Difference between revisions of "Buff Banner"

From Team Fortress Wiki
Jump to: navigation, search
m (Bugs)
(Damage and function times: Updated to be consistent with Battalion's)
 
(27 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 +
{{Redirects here|Bugle|Battalion's Backup}}
 +
{{Featured article tag}}
 
{{Item infobox
 
{{Item infobox
 
| type              = weapon
 
| type              = weapon
Line 16: Line 18:
 
| 3d-viewname-1      = Combined
 
| 3d-viewname-1      = Combined
 
| 3d-viewname-2      = Banner
 
| 3d-viewname-2      = Banner
| 3d-viewname-3      = Horn
+
| 3d-viewname-3      = Bugle
 
| 3d-viewname-4      = Backpack
 
| 3d-viewname-4      = Backpack
 
| 3d-viewname-5      = Combined Festive
 
| 3d-viewname-5      = Combined Festive
 
| 3d-viewname-7      = Backpack Festive
 
| 3d-viewname-7      = Backpack Festive
 
| hide-kill-icon    = yes
 
| hide-kill-icon    = yes
| used-by            = [[Soldier]]
+
| used-by            = {{used by|Soldier}}
 
| slot              = secondary
 
| slot              = secondary
 
| equip-region      = back
 
| equip-region      = back
| released          = {{Patch name|12|17|2009}}<br />([[WAR! Update]])
+
| released          = {{Patch name|12|17|2009}}
| availability      = {{avail|unlock|drop|craft|purchase|crate52-festive|collectors|crate92-Strange}}
+
| released-major    = WAR! Update
 +
| availability      = {{avail|unlock|drop|craft|purchase|crate52-festive|crate92-strange|collectors}}
 
| marketable        = yes
 
| marketable        = yes
 
| numbered          = no
 
| numbered          = no
 
| medieval          = yes
 
| medieval          = yes
| ammo-loaded        = N/A
+
| ammo-loaded        = {{common string|N/A}}
| ammo-carried      = N/A
+
| ammo-carried      = {{common string|N/A}}
 
| loadout            = yes
 
| loadout            = yes
   | item-kind        = Battle Banner
+
   | item-kind        = {{item kind|Battle Banner}}
 
   | item-level      = 5
 
   | item-level      = 5
   | item-description = Provides an offensive buff that causes nearby team members to do mini-crits. Rage increases through damage done.
+
   | item-description = {{item description|Buff Banner}}
 
}}
 
}}
  
 
{{Quotation|'''Buff Banner''' publicity blurb|Admit it: Every so often, you suspect you’re carrying your team... How about motivating those lazy sons of bitches to put on their war face and fight?}}
 
{{Quotation|'''Buff Banner''' publicity blurb|Admit it: Every so often, you suspect you’re carrying your team... How about motivating those lazy sons of bitches to put on their war face and fight?}}
  
The '''Buff Banner''', also known as the '''Bugle''' or simply '''Banner''', is an [[Achievement items|unlockable]] [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. It is a tattered, battle-standard flag mounted on a small backpack and accompanied by a dented brass bugle. The war flag itself – which is rectangular and colored faded yellow with a brown starburst design and [[jiggle bones|moves]] realistically – remains hidden in the backpack until it is activated, at which point it will appear on a pole mounted to the pack.
+
The '''Buff Banner''' is an unlockable [[Weapons#soldiersecondary|secondary weapon]] for the {{cl|Soldier}}. It is a tattered, battle-standard flag mounted on a small backpack and accompanied by a dented brass bugle. The war flag itself – which is rectangular and colored faded yellow with a brown starburst design and [[Jiggle bones|moves]] realistically – remains hidden in the backpack until it is activated, at which point it appears on a pole mounted to the pack.
  
Equipping the Buff Banner adds a "Rage meter" to the Soldier's [[HUD]], which is filled by dealing damage to enemies. The Rage meter becomes full after the Soldier has dealt 600 damage in a single life, at which point he can sound his bugle to rally his teammates. [[Telefrag]]ging an enemy results in a fully charged rage meter, regardless of the previous charge or the type of class killed. Switching classes, dying, or unequipping the Buff Banner will empty the Rage meter completely.
+
Equipping the Buff Banner adds a "Rage meter" to the Soldier's [[Heads-up display|HUD]], which is filled by dealing damage to enemies. The Rage meter becomes full after the Soldier has dealt 600 damage in a single life, at which point he can sound his bugle to rally his teammates (playing a different tune on [[Media:Buff banner horn red.wav|RED]] than when on [[Media:Buff banner horn blue.wav|BLU]]). [[Telefrag]]ging an enemy results in a fully charged rage meter, regardless of the previous charge or the type of class killed. Switching classes, dying, or unequipping the Buff Banner empties the Rage meter completely.
  
During the 10 seconds following this rallying call, all hits made by allies positioned within 450 [[Hammer unit|units]] of the Soldier, including his own, become [[Critical hits#Mini-crits|mini-crits]]. Buffed players within the radius emit team-colored rings of light from their feet, and their weapons brighten similarly to a [[Critical hits#Crit boost|crit boost]]. It is possible to delay the release of the banner after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key ([[List of default keys|default key]]: {{Key|MOUSE1}}).
+
During the 10 seconds following this rallying call, all hits made by allies positioned within 450 [[Hammer unit]]s of the Soldier, including his own, become [[Critical hits#Mini-crits|Mini-Crits]]. Buffed players within the radius emit team-colored rings of light from their feet, and their weapons brighten similarly to a [[Critical hits#Crit Boost|Crit boost]]. It is possible to delay the release of the effect of the Buff Banner after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key {{DK|MOUSE1}}.
  
Though players only receive the buff while positioned within the buff radius, the source or sources of their damage need not be within the radius, so traveling [[Rocket Launcher|rockets]], pre-laid [[Stickybomb Launcher|stickybombs]], [[Sentry Gun]]s, and [[afterburn]] will deal mini-crit damage as long as their creator is buffed when the damage is actually dealt. Likewise, a damage source created within the buff radius will not gain a mini-crit benefit if its creator no longer has the buff when the damage is dealt.
+
Though players only receive the buff while positioned within the buff radius, the source or sources of their damage need not be within the radius, so traveling [[Rocket Launcher|rockets]], pre-laid [[Stickybomb Launcher|stickybombs]], [[Sentry Gun]]s, [[bleeding]] and [[afterburn]] deal Mini-Crit damage as long as their creator is buffed when the damage is actually dealt. Likewise, a damage source created within the buff radius does not gain a Mini-Crit benefit if its creator no longer has the buff when the damage is dealt.
  
 
The Buff Banner is automatically given to any player who obtains 17 [[Soldier achievements]].
 
The Buff Banner is automatically given to any player who obtains 17 [[Soldier achievements]].
Line 51: Line 54:
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| effect range   = 450 [[unit]]s
+
| effect range     = 450 [[Hammer unit]]s
| damage             = yes
+
| damage           = yes
|  charge fill dmg   = {{tooltip|600|Damage done}}
+
|  charge fill dmg = {{tooltip|600|Damage done}}
  
| function times     = yes
+
| function times   = yes
|  effect time       = 10 s
+
|  effect time     = 10 s
|  activation time   = 3 s
+
|  activation time = 2.645 s
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint | autoresult = Soldier secondary}}
 
{{Blueprint | autoresult = Soldier secondary}}
  
Line 83: Line 86:
 
== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Battle Banner
+
  | item-type = {{item kind|Battle Banner}}
 
  | rankson = Banners deployed
 
  | rankson = Banners deployed
 
  | festive = yes
 
  | festive = yes
  | item-name = Buff Banner
+
  | item-name = {{item name|Buff Banner}}
 
  | custom-icon = Backpack Buff Banner.png
 
  | custom-icon = Backpack Buff Banner.png
   | att-1-neutral          = Provides an offensive buff that causes nearby team members to do mini-crits.<br>Rage increases through damage done.
+
   | item-description = {{item description|Buff Banner}}
 
  | can deal taunt damage = no
 
  | can deal taunt damage = no
 
  | can deal damage = no
 
  | can deal damage = no
Line 107: Line 110:
 
}}
 
}}
  
=== [[File:Mvm navicon.png|20px|link=Mann vs. Machievements]] [[Mann vs. Machievements]] ===
+
 
 +
=== {{Achiev type link|mvm}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Mann vs. Machievements|Turbocharger}}
 
| 1 = {{Show achievement|Mann vs. Machievements|Turbocharger}}
Line 113: Line 117:
  
 
== Update history ==
 
== Update history ==
{{Update history|
+
{{Update history | '''{{Patch name|12|17|2009}}''' ({{update link|WAR! Update}})
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
+
* The Buff Banner was added to the game.
* The item was added to the game.
 
  
 
'''{{Patch name|12|22|2009}}'''
 
'''{{Patch name|12|22|2009}}'''
* Fixed the Buff Banner not working when +reload has been forced in the console.
+
* Fixed the Buff Banner not working when {{code|+reload}} has been forced in the console.
 
* Fixed inconsistent Rage generation with the Buff Banner.
 
* Fixed inconsistent Rage generation with the Buff Banner.
 
* Fixed the player keeping their rage setting when the Buff Banner isn't equipped.
 
* Fixed the player keeping their rage setting when the Buff Banner isn't equipped.
Line 131: Line 134:
  
 
'''{{Patch name|4|28|2010}}'''
 
'''{{Patch name|4|28|2010}}'''
* Added jiggle bones to the Buff Banner.
+
* Added [[jiggle bones]] to the Buff Banner.
  
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
+
'''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}})
 
* {{Undocumented}} The weapon was added in the crafting blueprint for the [[Battalion's Backup]].
 
* {{Undocumented}} The weapon was added in the crafting blueprint for the [[Battalion's Backup]].
  
Line 140: Line 143:
  
 
'''{{Patch name|2|3|2011}}'''
 
'''{{Patch name|2|3|2011}}'''
* Updated flag model with optimizations and [[LOD]]s.
+
* Updated flag model with optimizations and [[Level of detail|LODs]].
  
'''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
+
'''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}})
 
* Updated bugle model with optimizations and LODs.
 
* Updated bugle model with optimizations and LODs.
  
Line 154: Line 157:
 
* Fixed Soldier buffs and rage meters not always being reset.
 
* Fixed Soldier buffs and rage meters not always being reset.
  
'''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
+
'''{{Patch name|12|20|2012}}''' ({{update link|Mecha Update}})
 
* Added [[Festive weapons|Festive]] variant.
 
* Added [[Festive weapons|Festive]] variant.
 
* {{Undocumented}} Rage can now be generated from [[Tank Robot|Tanks]] in [[Mann vs. Machine]].
 
* {{Undocumented}} Rage can now be generated from [[Tank Robot|Tanks]] in [[Mann vs. Machine]].
Line 163: Line 166:
  
 
'''{{Patch name|7|10|2013}}'''
 
'''{{Patch name|7|10|2013}}'''
* '''[Undocumented]''' Added "Mini Crit!" next to the health bar when under the effects of the Buff Banner.
+
* {{Undocumented}} Added "Mini Crit!" next to the health bar when under the effects of the Buff Banner.
 +
* {{Undocumented}} Changed description from "Provides an offensive buff that causes nearby team members to do Mini-Crits." to "Provides an offensive buff that causes nearby team members to do Mini-Crits. Rage increases through damage done."
  
 
'''{{Patch name|11|12|2013}}'''
 
'''{{Patch name|11|12|2013}}'''
Line 169: Line 173:
  
 
'''{{Patch name|4|1|2014}}'''
 
'''{{Patch name|4|1|2014}}'''
* {{Undocumented}} Fixed crit boosted glow not showing.
+
* {{Undocumented}} Fixed Crit boosted glow not showing.
  
 
'''{{Patch name|11|20|2014}}'''
 
'''{{Patch name|11|20|2014}}'''
Line 175: Line 179:
  
 
'''{{Patch name|3|12|2015}}'''
 
'''{{Patch name|3|12|2015}}'''
* Added [[Strange]] quality.}}
+
* Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
 +
* Updated the material for The Buff Banner to add phong mask and missing material parameters (community fix from Lindon).}}
  
 
== Unused content ==
 
== Unused content ==
* There are two unused textures for separate "attack" and "defense" banners in the game files, which depict an explosion with an orange background, and a shield with a green background, respectively. Why the defense concept was not included on release is unknown, but the concept has since been given to the Battalion's Backup.
+
* There are two unused textures for separate "attack" and "defense" banners in the game files, which depict an explosion with an orange background and a shield with a green background, respectively. Why the defense concept was not included on release is unknown, but the concept has since been given to the [[Battalion's Backup]].
* In the VPK, there exists a BLU version of the Buff Banner flag (listed as c_buffbanner_blue).
+
* In the VPK, there exists a BLU version of the Buff Banner flag (listed as {{code|c_buffbanner_blue}}).
  
 
== Bugs ==
 
== Bugs ==
* If the player switches to another secondary weapon while the rage is active, the mini-crit buff will be deployed until the rage is depleted.
+
* If the player switches to another secondary weapon while the rage is active, the Mini-Crit buff is deployed until the rage is depleted.
* If the user switches to another banner, and then touches a [[Respawn#Resupply|Resupply locker]], the rage will be carried over.
+
* If the player switches to another banner and then touches a [[Respawn#Resupply|Resupply locker]], the rage is carried over.
* The strange variant of the item can rank up during battles against bots and when sv_cheats is set to 1.
+
* The Strange variant of the item can rank up during battles against bots and when {{code|sv_cheats}} is set to {{code|1}}.
* If the user holds down the primary fire key ([[List of default keys|default key]]: {{Key|MOUSE1}}) when activating their banner, then it will not activate until the user lets go of the primary fire key.
+
<!-- Do not add a bug related to holding the primary fire button, this is already covered in the main paragraph. -->
  
 
== Trivia ==
 
== Trivia ==
* The bugle was originally issued to American monkeynaut [[Non-player characters#Poopy Joe|Poopy Joe]] as a means of calling for help before it was acquired by [[Mann Co.]] under entirely innocent circumstances.<ref name="war_bugle">[[WAR! Update]] comic, [http://www.teamfortress.com/war/saxtonhale/poopyjoe.htm news-paper clipping easter egg]</ref>
+
* The bugle was originally issued to American monkeynaut [[Non-player characters#Poopy Joe|Poopy Joe]] as a means of calling for help before it was acquired by [[Mann Co.]] under entirely innocent circumstances.<ref name="war_bugle">{{update link|WAR! Update}} comic, [https://www.teamfortress.com/war/saxtonhale/poopyjoe.htm news-paper clipping easter egg]</ref>
** The bugle is actually used in this way at the end of a round on the Special Delivery map [[Doomsday]]. The sound of the Buff Banner's bugle can be heard as the rocket begins to crash after prematurely running out of fuel.
+
** The bugle is actually used in this way at the end of a round on the Special Delivery map {{map link|Doomsday}}. The sound of the Buff Banner's bugle can be heard as the rocket begins to crash after prematurely running out of fuel.
* The Buff Banner has separate, unique calls for both the [[Media:Buff banner horn red.wav|RED]] and [[Media:Buff banner horn blue.wav|BLU]] teams. The [[Battalion's Backup]] also shares this feature.
+
* The Buff Banner has text on its back, reading "Screaming Eagles". This is a reference to the United States Army's [[w:101st Airborne Division|101st Airborne Division]], nicknamed the Screaming Eagles, and is also a [[Media:Soldier specialcompleted04.wav|phrase used by the Soldier]].
* The Buff Banner has text on its back, reading "Screaming Eagles". This is a reference to the United States Army's [[w:101st Airborne Division|101st Airborne Division]], nicknamed the Screaming Eagles, and is also a [[Media:Soldier_specialcompleted04.wav|phrase used by the Soldier]].
+
* The [[Festive weapons|Festive variant]] of the Buff Banner has the "Screaming Eagles" text replaced with "Smissmas".
* The [[Festive]] Variant of the Buff Banner has the "Screaming Eagles" text replaced with "Smissmas".
 
 
** It also replaces the skull patch with one that appears to have an image of the [[Pyromancer's Mask]] with two candy canes acting as crossbones.
 
** It also replaces the skull patch with one that appears to have an image of the [[Pyromancer's Mask]] with two candy canes acting as crossbones.
  
Line 203: Line 209:
 
File:Buff Banner Bugle.png|Bugle component.
 
File:Buff Banner Bugle.png|Bugle component.
 
File:Buff Banner Flag.png|Flag component.
 
File:Buff Banner Flag.png|Flag component.
 +
File:Buff Banner RED icon.png|[[Heads-up display|HUD]] icon when under the effect of the Buff Banner on RED.
 +
File:Buff Banner BLU icon.png|HUD icon when under the effect of the Buff Banner on BLU.
 
File:Buff Banner Use.png|Players being buffed.
 
File:Buff Banner Use.png|Players being buffed.
 
File:Buff Banner Unused Attack.png|The unused attack explosion flag texture.
 
File:Buff Banner Unused Attack.png|The unused attack explosion flag texture.
 
File:Buff Banner Unused Defend.png|The unused defense shield flag texture.
 
File:Buff Banner Unused Defend.png|The unused defense shield flag texture.
 +
File:C_buffbanner_blue.png|The unused texture for the BLU version of the Buff Banner's flag.
 
</gallery>
 
</gallery>
  
==References==
+
== References ==
 
<references/>
 
<references/>
  
 
== See also ==
 
== See also ==
*[[Soldier strategy#Buff Banner + reskins|Buff Banner strategy]]
+
* [[Basic Soldier strategy#Buff Banner + reskins|Buff Banner strategy]]
*[[Festive weapons]]
+
* [[Festive weapons]]
  
 
== External links ==
 
== External links ==
*[http://www.teamfortress.com/soldierupdate/index.htm#item_3 The Soldier Update - The Buff Banner]
+
* [https://www.teamfortress.com/soldierupdate/index.htm#item_3 The Soldier Update - The Buff Banner]
  
{{WarUpdateNav}}
+
{{War Update Nav}}
{{Allweapons Nav}}<br/>
+
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}
  
 
[[Category:Jiggleboned]]
 
[[Category:Jiggleboned]]

Latest revision as of 03:00, 2 September 2024

"Bugle" redirects here. You may have been looking for Battalion's Backup.
Admit it: Every so often, you suspect you’re carrying your team... How about motivating those lazy sons of bitches to put on their war face and fight?
Buff Banner publicity blurb

The Buff Banner is an unlockable secondary weapon for the Soldier. It is a tattered, battle-standard flag mounted on a small backpack and accompanied by a dented brass bugle. The war flag itself – which is rectangular and colored faded yellow with a brown starburst design and moves realistically – remains hidden in the backpack until it is activated, at which point it appears on a pole mounted to the pack.

Equipping the Buff Banner adds a "Rage meter" to the Soldier's HUD, which is filled by dealing damage to enemies. The Rage meter becomes full after the Soldier has dealt 600 damage in a single life, at which point he can sound his bugle to rally his teammates (playing a different tune on RED than when on BLU). Telefragging an enemy results in a fully charged rage meter, regardless of the previous charge or the type of class killed. Switching classes, dying, or unequipping the Buff Banner empties the Rage meter completely.

During the 10 seconds following this rallying call, all hits made by allies positioned within 450 Hammer units of the Soldier, including his own, become Mini-Crits. Buffed players within the radius emit team-colored rings of light from their feet, and their weapons brighten similarly to a Crit boost. It is possible to delay the release of the effect of the Buff Banner after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key (default key: MOUSE1).

Though players only receive the buff while positioned within the buff radius, the source or sources of their damage need not be within the radius, so traveling rockets, pre-laid stickybombs, Sentry Guns, bleeding and afterburn deal Mini-Crit damage as long as their creator is buffed when the damage is actually dealt. Likewise, a damage source created within the buff radius does not gain a Mini-Crit benefit if its creator no longer has the buff when the damage is dealt.

The Buff Banner is automatically given to any player who obtains 17 Soldier achievements.

Damage and function times

See also: Damage
Damage and function times
Effect range 450 Hammer units
Damage
Charge fill damage 600
Function times
Effect duration 10 s
Activation time 2.645 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png

As a crafting ingredient

Buff Banner Reclaimed Metal Battalion's Backup
Item icon Buff Banner.png + Item icon Reclaimed Metal.png = Item icon Battalion's Backup.png
Buff Banner Reclaimed Metal Sticky Jumper B.A.S.E. Jumper
Item icon Buff Banner.png + Item icon Reclaimed Metal.png + Item icon Sticky Jumper.png = Item icon B.A.S.E. Jumper.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

The Boostie Boys
The Boostie Boys
Buff 15 teammates with the Buff Banner in a single life.


Mvm navicon.png Mann vs. Machievements

Turbocharger
Turbocharger
Buff 4 or more teammates as a Soldier at the same time in a single wave.

Update history

December 17, 2009 Patch (WAR! Update)
  • The Buff Banner was added to the game.

December 22, 2009 Patch

  • Fixed the Buff Banner not working when +reload has been forced in the console.
  • Fixed inconsistent Rage generation with the Buff Banner.
  • Fixed the player keeping their rage setting when the Buff Banner isn't equipped.
  • Fixed resupply cabinet not clearing the rage and the buff status effect.

January 6, 2010 Patch

  • Soldier Rage bar no longer resets when touching a resupply cabinet.

January 13, 2010 Patch

  • Increased the rate of the Soldier's Rage generation by 40%.
  • Reduced the duration of the Soldier's Buff Banner effect from 14 seconds to 10.

April 28, 2010 Patch

September 30, 2010 Patch (Mann-Conomy Update)

October 6, 2010 Patch

  • Soldiers no longer maintain their rage level when changing loadout.

February 3, 2011 Patch

  • Updated flag model with optimizations and LODs.

March 10, 2011 Patch (Shogun Pack)

  • Updated bugle model with optimizations and LODs.

June 10, 2011 Patch

  • Fixed a bug that caused players to see the wrong backpacks on some classes.

January 11, 2012 Patch

  • Fixed incorrect player animations for the Buff Banner.

March 15, 2012 Patch

  • Fixed Soldier buffs and rage meters not always being reset.

December 20, 2012 Patch (Mecha Update)

January 16, 2013 Patch

  • Fixed Strange Festive Buff Banner not always tracking usage.
  • Added The Festive Buff Banner to the list of items allowed in Medieval Mode.

July 10, 2013 Patch

  • [Undocumented] Added "Mini Crit!" next to the health bar when under the effects of the Buff Banner.
  • [Undocumented] Changed description from "Provides an offensive buff that causes nearby team members to do Mini-Crits." to "Provides an offensive buff that causes nearby team members to do Mini-Crits. Rage increases through damage done."

November 12, 2013 Patch

April 1, 2014 Patch

  • [Undocumented] Fixed Crit boosted glow not showing.

November 20, 2014 Patch

  • [Undocumented] Updated model.

March 12, 2015 Patch

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Updated the material for The Buff Banner to add phong mask and missing material parameters (community fix from Lindon).

Unused content

  • There are two unused textures for separate "attack" and "defense" banners in the game files, which depict an explosion with an orange background and a shield with a green background, respectively. Why the defense concept was not included on release is unknown, but the concept has since been given to the Battalion's Backup.
  • In the VPK, there exists a BLU version of the Buff Banner flag (listed as c_buffbanner_blue).

Bugs

  • If the player switches to another secondary weapon while the rage is active, the Mini-Crit buff is deployed until the rage is depleted.
  • If the player switches to another banner and then touches a Resupply locker, the rage is carried over.
  • The Strange variant of the item can rank up during battles against bots and when sv_cheats is set to 1.

Trivia

  • The bugle was originally issued to American monkeynaut Poopy Joe as a means of calling for help before it was acquired by Mann Co. under entirely innocent circumstances.[1]
    • The bugle is actually used in this way at the end of a round on the Special Delivery map Doomsday. The sound of the Buff Banner's bugle can be heard as the rocket begins to crash after prematurely running out of fuel.
  • The Buff Banner has text on its back, reading "Screaming Eagles". This is a reference to the United States Army's 101st Airborne Division, nicknamed the Screaming Eagles, and is also a phrase used by the Soldier.
  • The Festive variant of the Buff Banner has the "Screaming Eagles" text replaced with "Smissmas".
    • It also replaces the skull patch with one that appears to have an image of the Pyromancer's Mask with two candy canes acting as crossbones.

Gallery

References

See also

External links