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| Make sure that section [[Template:Dictionary/common_strings#class_weapon_tables]] is also translated to your language. | | Make sure that section [[Template:Dictionary/common_strings#class_weapon_tables]] is also translated to your language. |
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− | [[Category:Formatting templates]] | + | [[:Category:Formatting templates]] |
− | {{translation switching|en, cs, de, es, fi, fr, hu, ja, ko, pl, pt-br, ru, sv, zh-hant}} | + | <!--{{translation switching|en, cs, de, es, fi, fr, hu, ja, ko, pl, pt-br, ru, sv, zh-hant}}--> |
− | [[Category:Class Weapons Tables|P]] | + | [[:Category:Class Weapons Tables|P]] |
| </noinclude> | | </noinclude> |
Latest revision as of 17:46, 30 June 2023
Primary
Fire damage is determined by particle range from Flamethrower.
![Flame Thrower](/w/images/thumb/e/ec/Item_icon_Flame_Thrower.png/100px-Item_icon_Flame_Thrower.png) Stock Flame Thrower
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200
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N/A
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Base (Max): 153.5 / sec.
Crit (Max): 460.5 / sec.
Afterburn:
- 6 / sec. × 10 secs.
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On hit: ignites enemy.
Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Extinguishing allies will heal you +20 HP.
Direct damage will reduce Medi Gun healing and shield resists by 25%.
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![Nostromo Napalmer](/w/images/thumb/d/d3/Item_icon_Nostromo_Napalmer.png/100px-Item_icon_Nostromo_Napalmer.png) Promotional Nostromo Napalmer
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![Backburner](/w/images/thumb/5/5d/Item_icon_Backburner.png/100px-Item_icon_Backburner.png) Unlock Backburner
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200
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N/A
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Base (Max): 153.5 / sec.
Crit (Max): 460.5 / sec.
Afterburn:
- 6 / sec. × 10 secs.
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On hit: ignites enemy.
Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Extinguishing allies will heal you +20 HP.
Direct damage will reduce Medi Gun healing and shield resists by 25%.
Guarantees Critical hits when attacking from behind.
Airblasts cost 150% more ammo to fire (50 instead of 20).
Does not get random Critical hits.
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![Degreaser](/w/images/thumb/9/94/Item_icon_Degreaser.png/100px-Item_icon_Degreaser.png) Craft Degreaser
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200
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N/A
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Base (Max): 153.5 / sec.
Crit (Max): 460.5 / sec.
Afterburn:
- 2 / sec. × 10 secs.
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On hit: ignites enemy.
Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Extinguishing allies will heal you +20 HP.
Direct damage will reduce Medi Gun healing and shield resists by 25%.
+60% faster switch-to speed.
+30% faster switch-from speed.
Airblasts cost 25% more ammo to fire (25 instead of 20).
Deals 66% less afterburn damage.
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![Phlogistinator](/w/images/thumb/2/22/Item_icon_Phlogistinator.png/100px-Item_icon_Phlogistinator.png) Craft Phlogistinator
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200
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N/A
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Base (Max): 153.5 / sec.
Crit (Max): 460.5 / sec.
Afterburn:
- 6 / sec. × 10 secs.
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On hit: ignites enemy.
Direct damage will reduce Medi Gun healing and shield resists by 25%.
Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.
Cannot fire blasts of compressed air.
Does not get random Critical hits.
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![Rainblower](/w/images/thumb/3/3c/Item_icon_Rainblower.png/100px-Item_icon_Rainblower.png) Craft Rainblower
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200
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N/A
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Base (Max): 153.5 / sec.
Crit (Max): 460.5 / sec.
Afterburn:
- 6 / sec. × 10 secs.
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On hit: ignites enemy.
Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Extinguishing allies will heal you +20 HP.
Direct damage will reduce Medi Gun healing and shield resists by 25%.
On Equip: Visit Pyroland.
Only visible in Pyroland.
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This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
Category:Formatting templates
P