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− | | en = '''Patches''' are updates to | + | | en = '''Patches''' are updates to ''[[Team Fortress 2]]'' that fix known bugs, glitches, or exploits within the game, and often add new features or balance changes to [[weapons]], [[maps]], or other game elements. |
'''Major updates''' are patches that add new weapons, [[List of game modes|game modes]], or maps. Previously, major updates had centered around one or two particular [[classes]] and included new content released predominantly for that class. More recent updates, however, have focused on a particular theme or holiday celebration such as [[Halloween]]. | '''Major updates''' are patches that add new weapons, [[List of game modes|game modes]], or maps. Previously, major updates had centered around one or two particular [[classes]] and included new content released predominantly for that class. More recent updates, however, have focused on a particular theme or holiday celebration such as [[Halloween]]. | ||
− | Patches to the game are deployed to [[w:Microsoft Windows|Windows]] and [[w: | + | Patches to the game are deployed to [[w:Microsoft Windows|Windows]], [[w:macOS|macOS]], and [[w:Linux|Linux]] platforms via [[Steam]], and must be downloaded and applied before the game can be launched. While all three of these platforms retain the same codebase and have updates released simultaneously, the versions of the game on [[w:Xbox 360|Xbox 360]] and [[w:PlayStation 3|PlayStation 3]] were separate and did not receive frequent updates and as such is no longer supported by Valve, due to restrictions imposed on game developers. To date, there have been only four patches to ''Team Fortress 2'' on Xbox 360 and one patch on PlayStation 3, compared to the {{Updates|type=patch-num}} patches that have been released to Windows, macOS, and Linux since 2007. |
| es = Los '''parches''' son actualizaciones del juego que solucionan errores, fallos, o vulnerabilidades conocidas en el juego, y a menudo añaden características o cambian el equilibrio de [[weapons/es|armas]], [[maps/es|mapas]], o cualquier otro elemento del juego. | | es = Los '''parches''' son actualizaciones del juego que solucionan errores, fallos, o vulnerabilidades conocidas en el juego, y a menudo añaden características o cambian el equilibrio de [[weapons/es|armas]], [[maps/es|mapas]], o cualquier otro elemento del juego. | ||
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В крупных '''обновлениях''' добавляется новое оружие, головные уборы, [[List of game modes/ru|игровые режимы]] или карты. Раньше они касались лишь одного или двух игровых [[class/ru|классов]], к которым относилось все их содержимое. Однако после [[Engineer Update|Обновления Инженера]] все классы были обновлены. В других важных обновлениях может добавляться новая тема оформления или празднование знаменательных событий, начиная с [[Halloween/ru|Хеллоуина]] и [[Replay Update/ru|создания клипов]] и заканчивая [[Mannconomy Update/ru|экономикой]]. | В крупных '''обновлениях''' добавляется новое оружие, головные уборы, [[List of game modes/ru|игровые режимы]] или карты. Раньше они касались лишь одного или двух игровых [[class/ru|классов]], к которым относилось все их содержимое. Однако после [[Engineer Update|Обновления Инженера]] все классы были обновлены. В других важных обновлениях может добавляться новая тема оформления или празднование знаменательных событий, начиная с [[Halloween/ru|Хеллоуина]] и [[Replay Update/ru|создания клипов]] и заканчивая [[Mannconomy Update/ru|экономикой]]. | ||
− | | zh-hans = '''补丁''' | + | | zh-hans = '''补丁''',即'''更新''',是一种用于修复已知的游戏问题、错误以及漏洞,并为游戏增加新内容、新功能以及对[[weapons/zh-hans|武器]]、[[maps/zh-hans|地图]]或其他元素进行平衡性修改的方式。 |
− | ''' | + | '''重大更新'''是游戏更新的一种,通常指代那些为游戏增加新武器、新[[List of game modes/zh-hans|游戏模式]]或是新地图的更新。以往的重大更新大多是针对单个或多个[[classes/zh-hans|兵种]]而展开的专属更新,包括兵种专属新武器、新成就等等。而现在则主要集中在某个主题或是节日庆祝活动上,例如[[Halloween/zh-hans|万圣节]]。 |
− | 当游戏更新发布时,其更新补丁会通过 [[Steam/zh-hans|Steam | + | 当游戏更新发布时,其更新补丁会通过 [[Steam/zh-hans|Steam]] 自动下载至用户的计算机上([[w:zh:Windows|Windows]]、[[w:zh:麦金塔操作系统|Mac OS X]] 以及 [[w:zh:Linux|Linux]] 平台),游戏必须在补丁下载且安装完成之后才能启动。而[[w:zh:Xbox 360|Xbox 360]]版本的更新次数这非常少,这是由于受到游戏开发商的开发进程限制。到目前为止,Xbox 360 和 PlayStation 3 版本只发布过 4 次更新,而自 2007 年以来,Windows、MacOS 和 Linux 版本已经发布了 {{Updates|type=patch-num}} 次更新,可谓是小巫见大巫。 |
}}}}</includeonly><noinclude>{{doc begin}} | }}}}</includeonly><noinclude>{{doc begin}} | ||
{{ts|en, es, fr, ko, pl, ru, zh-hans}} | {{ts|en, es, fr, ko, pl, ru, zh-hans}} |
Latest revision as of 10:37, 1 December 2023
Documentation for FeaturedArticle/article/Patches
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Patches
Patches are updates to Team Fortress 2 that fix known bugs, glitches, or exploits within the game, and often add new features or balance changes to weapons, maps, or other game elements.
Major updates are patches that add new weapons, game modes, or maps. Previously, major updates had centered around one or two particular classes and included new content released predominantly for that class. More recent updates, however, have focused on a particular theme or holiday celebration such as Halloween.
Patches to the game are deployed to Windows, macOS, and Linux platforms via Steam, and must be downloaded and applied before the game can be launched. While all three of these platforms retain the same codebase and have updates released simultaneously, the versions of the game on Xbox 360 and PlayStation 3 were separate and did not receive frequent updates and as such is no longer supported by Valve, due to restrictions imposed on game developers. To date, there have been only four patches to Team Fortress 2 on Xbox 360 and one patch on PlayStation 3, compared to the 810 patches that have been released to Windows, macOS, and Linux since 2007.