Difference between revisions of "User:Washys/Template:Remedic stats change"
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! class="header" | {{item name|Weapon}}/Class | ! class="header" | {{item name|Weapon}}/Class | ||
! class="header" | New Stats/Stats Change | ! class="header" | New Stats/Stats Change | ||
+ | |- | ||
+ | ! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]] | ||
+ | | {{buff|+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate}}{{buff|+60% heal rate}}{{nerf|55% health from healers on wearer}} | ||
|- | |- | ||
! {{Table icon|Blutsauger}} | ! {{Table icon|Blutsauger}} | ||
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! {{Table icon|Solemn Vow}} | ! {{Table icon|Solemn Vow}} | ||
| {{info|'''New stats'''}}<br>{{note|When weapon is active:}}{{buff|Deals damage to enemies on contact}}{{buff|+35% damage resistance}}{{nerf|-100% damage penalty when swinging}}{{nerf|-100% max primary ammo on wearer}}{{note|'Do no harm.'}} | | {{info|'''New stats'''}}<br>{{note|When weapon is active:}}{{buff|Deals damage to enemies on contact}}{{buff|+35% damage resistance}}{{nerf|-100% damage penalty when swinging}}{{nerf|-100% max primary ammo on wearer}}{{note|'Do no harm.'}} | ||
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Latest revision as of 09:51, 4 November 2021
Weapon/Class | New Stats/Stats Change |
---|---|
Medic |
+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate +60% heal rate 55% health from healers on wearer |
Blutsauger |
Changed: 4 health drained per second on wearer Added: -15% damage penalty |
Overdose |
Added: +50% clip size Added: +50% max primary ammo on wearer |
Kritzkrieg |
Changed: +200% ÜberCharge rate |
Ubersaw |
Changed: On Hit: 15% ÜberCharge added Added: -67% damage penalty |
Vita-Saw |
Added: Attacks pierce multiple targets Added: +15% damage bonus Added: 70% slower firing speed |
Amputator |
Added: On Hit: Applies a healing effect to all nearby teammates Added: +15% faster firing speed |
Solemn Vow |
New stats When weapon is active: Deals damage to enemies on contact +35% damage resistance -100% damage penalty when swinging -100% max primary ammo on wearer 'Do no harm.' |