Difference between revisions of "July 29, 2008 Patch"
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− | == | + | {{Patch layout |
+ | | before = {{Patch name|7|8|2008}} | ||
+ | | day = 29 | ||
+ | | month = july | ||
+ | | year = 2008 | ||
+ | | after = {{Patch name|8|4|2008}} | ||
+ | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/1717/ | ||
+ | | notes = ===Team Fortress 2=== | ||
* Fixed several cases where files were synchronously loaded while the game was running | * Fixed several cases where files were synchronously loaded while the game was running | ||
* Fixed a shutdown crash in the material system | * Fixed a shutdown crash in the material system | ||
* Cached rendering of item model panels to improve performance, in particular while weapon selection was visible | * Cached rendering of item model panels to improve performance, in particular while weapon selection was visible | ||
− | * Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels | + | * Added a gear symbol behind the health bar for [[Engineer]] [[buildings]], in both target IDs and freeze panels |
* Players killing themselves will now give a kill credit to the last enemy who damaged them | * Players killing themselves will now give a kill credit to the last enemy who damaged them | ||
− | * Removed health bonus from the Backburner | + | * Removed [[health]] bonus from the [[Backburner]] |
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* Fixed team switches on Attack/Defense maps spamming the console | * Fixed team switches on Attack/Defense maps spamming the console | ||
− | * Fixed the Kritzkrieg not working on servers with crits turned off | + | * Fixed the [[Kritzkrieg]] not working on servers with [[Critical hits|crits]] turned off |
* Fixed some clipped localized strings in various in-game dialogs | * Fixed some clipped localized strings in various in-game dialogs | ||
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts | * Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts | ||
− | * Fixed players being killed and creating ragdolls during team switches | + | * Fixed players being killed and creating [[ragdolls]] during team switches |
− | * Fixed various exploits and performance problems in CP_Badlands, CP_Well, and | + | * Fixed various [[Exploit|exploits]] and performance problems in [[Badlands (Control Point)|CP_Badlands]], [[Well (Control Point)|CP_Well]], and [[Fastlane|CP_Fastlane]] |
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}} | }} | ||
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Latest revision as of 02:40, 2 June 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Removed health bonus from the Backburner
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane