Difference between revisions of "User:RotatcepS/table/Classic stats"
< User:RotatcepS | table
(create based on sniper rifle but with 3 rows with special headshot handling) |
m (classic is a Craft type) |
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(2 intermediate revisions by the same user not shown) | |||
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{{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}} | {{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}} | ||
<onlyinclude>|- | <onlyinclude>|- | ||
− | !rowspan= | + | !rowspan=4| {{Table icon|Classic|{{common string|Craft}}}} |
{{#ifeq:{{{nokillicon|}}}|yes|| | {{#ifeq:{{{nokillicon|}}}|yes|| | ||
{{!}}rowspan=2{{!}} {{Icon killicon|weapon=Classic}} }} | {{!}}rowspan=2{{!}} {{Icon killicon|weapon=Classic}} }} | ||
− | |rowspan= | + | |rowspan=4| {{User:RotatcepS/tests/Ammo weapon|Classic|type=loaded}}<br/>{{User:RotatcepS/tests/Ammo weapon|Classic|type=reload-times}} |
− | |rowspan= | + | |rowspan=4| {{User:RotatcepS/tests/Ammo weapon|Classic|type=carried}} |
{{#ifeq:{{{nointerval|}}}|yes|| | {{#ifeq:{{{nointerval|}}}|yes|| | ||
{{!!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds}} | {{!!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds}} | ||
|colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{User:RotatcepS/tests/Damage weapon|Classic}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic|type=crit}}}} | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{User:RotatcepS/tests/Damage weapon|Classic}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic|type=crit}}}} | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
− | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic}}}} | + | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic}}}}{{User:RotatcepS/tests/Damage weapon|Classic|type=dps}} }} |
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!}}rowspan= | + | {{!}}rowspan=4{{!}} {{User:RotatcepS/tests/Damage weapon|Classic|type=accuracy}}<br/> |
<!--Fully accurate,-->team-penetrating }} | <!--Fully accurate,-->team-penetrating }} | ||
|- | |- | ||
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{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged|type=dps}} }} | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged|type=dps}} }} | ||
+ | |||
+ | |- | ||
+ | {{#ifeq:{{{nokillicon|}}}|yes|| | ||
+ | {{!}}rowspan=2{{!}} {{Icon killicon|weapon=SniperRiflehs}} }} | ||
+ | {{#ifeq:{{{nointerval|}}}|yes|| | ||
+ | {{!!}} {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=time}} seconds}} | ||
+ | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{tooltip|headshot|No critical headshots when not fully charged}}: {{User:RotatcepS/tests/Damage weapon|Classic headshot}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Classic headshot|type=crit}}}} | ||
+ | {{#ifeq:{{{dps|yes}}}|yes| | ||
+ | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic headshot|type=dps}} }} | ||
+ | |- | ||
+ | {{#ifeq:{{{nointerval|}}}|yes|| | ||
+ | {{!!}} (fully charged)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds + full charge time}} }} | ||
+ | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{tooltip|charged headshot|100%-300% damage depending on scope charge (1.3 second charge delay. No critical headshots when not fully charged)}}: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=minicrit}}<br/>{{tooltip|critical|fully charged headshot guarantees critical damage}}: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=crit}}}} | ||
+ | {{#ifeq:{{{dps|yes}}}|yes| | ||
+ | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}}|{{User:RotatcepS/tests/Damage|D={{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}}|type=crit}} for fully charged headshots}} }} | ||
+ | |||
+ | <!-- | ||
|- | |- | ||
{{#ifeq:{{{nokillicon|}}}|yes|| | {{#ifeq:{{{nokillicon|}}}|yes|| | ||
Line 26: | Line 43: | ||
{{#ifeq:{{{nointerval|}}}|yes|| | {{#ifeq:{{{nointerval|}}}|yes|| | ||
{{!!}} (fully charged headshot)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds + full charge time}} }} | {{!!}} (fully charged headshot)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Classic|type=time}} seconds + full charge time}} }} | ||
− | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| charged headshot: <br/>{{tooltip|critical|Scoped Headshots | + | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|3}}| {{tooltip|charged headshot|No headshots when not fully charged}}: <br/>{{tooltip|critical|Scoped Headshots guarantee critical damage}}: {{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=crit}} |
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}} }} | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Classic charged headshot}}}}{{User:RotatcepS/tests/Damage weapon|Classic charged headshot|type=dps}} }} | ||
− | </onlyinclude> | + | --></onlyinclude> |
|} | |} |
Latest revision as of 22:20, 9 January 2022
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Craft Classic |
25 |
N/A | 1.5 seconds | 45 mini-crit: 61 critical: 135 |
30 | infinite team-penetrating | |||
(fully charged) 4.8 seconds |
charged: 135 mini-crit: 182 critical: 405 |
28.13 | |||||||
1.5 seconds | headshot: 50 mini-crit: 68 critical: 150 |
33.33 | |||||||
(fully charged) 4.8 seconds |
charged headshot: 150 mini-crit: 203 critical: 450 |
31.25
|