +
  | att-5-negative = After eating you are forced to stay in melee for 30 seconds  
 +
}}
 +
{{Backpack item
 +
| width = 240px
 +
| item-name = Warrior's Spirit
 +
| quality = unique
 +
| item-kind = Fists
 +
| item-level = 55
 +
| item-description =The Fiend’s balanced version
 +
  | att-1-positive = On Hit: target bleeds
 +
  | att-2-positive = +60 health on kill
 +
  | att-3-negative = no random crits
 +
  | att-4-negative = -35% damage penalty
 +
}}
 +
{{Backpack item
 +
| width = 240px
 +
| item-name = Scorch Shot
 +
| quality = unique
 +
| item-kind = Flare gun
 +
| item-level = 15
 +
| item-description = The Fiend’s balanced version
 +
  | att-1-positive = Sets players on fire in a fiery explosion when hitting the ground 
 +
  | att-2-negative = -33% afterburn damage penalty
 
}}
 
}}

Latest revision as of 17:09, 12 November 2021

Backpack Sun-on-a-Stick.png

Sun-on-a-Stick
Level 6 Bat
+60% fire resistance
-30% damage penalty
The Fiend’s balanced version

Backpack Sharpened Volcano Fragment.png

Sharpened Volcano Fragment
Level 666 Axe
On hit: target is set on fire forever until put out by water or health pack
-10% damage penalty
The Fiend’s balanced version

Backpack Backburner.png

Backburner
Level 666 Flamethrower
100% mini crits from behind
+75% airblast cost
No random crits
The Fiend’s balanced version

Backpack Buffalo Steak Sandvich.png

Buffalo Steak Sandvich
Level 34 Luchbox
+50% resistance to all damage
+100% resistance to all knockback
Gains 100% mini crits hits for 25 seconds
Gains 30% speed increase for 25 seconds
After eating you are forced to stay in melee for 30 seconds
The Fiend’s balanced version

Backpack Warrior's Spirit.png

Warrior's Spirit
Level 55 Fists
On Hit: target bleeds
+60 health on kill
no random crits
-35% damage penalty
The Fiend’s balanced version

Backpack Scorch Shot.png

Scorch Shot
Level 15 Flare gun
Sets players on fire in a fiery explosion when hitting the ground
-33% afterburn damage penalty
The Fiend’s balanced version