Difference between revisions of "Basketball"

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[[File:custommod_basketball_01.png|thumb|right|400px|]]
'''Basketball''' or '''Bball''' is a popular gameplay mod  for ''Team Fortress 2''. It is played on maps that have been purposely created or altered for the game mode. Players may enjoy the mod because it allows individuals to practice their [[Rocket jump#Rocket jumps|Rocket Jumping]] and [[Aerial|Airshotting]] skills.
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{{Quotation|'''The Soldier'' on preferring Basketball |You will not be missed.|sound=Soldier_HatOverHeartTaunt01.wav}}
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__NOTOC__
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'''Basketball''', or '''Bball''', is a gameplay modification for ''Team Fortress 2'' played on maps that have been purposely created or altered for the game mode. The mod focuses on allowing individuals to practice their ability to [[Rocket jump#Rocket jumps|rocket jump]] and [[Aerial|air shot]] enemy players. A Bball map is featured in [[MGE Mod]].
  
 
== Gameplay ==
 
== Gameplay ==
In Basketball, everyone plays as a [[Soldier]] although other classes are allowed. The map looks like a standard basketball court with two baskets on either end and Fencing surrounding the court. The game is played like a typical [[Capture the Flag]] game however there is only one neutral Intelligence briefcase and the capture points are the basketball hoops. Since you cannot jump into the hoop, players must rocket jump in order to score. The team with the most captures wins the game.
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In Basketball, participants usually play as the [[Soldier]]; although depending on the region, the [[Demoman]] may be allowed. The map resembles a standard basketball court with two baskets on either end. High {{botignore|fencing}} walls off the four sides of the rectangular court, preventing players from going out of bounds.  
  
The teams are limited to a size of 3, but standard Basketball play is 2 on 2. As for weapons, players are free to choose whichever weapons they like. For primary weapons, players can use the [[Rocket Launcher]], [[Direct Hit]], or the [[Black Box]]; the [[Rocket Jumper]], however is not allowed as the inability to take damage ruins the game. For secondary weapons, players can use either a [[Shotgun]] or [[Gunboats]], however both teams typically decide which weapons will be allowed before the game starts. Note that use of the [[Equalizer]] is perfectly acceptable.  
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Each game starts after all players have joined the arena, being assigned to [[RED]] or [[BLU]] (typically two players per team). When the game begins, a neutral intelligence briefcase appears in the center of the arena (borrowed from [[Capture the Flag]]), with players spawning on their team's end of the arena, next to their teammate. The objective of the game is to pick up the briefcase or "ball" and score it. To score, a single player must land on the opposing team's hoop while carrying the ball. Since Soldiers/Demomen cannot reach a hoop by just walking or jumping, players must [[Jumping#Soldier_jumps|rocket]]/[[Jumping#Demoman_jumps|sticky]] jump in order to score. Each successful capture rewards 1 point. The first team to reach 10 points (or specified win limit) wins the game. Upon being killed, either by the enemy or through self-damage, the player respawns on their side of the map instantly. If carrying the intelligence when killed, the briefcase drops on the floor where the player died.
  
One important aspect of Basketball is the use of server mods. [[Sourcemod]] and Metamod are essential as the game features instant respawn and no deathcam. Servers often run a specific Basketball config in order to limit the teams to playing just Soldier as well as setting time limits and using other features like Tournament Mode.  
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Teams can be as large as 3 players, but standard Basketball play is 2 on 2. As for weapons, Soldiers have some choice in their loadout. For primary weapons, players typically use the default [[Rocket Launcher]] or [[Original]]. For secondary weapons, players can use either the [[Shotgun]] or [[Gunboats]]. For melees, usually only the [[Shovel]] and [[Escape Plan]] are used. Use of most unlocks is prohibited or discouraged since they can drastically alter gameplay.
  
The design of Basketball maps can differ greatly in theme, but they are all generally the game. The biggest difference from map to map is the surrounding area in which the basketball court is located. Basketball maps include ctf_bball2, ctf_ballin, and ctf_bball_alpine_b4.
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One important aspect of Basketball is the use of server mods. Both [[Sourcemod]] and Metamod are essential as the game features instant respawn and removes the [[Deathcam]]. Servers often run a specific Basketball configuration that only permits Soldier, as well as setting time limits and using features like [[Tournament Mode]].
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The design of BBall maps can differ greatly in theme, but are generally similar in layout. The biggest difference from map to map is the surrounding area in which the basketball court is located. Popular Basketball maps include ctf_bball and ctf_ballin, among others.
  
 
== Strategy ==
 
== Strategy ==
 
 
;Offense
 
;Offense
*When attempting to capture the intelligence, airstrafe to dodge the enemy rockets.
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*When attempting to capture the Intelligence, air strafe to dodge enemy rockets.
*Don't always try to score with just one jump. Use multiple jumps to confuse the enemy.
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*Do not always try to score with just one jump. Use multiple jumps to confuse the enemy.
*The fence makes for a great surface to rocket jump off of and allows for more interesting and creative ways to score.
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*The fence makes for a great surface to rocket jump off of, and allows for more interesting and creative ways to score.
*If you are the player not holding the intelligence, rocket jump and dive bomb the enemy soldiers. Use the Shotgun to finish them off.
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*If not holding the intelligence, rocket jump and dive bomb the enemy. Use a Shotgun to finish them off.
 
*Instead of trying to capture the intelligence with low health, pass it off to your teammate or drop it next to your spawn point.
 
*Instead of trying to capture the intelligence with low health, pass it off to your teammate or drop it next to your spawn point.
  
 
;Defense
 
;Defense
*Use your rockets to land [[Aerial|Air Shots]] on players in order to prevent them from rocket jumping into your basket.
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*Use your rockets to land air shots on enemies in order to prevent them from rocket jumping into your basket.
*The Shotgun is a powerful weapon that can stop enemies in their place or finish them off if they are hurt.
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*The Shotgun is a powerful weapon that can stop enemies in their place or finish off low health players.
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*Body-blocking is an effective tactic which can be used to stop enemies in the air. When seeing an enemy Soldier rocket jump into the air, you can rocket jump into them to block their advance.
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*Stand on top of your own hoop to prevent the enemy from scoring. Enemies will land on top of you instead of the hoop, forcing them to kill you first before they can score.
  
== Notable TF2 Basketball Tournaments ==
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== Notable TF2 Basketball tournaments ==
There has only been one notable Basketball Tournament. It was sponsored by Novint using Frag Fest Servers and offered the [http://home.novint.com/products/novint_falcon.php Novint Falcon] as the grand prize. 69 players signed up to play in the tournament which was eventually won by the team called "Beauty and the Beast" with team members Wonderland and Beef. For more information visit [http://www.gotfrag.com/tf2/forums/thread/424581/ Gotfrag].
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There has been one BBall tournament of note. It was sponsored by Novint using Frag Fest Servers and offered the [https://anarkik3d.co.uk/product/falcon-haptic-device/ Novint Falcon], an innovate game controller, as the grand prize. 69 players signed up to play in the tournament. The winning team was called "Beauty and the Beast", consisting of team members Wonderland and Beef.
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== Gameplay demonstration ==
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{| align="center"
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|{{youtube|width=400|8o8Rl-ErHvA}}
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|{{youtube|width=400|HxhhO-GyDFo}}
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|}
  
 
== Gallery ==
 
== Gallery ==
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File:Ctf_bball_alpine_b4.png|ctf_bball_alpine_b4
 
File:Ctf_bball_alpine_b4.png|ctf_bball_alpine_b4
 
</gallery>
 
</gallery>
 
  
 
{{ModNav}}
 
{{ModNav}}
[[Category:Mods]]
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{{competitive nav}}

Latest revision as of 19:14, 6 January 2023

Custommod basketball 01.png
You will not be missed.
— 'The Soldier on preferring Basketball


Basketball, or Bball, is a gameplay modification for Team Fortress 2 played on maps that have been purposely created or altered for the game mode. The mod focuses on allowing individuals to practice their ability to rocket jump and air shot enemy players. A Bball map is featured in MGE Mod.

Gameplay

In Basketball, participants usually play as the Soldier; although depending on the region, the Demoman may be allowed. The map resembles a standard basketball court with two baskets on either end. High fencing walls off the four sides of the rectangular court, preventing players from going out of bounds.

Each game starts after all players have joined the arena, being assigned to RED or BLU (typically two players per team). When the game begins, a neutral intelligence briefcase appears in the center of the arena (borrowed from Capture the Flag), with players spawning on their team's end of the arena, next to their teammate. The objective of the game is to pick up the briefcase or "ball" and score it. To score, a single player must land on the opposing team's hoop while carrying the ball. Since Soldiers/Demomen cannot reach a hoop by just walking or jumping, players must rocket/sticky jump in order to score. Each successful capture rewards 1 point. The first team to reach 10 points (or specified win limit) wins the game. Upon being killed, either by the enemy or through self-damage, the player respawns on their side of the map instantly. If carrying the intelligence when killed, the briefcase drops on the floor where the player died.

Teams can be as large as 3 players, but standard Basketball play is 2 on 2. As for weapons, Soldiers have some choice in their loadout. For primary weapons, players typically use the default Rocket Launcher or Original. For secondary weapons, players can use either the Shotgun or Gunboats. For melees, usually only the Shovel and Escape Plan are used. Use of most unlocks is prohibited or discouraged since they can drastically alter gameplay.

One important aspect of Basketball is the use of server mods. Both Sourcemod and Metamod are essential as the game features instant respawn and removes the Deathcam. Servers often run a specific Basketball configuration that only permits Soldier, as well as setting time limits and using features like Tournament Mode.

The design of BBall maps can differ greatly in theme, but are generally similar in layout. The biggest difference from map to map is the surrounding area in which the basketball court is located. Popular Basketball maps include ctf_bball and ctf_ballin, among others.

Strategy

Offense
  • When attempting to capture the Intelligence, air strafe to dodge enemy rockets.
  • Do not always try to score with just one jump. Use multiple jumps to confuse the enemy.
  • The fence makes for a great surface to rocket jump off of, and allows for more interesting and creative ways to score.
  • If not holding the intelligence, rocket jump and dive bomb the enemy. Use a Shotgun to finish them off.
  • Instead of trying to capture the intelligence with low health, pass it off to your teammate or drop it next to your spawn point.
Defense
  • Use your rockets to land air shots on enemies in order to prevent them from rocket jumping into your basket.
  • The Shotgun is a powerful weapon that can stop enemies in their place or finish off low health players.
  • Body-blocking is an effective tactic which can be used to stop enemies in the air. When seeing an enemy Soldier rocket jump into the air, you can rocket jump into them to block their advance.
  • Stand on top of your own hoop to prevent the enemy from scoring. Enemies will land on top of you instead of the hoop, forcing them to kill you first before they can score.

Notable TF2 Basketball tournaments

There has been one BBall tournament of note. It was sponsored by Novint using Frag Fest Servers and offered the Novint Falcon, an innovate game controller, as the grand prize. 69 players signed up to play in the tournament. The winning team was called "Beauty and the Beast", consisting of team members Wonderland and Beef.

Gameplay demonstration

Gallery