Difference between revisions of "User talk:Org"

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| archives = [[/Talk Archive 1|Talk Archive 1]]
 
}}
 
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== Still Alive? ==
 
 
Hey, we're experiencing a severe shortage of awesome high FOV viewmodel shots for the new weapons. Let me know if you feel like doing them. -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 23:16, 18 December 2010 (UTC)
 
:I'm still alive, just had a lot of stuff come up in the last week, two weeks. Works sucks etc etc.  I'm on them still --[[User:Org|Org]] 01:43, 19 December 2010 (UTC)
 
:: Great, the Candy Cane's texture has been updated. It should look okay in hlmv now. -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 15:50, 10 January 2011 (UTC)
 
::: I'll give it a shot when I get off work. [[User:Org|Org]] 16:49, 10 January 2011 (UTC)
 
 
== Achievement unlocked ==
 
 
{{Achievement notification
 
| img  = Tf win 2fort noenemycaps.jpg
 
| title = Overload
 
| text  = Successfully crash the IRC bot while being useful.
 
}} <small>--''The preceding unsigned comment was added by'' [[User:WindPower|WindPower]] ([[User talk:WindPower|talk]]) • ([[Special:Contributions/WindPower|contribs]]) </small>
 
:Oopse >.> [[User:Org|Org]] 09:04, 26 December 2010 (UTC)
 
::It's a compliment~ :3 — [[User:WindPower|<span style="font-weight:bold;">Wind</span>]] {{sta|WindPower}} 09:05, 26 December 2010 (UTC)
 
::: I second this. Keep doing these good viewmodel shots OrgBurger. I also humbly request that you change your signature to reflect this new nick name. :)
 
::: I can see it now: -- [[User:Org|Org]] [[File:User Lagg OrgBurger.png|link=User talk:Org]] -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 17:42, 31 December 2010 (UTC)
 
:::: But the burger is mine 3: , oh well time to make something new -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 22:25, 12 January 2011 (UTC)
 
 
== Jag ==
 
 
[[:File:Jag 1st person.png]] &mdash; Good y/n? =D [[User:Seb26|<font color="#000">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%; color:#C01F25;">[talk]</span>]] 22:06, 12 January 2011 (UTC)
 
:Looks good to me, your edges are a bit sharper than mine, but that may be because of different software, but that's like 99.8% of the image I would of produced.  My processes is:
 
* Open HLMV
 
* Load the model / arms (depending on if it's a V or a C)
 
* Close HLMV
 
* Hack the registry to move the light (90, 0, 90)
 
* Open HLMV
 
* Close HLMV
 
* Run my registry file to force the resolution to 1200x700 (viewable)
 
* Grab a screenshot on a white background
 
* Grab a screenshot on a green background
 
* Drop them both into GIMP
 
* Crop to the screen area
 
* Set the white layer to be on top, and add alpha
 
* Save a raw version
 
* Do a color select on the green layer, 0 threshold
 
* change to the white layer
 
* clear
 
* feather at 5px
 
* clear again
 
* delete the green layer
 
* auto crop
 
* save as png
 
 
For stuff with transparency (mad milk, the flamethrower's flame, etc) the process is:
 
* Open HLMV
 
* Load the model / arms (depending on if it's a V or a C)
 
* Close HLMV
 
* Hack the registry to move the light (90, 0, 90)
 
* Open HLMV
 
* Close HLMV
 
* Run my registry file to force the resolution to 1200x700 (viewable)
 
* Grab a screenshot on a white background
 
* '''Grab a screenshot on a grey background (127, 127, 127)'''
 
* Grab a screenshot on a green background
 
* Drop them both into GIMP
 
* Crop to the screen area
 
* Set the white layer to be on top, and add alpha
 
* Save a raw version
 
* Do a color select on the green layer, 0 threshold
 
* change to the white layer
 
* clear
 
* '''change to the gray layer'''
 
* '''clear'''
 
* feather at 5px
 
* clear again
 
* '''change to the white layer'''
 
* '''clear'''
 
* '''invert selection'''
 
* '''clear'''
 
* delete the green layer
 
* '''Merge the white layer (which is just a rim highlight at this point) down onto the gray layer'''
 
* auto crop
 
* save as png
 
 
== For when you are next online ==
 
 
[[User:Org#1st_person_redo_progress]] [[User:Seb26|<font color="#000">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%; color:#0070FF;">[talk]</span>]] 09:01, 18 January 2011 (UTC)
 
:It will be sometime this evening before I'm back online.  I'm getting haa-aa-aamered at work right now.  Thankyou very much for picking up the slack where you could though Seb, much appricated.  --[[User:Org|Org]] 16:54, 19 January 2011 (UTC)
 
 
== Sniper Rifle ==
 
 
I took a shot (two, actually) at redoing [[:File:Sniper_Rifle_1st_person_cropped.png]] with your instructions in 1120x700, FOV 64 and light at (0 90 0). I hope it's up to your standards! &mdash;&nbsp;[[User:NVis|<span style="color:#202020;">nVis</span>]]&nbsp;[[User talk:NVis|<span style="font-size:smaller;color:#40beef;">(talk)</span>]] 12:52, 25 January 2011 (UTC)
 
: The light is at (90, 0, 90), and you need to turn on normal mapping from the first tab of the viewer or the sniper's gloves don't render correctly.  [[User:Org|Org]] 15:45, 25 January 2011 (UTC)
 

Latest revision as of 22:58, 15 October 2019