Difference between revisions of "Advanced Weaponiser"
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− | {{ | + | {{update|Almost everything on this page is not up-to-date.}} |
+ | {{Quotation|'''The Sniper''' after experimenting with his new loadout.|Now THIS is a nice weapon.|sound=Sniper_specialweapon06.wav}} | ||
− | + | [[File:Aw-UpdatePromoImage.png|400px|Advanced Weaponiser Update|right]] | |
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− | |||
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− | + | '''Advanced Weaponiser''' was the name of a [[SourceMod]] server plugin which added additional items to ''Team Fortress 2''. It was developed by [http://steamcommunity.com/id/mekucube MekuCube] and was last updated to version 2.0.7. | |
− | Advanced Weaponiser | ||
− | + | A loadout viewer was built specifically for Advanced Weaponiser. The backpack viewer was made to resemble the actual [[Backpack#Interface|in-game backpack]]. In the same manner as other backpack viewers for [[Team Fortress 2]], the inventory and loadout of any player was able to be accessed on [http://items.mechatheslag.net/ Slag Inventory] by inserting a player's Steam ID at the end of the URL. | |
− | |||
− | + | Its official wiki can be found [http://advancedweaponiser.wikia.com/wiki/Advanced_Weaponiser_Wiki here]. | |
− | + | ||
− | + | == Gameplay Demonstration == | |
− | + | {{youtube|width=400|-FOI2taciKo}} | |
− | |||
− | |||
− | {| class="wikitable grid collapsible" width=" | + | |
− | ! class="header" width="100%" colspan="4" | | + | {{youtube|width=400|19YslNdy_vw}} |
+ | |||
+ | == Basic Use == | ||
+ | * Advanced Weaponiser automatically associated 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin. | ||
+ | * When connecting to a registered server for the first time, a player would not have any Advanced Weaponiser items, but would be granted one after a short amount of gameplay time. | ||
+ | * Like the official TF2 item drop system, players were regularly granted an Advanced Weaponiser item as they spent time playing on a registered server, rapidly continuing until they had at least one of every non-restricted weapon. The drop system would then randomly allocate weapons at a slower rate, for use in Advanced Weaponiser's crafting system (which was disabled, as it was too easily manipulated and abused). | ||
+ | * When receiving an item, the player was presented with an HTML page showing the item's appearance, name, class, and statistics. The player would then have the option of either equipping it immediately or dismissing the message. | ||
+ | * Weapons could also be purchased from the '''[http://items.mechatheslag.net/shop.php# SLAG Shop]''' with SLAG Shillings and Pounds. | ||
+ | |||
+ | |||
+ | === Player Commands === | ||
+ | As is the case with most SourceMod plugins, commands must be prefixed with either '''!''' or '''/'''. Using '''!''' publicly displays the command in chat when entered, while '''/''' hides it: | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | |- | ||
+ | ! colspan="2" class="header" | Commands | ||
+ | |- | ||
+ | ! class="header" width="25%" | Command | ||
+ | ! class="header" width="40%" | Function | ||
+ | |- | ||
+ | | align="center"|'''loadout''' | ||
+ | | A browsing and 'equip' interface for the items the player has found, divided into slots ''(Primary, Secondary, and Melee)'' when a class is chosen<br /> | ||
+ | '''Alternate command(s):''' ''loadouts'', ''fullloadout'', ''allloadout'', ''loadoutfull'', ''loadoutall'', ''load'', ''pack'', ''equip'', ''equips'', ''equipment'', ''equipments'', ''weapon'', ''weapons'', ''item'', ''items'' | ||
+ | |- | ||
+ | | align="center"|'''backpack <player name>''' | ||
+ | | Displays the target players' Advanced Weaponiser backpack.<br /> | ||
+ | '''Alternate command(s):''' ''backpacks <player name>'' | ||
+ | |- | ||
+ | | align="center"|'''info <item name>''' | ||
+ | | Displays the name, class, and statistics for the specified item. | ||
+ | |- | ||
+ | | align="center"|'''news''' | ||
+ | | A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed. | ||
+ | |- | ||
+ | | align="center"|'''craft''' | ||
+ | | Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. ''(currently disabled)'' | ||
+ | |- | ||
+ | | align="center"|'''drop''' | ||
+ | | Displays the total number of Advanced Weaponiser items that have been dropped ''(counts across every AW server)''.<br /> | ||
+ | '''Alternate command(s):''' ''drops'' | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Slagchievements == | ||
+ | February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist. | ||
+ | |||
+ | {| class="wikitable grid collapsible" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="100%" colspan="7" | Slagchievements | ||
+ | |- | ||
+ | ! class="header" width="5%" | Class | ||
+ | ! class="header" width="5%" | Image | ||
+ | ! class="header" width="15%" | Title | ||
+ | ! class="header" width="15%" | Weapon(s) | ||
+ | ! class="header" width="15%" | Authors | ||
+ | ! class="header" width="25%" | Criteria | ||
+ | ! class="header" width="25%" | Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2"|[[Class|All]] | ||
+ | | align="center" | [[File:AW Achive Tournament.png|80px]] | ||
+ | | A Winner Is You | ||
+ | | N/A | ||
+ | | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | Win a Slag Gaming tournament! | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | [[File:AW Achive Hax.png|80px]] | ||
+ | | Haxor | ||
+ | | N/A | ||
+ | | [http://steamcommunity.com/id/Dusk209/ Duck] (Script) | ||
+ | | Kill a Scout who has full health and 100% evasiveness in one hit (without using melee) | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | {{Class link|Scout}} | ||
+ | | align="center" | [[File:AW Default.png|80px]] | ||
+ | | N/A | ||
+ | | Mini Mann | ||
+ | | ? | ||
+ | | Kill 20 Pyros or Soldiers while under the effect of the Mini Mann. | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | {{Class link|Soldier}} | ||
+ | | align="center" | [[File:AW Achive Rage.png|80px]] | ||
+ | | Uncontrollable Rage | ||
+ | | Rage Launcher | ||
+ | | [http://steamcommunity.com/id/Dusk209/ Duck] (Script) | ||
+ | | Hit 100 worthless maggots with the Rage Launcher | ||
+ | | This achievement was changed from 300 kills to 100 kills. | ||
+ | |- | ||
+ | | align="center" | {{Class link|Pyro}} | ||
+ | | align="center" | [[File:AW Achive Sun.png|80px]] | ||
+ | | Make The Sun Proud | ||
+ | | Boilerbuss | ||
+ | | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | Keep an enemy burning for 20 seconds with the Boilerbuss | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | {{Class link|Heavy}} | ||
+ | | align="center" | [[File:AW Achive Shock.png|80px]] | ||
+ | | Shocker Union | ||
+ | | Electroshock | ||
+ | | [http://steamcommunity.com/id/Dusk209/ Duck] (Script) | ||
+ | | Deploy the electroshock twice in one life | ||
+ | | This achievement was changed from 3 deployments to 2. | ||
+ | |- | ||
+ | | align="center" | {{Class link|Engineer}} | ||
+ | | align="center" | [[File:AW Achive Hoarder.png|80px]] | ||
+ | | Hoarder | ||
+ | | Texas Pickup | ||
+ | | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | Collect 3000 metal with the effect of the Texas Pickup | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Class link|Medic}} | ||
+ | | align="center" | [[File:AW Achive Malpractise.png|80px]] | ||
+ | | Malpractise | ||
+ | | Elektric Assurance | ||
+ | | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | Deploy the Elektric Assurance at below 90% [[Ubercharge]] on a patient with less than 20% health | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | [[File:AW Achive Pain.png|80px]] | ||
+ | | Painkiller | ||
+ | | Lethal Injection | ||
+ | | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | Accumulate 400 injection points with the Lethal Injection | ||
+ | | None | ||
+ | |- | ||
+ | | align="center" | {{Class link|Spy}} | ||
+ | | align="center" | [[File:AW Achive Sunoken.png|80px]] | ||
+ | | Happy Birthday Sunoken-kun | ||
+ | | N/A | ||
+ | | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | Backstab [http://steamcommunity.com/profiles/76561198030147903 Sunoken] 3 times in one life | ||
+ | | This achievement has been removed. | ||
+ | |} | ||
+ | |||
+ | == List of Weapons == | ||
+ | === Active Weapons === | ||
+ | The following weapons were the last active set of weapons in Advanced Weaponiser. | ||
+ | |||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Active Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="13" | {{Icon class|class=Scout|link=Scout}}<br>[[Scout]] | ||
+ | | align="center" | [[File:Aw-Lever rifle.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Perceptionist''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/arsedan |ARSE|Face] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}On back attack: Mini-crits<br> | ||
+ | {{Pro}}+35% clip size<br> | ||
+ | {{Pro}}50% decreased reloading time<br> | ||
+ | {{Con}}-30% slower firing speed<br> | ||
+ | {{Con}}-20% bullets per shot<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Leech_Life.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Leech-Life''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Canon98 Canon ] <br> | ||
+ | [http://www.steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}80% of bleed damage dealt is returned as health<br> | ||
+ | {{Con}}-1 health drained per second<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Shotgun_Bride.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Shotgun Bride''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/daveflex DAVE | FLEX] (skin/model) | ||
+ | | | ||
+ | {{Pro}}Hold fire to load up clip<br> | ||
+ | {{Pro}}Release fire to unleash a barrage<br> | ||
+ | {{Con}}15% slower reload time<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Jump-Action Shotgun''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br> | ||
+ | {{Con}}No double jump<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Nailgun.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Nail Gun|Nailgun]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+20% faster firing speed<br> | ||
+ | {{Con}}15% slower reload time<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Plutonium Pistol''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams<br> | ||
+ | {{Pro}}+25% faster firing speed<br> | ||
+ | {{Pro}}+25% accuracy bonus<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Airborne_Annihilator.png|100px]]<br> | ||
+ | <small>[[secondary]]</small><br> | ||
+ | '''Airborne Annihilator''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Mini-crits targets launched airborne by explosions<br> | ||
+ | {{Pro}}50% more accurate<br> | ||
+ | {{Con}}-10% explosive damage vulnerability on wearer<br> | ||
+ | {{Con}}-10% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:The_Finish_Line.png|100px]]<br> | ||
+ | <small>[[secondary]]</small><br> | ||
+ | '''The Finish Line''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Deals damage bonus equal to 10% of target's missing health<br> | ||
+ | {{Pro}}+25% clip size<br> | ||
+ | {{Con}}-30% firing speed<br> | ||
+ | {{Con}}-65% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Subatomic_Bonk.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Subatomic Bonk''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On Drink: Restore 100 health<br> | ||
+ | {{Con}}15% longer weapon switch<br> | ||
+ | {{Con}}-20% health from packs on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Mini_Mann.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Mini Mann''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] | ||
+ | | | ||
+ | {{Neutral}}While under the effects, 40% smaller<br> | ||
+ | {{Con}}Fire and explosion damage are taken as mini-crits. | ||
+ | |- | ||
+ | | align="center" | [[File:Screenshot needed.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''The Megabuster MKII''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Neutral}}The signature weapon of the Blue Bonker!<br> | ||
+ | {{Neutral}}Fires 3-shot projectile bursts that deal ~20 damage each<br> | ||
+ | {{Pro}}+100% damage vs buildings<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Sluggers_faceoff.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Slugger's Face-off''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Ducksink Ducksink] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}+30% faster firing speed<br> | ||
+ | {{Pro}}On Hit: +12% evasiveness<br> | ||
+ | {{Pro}}Evasiveness is subtracted from non-melee damage taken<br> | ||
+ | {{Con}}-60% damage penalty<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Critsmourne_the_Lifestealer.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Critsmourne The Lifestealer''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}Alt-fire: 25 self-damage to incur a buff for 3 sec<br> | ||
+ | {{Pro}}20% of damage done is returned as health<br> | ||
+ | {{Con}}-10% slower firing speed<br> | ||
+ | {{Con}}25% longer weapon switch<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" rowspan="8" | {{Icon class|class=Soldier|link=Soldier}}<br>[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Matador.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Matador''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/nzdjh Ritz] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Projectiles are semi-controllable<br> | ||
+ | {{Pro}}On hit: 100 push force (Vertical)<br> | ||
+ | {{Con}}-20% slower firing speed<br> | ||
+ | {{Con}}-30% explosion radius<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Ragelauncher.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Rage Launcher''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}Gains damage as rage increases, up to +100%<br> | ||
+ | {{Pro}}+25% rage generation rate<br> | ||
+ | {{Con}}-30% damage penalty<br> | ||
+ | {{Con}}Rage drains after not dealing damage for 10 seconds<br> | ||
+ | {{Con}}-15 max health on wearer<br> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Chains_of_Command.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Chains of Command''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/svdl Svdl] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}+50% faster firing speed<br> | ||
+ | {{Pro}}+35% clip size<br> | ||
+ | {{Pro}}+50% accuracy<br> | ||
+ | {{Con}}-60% damage penalty<br> | ||
+ | {{Con}}+65% reload time<br> | ||
+ | {{Con}}On Miss: Decreased fire rate | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Old_Abe.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Old Abe''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model) <br> | ||
+ | [http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Textures) <br> | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}Deals crits while the wearer is explosive jumping<br> | ||
+ | {{Pro}}65% more accurate<br> | ||
+ | {{Pro}}20% faster weapon switch<br> | ||
+ | {{Pro}}+30% push force from self-damage<br> | ||
+ | {{Con}}-35% clip size<br> | ||
+ | {{Con}}-35% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Survivalists_Slugger.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Survivalist's Slugger''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Populus89 Populus] | ||
+ | | | ||
+ | {{Pro}}Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds<br> | ||
+ | {{Pro}}15% faster firing speed<br> | ||
+ | {{Pro}}+20% bullets per shot<br> | ||
+ | {{Con}}20% less accurate<br> | ||
+ | {{Con}}Weapon starts with an empty clip<br> | ||
+ | {{con}}No manual Reload<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Bandaid_Bison.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Bandaid Bison''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Neutral}}Saps harmless energy from the target, healing you<br> | ||
+ | {{Neutral}}Does no damage to players<br> | ||
+ | {{Neutral}}Does minimal damage to buildings | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Long_Fall_Boots.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Long Fall Boots''' | ||
+ | | align="center" | | ||
+ | (The model is from Portal 2[http://theportalwiki.com/wiki/Portal_2],so the credits go to Valve) | ||
+ | | | ||
+ | {{Pro}}Wearer never takes fall damage<br> | ||
+ | {{Con}}-25% health from packs on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Marauders mace.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Marauder's Mace''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/MasterGir MasterGir] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Performs a earthquake upon landing after a [[Rocket Jump]]<br> | ||
+ | {{Neutral}}This weapon is pretty heavy<br> | ||
+ | {{Pro}}+20% fall damage resistance on wearer while active<br> | ||
+ | {{Con}}-40% slower firing speed | ||
+ | |- | ||
+ | | align="center" rowspan="8" | {{Icon class|class=Pyro|link=Pyro}}<br>[[Pyro]] | ||
+ | | align="center" | [[File:Aw-Pilot light.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Pilot Light''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/themunty Pogo] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Reflected Projectiles become full Crits instead of Mini-Crits<br> | ||
+ | {{Pro}}+20% airblast push force.<br> | ||
+ | {{pro}}+50% airblast force<br> | ||
+ | {{Pro}}+35% afterburn damage bonus<br> | ||
+ | {{Con}}-50% afterburn duration<br> | ||
+ | {{Con}}+40% airblast cost<br> | ||
+ | {{Con}}-50% damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Firkin flamer.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Firkin Flamer''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/hideous Hideous] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Alt-Fire: Leak oil, which can be ignited<br> | ||
+ | {{Con}}-90% afterburn duration | ||
+ | |- | ||
+ | | align="center" | [[File:Aw hotairballoon.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Hot Air Balloon''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/metodski/ Cage] (Model)<br/> | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}While firing: Float through the air<br> | ||
+ | {{Con}}+100% Flamethrower consumpition<br> | ||
+ | {{Info}}'''Originally a WOTD''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Incendiary_Cannon.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Incendiary Cannon (Classic)|Incendiary Cannon]]''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] | ||
+ | | | ||
+ | {{Neutral}}Fires: Rockets<br> | ||
+ | {{Pro}}On Hit: target is engulfed in flames<br> | ||
+ | {{Con}}-25% projectile speed<br> | ||
+ | {{Con}}-25% explosion radius<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Boilerbuss.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Boilerbuss''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}On Hit: Reset enemy afterburn<br> | ||
+ | {{Pro}}No reload necessary<br> | ||
+ | {{Con}}100% less accurate<br> | ||
+ | {{Con}}-200% slower firing speed<br> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode<br> | ||
+ | {{Info}}'''Originally a WOTD''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-American gothic.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''American Gothic''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/hideous Hideous] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Disables enemy primary for 3 seconds<br> | ||
+ | {{Con}}-15% damage penalty<br> | ||
+ | {{Con}}+20% damage from ranged sources while active | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Half Life''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300 AbeX300] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage equals to 50% of victim's current health<br> | ||
+ | {{Pro}}100% of damage done is healed<br> | ||
+ | {{Con}}-25% slower firing speed<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | {{Con}}Cannot be crit boosted<br> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Bad_Feeling.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Bad Feeling''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}While weapon is active:<br> | ||
+ | {{Pro}}Afterburn deals mini-crits<br> | ||
+ | {{Con}}-8 health drained per second on wearer<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" rowspan="5" | {{Icon class|class=Demoman|link=Demoman}}<br>[[Demoman]] | ||
+ | | align="center" | [[File:Iron Boots.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Iron Boots''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Con}}These boots are heavy and slow movement by 15%.<br> | ||
+ | {{Pro}}On Sticky Jump Land: Small Earthquake<br> | ||
+ | {{Pro}}+10 max health on wearer<br> | ||
+ | {{Pro}}Deals 3x falling damage on the player you land on<br> | ||
+ | {{Pro}}-50% reduction in push force taken from non-self damage<br> | ||
+ | {{Neutral}}''Power.''<br> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Quick_Launcher.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Quickie Launcher''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/elbagast Elbagast] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/Shikkoku_no_Renya fox] (Script) | ||
+ | | | ||
+ | {{Info}}'''This weapon was designed by Elbagast'''<br> | ||
+ | {{Pro}}+50% faster firing speed<br> | ||
+ | {{Pro}}-0.4 sec faster bomb arm time<br> | ||
+ | {{Con}}-20% damage done<br> | ||
+ | {{Con}}-75% clip size<br> | ||
+ | {{Con}}-20% explosion radius<br> | ||
+ | {{Con}}+100% damage to self<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Eternal_sleeper.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Eternal Sleeper''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/getg GetGrenade] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}+300% push scale<br> | ||
+ | {{Pro}}On Hit: Disables enemy weapon for 0.5 seconds<br> | ||
+ | {{Pro}}Crits on charging players<br> | ||
+ | {{Pro}}+20% faster weapon switch<br> | ||
+ | {{Con}}-50% damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Same_Old_Shillelagh.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Same Old Shillelagh''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On hit: Disorientate enemy<br> | ||
+ | {{Pro}}0.7 sec increase in charge duration<br> | ||
+ | {{Con}}On Miss: Hit yourself. Ya git.<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Jumpin_Jehosaphat.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Jumpin Jehosaphat''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Neutral}}While weapon is active:<br> | ||
+ | {{Pro}}On Sticky Jump Land: Charge for 2.0 sec<br> | ||
+ | {{Pro}}Wearer never takes falling damage<br> | ||
+ | {{Pro}}+75% increase in turning control while charging<br> | ||
+ | {{Pro}}+20% damage bonus<br> | ||
+ | {{Con}}-15% move speed on wearer<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | {{Info}}'''Originally a WOTD''' | ||
+ | |- | ||
+ | | align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br>[[Heavy]] | ||
+ | | align="center" | [[File:Aw-Maxine.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Maxine''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/svdl Svdl] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}No move speed penalty while deployed<br> | ||
+ | {{Con}}10 ammo consumed per second while deployed<br> | ||
+ | {{Con}}15% slower spin up time<br> | ||
+ | {{Con}}-25% damage penalty<br> | ||
+ | {{Con}}Cannot collect ammo from Dispensers | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Berlin Bear''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}Alt Fire: Consume Neistovstvo! to charge forward<br> | ||
+ | {{Pro}}No reload necessary<br> | ||
+ | {{Pro}}+10% damage bonus<br> | ||
+ | {{Con}}-80% max primary ammo on wearer<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | {{Con}}-50 max health on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Tank_Goodness.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Tank Goodness''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}+100 health on wearer<br> | ||
+ | {{Pro}}Damage taken upgrades this weapon up to 4 times<br> | ||
+ | {{Pro}}Level 1: 25% life leech on hit<br> | ||
+ | {{Pro}}Level 2: +25% faster fire rate<br> | ||
+ | {{Pro}}Level 3: +5 health per second<br> | ||
+ | {{Pro}}Level 4: Crit damage is minicrits<br> | ||
+ | {{Neutral}}33% of damage taken by teammates applies to you instead<br> | ||
+ | {{Con}}-75% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Electroshocker.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Electroshock''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] | ||
+ | | | ||
+ | {{Pro}}Revives you with an electrical shock upon near-death<br> | ||
+ | {{Neutral}}The machine needs to be charged by dealing damage | ||
+ | |- | ||
+ | | align="center" | [[File:Unnatural_Selector.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''The Unnatural Selector''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!]<br> | ||
+ | [http://steamcommunity.com/id/SquidwardTesticles sqwid] (Original Stats) | ||
+ | | | ||
+ | {{Neutral}}While Active:<br> | ||
+ | {{Pro}}100% of damage dealt is recovered as health<br> | ||
+ | {{Pro}}Energy Weapon: Does not require ammo<br> | ||
+ | {{Pro}}Projectile penetrates enemy targets<br> | ||
+ | {{Con}}Deals only 20% damage to buildings<br> | ||
+ | {{Con}}-5 health per second on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Jack_and_ripper.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Jack & Ripper''' | ||
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/Nzdjh Ritz] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}On Hit: Knocks back victim<br> | ||
+ | {{Pro}}Damage is dealt if the victim is smashed into a wall<br> | ||
+ | {{Con}}-40% damage penalty<br> | ||
+ | {{Con}}-30% slower firing speed | ||
+ | |- | ||
+ | | align="center" rowspan="6" | {{Icon class|class=Engineer|link=Engineer}}<br>[[Engineer]] | ||
+ | | align="center" | [[File:Aw-Bulldog.png|100px]]<br> | ||
+ | <small>[[Primary]]</Small><br> | ||
+ | '''Bulldog''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/JoshuaC JoshuaC] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage removes sappers<br> | ||
+ | {{pro}}Crits on Cloaked players<br> | ||
+ | {{Pro}}+50% faster firing speed<br> | ||
+ | {{Pro}}+10% bullets per shot<br> | ||
+ | {{Con}}-65% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Texas_pickup.png|100px]]<br> | ||
+ | <small>[[Secondary]]</Small><br> | ||
+ | '''Texas Pickup''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/screaminggerbil Gerbil] | ||
+ | | | ||
+ | {{Pro}}On hit: Restores 7% metal<br> | ||
+ | {{Pro}}+10% max metal<br> | ||
+ | {{Pro}}+30% faster firing speed<br> | ||
+ | {{Con}}-60% damage penalty<br> | ||
+ | {{Con}}Drains -2 metal per second | ||
+ | |- | ||
+ | | align="center" | [[File:AW-scrap_collector.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Scrap Collector''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}Collected ammo is converted to health<br> | ||
+ | {{Pro}}+5 metal regenerated every 5 seconds on wearer<br> | ||
+ | {{Con}}10% bullet damage vulnerability on wearer<br> | ||
+ | {{Con}}-40% health from packs on wearer<br> | ||
+ | {{Con}}-25% health from healers on wearer<br> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Southern_Six_Shooter.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Southern Six Shooter''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}Gains a damage bonus as metal increases, up to 220%<br> | ||
+ | {{Con}}-400% slower firing speed<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}On Fire: -40 metal<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Rocket-Flare.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Rocket-Flare''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On hit: marks target to be visible through walls for 6 seconds<br> | ||
+ | {{Neutral}}Alt-fire: Detonate the flare<br> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Texas_Terminator.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Texas Terminator''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}On Third Consistent Hit: Critical shot<br> | ||
+ | {{Pro}}+25% damage bonus<br> | ||
+ | {{Pro}}+40% faster firing speed<br> | ||
+ | {{Pro}}Hold Fire to load up your clip<br> | ||
+ | {{Pro}}Release Fire to unleash the barrage<br> | ||
+ | {{Pro}}30% more accurate<br> | ||
+ | {{Con}}-75% clip size<br> | ||
+ | {{Con}}20% slower reload time | ||
+ | |- | ||
+ | | align="center" rowspan="8" | {{Icon class|class=Medic|link=Medic}}<br>[[Medic]] | ||
+ | | align="center" | [[File:Aw-Lethal Injection.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Lethal Injection''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/hideous Hideous] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/svdl Svdl] (Texture) <br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}70% of damage dealt is healed on both patient and Medic<br> | ||
+ | {{Con}}-10% damage penalty<br> | ||
+ | {{Con}}-2 health regenerated per second<br> | ||
+ | {{Neutral}}The medication for an aggressive Medic | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Brain_powered_homicider.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Brain-Powered Homicider''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Texture)<br> | ||
+ | [http://www.steamcommunity.com/id/blaholtzen BADGERPIG] (Texture) | ||
+ | | | ||
+ | {{Pro}}+50 max health on wearer<br> | ||
+ | {{Pro}}Alt-fire: 25 self-damage to incur a Crit-a-Cola buff for 3 seconds<br> | ||
+ | {{Pro}}On kill: Restores you to 150% health<br> | ||
+ | {{Con}}60% of damage done with any weapon is applied to yourself<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Chamomile.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Chamomile''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Neutral}}Based on Sniper Rifle<br> | ||
+ | {{Pro}}On hit: Milks for 6.0 seconds<br> | ||
+ | {{Con}}Alt-fire disabled | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Deranged Defibrilliator.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Deranged Defibrillator''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Neutral}}Generate power by dealing damage<br> | ||
+ | {{Neutral}}Power increases your Ubercharge rate with your Medi Gun by 1% per power charged<br> | ||
+ | {{Neutral}}All power generated is lost upon deploying Uber<br> | ||
+ | {{Pro}}10% decreased reload time<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | {{Con}}10% fire damage vulnerability on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Electric_assurance.png|100px]]<br> | ||
+ | <small>[[Secondary]]</Small><br> | ||
+ | '''Elektric Assurance''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/murphy7 murphy] (Model) <br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Can instantly deploy Ubercharge at 20% or more, but Ubercharge only effects patient<br> | ||
+ | {{Con}}-20% heal rate<br> | ||
+ | {{Con}}-25% less max overheal | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Lebensnerv.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Lebensnerv''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Ubercharge converts health to mini-crits for patient at cost of 15 health<br> | ||
+ | {{Pro}}Ubercharge can be toggled on and off<br> | ||
+ | {{Pro}}25% slower overheal decay<br> | ||
+ | {{Con}}Ubercharge level is capped at 95%<br> | ||
+ | {{Con}}-80% health from healers on wearer<br> | ||
+ | {{Con}}-1 health drained per second<br> | ||
+ | {{info}}'''''Originally a WOTM''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Second_Reich.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Second Reich''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Uber: Kritz and Uber<br> | ||
+ | {{Con}}-30% Uber duration<br> | ||
+ | {{Con}}-15% ÜberCharge rate | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Boil_remover.png|100px]]<br> | ||
+ | <small>[[Melee]]</Small><br> | ||
+ | '''Boil Remover''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Ducksink Ducksink] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage increases up to +250% with UberCharge<br> | ||
+ | {{Con}}-25% damage penalty<br> | ||
+ | {{Con}}On hit: -25% UberCharge | ||
+ | |- | ||
+ | | align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br>[[Sniper]] | ||
+ | | align="center" | [[File:Aw-Walkabout.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Walkabout]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/SexyRobot Sexy Robot] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/thevoidskull ~void] (Texture)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Combo System<br> | ||
+ | {{Neutral}}Combo is reset upon missing<br> | ||
+ | {{Neutral}}Damage increases for every hit<br> | ||
+ | {{Pro}}3rd hit will be a crit and reset the combo<br> | ||
+ | {{Pro}}No move speed penalty from zoom<br> | ||
+ | {{Con}}100% slower power charge<br> | ||
+ | {{Con}}No headshots<br> | ||
+ | {{Con}}-10% slower firing speed | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Penetrator.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Penetrator''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/HellJumper777 o Hell jumper o] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Projectiles will travel through multiple targets<br> | ||
+ | {{Pro}}Projectiles can bounce 1 time<br> | ||
+ | {{Con}}No headshots | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Aussie_Possie_Trap.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Aussie Possie Trap''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On Hit: Piss for 6.0 sec<br> | ||
+ | {{Pro}}Detonates stickybombs near the crosshair and directly under your feet<br> | ||
+ | {{Con}}-95% damage penalty<br> | ||
+ | {{Con}}-85% clip size<br> | ||
+ | {{Con}}2.0 sec slower bomb arm time | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Sniperdile_Swag.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Sniperdile Swag''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}While Crouching: Sniperdile Camouflage<br> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Sickle.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Camper's Climber''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/ezjamin Jamin] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Can Climb Walls.<br> | ||
+ | {{Con}}-30% damage penalty. | ||
+ | |- | ||
+ | | align="center" rowspan="9" | {{Icon class|class=Spy|link=Spy}}<br>[[Spy]] | ||
+ | | align="center" | [[File:Aw-Fire_belt.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Fire-Retardant Suit|Fire Retardant Suit]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/seneorgoat SeneorGoat/LarryBraverman] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}While Disguised: Afterburn Retardant<br> | ||
+ | {{Pro}}80% fire damage resistance on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Traitors_finale.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Traitor's Finale''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/frump3d Frump] (Model)<br> | ||
+ | [http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br> | ||
+ | [http://steamcommunity.com/id/mekucube Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Neutral}}Sic Semper Tyrannis. An end to honesty...<br> | ||
+ | {{Pro}}Damage is mini-crit if fired while disguised at close range<br> | ||
+ | {{Pro}}+10% damage bonus<br> | ||
+ | {{Con}}-60% clip size<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Golden_gun.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Golden Gun''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/EG666 EvilGenius666] (Texture)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Crits on a headshot<br> | ||
+ | {{Pro}}Imbued with an ancient power<br> | ||
+ | {{Con}}-15% damage penalty<br> | ||
+ | {{Con}}-20% slower firing speed<br> | ||
+ | {{Neutral}}Million dollars a shot | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Quick_Draw.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Quick Draw''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On weapon draw: deal and receive Mini-Crits for 3.0 sec<br> | ||
+ | {{Pro}}+40% accuracy bonus<br> | ||
+ | {{Pro}}+30% faster firing speed<br> | ||
+ | {{Pro}}+15% faster weapon switch<br> | ||
+ | {{Con}}-25% damage penalty<br> | ||
+ | {{Con}}+15% reload time<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Stab_n_away.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Stab-n-Away''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Pie_Tony Pie_Savvy] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Instant Cloak upon backstab | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Knifemare.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Knifemare''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/VADNSputnik Chef Excellence] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script)<br> | ||
+ | [http://www.steamcommunity.com/id/flaminsarge FlaminSarge] (Script) | ||
+ | | | ||
+ | {{Info}}'''Made by Sputnik for the Community Halloween Update'''<br> | ||
+ | {{Neutral}}Instant decloak upon attack<br> | ||
+ | {{Pro}}100% crit chance on 3rd continuous hit<br> | ||
+ | {{Pro}}+35% faster firing speed<br> | ||
+ | {{Con}}Cannot backstab<br> | ||
+ | {{Con}}-50% damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Jumping_Spyder.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Jumping Spyder''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}While cloaked: Increased jump height<br> | ||
+ | {{Pro}}Wearer never takes falling damage<br> | ||
+ | {{Con}}-25 max health on wearer<br> | ||
+ | {{Con}}-50% slower firing speed | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Great escape.png|100px]]<br> | ||
+ | <small>[[Spy#PDA items|Watch]]</small><br> | ||
+ | '''Great Escape''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/mnemosynaut Mnemosyunaut] (Model)<br> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Instant, but noisy cloak<br> | ||
+ | {{Pro}}Removes fluids and burning<br> | ||
+ | {{Pro}}While cloaked: Increased move speed<br> | ||
+ | {{Con}}Cannot Cloak before meter is full<br> | ||
+ | {{Con}}While cloaked for too long: damage is taken<br> | ||
+ | {{Con}}This watch will not restore Cloak from ammo or metal pickups | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Plot_hook.png|100px]]<br> | ||
+ | <small>[[Spy#PDA items|Watch]]</small><br> | ||
+ | '''Plot Hook''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] | ||
+ | | | ||
+ | {{Neutral}}Right-Click makes the Spy hook onto a wall or a ceiling<br> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Weapons of the Month === | ||
+ | The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month. | ||
+ | |||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | September 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Screenshot needed.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Megabuster MKII''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Neutral}}The signature weapon of the Blue Bonker!<br /> | ||
+ | {{Neutral}}Fires 3-shot projectile bursts that deal ~20 damage each<br /> | ||
+ | {{Pro}}+100% damage vs buildings<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
+ | | align="center" | [[File:Unnatural_Selector.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Unnatural Selector''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!]<br /> | ||
+ | [http://steamcommunity.com/id/SquidwardTesticles sqwid] (Original Stats) | ||
+ | | | ||
+ | {{Neutral}}While Active:<br /> | ||
+ | {{Pro}}100% of damage dealt is recovered as health<br /> | ||
+ | {{Pro}}Does not requires ammo<br /> | ||
+ | {{Pro}}Projectile penetrates enemy players<br /> | ||
+ | {{Con}}Deals only 20% damage to buildings<br /> | ||
+ | {{Con}}-5 health per second on wearer<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Double_Edge.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''The Double Edge''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}+75% damage bonus<br /> | ||
+ | {{Pro}}Alt-Fire: 25 self-damage to incur a Mini-crit buff for 5 seconds<br /> | ||
+ | {{Con}}40% of damage done is applied to self<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | August 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw_Torpedo_Tube.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Torpedo Tube''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Canon98 Canon] | ||
+ | | | ||
+ | {{Pro}}Projectile gains speed over time<br /> | ||
+ | {{Con}}-15% slower firing speed<br /> | ||
+ | {{Neutral}}Warning: Unstable Rockets! | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Reactor Overload''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}100% critical chance below 15% health<br /> | ||
+ | {{Pro}}+20% increased critical damage<br /> | ||
+ | {{Con}}-40% non-critical damage penalty<br /> | ||
+ | {{Con}}-33% clip size<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
+ | | align="center" | [[File:Aw_Lifeforce_Harmonizer.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Lifeforce Harmonizer''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Neutral}}While Active:<br /> | ||
+ | {{Pro}}+40 health restored on kill<br /> | ||
+ | {{Pro}}On Hit: +20 health<br /> | ||
+ | {{Pro}}Killing an enemy with a critical hit will dismember your victim. Painfully<br /> | ||
+ | {{Con}}+30% critical hit damage vulnerability on wearer<br /> | ||
+ | {{Con}}+25% melee vulnerability on wearer<br /> | ||
+ | {{Con}}-2 health drained per second on wearer<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Zap Sap''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/zmlilguy LiL'GuY] | ||
+ | | | ||
+ | {{Pro}}On Building Hit: -15% building ammo<br /> | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Con}}Per Shot: -20% cloak<br /> | ||
+ | {{Con}}Uses metal for ammo<br /> | ||
+ | {{Con}}-50% damage vs buildings<br /> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | June 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[secondary]]</small><br /> | ||
+ | '''The Finish Line''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Deals damage bonus equal to 10% of target's missing health<br /> | ||
+ | {{Pro}}+25% clip size<br /> | ||
+ | {{Con}}-30% firing speed<br /> | ||
+ | {{Con}}-65% damage penalty<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw_Death_Warrant.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Death Warrant''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+85 health restored on kill<br /> | ||
+ | {{Pro}}Overheal does not decay<br /> | ||
+ | {{Con}}-30 max health on wearer<br /> | ||
+ | {{Con}}-25% damage<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
+ | | align="center" | [[File:Aw_Celtic_Clusterer.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Celtic Clusterer''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/crazy-g crazy-g] (Model) <br/> | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Fires whole clip at once<br /> | ||
+ | {{Pro}}+50% max primary ammo on wearer<br /> | ||
+ | {{Pro}}10% decreasesd reload time<br /> | ||
+ | {{Con}}+5 degrees random projectile deviation<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | May 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Jump-action Shotgun''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br /> | ||
+ | {{Con}}No double jump<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Warm-up warps''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage enemies with your primary to build up warmth<br /> | ||
+ | {{Pro}}Warmth increases melee damage by up to 50%<br /> | ||
+ | {{Pro}}+40% faster weapon switch<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''The Pshoooes''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}Double jump is replaced with mid-air Rocket Dash<br/> | ||
+ | {{Con}}-15 max health on wearer<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw_Cycloptic_Carnage.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Cycloptic Carnage''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Kill: Clip fully reloaded<br/> | ||
+ | {{Con}}-50% reload speed<br/> | ||
+ | {{Con}}-25% clip size<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Indirect_Miss.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Indirect Miss''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+70% explosion radius<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}-80% projectile speed<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-banzaibanner.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Banzai Banner''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)<br/> | ||
+ | [http://steamcommunity.com/profiles/76561198022100969 ANARCHIC STEW] (Script) | ||
+ | | | ||
+ | {{Neutral}}Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by 1.5 seconds<br/> | ||
+ | {{Pro}}+20% buff duration<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Aw-sunburner.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Sunburner''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}-60% airblast refire time<br/> | ||
+ | {{Pro}}-50% airblast cost<br/> | ||
+ | {{Neutral}}Airblast destroys explosive projectiles<br> | ||
+ | {{Con}}Airblast cannot push enemies<br/> | ||
+ | {{Con}}+150% ammo consumption rate<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Smoke_Detector.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Smoke Detector''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/crazy-g crazy-g] | ||
+ | | | ||
+ | {{Pro}}Afterburn marks target visible through walls<br/> | ||
+ | {{Pro}}Damage deals 4% of enemy's current health<br/> | ||
+ | {{Con}}-50% afterburn duration<br/> | ||
+ | {{Neutral}}Afterburn damage is unaffected<br> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
+ | | align="center" | [[File:Aw_Tank_Goodness.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Tank Goodness''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}+100 health on wearer<br /> | ||
+ | {{Pro}}Damage taken upgrades the weapon:<br /> | ||
+ | {{Pro}}Level 1: 25% life leech on hit<br /> | ||
+ | {{Pro}}Level 2: +25% faster fire rate<br /> | ||
+ | {{Pro}}Level 3: +5 health per second<br /> | ||
+ | {{Pro}}Level 4: Crit damage is minicrits<br /> | ||
+ | {{Neutral}}50% of damage taken by teammates applies to you instead<br /> | ||
+ | {{Con}}-60% damage penalty<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | April 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Jump-action Shotgun''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br /> | ||
+ | {{Con}}No double jump<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Pilots_Protection.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Pilot's Protection''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}+25% damage resistance while airborne<br /> | ||
+ | {{Pro}}+20% jump height<br /> | ||
+ | {{Con}}+25% damage vulnerability on the ground<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Aerial_Attacker.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''The Aerial Attacker''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}+50% damage bonus while airborne<br /> | ||
+ | {{Pro}}100% critical hits vs ariborne players<br /> | ||
+ | {{Con}}-50% damage penalty on the ground<br /> | ||
+ | {{Con}}-50% fire rate<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="6" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw_White_Sphere.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The White Sphere''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+25% clip size<br /> | ||
+ | {{Con}}On hit: -15 health<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Grenade_Croucher.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Grenade Croucher''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+100% damage bonus<br /> | ||
+ | {{Con}}-200% max primary ammo<br /> | ||
+ | {{Con}}+100% damage to self<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Slavery_Catcher.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Slavery Catcher''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+25% clip size<br /> | ||
+ | {{Con}}-40% projectile speed<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Pig_Stretcher_5000.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Pig Stretcher - 5000''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Pro}}5% decreased reload time<br /> | ||
+ | {{Pro}}+20% damage vs building<br /> | ||
+ | {{Con}}-25% clip size<br /> | ||
+ | {{Con}}-60% max primary ammo<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Indirect_Miss.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Indirect Miss''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+70% explosion radius<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}-80% projectile speed<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Givers_Grenadier.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''The Giver's Grenadier''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+25% clip size<br /> | ||
+ | {{Pro}}30% decreased reload time<br /> | ||
+ | {{Con}}-70% slower firing speed<br /> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | March 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
+ | | align="center" | [[File:AW-el torero.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''El Torero''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}Alt-fire: Dodge to the side and deal minor damage to nearby enemies<br/> | ||
+ | {{Pro}}On hit: Gain a speed boost for 2 seconds<br/> | ||
+ | {{Pro}}+50% fire resistance on wearer<br/> | ||
+ | {{Pro}}+40% explosive resistance on wearer<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
+ | | align="center" | [[File:Item_icon_Submachine_Gun.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Anklebiter''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+50% damage bonus<br /> | ||
+ | {{Pro}}+15% faster fire rate<br /> | ||
+ | {{Pro}}On hit: Gain a speed boost for 1 second<br /> | ||
+ | {{Con}}-66% less accurate<br /> | ||
+ | {{Con}}75% of damage is delayed until enemy is hit with your melee<br /> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | February 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''The Pshoooes''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}Double jump is replaced with mid-air Rocket Dash<br/> | ||
+ | {{Con}}-15 max health on wearer<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Culling Blade''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Instantly kills enemies below 100 health<br /> | ||
+ | {{Pro}}Killing an enemy in this manner gives all nearby teamates a speed boost for 8 seconds<br /> | ||
+ | {{Con}}-50% damage penalty<br /> | ||
+ | {{Con}}-20% slower fire rate<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Con}}Cannot be crit boosted<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Scottish Chain''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}+70% explosion radius<br/> | ||
+ | {{Pro}}No reload necessary<br/> | ||
+ | {{Con}}-50% damage vs players<br/> | ||
+ | {{Con}}-50% slower fire rate<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Werewhiskey''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+100% crit chance below 33% health<br/> | ||
+ | {{Pro}}+15% faster weapon switch<br/> | ||
+ | {{Con}}-25% damage penalty<br/> | ||
+ | {{Con}}All critical damage dealt while above 50% health is minicrits<br/> | ||
+ | {{Con}}No random critical hits<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | January 2013 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Tidebringer''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}50% of damage dealt is also dealt to nearby enemies<br/> | ||
+ | {{Con}}-15 max health on wearer<br/> | ||
+ | {{Con}}No random critical hits<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] | ||
+ | | align="center" | [[File:Aw_Rocket-Flare.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Rocket Flare''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On hit: marks target to be visible through walls for 6 seconds<br /> | ||
+ | {{Neutral}}Alt-fire: Detonate the flare<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
+ | | align="center" | [[File:Aw_Laugh-a-Minute.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Laugh-a-Minute''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Increased push force<br/> | ||
+ | {{Pro}}Killing an enemy with a critical hit will dismember your victim. Painfully.<br/> | ||
+ | {{Con}}Head size increased on wearer<br/> | ||
+ | {{Con}}On kill: User is forced to laugh<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | December 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw_Cycloptic_Carnage.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''The Cycloptic Carnage''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Kill: Clip fully reloaded<br/> | ||
+ | {{Con}}-50% reload speed<br/> | ||
+ | {{Con}}-25% clip size<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Survivalists_Slugger.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Survivalist's Slugger''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Populus89 Populus] | ||
+ | | | ||
+ | {{Pro}}Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds<br /> | ||
+ | {{Pro}}15% faster firing speed<br /> | ||
+ | {{Pro}}+20% bullets per shot<br /> | ||
+ | {{Con}}20% less accurate<br /> | ||
+ | {{Con}}Weapon starts with an empty clip<br /> | ||
+ | {{con}}No manual Reload<br /> | ||
+ | {{Neutral}}Now a full weapon | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Backpack_Baleful_Beacon.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''The Baleful Beacon''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Mr_Tinder Mr. Tinder] (Model) <br> | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Hit ennemies to build up Souls<br/> | ||
+ | {{Pro}}Souls boost fire damage by up to +100%<br/> | ||
+ | {{Pro}}Hitting a burning ennemy extinguishes them and add more Souls<br> | ||
+ | {{Con}}-20% fire damage penalty on wearer<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | November 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''The Warm-up warps''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage enemies with your primary to build up warmth<br /> | ||
+ | {{Pro}}Warmth increases melee damage by up to 50%<br /> | ||
+ | {{Pro}}+40% faster weapon switch<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-ponk.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Ponk! Atomic Hammer''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{pro}}On hit: Fly upwards!<br/> | ||
+ | {{pro}}On hit: gain defensive bonus for 1 sec<br> | ||
+ | {{Pro}}Mini-crits from behind<br/> | ||
+ | {{con}}-55% slower firing speed<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Warlord's Winchester''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On hit: +5% rage gained<br /> | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+80% more accuracy<br /> | ||
+ | {{Con}}-30% slower firing speed<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Gravity Well''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] (Script) | ||
+ | | | ||
+ | {{Pro}}+120% push scale<br /> | ||
+ | {{Pro}}+50% explosion radius<br /> | ||
+ | {{Pro}}On hit: 60 push force(Vertical)<br /> | ||
+ | {{neutral}}Alt-fire: Explode your flare mid-air<br /> | ||
+ | {{Con}}-60% projectile speed<br /> | ||
+ | {{Con}}-75% max secondary ammo on wearer<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Mechanical Mann''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}75% of damage is applied to metal supply<br /> | ||
+ | {{Pro}}+25% max metal on wearer <br /> | ||
+ | {{Con}}-80 max health on wearer<br /> | ||
+ | {{Con}}-80% health from healers on wearer<br /> | ||
+ | {{Con}}Replaces the Sentry with a fast building mini-sentry<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:aw-mysterious_watch.png|100px]]<br /> | ||
+ | <small>[[Watch]]</small><br /> | ||
+ | '''Dashing Rogue''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}While cloaked: 15% increase in speed<br /> | ||
+ | {{Con}}-85% Cloak regen rate<br /> | ||
+ | {{Con}}+20% Cloak drain rate<br /> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | October 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
+ | | align="center" | [[File:Aw-ponk.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Ponk! Atomic Hammer''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{pro}}On hit: Fly upwards!<br/> | ||
+ | {{pro}}On hit: gain defensive bonus for 1 sec<br> | ||
+ | {{Pro}}Mini-crits from behind<br/> | ||
+ | {{con}}-55% slower firing speed<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Aw-sunburner.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Sunburner''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}-60% airblast refire time<br/> | ||
+ | {{Pro}}-50% airblast cost<br/> | ||
+ | {{Neutral}}Airblast destroys explosive projectiles<br> | ||
+ | {{Con}}Airblast cannot push enemies<br/> | ||
+ | {{Con}}+150% ammo consumption rate<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-tauntman.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Tauntman''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}On Taunt: Speed and Defensive buff for 5 seconds<br> | ||
+ | {{Con}}On Taunt: Honorbound for 8 seconds<br> | ||
+ | {{Con}}+20% damage from melee sources while active<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
+ | | align="center" | [[File:Aw-winterman.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Wintermann's Machett''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}On draw: +40 health<br/> | ||
+ | {{Con}}On sheath: -50.0 health | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | September 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
+ | | align="center" | [[File:Aw-banzaibanner.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Banzai Banner''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)<br/> | ||
+ | [http://steamcommunity.com/profiles/76561198022100969 ANARCHIC STEW] (Script) | ||
+ | | | ||
+ | {{Neutral}}Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by a half-second<br/> | ||
+ | {{Pro}}+20% buff duration<br/> | ||
+ | {{Neutral}}Costs 400 damage to fill (tentative) | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
+ | | align="center" | [[File:Aw-igniterselite.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Igniter's Elite''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}40% damage bonus on non-burning players<br/> | ||
+ | {{Pro}}15% faster firing speed<br/> | ||
+ | {{Con}}-50% burn duration<br/> | ||
+ | {{Con}}-70% critical damage<br/> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
+ | | align="center" | [[File:Aw-scottishpride.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Scottish Pride''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Alex_76/ Auwi] | ||
+ | | | ||
+ | {{Pro}}While Charging: No damage taken<br/> | ||
+ | {{Pro}}On Kill: A small health pack is dropped<br/> | ||
+ | {{Pro}}+30% fire damage resistance on wearer<br/> | ||
+ | {{Con}}While Charging: Cannot attack<br/> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | August 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-doubleshot.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Doubleshot''' | ||
+ | | align="center" | | ||
+ | ''???'' | ||
+ | | | ||
+ | {{pro}}+20% faster firing speed<br> | ||
+ | {{pro}}15% decreased reload time<br> | ||
+ | {{pro}}On Hit: Jarate applied to target for a split-second<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}-20% damage penalty | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:Aw-unknown_mgun.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Sufficent Factory''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}On kill: A small health pack is dropped<br> | ||
+ | {{Pro}}+30% health from packs on wearer<br> | ||
+ | {{Con}}-100% health from healers on wearer<br> | ||
+ | {{con}}-33% damage penalty<br> | ||
+ | {{info}}Effect: Smoking | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Repelnishing Raikov''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}+50% health restored on kill<br> | ||
+ | {{Pro}}On hit: +20 health<br> | ||
+ | {{Con}}-20% slower firing speed<br> | ||
+ | {{con}}-20% damage penalty<br> | ||
+ | {{con}}-30% slower reload time | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Turtle Rock''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Neutral}}While weapon is active:<br /> | ||
+ | {{Pro}}+20 health restored per second on wearer<br /> | ||
+ | {{pro}}+20% critical hit damage resistance on wearer<br> | ||
+ | {{pro}}+25% bullet damage resistance on wearer<br> | ||
+ | {{Pro}}+125 health restored on kill<br> | ||
+ | {{Con}}-99% slower move speed on wearer<br /> | ||
+ | {{Con}}-60% slower firing speed | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=sniper|link=sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:aw_theprofession.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Profession''' | ||
+ | | align="center" | | ||
+ | ''???'' | ||
+ | | | ||
+ | {{Pro}}After 1.5 seconds of not firing: Receive a 3 critical shots<br> | ||
+ | {{Pro}}+35% increased critical damage<br> | ||
+ | {{Pro}}50% more accurate<br> | ||
+ | {{Pro}}+20% clip size<br> | ||
+ | {{Con}}-35% damage penalty<br> | ||
+ | {{con}}-125% slower reload speed<br> | ||
+ | {{con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=spy|link=spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Aw-unknown_diamondback.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Dirty Scoundrel''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}On hit: Victim loses 30% cloak<br> | ||
+ | {{Pro}}On hit: One target at the time is marked for death, causing all damage taken to be mini-crits<br> | ||
+ | {{Con}}-83% clip size<br> | ||
+ | {{con}}0.25 sec longer Cloak time<br> | ||
+ | {{con}}25% slower reload speed | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-_backnacker.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Backnacker''' | ||
+ | | align="center" | | ||
+ | ''???'' | ||
+ | | | ||
+ | {{Pro}}On hit: bleed for 4 seconds<br> | ||
+ | {{Pro}}All bleed damage is healed<br> | ||
+ | {{Con}}-95% damage penalty<br> | ||
+ | {{con}}On backstab: 90% of target's health is lost<br> | ||
+ | {{info}}Backstab deals bleeding | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | July 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Neverending Nuisance''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+10% faster firing speed<br /> | ||
+ | {{Con}}When hit: Weapon malfunctions<br /> | ||
+ | {{Con}}While malfunctioning, weapon has decreased damage and fire rate<br> | ||
+ | {{Con}}Does not have increased ramp-up | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Warm-up warps''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+35% melee damage bonus<br /> | ||
+ | {{Pro}}+40% faster weapon switch<br /> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Chicago Typewriter''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+135% max secondary ammo on wearer<br /> | ||
+ | {{Pro}}+50% accuracy bonus<br /> | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Con}}On Miss: Decreased fire rate<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Neutral}}The bullet is mightier then the typewriter. | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw_gaelic grenadier.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Gaelic Grenadier''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On hit: +50% charge<br /> | ||
+ | {{Pro}}+20% faster weapon switch<br /> | ||
+ | {{Pro}}-25% reload time<br /> | ||
+ | {{Pro}}+20% charge impact damage<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-20% explosion radius<br /> | ||
+ | {{Con}}While charging: Melee crits become Mini-crits, no ranged crits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:Aw_Lebensnerv.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Lebensnerv''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Ubercharge converts health to mini-crits for patient at cost of 35 health<br /> | ||
+ | {{Pro}}Ubercharge can be toggled on and off<br> | ||
+ | {{Pro}}25% slower overheal decay<br> | ||
+ | {{Con}}Max 95% ubercharge level<br> | ||
+ | {{Con}}-80% health from healers on wearer<br /> | ||
+ | {{Con}}-1 health drained per second on wearer<br/> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Aw_Quick_Draw.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Quick Draw''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Pro}}On weapon draw: Crit-a-Cola for 3 seconds<br /> | ||
+ | {{Pro}}+40% accuracy bonus<br /> | ||
+ | {{Pro}}+30% faster firing speed<br /> | ||
+ | {{Pro}}+15% faster weapon switch<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}+15% reload time<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | June 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Plutonium Pistol''' | ||
+ | | align="center" | | ||
+ | girl | ||
+ | | | ||
+ | {{Info}}Combo System:<br /> | ||
+ | {{Info}}Combo is Reset Upon Missing<br /> | ||
+ | {{Pro}}3rd Hit makes the target visible trough walls for 10 sec<br /> | ||
+ | {{Pro}}+25% faster firing speed<br /> | ||
+ | {{Pro}}+25% accuracy bonus<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}No random critical hits<br/> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Batterfly.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Wondah Bat''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/EGAG *Gage*] (Script) | ||
+ | | | ||
+ | {{Pro}}While active: Jump height increased significantly<br /> | ||
+ | {{Pro}}+50% fall damage resistance on wearer<br /> | ||
+ | {{Pro}}+25% less push force taken from damage<br /> | ||
+ | {{Pro}}+20% faster weapon switch<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}-50% slower firing speed<br /> | ||
+ | {{Con}}No double jump | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:AW2 mysterious flamethrower.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Circus Flamer''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}+140% airblast force<br /> | ||
+ | {{Neutral}}Cannot reflect<br /> | ||
+ | {{Con}}+150% airblast cost | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:aw-electroalgesic.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Electroalgesic''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}Ubercharge presists while active weapon<br /> | ||
+ | {{Pro}}50% of damage propagates to nearby enemies<br /> | ||
+ | {{Con}}-1 health drained per second on wearer<br /> | ||
+ | {{Con}}-30% damage penalty | ||
+ | |- | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:aw-be_efficent.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Be Efficent''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+25% faster power charge<br /> | ||
+ | {{Pro}}+25% faster firing speed<br /> | ||
+ | {{Con}}Lose scope if you hit 100% charge | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:aw-mysterious_watch.png|100px]]<br /> | ||
+ | <small>[[Watch]]</small><br /> | ||
+ | '''Dashing Rogue''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}While cloaked: 15% increase in speed<br /> | ||
+ | {{Con}}-85% Cloak regen rate<br /> | ||
+ | {{Con}}+20% Cloak drain rate<br /> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | May 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Warlord's Winchester''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On hit: +5% rage gained<br /> | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+50% max primary ammo on wearer<br /> | ||
+ | {{Pro}}+85% more accuracy<br /> | ||
+ | {{Pro}}25% health from healers on wearer<br /> | ||
+ | {{Pro}}5% Ubercharge rate for healer<br /> | ||
+ | {{Con}}-25% slower firing speed<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Jet-Powered Galoshes''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Hold space to hover mid-air for up to 2.5 seconds<br /> | ||
+ | {{Con}}+25% fall damage vulnerability on wearer | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw hotairballoon.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Hot Air Balloon''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/metodski/ Cage] (Model) <br/> | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}While firing: Float trough the air<br /> | ||
+ | {{Con}}+150% Flamethrower consumpition | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_regreaser.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Regreaser''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Jarate for 4 seconds<br /> | ||
+ | {{Con}}-75% damage dealt<br /> | ||
+ | {{Con}}-60% afterburn duration | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Half Life''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300 AbeX300] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage equals to -50% of victim's current health<br /> | ||
+ | {{Pro}}100% of damage done is healed<br /> | ||
+ | {{Con}}-25% slower firing speed<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Con}}Cannot be crit boosted | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Riot Shield''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}No charge impact range<br /> | ||
+ | {{Pro}}+300% push scale<br /> | ||
+ | {{Pro}}+50% charge rate<br /> | ||
+ | {{Pro}}+7% faster move speed<br /> | ||
+ | {{Pro}}-15% damage from bullets<br /> | ||
+ | {{Con}}-1.1 sec charge time | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Fists of Fury''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Neutral}}Unleash your inner fighting spirit!<br /> | ||
+ | {{Pro}}+35% faster firing speed<br /> | ||
+ | {{Con}}-40% damage penalty<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:AW2 mysterious knife.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''French Tickler''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}Critical hit forces victim to laugh<br /> | ||
+ | {{Con}}Cannot backstab<br /> | ||
+ | {{Con}}Critical hits do no damage<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | April 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:AW mysterious-grenade-launcher.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Wrecking Ball''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}On direct hit: Restore 35% shield charge<br /> | ||
+ | {{Pro}}+10% projectile speed<br /> | ||
+ | {{Con}}-25% clip size<br /> | ||
+ | {{Con}}-44% max primary ammo on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Ghost Charge''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}While charging: Become invisible<br /> | ||
+ | {{Pro}}50% increased in turning control when charging | ||
+ | |- | ||
+ | | align="center" | [[File:AW mysterious-golf-club.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Sure Swing''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: -35% Damage Reduction for 2 seconds<br /> | ||
+ | {{Pro}}50% longer melee attack<br /> | ||
+ | {{Con}}Cannot swing and run at the same time<br /> | ||
+ | {{Con}}Cannot swing mid-air | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:Aw-Unknown-Medigun.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Immortal Engine''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] (Script) | ||
+ | | | ||
+ | {{Pro}}Ubercharge is replaced by Kritz<br /> | ||
+ | {{Pro}}+100% heal rate<br /> | ||
+ | {{Pro}}25% slower overheal decay<br /> | ||
+ | {{Con}}-2 health drained per second on wearer<br /> | ||
+ | {{Con}}-50% ubercharge rate | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | March 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw_Boilerbuss.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Boilerbuss''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}On Hit: Reset enemy afterburn<br /> | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+50% bullets per shot<br /> | ||
+ | {{Con}}-30% damage done<br /> | ||
+ | {{Con}}-100% accuracy<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" | [[File:AW mysterious-axe.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Arsonist's Arsewipe''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/albertozarzuela MASTER SERGEANT SHOOTER PERSON] (Model) <br/> | ||
+ | [http://steamcommunity.com/id/SexyRobot Sexy Robot] (Textures) <br/> | ||
+ | [http://steamcommunity.com/id/blaholtzen BADGERPIG] (Textures) <br/> | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}On Ally Hit: Removes status ailments<br /> | ||
+ | {{Pro}}On Hit: Applies most recently removed status ailments<br /> | ||
+ | {{Con}}-15% damage done | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:AW mysterious-machete.png|100px]] | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Moist Towelette''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Coats in Jarate for 8 seconds<br /> | ||
+ | {{Con}}On Miss: Piss yourself. Wanka.<br /> | ||
+ | {{Con}}-15% damage done | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | February 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Unknown-Righteous-Bison.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Pocket Rocket''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+30% projectile speed<br /> | ||
+ | {{Con}}-85% clip size<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Con}}-69% max secondary ammo on wearer | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Half Life''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300 AbeX300] (Script) | ||
+ | | | ||
+ | {{Neutral}}Damage equals to 50% of victim's current health<br /> | ||
+ | {{Pro}}100% of damage done is healed<br /> | ||
+ | {{Con}}25% slower firing speed<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Con}}Cannot be crit boosted | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Fists of Fury''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Neutral}}Unleash your inner fighting spirit!<br /> | ||
+ | {{Pro}}+35% faster firing speed<br /> | ||
+ | {{Con}}-40% damage penalty<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:Aw-Unknown-Medigun.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Cauterizer''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Neutral}}ÜberCharge grants Jarate and Bleed on hit for 8 seconds<br /> | ||
+ | {{Pro}}Instantly removes debuffs from patient<br /> | ||
+ | {{Pro}}+20% heal rate<br /> | ||
+ | {{Pro}}+20% ÜberCharge rate<br /> | ||
+ | {{Con}}-25% less max overheal<br /> | ||
+ | {{Con}}25% fire damage vulnerability on wearer | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | January 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw-Batterfly.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Batterfly''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: 270 push force (vertical)<br /> | ||
+ | {{Pro}}On Hit: 40 push force (horizontal)<br /> | ||
+ | {{Con}}-55% damage penalty<br /> | ||
+ | {{Con}}On Miss: Hit yourself, idiot<br /> | ||
+ | {{Con}}No double jump | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Riot Shield''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}No charge impact range<br /> | ||
+ | {{Pro}}+300% push scale<br /> | ||
+ | {{Pro}}+50% charge rate<br /> | ||
+ | {{Pro}}+7% faster move speed<br /> | ||
+ | {{Pro}}-15% damage from bullets | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:Aw-SpyRemover.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Spy Remover''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Victim is de-cloaked<br /> | ||
+ | {{Pro}}On Hit: Victim loses 15% cloak<br /> | ||
+ | {{Pro}}+100% bullets per shot<br /> | ||
+ | {{Con}}-80% clip size<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | December 2011 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Ragelauncher.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Rage Launcher''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] | ||
+ | | | ||
+ | {{Pro}}Mini-Crits become regular crits<br /> | ||
+ | {{Pro}}Gains damage as rage increases, up to +80%<br /> | ||
+ | {{Pro}}+20% projectile speed<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}On hit: -4% rage lost<br /> | ||
+ | {{Con}}-15 max health on wearer<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Warlord's Winchester''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On hit: +5% rage gained<br /> | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+50% max primary ammo on wearer<br /> | ||
+ | {{Pro}}+85% more accuracy<br /> | ||
+ | {{Pro}}+25% health from healers on wearer<br /> | ||
+ | {{Pro}}+5% Ubercharge rate for healer<br /> | ||
+ | {{Con}}-25% slower firing speed<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw-Fourthofjuly.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Fifth of July''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}+55% faster firing speed<br /> | ||
+ | {{Pro}}+100% clip size<br /> | ||
+ | {{Pro}}-40% reload time<br /> | ||
+ | {{Pro}}+25% secondary ammo on wearer<br /> | ||
+ | {{Con}}-80% afterburn duration | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Firebrand''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}On hit: Target is engulfed in flames<br /> | ||
+ | {{Pro}}No charge impact range<br /> | ||
+ | {{Pro}}+10% charge impact damage<br /> | ||
+ | {{Pro}}-50% damage from fire | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Weapons of the Day === | ||
+ | The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time. | ||
+ | |||
+ | <!-- Do not change "Destinguished Gentleman" to "Distinguished Gentleman". The word "Destinguished" aludes to the fact that the weapon can remove fire, and debuffs on a 3 hit combo. --> | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="4" class="header" | June 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Major Tom''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] | ||
+ | | | ||
+ | {{Pro}}+30% push force from self damage<br /> | ||
+ | {{Pro}}-55% explosive jump damage taken<br /> | ||
+ | {{Pro}}+20% firing speed<br /> | ||
+ | {{Pro}}Deals crits while the wielder is rocket jumping<br /> | ||
+ | {{Con}}-69% damage penalty<br /> | ||
+ | {{Con}}+15% damage from bullets | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Antique Artillery''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}+65% accuracy bonus<br /> | ||
+ | {{Con}}+60% reload time<br /> | ||
+ | {{Con}}-80% clip size<br /> | ||
+ | {{Info}}This weapon is useable in medieval mode! | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Collect Call of Cthulu''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+33% damage bonus<br /> | ||
+ | {{Pro}}On kill: Teleports to enemy position<br /> | ||
+ | {{Con}}-100% afterburn duration<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Info}}This weapon is useable in medieval mode!<br /> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Amateur Assassin''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}Mini-crits from behind<br /> | ||
+ | {{Pro}}+15% faster weapon switch<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Incense Inhaler''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On taunt: Take and dish out Mini-crits for 15 sec<br /> | ||
+ | {{Con}}-100% heal rate<br > | ||
+ | {{Con}}100% less max overheal<br > | ||
+ | {{Con}}-100% Ubercharge rate<br > | ||
+ | {{Info}}This weapon is useable in medieval mode!<br > | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Iron Spine''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}-75% damage taken from behind<br /> | ||
+ | {{Con}}-15 max health on wearer<br > | ||
+ | {{Info}}This weapon is useable in medieval mode! | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Instand Iaido''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On weapon draw: Crit-a-Cola for 1.5 seconds<br /> | ||
+ | {{Con}}-20% slower firing speed<br > | ||
+ | {{Con}}+20% damage from melee sources while active | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="4" class="header" | May 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Heavy Hander''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] | ||
+ | | | ||
+ | {{Pro}}On kill: 2 seconds of 100% critical chance<br /> | ||
+ | {{Pro}}+15% faster firing speed<br /> | ||
+ | {{Con}}No double jump<br /> | ||
+ | {{Con}}-20% move speed<br /> | ||
+ | {{Con}}On hit: -6 health | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw_Booster_Blade.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Booster Blade''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}On hit: 20% rage gained<br /> | ||
+ | {{Con}}-20% rage generation rate on wearer | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Gravity Well''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] (Script) | ||
+ | | | ||
+ | {{Pro}}+120% push scale<br /> | ||
+ | {{Pro}}+50% explosion radius<br /> | ||
+ | {{Pro}}On hit: 60 push force(Vertical)<br /> | ||
+ | {{Con}}-60% projectile speed<br /> | ||
+ | {{Con}}-75% max secondary ammo on wearer<br /> | ||
+ | {{neutral}}Weapon causes no afterburn, but can knockback away enemies<br /> | ||
+ | {{neutral}}Effect is greater the closer projectile gets | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Pearce 75''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}Energy weapon: does not require ammo<br /> | ||
+ | {{Pro}}Projectiles penetrates enemy player<br /> | ||
+ | {{Pro}}Projectiles cannot be deflected<br /> | ||
+ | {{Pro}}Damage scales up to +80% with the time enemy has been burning up to 8 seconds<br /> | ||
+ | {{Con}}-50% damage falloff penalty<br /> | ||
+ | {{Con}}Deals only 20% damage to buildings | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Mechanical Mann''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}75% of damage is taken as metal<br /> | ||
+ | {{Pro}}+25% max metal<br /> | ||
+ | {{Con}}-80% max health on wearer<br /> | ||
+ | {{Con}}-80% health from healers on wearer<br /> | ||
+ | {{Con}}Replaces the Sentry with a fast building mini-sentry<br /> | ||
+ | {{Con}}On death: Your buildings go down with you<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:Aw_Clever_Girl.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Clever Girl''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300 AbeX300] | ||
+ | | | ||
+ | {{Pro}}Criticals and backstabs are silent<br /> | ||
+ | {{Pro}}While scoped: Become invisible at 50% power charge<br /> | ||
+ | {{Pro}}Taking damage disrupts the cloak<br /> | ||
+ | {{Con}}-30% damage penalty<br /> | ||
+ | {{Con}}-50% slower movement speed while deployed<br /> | ||
+ | {{Con}}No headshot when not fully charged | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="4" class="header" | April 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Neverending Nuisance''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}No reload necessary<br /> | ||
+ | {{Pro}}+10% faster firing speed<br /> | ||
+ | {{Con}}When hit: Weapon malfunctions<br /> | ||
+ | {{Con}}While malfunctioning, weapon has decreased damage and fire rate | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Ragelauncher.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Matador Variant 1''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Dusk209/ Duck] | ||
+ | | | ||
+ | {{Neutral}}Projectiles are semi-controllable<br /> | ||
+ | {{Pro}}On hit: 100 push force (Vertical)<br /> | ||
+ | {{Con}}-20% slower firing speed<br /> | ||
+ | {{Con}}-30% explosion radius<br /> | ||
+ | {{Neutral}}'''Now official weapon''' | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Torcher's Twinbarrel''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] (Script) | ||
+ | | | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Pro}}+10% bullet per pellet<br /> | ||
+ | {{Pro}}+35% faster firing speed<br /> | ||
+ | {{Con}}-60% clip size<br /> | ||
+ | {{Con}}-30% damage done vs non-burning players | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Obsidian Fragment''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG *Gage*] (Script)<br/> | ||
+ | [http://steamcommunity.com/id/Shikkoku_no_Renya fox] (Stats) | ||
+ | | | ||
+ | {{Neutral}}Weapon turns victim to ash<br /> | ||
+ | {{Pro}}Criticals and backstabs are silent<br /> | ||
+ | {{Pro}}+10% faster weapon switch<br /> | ||
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}-2 health drained per second while active | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="4" class="header" | March 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Screenshot needed.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Megabuster''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+100% damage vs buildings<br /> | ||
+ | {{Pro}}+50% damage done<br /> | ||
+ | {{Neutral}}New projectile model<br /> | ||
+ | {{Neutral}}Fires: rockets<br /> | ||
+ | {{Con}}-90% Explosion Radius<br /> | ||
+ | {{Con}}-75% clip size<br /> | ||
+ | {{Con}}-100% less push from self damage<br /> | ||
+ | {{Con}}+100% damage from own explosions<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Ghost Charge''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}While Charging: Become invisable<br /> | ||
+ | {{Pro}}50% increases in turning control when charging | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Sure Swing''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: -35% Damage Reduction for 2 seconds<br /> | ||
+ | {{Pro}}50% longer melee attack<br /> | ||
+ | {{Con}}Cannot swing and run at the same time<br /> | ||
+ | {{Con}}Cannot swing mid-air | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | align="center" | [[File:Aw_Clinical_Trial.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Clinical Trial''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/EGAG/ *Gage*] (Script) | ||
+ | | | ||
+ | {{Pro}}On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds<br /> | ||
+ | {{Pro}}15% damage increased critical damage<br /> | ||
+ | {{Con}}-60% max primary ammo on wearer<br /> | ||
+ | {{Con}}+45% Reload time<br /> | ||
+ | {{Con}}+35% slower firing speed<br /> | ||
+ | {{Con}}-25% damage done<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}10% slower weapon switch<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | February 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw_Boilerbuss.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Boilerbuss''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}On Hit: Reset enemy afterburn<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Heavy|Link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Sub Sandvich''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Neutral}}When weapon is active:<br /> | ||
+ | {{Pro}}On Kill: A small health pack is dropped<br /> | ||
+ | {{Con}}-30% slower move speed<br /> | ||
+ | {{Neutral}}This weapon is pretty heavy | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | January 2012 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw_Backalley_Blister.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Backalley Blister''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/Dusk209/ Duck] (Script) | ||
+ | | | ||
+ | {{Neutral}}Fires: arrows<br /> | ||
+ | {{Pro}}+300% clip size<br /> | ||
+ | {{Con}}-20% damage done<br /> | ||
+ | {{Con}}No Random Critical Hits<br /> | ||
+ | {{Con}}Cannot be critboosted<br /> | ||
+ | {{Con}}No Headshots | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''U235 Tracer Pistol''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On 3 Hits in a Row: Target is marked for 10 seconds<br /> | ||
+ | {{Pro}}+25% fire rate<br /> | ||
+ | {{Pro}}+50% accuracy<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-25% damage done<br /> | ||
+ | {{Con}}No Random Crits | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}},<br /> [[Soldier]] | ||
+ | | align="center" | [[File:Aw_Screaming_Eagle.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Screaming Eagle''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300/ AbeX300] (Script) | ||
+ | | | ||
+ | {{Pro}}When Active: Allows you to momentarily glide<br /> | ||
+ | {{Pro}}Deals crits while wielder is rocket jumping<br /> | ||
+ | {{Con}}When Active: +35% damage taken<br /> | ||
+ | {{Con}}-25% slower weapon switch<br /> | ||
+ | {{Con}}No Random Critical Hits<br /> | ||
+ | {{Neutral}}Wielders of Katanas can give and take instant-kills | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br /> [[Pyro]] | ||
+ | | align="center" | [[File:Aw hotairballoon.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Hot Air Balloon''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Con}}+200% Flamethrower consumpition | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Regreaser''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Jarate for 5 seconds<br /> | ||
+ | {{Con}}-75% damage dealt<br /> | ||
+ | {{Con}}-50% afterburn duration | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] | ||
+ | | align="center" | [[File:Aw-Firebrand.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Bulwark of Will''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/flaminsarge FlaminSarge] (Script) | ||
+ | | | ||
+ | {{Pro}}While charging, player receives Courage<br /> | ||
+ | {{Pro}}-5% damage from fire<br /> | ||
+ | {{Pro}}-5% damage from explosions<br /> | ||
+ | |- | ||
+ | | align="center" | [[File:AW-jumping jehoshaphat.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Jumping Jehosaphat''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}Charge for 1.5 seconds after landing a sticky jump<br /> | ||
+ | {{Con}}+0.25 second arm time<br /> | ||
+ | {{info}}'''''Now a full weapon''''' | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br /> [[Engineer]] | ||
+ | | align="center" | [[File:Aw_Ol_Greasy.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Ol' Greasey''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+50% faster weapon switch speed<br /> | ||
+ | {{Pro}}+50% fire rate bonus<br /> | ||
+ | {{Pro}}On Major Hit: 3 Seconds of 35% damage resistance<br /> | ||
+ | {{Con}}-66% clip size penalty<br /> | ||
+ | {{Con}}-75% less accuracy<br /> | ||
+ | {{Con}}-40% slower reload speed<br /> | ||
+ | {{Con}}No Random Critical Hits | ||
+ | |- | ||
+ | | align="center" rowspan="6"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''+1 Revolver of Nekonus | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Speedboost for 5 seconds<br /> | ||
+ | {{Con}}On Miss: Piss yourself | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Destinguished Gentleman MKII''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}While on fire: Receive a speedboost<br /> | ||
+ | {{Con}}-10 max health on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Obeah''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Neutral}}On Hit From Behind: Marks for death for 5 seconds<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-10% damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''French Tickler''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LilGuy] (Script) | ||
+ | | | ||
+ | {{Pro}}Critical hit forces victim to laugh<br /> | ||
+ | {{Con}}Cannot backstab<br /> | ||
+ | {{Con}}Critical hits do no damage<br /> | ||
+ | {{Con}}Jingle All the Way (Pyro) | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_Poking_Stick.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Poking Stick''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+100% melee range<br /> | ||
+ | {{Pro}}On Kill: One second of 100% critical chance<br /> | ||
+ | {{Con}}-100% fire rate penalty | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | December 2011 | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Peek-A-Boo''' | ||
+ | | align="center" | | ||
+ | girl (Script) | ||
+ | | | ||
+ | {{Pro}}On Hit: Victim is marked for death<br /> | ||
+ | {{Pro}}Crits on healing Medics<br /> | ||
+ | {{Pro}}Cloak/Decloak times become nearly instant<br /> | ||
+ | {{Con}}Cannot backstab<br /> | ||
+ | {{Con}}-20% slower firing speed<br /> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === April Fools Day Weapons === | ||
+ | On April 2012, CHAWLZ! played an April Fools joke, by releasing semi-useless weapons. The real April weapons of the day were released after that. | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="5" class="header" | April 2012 | ||
|- | |- | ||
− | ! class="header" width=" | + | ! class="header" width="15%" | Class |
− | |||
! class="header" width="15%" | Weapon | ! class="header" width="15%" | Weapon | ||
− | ! class="header" width=" | + | ! class="header" width="30%" | Authors |
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Backpack_Frying_Pan.png|100px]] | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Dying Pan''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+60% fire rate<br /> | ||
+ | {{Pro}}On Hit: +1 health<br /> | ||
+ | {{Con}}-80% damage done | ||
+ | |- | ||
+ | | align="center" rowspan="2"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Backpack_Rocket_Launcher.png|100px]] | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Valve Rocket Launcher''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)<br /> | ||
+ | [http://steamcommunity.com/id/Dusk209/ Duck] (Script) | ||
+ | | | ||
+ | {{Pro}}+1009900% damage bonus<br /> | ||
+ | {{Pro}}+1009900% clip size<br /> | ||
+ | {{Pro}}+75% faster firing speed<br /> | ||
+ | {{Pro}}On Hit: +250 health<br /> | ||
+ | {{Pro}}On Kill: 10 seconds of 100% critical chance<br /> | ||
+ | {{Pro}}+50% projectile speed<br /> | ||
+ | {{Pro}}+100% faster move speed on wearer<br /> | ||
+ | {{Neutral}}Effect: Flying Bits<br /> | ||
+ | {{Info}}'''Actually fired 5 damage syringes instead of rockets''' | ||
+ | |- | ||
+ | | align="center" | [[File:Screenshot needed.png|100px]] | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Megabuster''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] | ||
+ | | | ||
+ | {{Pro}}+100% damage vs. buildings<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Neutral}}The signature side-arm of the Blue Bonker! | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
+ | | align="center" | [[File:AW AFD Laser Light Show.png|100px]] | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Laser Light Show''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}+100% max primary ammo on wearer<br /> | ||
+ | {{Pro}}+50% faster firing speed<br /> | ||
+ | {{Con}}-2000% less accuracy<br /> | ||
+ | {{Con}}Fires tracer rounds | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Backpack_Frying_Pan.png|100px]] | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Spying Pan''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/abex300/ AbeX300] (Script) | ||
+ | | | ||
+ | {{Pro}}+90% fire rate<br /> | ||
+ | {{Neutral}}Instant decloak on attack<br /> | ||
+ | {{Con}}-80% damage done<br /> | ||
+ | {{Con}}-90% critical damage | ||
|- | |- | ||
− | | | + | |} |
− | | | + | |
− | + | === Changed Weapons === | |
− | + | The following weapons have either been repacked or a model change. | |
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
+ | ! colspan="4" class="header" | Changed Weapons | ||
|- | |- | ||
− | + | ! class="header" width="15%" | Class | |
− | | | + | ! class="header" width="15%" | Weapon |
− | | | + | ! class="header" width="30%" | Authors |
− | + | ! class="header" width="40%" | Attributes/Notes | |
|- | |- | ||
− | | | + | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] |
− | | ''' | + | | align="center" | [[File:Aw-Atomic bat.png|100px]]<br /> |
− | | | + | <Small>[[Melee]]</small><br /> |
+ | '''Atomic Bat''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/kooookie BANG!] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}30% faster firing speed<br /> | ||
+ | {{Neutral}}On Hit: +7.0% evasiveness<br /> | ||
+ | {{Pro}}Evasiveness is subtracted from damage taken<br /> | ||
+ | {{Con}}Evasiveness is ineffective against melee<br /> | ||
+ | {{Con}}-60% damage penalty<br /> | ||
+ | {{Con}}No random [[critical hits]]<br /> | ||
+ | {{Info}}'''''Repackaged as the Slugger's Face-off''''' | ||
|- | |- | ||
− | | rowspan="1"|{{Icon class|class= | + | | align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] |
− | | | + | | align="center" | [[File:Aw-Matador_old.png|100px]]<br /> |
− | | ''' | + | <small>[[Primary]]</small><br /> |
− | + | '''Matador''' | |
+ | | align="center" | | ||
+ | [http://steamcommunity.com/profiles/76561197974498747/ Sgt Pepper] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Rockets are semi-controllable<br /> | ||
+ | {{Pro}}+15% explosion radius<br /> | ||
+ | {{Con}}-10% projectile speed<br /> | ||
+ | {{Con}}-25% slower firing speed<br /> | ||
+ | {{Info}}'''''Given a new weapon model''''' | ||
|- | |- | ||
− | | rowspan=" | + | | align="center" rowspan="1"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] |
− | | | + | | align="center" | [[File:Aw-Prod_stick.png|100px]]<br /> |
− | + | <small>[[Melee]]</small><br /> | |
− | | | + | '''Prod Stick''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Mnemosynaut Mnemosyunaut] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}+300% push scale<br /> | ||
+ | {{Pro}}On hit: Disables enemy weapon for 0.5 seconds<br /> | ||
+ | {{Pro}}+20% faster weapon switch<br /> | ||
+ | {{Con}}-50% damage penalty<br /> | ||
+ | {{Info}}'''''Repackaged as the Eternal Sleeper''''' | ||
|- | |- | ||
− | | | + | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] |
− | | ''' | + | | align="center" | [[File:Backpack Fists of Steel.png|100px]]<br /> |
− | | | + | <small>[[Melee]]</small><br /> |
+ | '''Alternative [[Fists of Steel]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/misterroyzo Mister Royzo] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}On Hit: Knocks back victim<br /> | ||
+ | {{Pro}}Damage is dealt if the victim is smashed into a wall<br /> | ||
+ | {{Con}}-40% damage penalty<br /> | ||
+ | {{Con}}30% slower firing speed<br /> | ||
+ | {{Neutral}}"Being an official weapon is too mainstream for me"<br /> | ||
+ | {{Info}}'''''Repackaged as the Jack & Ripper''''' | ||
|- | |- | ||
− | | rowspan=" | + | | align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] |
− | | | + | | align="center" | [[File:Aw-Texas_pickup_old.png|100px]]<br /> |
− | + | <small>[[Secondary]]</Small><br /> | |
− | | | + | '''Texas Pickup''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/chelovek_MAPAT chevolek(MAPAT)] (Model/Texture)<br /> | ||
+ | [http://www.steamcommunity.com/profiles/76561197982088140 P®OOf on the ®OOf] (Model/Texture)<br /> | ||
+ | [http://www.steamcommunity.com/id/imilk Artur , Milk] (Model/Texture) | ||
+ | | | ||
+ | {{Pro}}On hit: Restores 10% metal<br /> | ||
+ | {{Pro}}+10% max metal<br /> | ||
+ | {{Pro}}+30% faster firing speed<br /> | ||
+ | {{Con}}-60% damage penalty<br /> | ||
+ | {{Con}}Drains -2% metal per second<br /> | ||
+ | {{Info}}'''''Given a new weapon model''''' | ||
|- | |- | ||
− | | | + | | align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] |
− | | ''' | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | | + | <small>[[Primary]]</small><br /> |
+ | '''Backbone''' | ||
+ | | align="center" | N/A | ||
+ | | | ||
+ | {{Pro}}+50 max health on wearer.<br /> | ||
+ | {{Con}}+120% of damage done is applied to yourself.<br /> | ||
+ | {{Con}}-1.0 health drained per second on wearer.<br /> | ||
+ | {{Info}}'''''Repackaged as the Brain-Powered Homicider''''' | ||
|- | |- | ||
− | | rowspan=" | + | | align="center" rowspan="1"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] |
− | | [[ | + | | align="center" | [[File:Aw-Walkabout_old.png|100px]]<br /> |
− | + | <small>[[Primary]]</small><br /> | |
− | | | + | '''Walkabout''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/svdl Svdl] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}Combo System<br /> | ||
+ | {{Neutral}}Combo is reset upon missing<br /> | ||
+ | {{Neutral}}Damage increases for every hit<br /> | ||
+ | {{Pro}}3rd hit will be a crit and reset the combo<br /> | ||
+ | {{Neutral}}No move speed penalty from zoom<br /> | ||
+ | {{Con}}No power charge<br /> | ||
+ | {{Con}}No headshots<br /> | ||
+ | {{Con}}-10% slower firing speed<br /> | ||
+ | {{Info}}'''''Given a new weapon model'''''<br /> | ||
+ | {{Info}}'''''Now used in official game (TF2) as "Bazaar Bargain"''''' | ||
|- | |- | ||
− | | | + | | align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] |
− | | ''' | + | | align="center" | [[File:Aw-Red9.png|100px]]<br /> |
− | | | + | <small>[[Primary]]</small><br /> |
+ | '''Great Escape''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/Pie_Tony Pie_Savvy] (Texture)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Neutral}}On hit with 50% Cloak or more:<br /> | ||
+ | {{Neutral}}Instant cloak<br /> | ||
+ | {{Neutral}}Cloud of smoke and a loud bang<br /> | ||
+ | {{Neutral}}Removes fluids and burning<br /> | ||
+ | {{Pro}}+20% faster firing speed<br /> | ||
+ | {{Con}}-30% damage penalty<br /> | ||
+ | {{Info}}'''''Repackaged into a watch, while retaining the Great Escape name.''''' | ||
|- | |- | ||
|} | |} | ||
− | == | + | === Removed Weapons === |
+ | The following weapons were removed from Advanced Weaponiser for various reasons. | ||
− | {| class="wikitable grid collapsible" width=" | + | {| class="wikitable grid collapsible autocollapse" width="100%" |
− | ! class="header" width=" | + | ! colspan="4" class="header" | Removed Weapons |
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="3"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] | ||
+ | | align="center" | [[File:Aw-Lever rifle.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Perceptionist''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/arsedan |ARSE|Face] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Disorientates on impact<br /> | ||
+ | {{Pro}}+40% clip size<br /> | ||
+ | {{Pro}}-50% reload time<br /> | ||
+ | {{Con}}-10% damage penalty<br /> | ||
+ | {{Con}}-35% slower firing speed<br/> | ||
+ | {{Info}}'''''Removed due to serveral players being unpleased with the weapon. | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Pegasus_Boots.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Pegasus Boots''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Alt Click: Fire Dash<br /> | ||
+ | {{Neutral}}Moving at the speed of sound is no longer an issue!<br /> | ||
+ | {{Info}}'''''This was exclusively found during the Great Slag Treasure Hunt.'''''<br /> | ||
+ | {{Info}}'''''Removed due to issues involving players getting stuck inside of each other, as well as bad detection for flat surfaces, ending up in short spurts of dashing.''''' | ||
|- | |- | ||
− | + | | align="center" | [[File:Aw-Support_smacker.png|100px]]<br /> | |
− | + | <Small>[[Melee]]</small><br /> | |
− | + | '''Support Smacker''' | |
− | + | | align="center" | | |
− | + | [http://www.steamcommunity.com/id/vonwilbur Vonwilbur] (Model)<br /> | |
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
+ | | | ||
+ | {{Pro}}Crits on Medics that are healing<br /> | ||
+ | {{Con}}-20% damage done<br /> | ||
+ | {{Info}}'''''Removed due to being ineffective, hard to use, too situational and conditional.''''' | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Old_Abe.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Old Abe''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Texture)<br /> | ||
+ | [http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script) | ||
+ | | | ||
+ | {{Pro}}Deals crits while the wielder is rocket jumping<br /> | ||
+ | {{Pro}}+65% accuracy<br /> | ||
+ | {{Pro}}+15% faster firing speed<br /> | ||
+ | {{Pro}}+20% faster weapon switch<br /> | ||
+ | {{Pro}}+25% push force from self damage<br /> | ||
+ | {{Pro}}+30% fall damage resistance on wearer while active<br /> | ||
+ | {{Con}}-35% damage penalty<br /> | ||
+ | {{Con}}-35% clip size<br /> | ||
+ | {{Info}}'''''Removed due to being bugged''''' | ||
+ | |- | ||
+ | | align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | align="center" | [[File:Aw-Hells_bells.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Hell's Bells''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/screaminggerbil Gerbil] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/profiles/76561197975159757 malicious intent] (Stats) | ||
+ | | | ||
+ | {{Pro}}+35% of damage done is healed<br /> | ||
+ | {{Pro}}45% afterburn damage<br /> | ||
+ | {{Con}}-50% afterburn duration<br /> | ||
+ | {{Con}}-40 max health on wearer<br /> | ||
+ | {{Con}}+25% Flamethrower ammo consumed per second<br> | ||
+ | {{Info}}'''''This weapon was temporarily removed.''''' | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Aw-Firecannone.png|100px]]<br /> |
− | + | <Small>[[Secondary]]</small><br /> | |
− | | [[File: | + | '''Claw of Fate''' |
− | + | | align="center" | | |
− | | [http://steamcommunity.com/id/ | + | [http://www.steamcommunity.com/id/Nirrti Nirrti] (Model/Texture)<br /> |
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}On Hit: Pulls target towards you<br /> |
− | {{Con}} | + | {{Con}}50% slower firing speed<br /> |
+ | {{Info}}'''''Removed due to being too annoying to players, because it could technically be used for griefing, and because it effectively turned the server into a Pyro fishing minigame server.''''' | ||
|- | |- | ||
− | | | + | | align="center"| [[File:Aw-Firecannone.png|100px]]<br /> |
− | | [[File:Aw- | + | <Small>[[Secondary]]</small><br /> |
− | | [http://steamcommunity.com/id/ | + | '''Gentle Manne's Olde Firecannone''' |
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/Nirrti Nirrti] (Model/Texture)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}Alt-Fire explodes the flare in mid-air<br /> |
− | {{Con}} | + | {{Con}}Flare does no damage otherwise<br /> |
− | {{Con}} | + | {{Con}}No random critical hits<br /> |
+ | {{Info}}'''''Removed because the [[Detonator]] was added to the game.''''' | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | [[File: | + | <small>[[Secondary]]</small><br /> |
− | | | + | '''Collect Call of Cthulhu''' |
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}On kill: Teleports to enemy position<br /> |
− | {{ | + | {{Con}}-100% afterburn duration<br /> |
− | {{ | + | {{Con}}No random critical hits<br /> |
− | {{Info}} | + | {{Info}}This weapon is useable in medieval mode!<br /> |
− | {{ | + | {{info}}'''Originally a WOTD''' |
− | |||
|- | |- | ||
− | | | + | | align="center" | [[File:Aw_Flare_Jumper.png|100px]]<br /> |
− | + | <small>[[Secondary]]</small><br /> | |
− | + | '''Flare Jumper''' | |
− | | [http://steamcommunity.com/id/ | + | | align="center" | |
+ | [http://steamcommunity.com/id/WUTANGER Katpiss Everpeeing] | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}+200% max secondary ammo on wearer<br /> |
− | {{Pro}} | + | {{Pro}}No Self Inflicted Blast Damage<br /> |
− | {{Con}} - | + | {{Con}}-100% damage penalty<br /> |
− | {{Con}} | + | {{Con}}No random critical hits<br /> |
|- | |- | ||
− | | | + | | align="center" | [[File:Aw-Endless carnage.png|100px]]<br /> |
− | + | <small>[[Melee]]</small><br /> | |
− | | [[File:Aw- | + | '''Endless Carnage''' |
− | |[http://steamcommunity.com/id/ | + | | align="center"| |
+ | [http://www.steamcommunity.com/id/Nirrti Nirrti] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/lt_commander Lt_Commander] (Texture)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}+30 max health<br /> |
− | {{Pro}} | + | {{Pro}}+30% firing speed<br /> |
− | {{Pro}} + | + | {{Pro}}On Hit: +20 health<br /> |
− | {{Con}} | + | {{Con}}-50% damage penalty<br /> |
− | {{ | + | {{Info}}'''''The stats shown here represent the last released version of the weapon; the stats were initially changed during [[Australian Christmas]] because Valve added the [[Back Scratcher]], which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.'''''<br /> |
+ | {{Info}}'''''The first ever Advanced Weaponiser item.''''' | ||
|- | |- | ||
− | | [[ | + | | align="center" rowspan="4"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] |
− | | [[File:Aw- | + | | align="center" | [[File:Aw-Rainman.png|100px]]<br /> |
− | ''' | + | <Small>[[Primary]]</small><br /> |
− | | [http://steamcommunity.com/id/ | + | '''Rain-Man''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/kosai106 Kosai106] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{ | + | {{Neutral}}Leaves a trail of [[Grenade Launcher|Grenades]]<br /> |
− | {{ | + | {{Neutral}}Each grenade deals 50% damage<br /> |
− | {{Con}} | + | {{Con}}-50% clip size<br /> |
+ | {{Info}}'''''Removed because it did not fit its original design.'''''<br /> | ||
+ | {{Info}}'''''Originally called The Scottish Cyclops | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Aw-Rainman.png|100px]]<br /> |
− | | [[File:Aw- | + | <small>[[Primary]]</small><br /> |
− | | [http:// | + | '''Blaster Master''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/kosai106 Kosai106] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}On hit: -35% damage reduction for 1.5 sec<br /> |
− | {{Pro}} | + | {{Pro}}+40% damage vs buildings<br /> |
− | {{ | + | {{Pro}}+30% faster weapon switch<br /> |
− | + | {{Con}}+15% damage penalty<br /> | |
− | {{ | + | {{Con}}-65% clip size<br /> |
− | {{Con}} | + | {{Con}}No random critical hits |
|- | |- | ||
− | | | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | + | <small>[[Primary]]</small><br /> | |
− | + | '''Horrific Head Hurler''' | |
− | | | + | | align="center" | |
+ | girl | ||
| | | | ||
− | {{ | + | {{Pro}}On Fire: Fires a decapitated head, consduming it and dealing 40% bonus damage<br /> |
− | {{Con}} | + | {{Pro}}Decapitated heads have 25% increased splash radius<br /> |
− | {{Con}} | + | {{Con}}-20% damage penalty<br /> |
+ | {{Con}}No random critical hits | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Aw-Celtic_King.png|100px]]<br /> |
− | + | <small>[[Secondary]]</small><br /> | |
− | | [[File:Aw- | + | '''Celtic King''' |
− | ''' | + | | align="center" | |
− | | [http://steamcommunity.com/id/ | + | [http://www.steamcommunity.com/id/mnemosynaut Mnemosyunaut] (Model)<br /> |
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} + | + | {{Neutral}}When 'The King' or nearby allies deal damage to opponents, charge increases<br /> |
− | {{ | + | {{Pro}}Gives up to +50% speed and damage bonus to user based on charge<br /> |
− | {{Con}} | + | {{Pro}}Gives up to +25% speed and damage bonus to allies based on charge<br /> |
+ | {{Con}}Charge decreases faster the more charge<br /> | ||
+ | {{Neutral}}Alt Click: Parry<br /> | ||
+ | {{Neutral}}Spend 25% charge to block the first source of damage<br /> | ||
+ | {{Info}}'''''This was exclusively found during the Great Slag Treasure Hunt.'''''<br /> | ||
+ | {{Info}}'''''Removed due to being deemed too overpowered.''''' | ||
|- | |- | ||
− | | [[ | + | | align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] |
− | | [[File: | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | | + | <small>[[Primary]]</small><br /> |
+ | '''Russian Rebellion''' | ||
+ | | align="center" | | ||
+ | ??? | ||
| | | | ||
− | {{ | + | {{Pro}}Projectiles penetrate enemy players<br /> |
− | {{ | + | {{Pro}}10% of damage done is returned as health<br /> |
− | {{ | + | {{Con}}15% less accurate<br /> |
− | {{Con}} | + | {{Con}}While Spinning: Marked for Death |
|- | |- | ||
− | | | + | | align="center"| [[File:Aw-Drill.png|100px]]<br /> |
− | | [[File:Aw-Drill.png|100px]]<br/>''' | + | <small>[[Melee]]</small><br /> |
− | | [http://steamcommunity.com/id/sparkwire Sparkwire] (Model | + | '''Drill''' |
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/sparkwire Sparkwire] (Model/Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/neodement NeoDement] (Script) | ||
| | | | ||
− | {{Pro}} +10% | + | {{Pro}}+10% move speed<br /> |
− | {{Pro}} +15% | + | {{Pro}}+15% damage bonus<br /> |
− | {{Pro}} + | + | {{Pro}}+125 max health on wearer<br /> |
− | {{Con}} Disables use of Primary and Secondary slot. | + | {{Con}}Disables use of Primary and Secondary slot<br /> |
+ | {{Info}}'''''Removed because it was rubbish (stated during [http://www.kritzkast.com/?p=1056 KritzKast's interview with Mecha]).''''' | ||
|- | |- | ||
− | | [[ | + | | align="center" rowspan="3" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] |
− | | [[File: | + | | align="center" | [[File:Aw-Blizzard_Builder.png|100px]]<br /> |
− | + | <Small>[[Melee]]</Small><br /> | |
− | | [http://steamcommunity.com/id/ | + | '''Blizzard Builder''' |
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Treythepunkid Treythepunkid] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{ | + | {{Neutral}}Buildings are built, repaired and upgraded by hurting enemies<br /> |
− | {{ | + | {{Neutral}}Sappers are removed in the same manner<br /> |
− | {{ | + | {{Pro}}10% of damage done by the Sentry Gun is recovered on the owner<br /> |
− | {{ | + | {{Info}}'''''Removed because Mecha didn't like the mechanic of buildings being destroyed on death (which also happened when you had a custom Wrench equipped and hit a supply locker upon respawn).''''' |
|- | |- | ||
− | | | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | + | <small>[[Melee]]</small><br /> | |
− | + | '''Problem Solver''' | |
− | | | + | | align="center" | |
+ | girl | ||
| | | | ||
− | {{Pro}} + | + | {{Pro}}Contains explosive ammunition<br /> |
− | {{Pro}} + | + | {{Pro}}+50% critical hit damage resistance on wearer<br /> |
− | {{Con}} - | + | {{Pro}}+15% faster firing speed<br /> |
− | {{Con}} - | + | {{Con}}-20% damage penalty<br /> |
+ | {{Con}}-10% max metal on wearer<br /> | ||
+ | {{Con}}On Miss: Hit yourself. Idiot.<br /> | ||
+ | {{Con}}Wearer cannot carry the intelligence briefcase<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | + | <small>[[Melee]]</small><br /> | |
− | + | '''Beef Brander''' | |
− | | | + | | align="center" | |
+ | girl | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}On Hit: Marks target to be visible through walls for 10.0 sec<br /> |
− | + | {{Con}}-10% faster repair rate<br /> | |
− | + | {{Con}}On Respawn: All bulidings destroyed | |
− | {{Con}} - | ||
− | {{Con}} | ||
|- | |- | ||
− | | rowspan=" | + | | align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] |
− | | | + | | align="center" | [[File:Item icon Crusader's Crossbow.png|100px]]<br /> |
− | | [[File:Item icon | + | <small>[[Primary]]</small><br /> |
− | + | '''Malpractice Insurance''' | |
− | | | + | | align="center" | |
+ | ??? | ||
| | | | ||
− | {{ | + | {{Pro}}+900% clip size<br /> |
− | {{ | + | {{Pro}}85% decreased reload time<br /> |
− | + | {{Pro}}+90% faster firing speed<br /> | |
− | + | {{Con}}-80% damage penalty | |
− | {{Pro}} + | ||
− | {{Con}} | ||
− | |||
|- | |- | ||
− | | [[ | + | | align="center" rowspan="4"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] |
− | | [[File: | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | | + | <small>[[Primary]]</small><br /> |
+ | '''Ranger's Recurve''' | ||
+ | | align="center" | | ||
+ | girl | ||
| | | | ||
− | {{ | + | {{Pro}}While Drawing: Run like a Hun<br /> |
− | {{Con}} | + | {{Con}}While Drawing: Marked for Death<br /> |
− | {{Con}} - | + | {{Con}}-15% bodyshot damage penalty<br /> |
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | [[File: | + | <small>[[Secondary]]</small><br /> |
− | | | + | '''Outback Defender''' |
+ | | align="center" | | ||
+ | ??? | ||
| | | | ||
− | {{ | + | {{Pro}}+35 health restored on kill<br /> |
+ | {{Pro}}+20% faster firing speed<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}15% less accurate | ||
|- | |- | ||
− | | | + | | align="center" | [[File:Aw-kangaroo_catcher.png|100px]]<br /> |
− | + | <small>[[Melee]]</small><br /> | |
− | + | '''Kangaroo Catcher''' | |
− | |[http://steamcommunity.com/id/ | + | | align="center" | |
+ | [http://www.steamcommunity.com/id/hideous Hideous] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/pie_tony Pie_Savvy] (Texture)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{ | + | {{Neutral}}Alt-fire throws the boomerang<br /> |
− | + | {{Info}}'''''Removed due to issues with the boomerang either travelling through walls and spawn barriers, or getting stuck in them.''''' | |
− | |||
− | |||
− | {{ | ||
|- | |- | ||
− | | | + | | align="center" | [[File:AW-AmateurWithFeelings.png|100px]]<br /> |
− | | [[File: | + | <small>[[Melee]]</small><br /> |
− | + | '''Amateur with Feelings''' | |
− | + | | align="center" | | |
+ | [http://steamcommunity.com/id/mekucube MekuCube] | ||
| | | | ||
− | {{ | + | {{Neutral}}Not polite, not efficient. Just a bloke with a plan to kill his wife.<br /> |
− | {{ | + | {{Neutral}}Effect: Community Sparkle<br /> |
+ | {{Info}}'''''Removed because the majority of players who owned the weapon did not use it, and it became obsolete. However, Meku does plan to use it again in the future.''''' | ||
|- | |- | ||
− | | [[ | + | | align="center" rowspan="5" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] |
− | | [[File:Aw | + | | align="center"| [[File:Aw revolvin revolver.png|100px]]<br /> |
− | |[http://steamcommunity.com/id/ViperSnake | + | <small>[[Primary]]</small><br /> |
+ | '''Revolvin' Revolver''' | ||
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Script) | ||
| | | | ||
− | {{ | + | {{Pro}}+175% max ammo<br /> |
− | {{Pro}} + | + | {{Pro}}+80% faster fire rate<br /> |
− | {{Con}} - | + | {{Pro}}+60% faster reload time<br /> |
+ | {{Con}}-65% damage penalty<br /> | ||
+ | {{Con}}-450% accuracy<br /> | ||
+ | {{Info}}'''''This was the first weapon to ever be removed.'''''<br /> | ||
+ | {{Info}}'''''Removed because it did not fit any design, and had numerous balance issues.''''' | ||
|- | |- | ||
− | | | + | | align="center"| [[File:Aw-Bloody hurtland.png|100px]]<br /> |
− | | [[File:Aw- | + | <small>[[Primary]]</small><br /> |
− | | [http://steamcommunity.com/id/ | + | '''Bloody Hurtland''' |
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Texture) | ||
| | | | ||
− | {{ | + | {{Pro}}On hit: Bleed for 5 seconds<br /> |
− | {{ | + | {{Con}}-25% damage penalty<br /> |
− | {{ | + | {{Con}}-10% smaller clip size<br /> |
− | {{ | + | {{Con}}-80% slower fire rate<br /> |
− | {{ | + | {{Con}}-20% slower reload<br /> |
+ | {{Info}}'''''This was the first gun to be added to AW. Later on, Mecha the Slag scrapped Viper Snake's stats and changed the name to the Backdoor Bandit.''''' | ||
|- | |- | ||
+ | | align="center"| [[File:Aw-Bloody hurtland.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Backdoor Bandit''' | ||
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Texture)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | | | + | {{Pro}}Shows no hurt indication to victim<br /> |
− | | [[File: | + | {{Pro}}+50% accuracy<br /> |
− | | [http://steamcommunity.com/id/ | + | {{Pro}}Firing does not remove disguise<br /> |
+ | {{Con}}Cannot kill<br /> | ||
+ | {{Info}}'''''Removed because it was impractical, confusing, and didn't serve its purpose.''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Heart_opener.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Heart Openner''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Mico027 Mico27] (Model)<br /> | ||
+ | [http://steamcommunity.com/id/mekucube MekuCube] (Script) | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}Backstabs infects the victim<br /> |
− | {{ | + | {{Neutral}}Infection disables the victim after 4 seconds<br /> |
− | {{ | + | {{Neutral}}The victim is killed after 8 seconds<br /> |
− | {{Pro}} | + | {{Pro}}Does not remove disguise on a successful backstab<br /> |
+ | {{Con}}Infection can be removed by a Medic or Health Kit<br /> | ||
+ | {{Info}}'''''Removed due to the curing mechanic eventually breaking, and due to complaints that it was too overpowered.''''' | ||
|- | |- | ||
|} | |} | ||
− | == | + | === Removed Wearables === |
+ | The following items were available for use until Advanced Weaponiser reached version 2.0 | ||
− | {| class="wikitable grid collapsible" width=" | + | {| class="wikitable grid collapsible autocollapse" width="100%" |
− | + | ! colspan="5" class="header" | Removed Wearables | |
|- | |- | ||
! class="header" width="7%" | Class | ! class="header" width="7%" | Class | ||
Line 312: | Line 3,532: | ||
! class="header" width="15%" | Item name | ! class="header" width="15%" | Item name | ||
! class="header" width="15%" | Authors | ! class="header" width="15%" | Authors | ||
− | ! class="header" width="45%" | Attributes | + | ! class="header" width="45%" | Attributes/Notes |
|- | |- | ||
− | | rowspan="1"|{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}} <br/> Multiple Classes | + | | align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}}<br />Multiple Classes |
− | | [[Head]] | + | | align="center"| [[Hat|Head]] |
− | | [[File: | + | | align="center"| [[File:Radrap large.png|100px]]<br /> |
'''The Rad Rap''' | '''The Rad Rap''' | ||
− | | [http://steamcommunity.com/id/communistcakecommander Communist Cake] (Model) | + | | align="center"| |
+ | [http://www.steamcommunity.com/id/communistcakecommander Communist Cake] (Model) | ||
+ | | | ||
+ | {{Neutral}}"[[Wikipedia:On Melancholy Hill|Up On King of the Hill, there's a plastic tree.]]"<br /> | ||
+ | {{Info}}'''''Earned by completing all of the Weaponiser Achievements in Version 1.'''''<br /> | ||
+ | {{Info}}'''''Rad Raps earned before the 17th December 2010 became 'Vintage'.'''''<br /> | ||
+ | {{Info}}'''''The Vintage version had a different skin.''''' | ||
+ | |- | ||
+ | | align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />Scout | ||
+ | | align="center"| [[Hat|Head]] | ||
+ | | align="center"| [[File:Scout jesterhat.png|100px]]<br /> | ||
+ | '''The Southie Arlecchino''' | ||
+ | | align="center"| | ||
+ | [http://www.steamcommunity.com/id/JZeeba <<GT500>> JZeeba TheMurkyLurker] (Model) | ||
| | | | ||
− | {{ | + | {{Neutral}}"Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..." |
− | {{ | + | |- |
− | {{ | + | |} |
− | {{ | + | |
+ | === Kill Icons === | ||
+ | Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons. | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" style="text-align: center;" | ||
+ | |- | ||
+ | ! colspan="7" class="header" | Kill Icons | ||
+ | |- | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_nailgun.png|Nail Gun]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_perceptionist.png|Perceptionist]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_atomic_bat.png|Atomic Bat]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_matador.png|Matador]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_marauders_mace.png|Marauder's Mace]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_pilot_light.png|Pilot Light]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_firecannone.png|Gentlemanne's Firecannone]] | ||
+ | |- | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_endless_carnage.png|Endless Carnage]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_american_gothic.png|American Gothic]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_rainman.png|Rain Man]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_maxine.png|Maxine]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_drill.png|Drill]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_fists_of_steel.png|Fists of Steel (Wall smash)]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_bulldog.png|Bulldog]] | ||
+ | |- | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_walkabout.png|Walkabout]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_kangaroo_catcher.png|Kangaroo Catcher]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_kangaroo_catcher_headshot.png|Kangaroo Catcher (Headshot)]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_khopesh_climber.png|Khopesh Climber]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_amateurwithfeelings.png|Amateur with Feelings]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_bloody_hurtland.png|Bloody Hurtland]] | ||
+ | | align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_heart_opener.png|Heart Openner]] | ||
+ | |- | ||
+ | |||
+ | |} | ||
+ | |||
+ | === Old Achievements === | ||
+ | These achievements were introduced in 1.0, but were removed in 2.0. | ||
+ | |||
+ | {| class="wikitable grid collapsible autocollapse" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="100%" colspan="4" | Achievements | ||
+ | |- | ||
+ | ! class="header" width="10%" | Class | ||
+ | ! class="header" width="20%" | Title | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="35%" | Criteria | ||
+ | |- | ||
+ | | rowspan="1"|[[Classes|All]] | ||
+ | | Undroppable Force | ||
+ | | '''N/A''' | ||
+ | | Obtain every single drop weapon. | ||
+ | |- | ||
+ | | rowspan="2"|{{Icon class|class=Scout|link=Scout}} <br /> [[Scout]] | ||
+ | | Atomic Safety | ||
+ | | '''The Atomic Bat''' | ||
+ | | Avoid fatal damage by using evasiveness. | ||
+ | |- | ||
+ | | Attention Grabber | ||
+ | | '''The Perceptionist''' | ||
+ | | Disorientate 20 Heavies while they're firing. | ||
+ | |- | ||
+ | | rowspan="1"|{{Icon class|class=Pyro|link=Pyro}} <br /> [[Pyro]] | ||
+ | | Flamotional Outburst | ||
+ | | '''The Gentle Manne's Olde Firecannone''' | ||
+ | | Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times. | ||
+ | |- | ||
+ | | rowspan="2"|{{Icon class|class=Heavy|link=Heavy}} <br /> [[Heavy]] | ||
+ | | Bone-Breaking Brawl | ||
+ | | '''The Fists of Steel''' | ||
+ | | Using The Fists of Steel, smash 20 enemies into walls. | ||
+ | |- | ||
+ | | Shocker Union | ||
+ | | '''The Electroshock''' | ||
+ | | Deploy The Electroshock 3 times in one life. | ||
+ | |- | ||
+ | | rowspan="2"|{{Icon class|class=Sniper|link=Sniper}} <br /> [[Sniper]] | ||
+ | | Designated Target | ||
+ | | '''The Walkabout''' | ||
+ | | Perform a full combo on one enemy. | ||
+ | |- | ||
+ | | The Walk of Glory | ||
+ | | '''The Walkabout''' | ||
+ | | Perform 2 Combos with The Walkabout in one Life. | ||
+ | |- | ||
+ | | rowspan="2"|{{Icon class|class=Spy|link=Spy}} <br /> [[Spy]] | ||
+ | | [[Wikipedia:Eternal Sunshine of the Spotless Mind|Eternal Sunshine of the Spotless Mind]] | ||
+ | | '''The Heart Opener''' | ||
+ | | Have 3 enemies infected at once. | ||
+ | |- | ||
+ | | Packing Heat | ||
+ | | '''The Fire-Retardant Suit''' | ||
+ | | Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit. | ||
|- | |- | ||
|} | |} | ||
− | == | + | == Development Team == |
− | |||
− | |||
− | + | [http://steamcommunity.com/id/mechatheslag/ MekuCube] - Author and Main Developer<br /> | |
− | + | [http://steamcommunity.com/id/realgirl/ girl] - Community Contributor<br /> | |
− | + | [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] - Community Contributor<br /> | |
− | * | + | [http://steamcommunity.com/id/Dusk209/ Duck] - Community Contributor<br /> |
+ | [http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] - Community Contributor<br /> | ||
+ | [http://steamcommunity.com/id/abex300/ AbeX300] - Community Contributor<br /> | ||
+ | [http://steamcommunity.com/id/EGAG/ *Gage*] - Community Contributor | ||
− | ==External | + | == Bugs == |
+ | * Not every weapon has a working viewmodel yet. | ||
+ | * The {{Patch name|4|14|2011}} introduced a permanent bug where players could no longer view most custom weapon/hat models. | ||
+ | * Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the [[Huntsman]] equipped, darts in the pocket with the [[Sydney Sleeper]]). | ||
+ | * Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix. | ||
+ | * Item set bonuses work in conjunction with custom weapons. | ||
+ | |||
+ | == Trivia == | ||
+ | {{Update history|1= | ||
+ | * Several weapons in Weaponiser are based on [[Unused content|unused]] and [[Beta weapons|beta]] items. | ||
+ | * Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats: | ||
+ | ** The original stats for the ''Endless Carnage'' were the same as the stats now used for the [[Back Scratcher]]. | ||
+ | ** The stats for the ''Gentle Manne's Olde Firecannone'' were very similar to the stats now used for the [[Detonator]]. | ||
+ | ** Before being officially added to the game, the [[Fists of Steel]] model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the ''Alternative Fists of Steel'', and given visual distinction from the official version by using a plain steel texture. | ||
+ | * ''The Great Slag Treasure Hunt'' was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize. | ||
+ | ** ''The Pegasus Boots'' were found on ''[[Viaduct|koth_viaduct]]'', ''The Celtic King'' was found on ''[[Nucleus (King of the Hill)|koth_nucleus]]'', and ''The Lethal Injection'' was found on ''[[Harvest Event|koth_harvest_event]]''. | ||
+ | * Despite the ''Bloody Hurtland'' having a kill icon, it was never provided for client download at any point. | ||
+ | * The model of the the ''Heart Opener'' is based on the [http://aceattorney.wikia.com/wiki/Yatagarasu%27s_Key Yatagarasu's Key] from [[Wikipedia:Ace Attorney Investigations: Miles Edgeworth|Ace Attorney Investigations: Miles Edgeworth]]. | ||
+ | * The model of the ''Endless Carnage'' is based on a [http://wh40k.lexicanum.com/wiki/Chainaxe chainaxe] from the [[Wikipedia:Warhammer 40,000|Warhammer 40,000]] universe. | ||
+ | * The model of the ''Revolvin' Revolver'' is based on [http://nomoreheroes.wikia.com/wiki/Skelter_Helter Skelter Helter's gun] from [[Wikipedia:No More Heroes 2: Desperate Struggle|No More Heroes 2]]. | ||
+ | * The ''Rad Rap'' is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "''Demon Days''." | ||
+ | ** The description for the ''Rad Rap'' is a reference to the [[Wikipedia:Gorillaz|Gorillaz]] song ''On Melancholy Hill''. | ||
+ | * The model for Maxine appears to be based on the [[Wikipedia:Vickers machine gun|Vickers machine gun]]. | ||
+ | * Version 1 had its own achievements system ([http://forums.alliedmods.net/showthread.php?t=126779 based upon one of Mecha's other plugins]), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap. | ||
+ | ** Achievements were removed in Version 2 because they left the plugin open to exploitation. | ||
+ | * Every player's AW Backpack was wiped clean upon the launch of Version 2. | ||
+ | ** All Self-Made and Community items were re-issued to the players who owned them after the upgrade. | ||
+ | * Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones: | ||
+ | ** From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models. | ||
+ | *** There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls. | ||
+ | ** Crafting was activated at the 500,000th item drop. | ||
+ | }} | ||
+ | |||
+ | == External links == | ||
* [http://steamcommunity.com/groups/AdvancedWeaponiser Advanced Weaponiser Official Group Page] | * [http://steamcommunity.com/groups/AdvancedWeaponiser Advanced Weaponiser Official Group Page] | ||
− | * [http://www.facepunch.com/threads/ | + | * [https://web.archive.org/web/20161220123554/http://www.facepunch.com/threads/1152397 Facepunch Discussion Thread] |
+ | * [http://www.kritzkast.com/?p=1056 KritzKast interview with Mecha the Slag] | ||
+ | * [http://mechatheslag.net/gaming/showthread.php?tid=238 Version 2.0.7 Basic Installation & Registration Instructions] | ||
+ | |||
+ | == See also == | ||
+ | * [[Custom Weapons]] | ||
{{ModNav}} | {{ModNav}} |
Latest revision as of 04:04, 30 May 2023
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Almost everything on this page is not up-to-date. |
“ | Now THIS is a nice weapon.
Click to listen
— The Sniper after experimenting with his new loadout.
|
” |
Advanced Weaponiser was the name of a SourceMod server plugin which added additional items to Team Fortress 2. It was developed by MekuCube and was last updated to version 2.0.7.
A loadout viewer was built specifically for Advanced Weaponiser. The backpack viewer was made to resemble the actual in-game backpack. In the same manner as other backpack viewers for Team Fortress 2, the inventory and loadout of any player was able to be accessed on Slag Inventory by inserting a player's Steam ID at the end of the URL.
Its official wiki can be found here.
Contents
Gameplay Demonstration
Basic Use
- Advanced Weaponiser automatically associated 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
- When connecting to a registered server for the first time, a player would not have any Advanced Weaponiser items, but would be granted one after a short amount of gameplay time.
- Like the official TF2 item drop system, players were regularly granted an Advanced Weaponiser item as they spent time playing on a registered server, rapidly continuing until they had at least one of every non-restricted weapon. The drop system would then randomly allocate weapons at a slower rate, for use in Advanced Weaponiser's crafting system (which was disabled, as it was too easily manipulated and abused).
- When receiving an item, the player was presented with an HTML page showing the item's appearance, name, class, and statistics. The player would then have the option of either equipping it immediately or dismissing the message.
- Weapons could also be purchased from the SLAG Shop with SLAG Shillings and Pounds.
Player Commands
As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:
Commands | |
---|---|
Command | Function |
loadout | A browsing and 'equip' interface for the items the player has found, divided into slots (Primary, Secondary, and Melee) when a class is chosen Alternate command(s): loadouts, fullloadout, allloadout, loadoutfull, loadoutall, load, pack, equip, equips, equipment, equipments, weapon, weapons, item, items |
backpack <player name> | Displays the target players' Advanced Weaponiser backpack. Alternate command(s): backpacks <player name> |
info <item name> | Displays the name, class, and statistics for the specified item. |
news | A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed. |
craft | Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. (currently disabled) |
drop | Displays the total number of Advanced Weaponiser items that have been dropped (counts across every AW server). Alternate command(s): drops |
Slagchievements
February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist.
Slagchievements | ||||||
---|---|---|---|---|---|---|
Class | Image | Title | Weapon(s) | Authors | Criteria | Notes |
All | A Winner Is You | N/A | MekuCube (Script) | Win a Slag Gaming tournament! | None | |
Haxor | N/A | Duck (Script) | Kill a Scout who has full health and 100% evasiveness in one hit (without using melee) | None | ||
Scout | N/A | Mini Mann | ? | Kill 20 Pyros or Soldiers while under the effect of the Mini Mann. | None | |
Soldier | Uncontrollable Rage | Rage Launcher | Duck (Script) | Hit 100 worthless maggots with the Rage Launcher | This achievement was changed from 300 kills to 100 kills. | |
Pyro | Make The Sun Proud | Boilerbuss | CHAWLZ! (Script) | Keep an enemy burning for 20 seconds with the Boilerbuss | None | |
Heavy | Shocker Union | Electroshock | Duck (Script) | Deploy the electroshock twice in one life | This achievement was changed from 3 deployments to 2. | |
Engineer | Hoarder | Texas Pickup | LiL'GuY (Script) | Collect 3000 metal with the effect of the Texas Pickup | None | |
Medic | Malpractise | Elektric Assurance | LiL'GuY (Script) | Deploy the Elektric Assurance at below 90% Ubercharge on a patient with less than 20% health | None | |
Painkiller | Lethal Injection | LiL'GuY (Script) | Accumulate 400 injection points with the Lethal Injection | None | ||
Spy | Happy Birthday Sunoken-kun | N/A | LiL'GuY (Script) | Backstab Sunoken 3 times in one life | This achievement has been removed. |
List of Weapons
Active Weapons
The following weapons were the last active set of weapons in Advanced Weaponiser.
Active Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
|ARSE|Face (Model) |
On back attack: Mini-crits | |
Primary |
80% of bleed damage dealt is returned as health | |||
Primary |
DAVE | FLEX (skin/model) |
Hold fire to load up clip | ||
Primary |
Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps | |||
CHAWLZ! (Script) |
+20% faster firing speed | |||
Secondary |
girl |
On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams | ||
secondary |
??? |
Mini-crits targets launched airborne by explosions | ||
secondary |
Deals damage bonus equal to 10% of target's missing health | |||
Secondary |
girl |
On Drink: Restore 100 health | ||
Secondary |
While under the effects, 40% smaller | |||
Secondary |
The signature weapon of the Blue Bonker! | |||
Melee |
+30% faster firing speed | |||
Melee |
girl |
Alt-fire: 25 self-damage to incur a buff for 3 sec | ||
Soldier |
Primary |
Projectiles are semi-controllable | ||
Primary |
LiL'GuY (Script) |
Gains damage as rage increases, up to +100% | ||
Secondary |
+50% faster firing speed | |||
Secondary |
Napy Da Wise (Model) |
Deals crits while the wearer is explosive jumping | ||
Secondary |
Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds | |||
Secondary |
girl |
Saps harmless energy from the target, healing you | ||
Secondary |
(The model is from Portal 2[1],so the credits go to Valve) |
Wearer never takes fall damage | ||
Melee |
Performs a earthquake upon landing after a Rocket Jump | |||
Pyro |
Primary |
Reflected Projectiles become full Crits instead of Mini-Crits | ||
Primary |
Alt-Fire: Leak oil, which can be ignited | |||
Primary |
Cage (Model) |
While firing: Float through the air | ||
Fires: Rockets | ||||
Secondary |
On Hit: Reset enemy afterburn | |||
Melee |
On Hit: Disables enemy primary for 3 seconds | |||
Melee |
AbeX300 (Script) |
Damage equals to 50% of victim's current health | ||
Secondary |
??? |
While weapon is active: | ||
Demoman |
Primary |
girl |
These boots are heavy and slow movement by 15%. | |
Secondary |
This weapon was designed by Elbagast | |||
Melee |
GetGrenade (Model) |
+300% push scale | ||
Melee |
??? |
On hit: Disorientate enemy | ||
Melee |
girl |
While weapon is active: | ||
Heavy |
Primary |
No move speed penalty while deployed | ||
Primary |
girl |
Alt Fire: Consume Neistovstvo! to charge forward | ||
Primary |
girl |
+100 health on wearer | ||
Secondary |
Revives you with an electrical shock upon near-death | |||
Secondary |
While Active: | |||
Melee |
On Hit: Knocks back victim | |||
Engineer |
Primary |
Damage removes sappers | ||
Secondary |
On hit: Restores 7% metal | |||
Secondary |
girl |
Collected ammo is converted to health | ||
Secondary |
girl (Script) |
Gains a damage bonus as metal increases, up to 220% | ||
Secondary |
girl |
On hit: marks target to be visible through walls for 6 seconds | ||
Secondary |
On Third Consistent Hit: Critical shot | |||
Medic |
Primary |
70% of damage dealt is healed on both patient and Medic | ||
Primary |
Napy Da Wise (Model) |
+50 max health on wearer | ||
Primary |
girl |
Based on Sniper Rifle | ||
Primary |
girl (Script) |
Generate power by dealing damage | ||
Secondary |
Can instantly deploy Ubercharge at 20% or more, but Ubercharge only effects patient | |||
Secondary |
??? |
Ubercharge converts health to mini-crits for patient at cost of 15 health | ||
Secondary |
girl (Script) |
On Uber: Kritz and Uber | ||
Melee |
Damage increases up to +250% with UberCharge | |||
Sniper |
Sexy Robot (Model) |
Combo System | ||
Primary |
o Hell jumper o (Model) |
Projectiles will travel through multiple targets | ||
Secondary |
girl |
On Hit: Piss for 6.0 sec | ||
Secondary |
girl |
While Crouching: Sniperdile Camouflage | ||
Melee |
Can Climb Walls. | |||
Spy |
SeneorGoat/LarryBraverman (Model) |
While Disguised: Afterburn Retardant | ||
Primary |
Frump (Model) |
Sic Semper Tyrannis. An end to honesty... | ||
Primary |
EvilGenius666 (Texture) |
Crits on a headshot | ||
Primary |
girl |
On weapon draw: deal and receive Mini-Crits for 3.0 sec | ||
Melee |
Instant Cloak upon backstab | |||
Melee |
Chef Excellence (Model) |
Made by Sputnik for the Community Halloween Update | ||
Melee |
??? |
While cloaked: Increased jump height | ||
Watch |
Mnemosyunaut (Model) |
Instant, but noisy cloak | ||
Watch |
Right-Click makes the Spy hook onto a wall or a ceiling |
Weapons of the Month
The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month.
September 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Secondary |
The signature weapon of the Blue Bonker! | ||
Heavy |
Secondary |
While Active: | ||
Melee |
??? |
+75% damage bonus |
August 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
Projectile gains speed over time | ||
Pyro |
Secondary |
100% critical chance below 15% health | ||
Sniper |
Primary |
While Active: | ||
Spy |
Primary |
On Building Hit: -15% building ammo |
June 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
secondary |
Deals damage bonus equal to 10% of target's missing health | ||
Soldier |
Melee |
+85 health restored on kill | ||
Demoman |
Primary |
Fires whole clip at once |
May 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps | ||
Secondary |
CHAWLZ! (Script) |
Damage enemies with your primary to build up warmth | ||
Secondary |
??? |
Double jump is replaced with mid-air Rocket Dash | ||
Soldier |
Primary |
??? |
On Kill: Clip fully reloaded | |
Primary |
+70% explosion radius | |||
Secondary |
LiL'GuY (Script) |
Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by 1.5 seconds | ||
Pyro |
Primary |
-60% airblast refire time | ||
Primary |
Afterburn marks target visible through walls | |||
Heavy |
Primary |
girl |
+100 health on wearer |
April 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps | ||
Secondary |
??? |
+25% damage resistance while airborne | ||
Melee |
??? |
+50% damage bonus while airborne | ||
Soldier |
Primary |
+25% clip size | ||
Primary |
+100% damage bonus | |||
Primary |
+25% clip size | |||
Primary |
+10% damage bonus | |||
Primary |
+70% explosion radius | |||
Primary |
+25% clip size |
March 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Demoman |
Secondary |
Alt-fire: Dodge to the side and deal minor damage to nearby enemies | ||
Sniper |
Secondary |
+50% damage bonus |
February 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Secondary |
??? |
Double jump is replaced with mid-air Rocket Dash | |
Pyro |
Melee |
??? |
Instantly kills enemies below 100 health | |
Demoman |
Primary |
+70% explosion radius | ||
Melee |
+100% crit chance below 33% health |
January 2013 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Demoman |
Melee |
??? |
50% of damage dealt is also dealt to nearby enemies | |
Engineer |
Secondary |
girl |
On hit: marks target to be visible through walls for 6 seconds | |
Sniper |
Primary |
??? |
Increased push force |
December 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
??? |
On Kill: Clip fully reloaded | |
Secondary |
Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds | |||
Pyro |
Melee |
Mr. Tinder (Model) |
Hit ennemies to build up Souls |
November 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Secondary |
CHAWLZ! (Script) |
Damage enemies with your primary to build up warmth | |
Melee |
On hit: Fly upwards! | |||
Soldier |
Primary |
girl (Script) |
On hit: +5% rage gained | |
Pyro |
Secondary |
*Gage* (Script) |
+120% push scale | |
Engineer |
Melee |
LiL'GuY (Script) |
75% of damage is applied to metal supply | |
Spy |
Watch |
CHAWLZ! (Script) |
While cloaked: 15% increase in speed |
October 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Melee |
On hit: Fly upwards! | ||
Pyro |
Primary |
-60% airblast refire time | ||
Melee |
On Taunt: Speed and Defensive buff for 5 seconds | |||
Sniper |
Melee |
On draw: +40 health |
September 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Secondary |
LiL'GuY (Script) |
Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by a half-second | |
Pyro |
Secondary |
40% damage bonus on non-burning players | ||
Demoman |
Secondary |
While Charging: No damage taken |
August 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
??? |
+20% faster firing speed | |
Heavy |
Primary |
On kill: A small health pack is dropped | ||
Secondary |
+50% health restored on kill | |||
Melee |
While weapon is active: | |||
Sniper |
Secondary |
??? |
After 1.5 seconds of not firing: Receive a 3 critical shots | |
Spy |
Primary |
On hit: Victim loses 30% cloak | ||
Melee |
??? |
On hit: bleed for 4 seconds |
July 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
CHAWLZ! (Script) |
No reload necessary | |
Secondary |
CHAWLZ! (Script) |
+35% melee damage bonus | ||
Heavy |
Primary |
girl |
No reload necessary | |
Demoman |
Primary |
girl |
On hit: +50% charge | |
Medic |
Secondary |
??? |
Ubercharge converts health to mini-crits for patient at cost of 35 health | |
Spy |
Primary |
girl |
On weapon draw: Crit-a-Cola for 3 seconds |
June 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Secondary |
girl |
Combo System: | |
Melee |
*Gage* (Script) |
While active: Jump height increased significantly | ||
Pyro |
Primary |
LiL'GuY (Script) |
+140% airblast force | |
Medic |
Melee |
LiL'GuY (Script) |
Ubercharge presists while active weapon | |
Sniper |
Primary |
CHAWLZ! (Script) |
+25% faster power charge | |
Spy |
Watch |
CHAWLZ! (Script) |
While cloaked: 15% increase in speed |
May 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
girl (Script) |
On hit: +5% rage gained | |
Secondary |
CHAWLZ! (Script) |
Hold space to hover mid-air for up to 2.5 seconds | ||
Pyro |
Primary |
Cage (Model) |
While firing: Float trough the air | |
Primary |
girl (Script) |
On Hit: Jarate for 4 seconds | ||
Melee |
AbeX300 (Script) |
Damage equals to -50% of victim's current health | ||
Demoman |
Secondary |
LiL'GuY (Script) |
No charge impact range | |
Heavy |
Melee |
LiL'GuY (Script) |
Unleash your inner fighting spirit! | |
Spy |
Melee |
LiL'GuY (Script) |
Critical hit forces victim to laugh |
April 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Demoman |
Primary |
CHAWLZ! (Script) |
On direct hit: Restore 35% shield charge | |
Secondary |
CHAWLZ! (Script) |
While charging: Become invisible | ||
Melee |
CHAWLZ! (Script) |
On Hit: -35% Damage Reduction for 2 seconds | ||
Medic |
Secondary |
Fox McCrits (Script) |
Ubercharge is replaced by Kritz |
March 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Pyro |
Secondary |
On Hit: Reset enemy afterburn | ||
Melee |
MASTER SERGEANT SHOOTER PERSON (Model) |
On Ally Hit: Removes status ailments | ||
Sniper |
Melee |
girl (Script) |
On Hit: Coats in Jarate for 8 seconds |
February 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Secondary |
CHAWLZ! (Script) |
+30% projectile speed | |
Pyro |
Melee |
AbeX300 (Script) |
Damage equals to 50% of victim's current health | |
Heavy |
Melee |
LiL'GuY (Script) |
Unleash your inner fighting spirit! | |
Medic |
Secondary |
LiL'GuY (Script) |
ÜberCharge grants Jarate and Bleed on hit for 8 seconds |
January 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Melee |
LiL'GuY (Script) |
On Hit: 270 push force (vertical) | |
Demoman |
Secondary |
LiL'GuY (Script) |
No charge impact range | |
Sniper |
Secondary |
LiL'GuY (Script) |
On Hit: Victim is de-cloaked |
December 2011 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
Mini-Crits become regular crits | ||
Primary |
girl (Script) |
On hit: +5% rage gained | ||
Pyro |
Secondary |
girl (Script) |
+55% faster firing speed | |
Demoman |
Secondary |
LiL'GuY (Script) |
On hit: Target is engulfed in flames |
Weapons of the Day
The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time.
June 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Soldier |
Primary |
+30% push force from self damage | |
Primary |
girl (Script) |
+65% accuracy bonus | |
Pyro |
Secondary |
CHAWLZ! (Script) |
+33% damage bonus |
Melee |
girl (Script) |
Mini-crits from behind | |
Medic |
Secondary |
girl (Script) |
On taunt: Take and dish out Mini-crits for 15 sec |
Sniper |
Secondary |
CHAWLZ! (Script) |
-75% damage taken from behind |
Melee |
girl (Script) |
On weapon draw: Crit-a-Cola for 1.5 seconds |
May 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
On kill: 2 seconds of 100% critical chance | |
Soldier |
Melee |
CHAWLZ! (Script) |
On hit: 20% rage gained |
Pyro |
Secondary |
*Gage* (Script) |
+120% push scale |
Secondary |
CHAWLZ! (Script) |
Energy weapon: does not require ammo | |
Engineer |
Melee |
LiL'GuY (Script) |
75% of damage is taken as metal |
Sniper |
Primary |
Criticals and backstabs are silent |
April 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
CHAWLZ! (Script) |
No reload necessary |
Soldier |
Primary |
Projectiles are semi-controllable | |
Pyro |
Secondary |
*Gage* (Script) |
+10% damage bonus |
Spy |
Melee |
Weapon turns victim to ash |
March 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Secondary |
CHAWLZ! (Script) |
+100% damage vs buildings |
Demoman |
Secondary |
CHAWLZ! (Script) |
While Charging: Become invisable |
Melee |
CHAWLZ! (Script) |
On Hit: -35% Damage Reduction for 2 seconds | |
Medic |
Primary |
*Gage* (Script) |
On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds |
February 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Pyro |
Secondary |
On Hit: Reset enemy afterburn | ||
Heavy |
Secondary |
CHAWLZ! (Script) |
When weapon is active: |
January 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Duck (Script) |
Fires: arrows | |
Secondary |
girl (Script) |
On 3 Hits in a Row: Target is marked for 10 seconds | ||
, Soldier |
Melee |
AbeX300 (Script) |
When Active: Allows you to momentarily glide | |
Pyro |
Primary |
girl (Script) |
+200% Flamethrower consumpition | |
Primary |
girl (Script) |
On Hit: Jarate for 5 seconds | ||
Demoman |
Secondary |
FlaminSarge (Script) |
While charging, player receives Courage | |
Secondary |
girl (Script) |
Charge for 1.5 seconds after landing a sticky jump | ||
Engineer |
Primary |
CHAWLZ! (Script) |
+50% faster weapon switch speed | |
Spy |
Primary |
girl (Script) |
On Hit: Speedboost for 5 seconds | |
Primary |
girl (Script) |
While on fire: Receive a speedboost | ||
Primary |
girl (Script) |
On Hit From Behind: Marks for death for 5 seconds | ||
Melee |
LilGuy (Script) |
Critical hit forces victim to laugh | ||
Melee |
CHAWLZ! (Script) |
+100% melee range |
December 2011 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Spy |
Melee |
girl (Script) |
On Hit: Victim is marked for death |
April Fools Day Weapons
On April 2012, CHAWLZ! played an April Fools joke, by releasing semi-useless weapons. The real April weapons of the day were released after that.
April 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Melee |
CHAWLZ! (Script) |
+60% fire rate | |
Soldier |
Primary |
+1009900% damage bonus | ||
Secondary |
+100% damage vs. buildings | |||
Heavy |
Primary |
CHAWLZ! (Script) |
+100% max primary ammo on wearer | |
Spy |
Melee |
AbeX300 (Script) |
+90% fire rate |
Changed Weapons
The following weapons have either been repacked or a model change.
Changed Weapons | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Melee |
30% faster firing speed | |
Soldier |
Primary |
Sgt Pepper (Model) |
Rockets are semi-controllable |
Demoman |
Melee |
Mnemosyunaut (Model) |
+300% push scale |
Heavy |
Melee |
Mister Royzo (Model) |
On Hit: Knocks back victim |
Engineer |
Secondary |
chevolek(MAPAT) (Model/Texture) |
On hit: Restores 10% metal |
Medic |
Primary |
N/A |
+50 max health on wearer. |
Sniper |
Primary |
Combo System | |
Spy |
Primary |
Felonious Melonious (Model/Script) |
On hit with 50% Cloak or more: |
Removed Weapons
The following weapons were removed from Advanced Weaponiser for various reasons.
Removed Weapons | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
|ARSE|Face (Model) |
Disorientates on impact |
Secondary |
MekuCube (Script) |
Alt Click: Fire Dash | |
Melee |
Crits on Medics that are healing | ||
Soldier |
Secondary |
Napy Da Wise (Model) |
Deals crits while the wielder is rocket jumping |
Pyro |
Primary |
Gerbil (Model) |
+35% of damage done is healed |
Secondary |
On Hit: Pulls target towards you | ||
Secondary |
Alt-Fire explodes the flare in mid-air | ||
Secondary |
CHAWLZ! (Script) |
On kill: Teleports to enemy position | |
Secondary |
+200% max secondary ammo on wearer | ||
Melee |
Nirrti (Model) |
+30 max health | |
Demoman |
Primary |
Leaves a trail of Grenades | |
Primary |
On hit: -35% damage reduction for 1.5 sec | ||
Primary |
girl |
On Fire: Fires a decapitated head, consduming it and dealing 40% bonus damage | |
Secondary |
Mnemosyunaut (Model) |
When 'The King' or nearby allies deal damage to opponents, charge increases | |
Heavy |
Primary |
??? |
Projectiles penetrate enemy players |
Melee |
+10% move speed | ||
Engineer |
Melee |
Treythepunkid (Model) |
Buildings are built, repaired and upgraded by hurting enemies |
Melee |
girl |
Contains explosive ammunition | |
Melee |
girl |
On Hit: Marks target to be visible through walls for 10.0 sec | |
Medic |
Primary |
??? |
+900% clip size |
Sniper |
Primary |
girl |
While Drawing: Run like a Hun |
Secondary |
??? |
+35 health restored on kill | |
Melee |
Alt-fire throws the boomerang | ||
Melee |
Not polite, not efficient. Just a bloke with a plan to kill his wife. | ||
Spy |
Primary |
Felonious Melonious (Model/Script) |
+175% max ammo |
Primary |
Felonious Melonious (Model/Script) |
On hit: Bleed for 5 seconds | |
Primary |
Felonious Melonious (Model) |
Shows no hurt indication to victim | |
Melee |
Backstabs infects the victim |
Removed Wearables
The following items were available for use until Advanced Weaponiser reached version 2.0
Removed Wearables | ||||
---|---|---|---|---|
Class | Slot | Item name | Authors | Attributes/Notes |
Multiple Classes |
Head | The Rad Rap |
Communist Cake (Model) |
"Up On King of the Hill, there's a plastic tree." |
Scout |
Head | The Southie Arlecchino |
<<GT500>> JZeeba TheMurkyLurker (Model) |
"Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..." |
Kill Icons
Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.
Kill Icons | ||||||
---|---|---|---|---|---|---|
Old Achievements
These achievements were introduced in 1.0, but were removed in 2.0.
Achievements | |||
---|---|---|---|
Class | Title | Weapon | Criteria |
All | Undroppable Force | N/A | Obtain every single drop weapon. |
Scout |
Atomic Safety | The Atomic Bat | Avoid fatal damage by using evasiveness. |
Attention Grabber | The Perceptionist | Disorientate 20 Heavies while they're firing. | |
Pyro |
Flamotional Outburst | The Gentle Manne's Olde Firecannone | Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times. |
Heavy |
Bone-Breaking Brawl | The Fists of Steel | Using The Fists of Steel, smash 20 enemies into walls. |
Shocker Union | The Electroshock | Deploy The Electroshock 3 times in one life. | |
Sniper |
Designated Target | The Walkabout | Perform a full combo on one enemy. |
The Walk of Glory | The Walkabout | Perform 2 Combos with The Walkabout in one Life. | |
Spy |
Eternal Sunshine of the Spotless Mind | The Heart Opener | Have 3 enemies infected at once. |
Packing Heat | The Fire-Retardant Suit | Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit. |
Development Team
MekuCube - Author and Main Developer
girl - Community Contributor
LiL'GuY - Community Contributor
Duck - Community Contributor
CHAWLZ! - Community Contributor
AbeX300 - Community Contributor
*Gage* - Community Contributor
Bugs
- Not every weapon has a working viewmodel yet.
- The April 14, 2011 Patch introduced a permanent bug where players could no longer view most custom weapon/hat models.
- Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).
- Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.
- Item set bonuses work in conjunction with custom weapons.
Trivia
- Several weapons in Weaponiser are based on unused and beta items.
- Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
- The original stats for the Endless Carnage were the same as the stats now used for the Back Scratcher.
- The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
- Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel, and given visual distinction from the official version by using a plain steel texture.
- The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.
- The Pegasus Boots were found on koth_viaduct, The Celtic King was found on koth_nucleus, and The Lethal Injection was found on koth_harvest_event.
- Despite the Bloody Hurtland having a kill icon, it was never provided for client download at any point.
- The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
- The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
- The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
- The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."
- The description for the Rad Rap is a reference to the Gorillaz song On Melancholy Hill.
- The model for Maxine appears to be based on the Vickers machine gun.
- Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap.
- Achievements were removed in Version 2 because they left the plugin open to exploitation.
- Every player's AW Backpack was wiped clean upon the launch of Version 2.
- All Self-Made and Community items were re-issued to the players who owned them after the upgrade.
- Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones:
- From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
- There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls.
- Crafting was activated at the 500,000th item drop.
- From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
External links
- Advanced Weaponiser Official Group Page
- Facepunch Discussion Thread
- KritzKast interview with Mecha the Slag
- Version 2.0.7 Basic Installation & Registration Instructions
See also
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