Difference between revisions of "Neon Annihilator"

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(correct concept art naming scheme)
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{{Need3D|3D model of the broken version, see [[Bottle]]}}
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
 
| image            = RED Neon Annihilator.png
 
| image            = RED Neon Annihilator.png
 +
| 3d-image-1      = Neon Annihilator
 +
| 3d-image-2      = Neon Annihilator
 +
| 3d-image-3      = Neon Annihilator Broken
 +
| 3d-image-4      = Neon Annihilator Broken
 +
| 3d-button-1      = colored_pair
 +
| 3d-button-2      = colored_pair
 +
| 3d-button-3      = colored_pair
 +
| 3d-button-4      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Default
 +
| 3d-viewname-3    = Broken
 +
| 3d-viewname-4    = Broken
 
| team-colors      = yes
 
| team-colors      = yes
| used-by          = [[Pyro]]
+
| used-by          = {{used by|Pyro}}
 
| slot            = melee
 
| slot            = melee
 
| contributed-by  = {{Backpack Item Link|76561197976113694|2279440997}}<br>{{Backpack Item Link|76561198026610207|1132520952}}<br>{{Backpack Item Link|76561198071434676|1268759783}}<br>{{Backpack Item Link|76561197970911865|1021019431}}
 
| contributed-by  = {{Backpack Item Link|76561197976113694|2279440997}}<br>{{Backpack Item Link|76561198026610207|1132520952}}<br>{{Backpack Item Link|76561198071434676|1268759783}}<br>{{Backpack Item Link|76561197970911865|1021019431}}
| released        = {{Patch name|8|2|2012}}<br />([[Triad Pack]])
+
| released        = {{Patch name|8|2|2012}}
| availability    = {{avail|promotional|drop|craft|purchase|crate57-strange|collectors}}
+
| released-major  = Triad Pack
 +
| availability    = {{avail|drop|craft|purchase|promotional-expired|crate57-strange|collectors}}
 
| marketable      = yes
 
| marketable      = yes
 
| numbered        = yes
 
| numbered        = yes
 
| medieval        = yes
 
| medieval        = yes
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Sign
+
   | item-kind      = {{item kind|Sign}}
  | item-level    = 1-100
+
   | att-1-positive = {{attribute|DmgAppliesToSappers}}
   | att-1-positive = Damage removes Sappers
+
   | att-2-positive = {{attribute|CritVsWet}}
   | att-2-positive = 100% critical hit vs wet players
+
   | att-3-negative = {{attribute|CritChance_Disabled}}
   | att-3-negative = No random critical hits
+
   | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
   | att-4-negative = -20% damage penalty vs players
 
 
}}
 
}}
  
{{Quotation|'''The Pyro''' on using public banners as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro_specialcompleted01.wav}}
+
{{Quotation|'''The Pyro''' on using public banners as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro specialcompleted01.wav}}
  
The '''Neon Annihilator''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā), and appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has 4 thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for RED and mercury for BLU) and [[Self-illumination|glow]] in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. An electrical sound is heard when hitting another person or a wall.
+
The '''Neon Annihilator''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for [[RED]] and mercury for [[BLU]]) and [[Self-illumination|glow]] in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.
  
The weapon deals 20% less damage to players and cannot deal random [[critical hits]]. However, any attack on an enemy [[Covering|covered]] in [[Jarate]], [[Mad Milk]], [[Environmental death#Drowning|swimming]], or simply standing in [[water]] of any depth will electrocute them, dealing [[Critical hits|critical damage]]. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator will also deal critical hits during that duration. Dealing any kind of critical hit will break it visually, this does not impact gameplay. Furthermore, the Neon Annihilator can remove [[Sapper]]s, an ability it shares with the [[Homewrecker]] and [[Maul]], although it removes them in 2 hits instead of 1.
+
The weapon deals 20% less damage to players and cannot deal random [[Critical hits]]. However, any attack on an enemy [[soaked]] by [[Mad Milk]], [[Jarate]], the [[Gas Passer]]'s gas cloud, [[Environmental death#Drowning|swimming]], or standing in [[water]] of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals Critical hits for that duration. Dealing any kind of Critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove [[Sapper]]s, an ability it shares with the [[Homewrecker]] and [[Maul]], although it requires 2 hits to remove them instead of 1.
  
Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like [[backstabs]] and [[headshot]]s, there is a 25% chance that opponents will perform a specific disintegration animation if killed in this way.
+
Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like [[backstab]]s and [[headshot]]s, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the [[energy weapons]].
  
[[Taunt]]ing with the Neon Annihilator will play [[Media:Sign bass solo.wav|a bass guitar sound]] alongside the Pyro's usual mumbling.
+
[[Taunts|Taunting]] with the Neon Annihilator plays [[Media:Sign bass solo.wav|a bass guitar sound]] alongside the Pyro's usual mumbling.
  
The Neon Annihilator was awarded in [[Genuine]] quality to players who pre-ordered ''[[Sleeping Dogs]]'' on Steam before August 14, 2012, or August 17, 2012 in Europe.
+
This item was awarded in [[Genuine]] quality to players who pre-ordered ''[[Sleeping Dogs]]'' on [[Steam]] before August 14, 2012, or August 17, 2012 in Europe.
  
The Neon Annihilator was later [http://steamcommunity.com/sharedfiles/filedetails/?id=99142052 contributed] to the Steam Workshop, at [[Valve]]'s request.
+
The Neon Annihilator was later [https://steamcommunity.com/sharedfiles/filedetails/?id=99142052 contributed] to the Steam Workshop, at [[Valve]]'s request.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damagetype         = Melee
+
| damagetype       = Melee
| rangetype         = Melee
+
| rangetype       = Melee
  
| damage             = yes
+
| damage           = yes
|  base               = <div style="float:left">Players:</div> 52<br/><div style="float:left">[[Buildings]]:</div> 65
+
|  base           = <div style="float:left">Players:</div> 52<br/><div style="float:left">[[Buildings]]:</div> 65
|  crit               = 156
+
|  crit           = 156
|  minicrit           = 70
+
|  minicrit       = 70
  
| function times     = yes
+
| function times   = yes
|  attack interval   = 0.8 s
+
|  attack interval = 0.8 s
 
}}
 
}}
  
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== Crafting ==
 
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
 +
 
=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
Line 63: Line 75:
 
== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Sign
+
  | item-type = {{item kind|Sign}}
  | att-1-positive = Damage removes Sappers
 
  | att-2-positive = 100% critical hit vs wet players
 
  | att-3-negative = No random critical hits
 
  | att-4-negative = -20% damage vs players
 
 
  | rankson = kills
 
  | rankson = kills
 +
  | att-1-positive = {{attribute|DmgAppliesToSappers}}
 +
  | att-2-positive = {{attribute|CritVsWet}}
 +
  | att-3-negative = {{attribute|CritChance_Disabled}}
 +
  | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can destroy sappers = yes
 
  | can destroy sappers = yes
Line 85: Line 97:
  
 
'''{{Patch name|8|10|2012}}'''
 
'''{{Patch name|8|10|2012}}'''
* Updated the Neon Annihilator.
+
* Materials now animate.
** Materials now animate.
+
* Damage penalty only applies to players (not buildings).
** Damage penalty only applies to players (not buildings).
+
* Can damage Sappers.
** Can damage Sappers.
 
  
'''{{patch name|8|15|2012}}'''
+
'''{{Patch name|8|15|2012}}'''
* {{Undocumented}} Added Neon Annihilator to the [[drop]] system.
+
* {{Undocumented}} Added Neon Annihilator to the [[item drop system]].
  
'''{{item schema|9|13|2012|id=64884f6c45b1ca50b97c623ffd0db0ada7a4e596}}'''
+
'''{{Item schema|9|13|2012}}'''
 
* Made the Neon Annihilator in genuine quality [[Trading|tradable]] and [[Gift Wrap|giftable]].
 
* Made the Neon Annihilator in genuine quality [[Trading|tradable]] and [[Gift Wrap|giftable]].
  
'''{{patch name|3|12|2013}}'''
+
'''{{Patch name|3|12|2013}}'''
 
* {{Undocumented}} Added [[Strange]] quality.
 
* {{Undocumented}} Added [[Strange]] quality.
  
'''{{patch name|3|19|2013}}'''
+
'''{{Patch name|3|19|2013}}'''
 
* Fixed the Neon Annihilator sometimes floating in the world after death.
 
* Fixed the Neon Annihilator sometimes floating in the world after death.
* The Neon Annihilator can now accept Sappers Destroyed strange parts.
+
* The Neon Annihilator can now accept Sappers Destroyed [[Strange Part|strange part]]s.
  
 
'''{{Patch name|4|3|2013}}'''
 
'''{{Patch name|4|3|2013}}'''
Line 110: Line 121:
  
 
'''{{Patch name|1|9|2014}}'''
 
'''{{Patch name|1|9|2014}}'''
* Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.
+
* Fixed not being able to apply [[Killstreak Kit]]s to the Sleeping Dogs promo items.
  
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
Line 119: Line 130:
  
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
* Fixed the Neon Annihilator not having its models break on critical hits.
+
* Fixed the Neon Annihilator not having its models break on Critical hits.
}}
 
 
 
== Unused content ==
 
* The Neon Annihilator is set up for paint, but is not currently paintable.
 
  
== Bugs ==
+
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
* The Genuine variant viewmodel is not affected by the "[[Multiplayer options#Advanced multiplayer options|Use minimized viewmodels]]" option.
+
* Fixed the Neon Annihilator not getting Crit-attacks when hitting players covered with gas.}}
  
 
== Trivia ==
 
== Trivia ==
 
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.<ref>[https://web.archive.org/web/20161003101416/http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
 
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.<ref>[https://web.archive.org/web/20161003101416/http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
* On the [http://www.teamfortress.com/triad/ Update Page], the damage penalty is incorrectly labeled as a firing speed penalty.
+
* On the [https://www.teamfortress.com/triad/ Triad Pack Update Page], the damage penalty is incorrectly labeled as a firing speed penalty.
* The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the [[Baleful Beacon]], an unused weapon.
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 +
File:BLU Neon Annihilator.png|[[BLU]] variant of the weapon.
 
File:Neon Annihilator 1st person red.png|[[RED]] first-person view.
 
File:Neon Annihilator 1st person red.png|[[RED]] first-person view.
File:Neon Annihilator 1st person blu.png|[[BLU]] first-person view.
+
File:Neon Annihilator 1st person blu.png|BLU first-person view.
File:Neon Annihilator broken 1st person red.png|RED first-person view, broken.
+
File:Neon Annihilator broken 1st person red.png|RED first-person view of a broken Annihilator.
File:Neon Annihilator broken 1st person blu.png|BLU first-person view, broken.
+
File:Neon Annihilator broken 1st person blu.png|BLU first-person view of a broken Annihilator.
File:Neon annihilator paints.png|Preview showing the unused paintable option.
+
File:SleepingDogs Promotional Image.png|Promotional image featuring the ''[[Sleeping Dogs]]'' promotional items.
File:SleepingDogs_Promotional_Image.png|Promotional image featuring the ''[[Sleeping Dogs]]'' promotional items.
+
File:Steamworkshop tf2 neon annihilator thumb.jpg|Steam Workshop thumbnail for the Neon Annihilator.
File:Steamworkshop tf2 neon annihilator thumb.jpg|Steam Workshop thumbnail for the Neon Annihilator.  
 
 
File:Concept Neon Annihilator.png|Concept art for the Neon Annihilator.
 
File:Concept Neon Annihilator.png|Concept art for the Neon Annihilator.
 
File:Concept Triad Pack.png|Concept art for the Neon Annihilator and [[Champ Stamp]].
 
File:Concept Triad Pack.png|Concept art for the Neon Annihilator and [[Champ Stamp]].
Line 150: Line 156:
  
 
== See also ==
 
== See also ==
* [[Pyro strategy#Neon Annihilator|Neon Annihilator strategy]]
+
* [[Basic Pyro strategy#Neon Annihilator|Neon Annihilator strategy]]
* [[Covering]]
 
 
* ''[[Sleeping Dogs]]''
 
* ''[[Sleeping Dogs]]''
  
{{TriadNav}}
+
{{Triad Nav}}
{{Promo nav}}
+
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
 +
 
[[Category:Self-illuminated]]
 
[[Category:Self-illuminated]]

Latest revision as of 03:58, 29 July 2024

Mhhph mh mh mhhp mh mhp mhpph mhhpp!
The Pyro on using public banners as weaponry

The Neon Annihilator is a community-created promotional melee weapon for the Pyro. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for RED and mercury for BLU) and glow in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.

The weapon deals 20% less damage to players and cannot deal random Critical hits. However, any attack on an enemy soaked by Mad Milk, Jarate, the Gas Passer's gas cloud, swimming, or standing in water of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals Critical hits for that duration. Dealing any kind of Critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove Sappers, an ability it shares with the Homewrecker and Maul, although it requires 2 hits to remove them instead of 1.

Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like backstabs and headshots, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the energy weapons.

Taunting with the Neon Annihilator plays a bass guitar sound alongside the Pyro's usual mumbling.

This item was awarded in Genuine quality to players who pre-ordered Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.

The Neon Annihilator was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
52
65
Critical 156
Mini-crit 70
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Third Degree Reclaimed Metal Neon Annihilator
Item icon Third Degree.pngx2 + Item icon Reclaimed Metal.png = Item icon Neon Annihilator.png
Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

August 2, 2012 Patch (Triad Pack)
  • The Neon Annihilator was added to the game.

August 10, 2012 Patch

  • Materials now animate.
  • Damage penalty only applies to players (not buildings).
  • Can damage Sappers.

August 15, 2012 Patch

September 13, 2012 [Item schema update]

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Neon Annihilator sometimes floating in the world after death.
  • The Neon Annihilator can now accept Sappers Destroyed strange parts.

April 3, 2013 Patch

  • Fixed the guitar sound not always playing when taunting with the Neon Annihilator.

November 12, 2013 Patch

January 9, 2014 Patch

  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added unused broken model for the Neon Annihilator.

July 30, 2014 Patch

  • Fixed teammates blocking the removal of Sappers when using the Homewrecker, Maul, and Neon Annihilator.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed the Neon Annihilator not having its models break on Critical hits.

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Fixed the Neon Annihilator not getting Crit-attacks when hitting players covered with gas.

Trivia

  • The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.[1]
  • On the Triad Pack Update Page, the damage penalty is incorrectly labeled as a firing speed penalty.

Gallery

References

See also