Difference between revisions of "User talk:Gabrielwoj"

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{{User:Gabrielwoj/TalkArchiveTable}}
 
{{User:Gabrielwoj/TalkArchiveTable}}
  
== About your comment on the upgrade station ==
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== Slimycheivment Unlocked ==
  
I have tested and played with this bug for a while now. It is not a text bug and works as expected
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{| style="width: 100%;" class="wikitable"
[[User:Meatloaf97|Meatloaf97]] ([[User talk:Meatloaf97|talk]]) 22:42, 4 January 2022 (UTC)
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! style="background-color: #FFD580; width:230px;" {{!}} Slimychievement !! style="background-color: #FFD580; width:230px;" {{!}} Date !! style="background-color: #FFD580;" {{!}} Notes
:Cool, thanks for trying it out and letting me know. [[File:User Gabrielwoj Signature Icon.png|15px|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 00:08, 5 January 2022 (UTC)
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|-
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| id="the mann of honor" | {{Achievement notification
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| img  =  Tf soldier duty bound.png
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| title = The Mann of Honor
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| text = Do you like [[User:Slimyboi500|Slimy]]'s edits? No? Then you will NOT earn this Slimychievement!
 +
}}
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| January 24th, 2024
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| e
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|}
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----[[User:Slimyboi500|Slimyboi500]] [[File:User Slimyboi500 Profile.jpg|25px|link=User:Slimyboi500]] [[User talk:Slimyboi500|Talk]] [[File:Speech voice.png|25px|link=User talk:Slimyboi500]] [[Special:Contributions/Slimyboi500|Contribs]] [[File:Wrench_IMG.png|25px|link=Special:Contributions/Slimyboi500]]
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[https://steamcommunity.com/profiles/76561199515551163/ Steam]  [[File:Steam tray.png|25px|link=https://steamcommunity.com/profiles/76561199515551163/]] 19:58, 24 January 2024 (UTC)
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:Thanks for the Wikichievement. I don't add Userchievements to my total of Wikichievements, but they will always be on the talkpages! Maybe one day I could make a section specific to Userchievements on my userpage, since I got another. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 20:04, 24 January 2024 (UTC)
  
== Help with getting HLMV to max quality? ==
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== Thanks for the thanks ==
  
Hey woj, I've been going through some tracking categories and found a lot of images flagged for needing new 3D models. I've got all the tools to do it (or, at least, I can fix the tools if they don't work), but I'm having some trouble with HLMV:
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Not gonna lie, I was honestly terrified to mess with the yellow belt image because your version is just so good. It's one of my favorites. So it means a lot that I sorta got your blessing in a way. Thank you thank you [[User:Mediarch|'''Mediarch''']] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[User talk:Mediarch|'''Talk''']][[User:Mediarch|<font color="#ff66cc"> </font>]][[Special:Contributions/Mediarch|'''My Edits''']] 00:27, 2 April 2024 (UTC)
[https://imgur.com/a/2VCbOjc imgur album of a bunch of things]
 
[https://pastebin.com/xD3S0AxQ dxsupport.cfg]
 
* I'm seeing pretty sharp aliasing on the model, which says to me that none of my settings are being applied.
 
* This laptop has 2 GPUs, because it's a touch screen -- I can also try on my desktop, which has just one.
 
* As far as I can tell, the intel card is used exclusively to run the screen, whereas the Nvidia card is used for actual drawing (e.g. teams calls, watching video, playing tf2). But the Nvidia settings are all on highest (see album).
 
* I also tried to set the dxsupport.cfg override (for both cards) but nothing happened.
 
Any suggestions? [[User:Darkid|'''<span style="color: #db9c1f">Darkid</span>''']] « [[User talk:Darkid|<span style="color: #75735F">Talk</span>]] — [[Special:Contributions/Darkid|<span style="color: #BA0000">Contribs</span>]] » 15:03, 8 January 2022 (UTC)
 
:Strange, usually, replacing the dxsupport.cfg with the pre-configured one fixes most of the things. I usually don't even need to tinker my ATI/Intel settings, the .cfg does the whole job. Make sure you are not using any custom mods/files other than the fixes. The mod "CleanTF2plus" has an option to make textures flat, do you have that installed? Aditionally, you could try the following:
 
* Intentionally crashing TF2 to gather dump logs and find your exact Hardware ID to manually put on your dxsupport.cfg:
 
** 1- Intentionally crash TF2. You can easily do this by creating a server with the "Create a Server" option on the Main Menu. After connecting it, type "sv_cheats 1" and type "addcond 1" with any class that isn't the Sniper. After the game crashes, go to Steam/dumps, and open the most recent hl2.exe crash via Notepad or Notepad++;
 
** 2- Go to search (Ctrl+F) and type: "Uptime". Slightly below the Uptime, there's a section for "VendorId / DeviceId". This has the exact values you should put on your dxsupport.cfg, in case the pre-configured one isn't working. Follow the steps on [[Help:HLMV]], but this should be easier than the current method that is on that page, as it doesn't require to go in multiple steps on Windows settings to know these values.
 
** '''Warning:''' This file has may have certain touchy information about your PC, so I do not advise sharing it anywhere (doesn't share with me either). For instance, it tells where your TF2 folder is located.
 
* Try tinkering with your Intel graphical settings and see if anything changes;
 
* TFMV has an option for Force Anti-Aliasing. I don't have this option enabled because I discovered that if I disable it, the anti-alias gets worse (but was easily fixable by replacing the .cfg again). You could try enabling it and see if it works for you. If it doesn't, I recommend replacing the dxsupport.cfg again (and make sure to back yours first before using said program);
 
* Have you recently checked your Integrity of Game Files? Everytime you check the cache for TF2, dxsupport.cfg will be replaced to its default values, and HLMV will look absolutely terrible. You need to replace dxsupport.cfg everytime you plan doing an Integrity check.
 
* In rare cases, having specific settings for an application on the NVIDIA control settings may result in things being worse. Try temporarily disabling the hlmv.exe entry and see if only relying on dxsupport.cfg works.
 
* Back when I had Windows 7, I had to set my HLMV to "Battery Saving" or "Balanced" as opposed to "Better Performance", otherwise I would have some weird issues. Try setting some battery-related settings on Windows or your NVIDIA graphics settings.
 
* Lastly, Windows 10 has an option that lets you use a specific GPU for an application (I think, my Windows, for whatever reason, don't have that option). It also has options related to Power saving, that may work as mentioned on the previous section: [https://www.howtogeek.com/351522/how-to-choose-which-gpu-a-game-uses-on-windows-10/ https://www.howtogeek.com/351522/how-to-choose-which-gpu-a-game-uses-on-windows-10/].
 
:My laptop also has 2 GPUs, but the difference is that I don't have NVIDIA here, which is a bit culprit on HLMV image making (has so many issues). I also discovered today that "Texture resolution on models may be displayed at 1/4 of its actual resolution (Mipmap 1) on NVIDIA graphics cards.", this information is available on the Model Viewer page on Valve Developer Community, which seems to be what you are experiencing right now. If nothing works, I'm available to do these 3D images, if you would like. I do have Python installed, but I'm not sure what specific version is being used nowadays for the 3D image creator... and I don't know what program is used nowadays either. If these steps doesn't work, try on your other computer. I haven't checked your dxsupport.cfg yet, but please try the suggestions I mentioned. [[File:User Gabrielwoj Signature Icon.png|15px|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 16:10, 8 January 2022 (UTC)
 
::A lot of the suggestions you mentioned make no sense because this is a clean install of steam + TF2. But, here's what I tried:
 
::I tried the dxsupport.cfg from your repo, no changes (still very aliased).
 
::Crashing TF2 results in the same vendor ID I got from windows, and does confirm that the NVidia card is in use (not the intel one). Which is good; I doubt the intel GPU could run TF2 anyways.
 
::I tried loading some other models to see if they were better. They weren't.
 
::I removed the NVidia entry for HLMV. That fixed it. Go figure.
 
::[[User:Darkid|'''<span style="color: #db9c1f">Darkid</span>''']] « [[User talk:Darkid|<span style="color: #75735F">Talk</span>]] [[Special:Contributions/Darkid|<span style="color: #BA0000">Contribs</span>]] » 16:25, 11 January 2022 (UTC)
 
:::I wasn't aware this was a clean install of Steam and TF2, I just suggested what could have been the issue. HLMV is a pretty outdated software with no real "Options" support other than editing dxsupport.cfg, and even then, it's full of issues that requires fixing. No wonder why not so many people get into image creation, sometimes it's a pain in the butt to resolve certain issues. Considering the Valve Developer Community page states that NVIDIA drivers has this problem with textures, it's possible that having the NVIDIA entry removed from the .cfg causes to not use this specific Graphics Card anymore, and it's now relying on the Intel GPU. I use a hybrid AMD/ATI graphics card with an Intel GPU as well.
 
:::Oh, and another question. Did you had the grey cornea issue with the classes' eyes (before and after you got the max settings working properly)? If so, was it fixed by simply removing the NVIDIA entry from the .cfg? I'm now curious if that's a possible fix for the grey cornea issue. There's still no real fix for the grey cornea issue other than the texture replacement I provided on the Help:HLMV page. It's also hard for me to investigate and try to find a solution as I almost never had this issue on my end (it happened a few times but I ended up fixing it with rather ease). [[File:User Gabrielwoj Signature Icon.png|15px|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 16:53, 11 January 2022 (UTC)
 
  
== Über Update ==
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== Wikichievement unlocked! ==
Hi! I saw you removed a piece of trivia regarding the missppelling of the Sniper Rifle as Sniper Rilfe. Just like you did, I checked on the way back machine and couldn't find the misspelling myself either. However, the image of day 2 on the Über Update page does show this misspelling. Does it mean that the misspelling was actually there at some point, but not captured, or that the screenshot is different and should be replaced? Thanks in advance!  
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[[User:Poplinn|Poplinn]] ([[User talk:Poplinn|talk]]) 15:52, 2 March 2022 (UTC)
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{{Award Wikichievement
:It seems to be an error that was quickly fixed in a matter of hours. Both the oldest page archived for the Uber Update and the [[:File:Uber Update hub day 2.png]] file were uploaded the same day. The file upload probably came first as soon as Day 2 came out. Errors like these happen from time to time, [[Vaccinator]] and [[Vita-Saw]] had info that were later removed from an update/patch page. [[File:User Gabrielwoj Signature Icon.png|15px|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 16:14, 2 March 2022 (UTC)
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| wikichievement = Frivolous Fooler
::Ah yeah, I thought it was something like that. I saw you just uploaded a new version of the day 2 image for the Über Update, so thank you for that and also thanks for the clarification! :D [[User:Poplinn|Poplinn]] ([[User talk:Poplinn|talk]]) 17:38, 2 March 2022 (UTC)
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| from          = [[User:GrampaSwood|GrampaSwood]]
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| reason        = For the Moustachium weapons images. A very resourceful gag using existing assets!
 +
}}<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] {{!}} [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] {{!}} [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 17:35, 3 May 2024 (UTC)
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:Thanks, what a surprise. I really thought it was going to be another Photo Bomb from my recent uploads, but new Wikichievos (and ones I didn't had at least one before) are nice! [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 20:23, 3 May 2024 (UTC)
  
== HLMV tips ==
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== Wikichievement Unlocked! ==
  
 
{{Award Wikichievement
 
{{Award Wikichievement
| wikichievement = helping hand
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| wikichievement = the practical problems
| from          = [[User:Denied|Denied]]
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| from          = [[User:Mediarch|Mediarch]]
| reason        = For creating [[User:Gabrielwoj/HLMV_Setup_Help_and_Tricks|this guide]], which very quickly helped me understand how to work with HLMV and what to downlaod to fix known issues.
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| reason        = You suggested this wikichievement and you deserve this wikichievement.
 
}}
 
}}
[[File:User Denied signature.jpg|50px|link=User:Denied]] [[User:Denied|Denied]] [[User talk:Denied|(Talk)]] 18:49, 14 April 2022 (UTC)
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[[User:Mediarch|<font color="ec5c69">'''Mediarch'''</font>]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[User talk:Mediarch|<font color="ec5c69">'''Talk'''</font>]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[Special:Contributions/Mediarch|<font color="ec5c69">'''My Edits'''</font>]] 23:55, 7 May 2024 (UTC)
:Sweet, a new Wikiachievement! Not gonna to lie, I was hoping for this haha. Thank you. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 21:19, 14 April 2022 (UTC)
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:Thank. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 23:59, 7 May 2024 (UTC)
  
== Thanks for the HLMV Tutorial ==
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== Thanks for all the help! ==
  
 
{{Award Wikichievement
 
{{Award Wikichievement
 
| wikichievement = Helping Hand
 
| wikichievement = Helping Hand
| from          = [[User:Exaskliri|Exaskliri]]
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| from          = [[User:Mediarch|Mediarch]]
| reason        = Thanks for introducing me to [[User:Gabrielwoj/HLMV Setup Help and Tricks|your HLMV tutorial]] which I didn't know exists beforehand.
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| reason        = For '''all''' of your help with anything HLMV related and especially for getting TFMV working after the 64bit update. You're assistance is always appreciated. Also...congrats on 30 wikichievements!</br>[[File:Happy birthday tf 27.wav]]
 
}}
 
}}
Also, for adding a Minecraft reference to that [[Top Notch]]-wearing Soldier while using a stock weapon ([[Shovel]]). — [[User:Exaskliri|Exaskliri]] <sub>({{gender:Exaskliri|he/him|she/her|they/them}})</sub> ([[User talk:Exaskliri|talk]] | [[Special:Contributions/Exaskliri|contribs]]) 12:34, 22 April 2022 (UTC)
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[[User:Mediarch|<font color="ec5c69">'''Mediarch'''</font>]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[User talk:Mediarch|<font color="ec5c69">'''Talk'''</font>]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[Special:Contributions/Mediarch|<font color="ec5c69">'''My Edits'''</font>]] 21:18, 10 May 2024 (UTC)
:Oh, I was definetely not expecting this one, thank you. If you need help in configuring HLMV and/or you need feedback on your image creations, we can talk via Discord (as it's easier there to send images). I won't share my Discord ID, though, so you'll have to send yours somewhere (if you do have Discord). I guess on Steam works too, but I don't like the Steam chat interface. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 13:26, 22 April 2022 (UTC)
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:Many [[tank]]s, anythin' just ask. Also hooray for 30 Wikichievos [[File:Graybanns_Heavy.png|90px]] - [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 22:20, 10 May 2024 (UTC)
::Yeah. You can add me on Steam (it's on my profile page). — [[User:Exaskliri|Exaskliri]] <sub>({{gender:Exaskliri|he/him|she/her|they/them}})</sub> ([[User talk:Exaskliri|talk]] | [[Special:Contributions/Exaskliri|contribs]]) 14:56, 22 April 2022 (UTC)
 
  
== Thanks for helping me with my issue, you're a HLMV wizard ==
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== This will help a a whole bunch ==
  
{{Award Wikichievement
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{{{!}} style="width: 100%" class="wikitable"
| wikichievement = helping hand
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! style="background-color: lightpink;" {{!}} Mediarchievement !! style="background-color: lightpink;" {{!}} Awarded by !! style="background-color: lightpink;" {{!}} Reason
| from          = [[User:Andrew360|Andrew360]]
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{{!}}-
| reason        = Your HLMV guide is amazing, I never knew about half the stuff on that page, thank you for making such an amazing guide, and for helping me with my anti aliasing issue!
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{{!}} style="width: 250px;" id="$10" {{!}} {{Achievement notification
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| img  = Tf medic assist capturer.png
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| title = TFHLMV++
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| text  = now with more bird
 
}}
 
}}
[[User:Andrew360|<span style="font-family:TF2 Build; color:#038d3a ">Andrew360</span>]][[File:Taunt Rancho Relaxo.png|40px|Ah! Life o' Riley!|link=https://wiki.teamfortress.com/w/images/c/c8/Eng_guzzle_06.wav]] 22:04, 27 April 2022 (UTC)
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{{!}} style="width: 20%; text-align: center;" {{!}} [[User:Mediarch|Mediarch]]<br>May 24, 2024
:Another one for my collection of Helping Hands, thank you. If you need any help regarding HLMV, we can talk via Discord. Although, I won't share my Discord ID, but I can add you if you need any help (it's easier to send images there than IRC or Steam). [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 23:53, 27 April 2022 (UTC)
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{{!}} Having a hybrid of the two will be incredibly useful for paint previews and will speed up the process a ton...also...you added a bird just for me and that's pretty sweet
 +
{{!}}}
 +
[[User:Mediarch|<font color="ec5c69">'''Mediarch'''</font>]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[User talk:Mediarch|<font color="ec5c69">'''Talk'''</font>]][[User:Mediarch|<font color="#ff66cc"> ♥ </font>]][[Special:Contributions/Mediarch|<font color="ec5c69">'''My Edits'''</font>]] 00:40, 25 May 2024 (UTC)
  
== This Busta is one hell of a HLMV Busta! ==
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== Blue painted variants. ==
{{Award Wikichievement
 
| wikichievement = helping hand
 
| from          = [[User:Metroid7| Metro7]]
 
| reason        = Sick tips and tricks on how to handle the Model Viewer, reading all thru that was a bit eye-tiring but it was so worth it. Something i've been wanting to do for years but never got my butt up and my will sky high to do it. Now thanks to you, these tips and this list, im gonna get it rockin'!
 
}}
 
[[User:Metroid7|Metroid7]] ([[User talk:Metroid7|talk]]) 19:43, 2 May 2022 (UTC)
 
:Yo man, thanks so much. Your Wikichievement marks my 20th received Wikichievement, now I just need one more Helping Hand to reach 10 of them. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 22:19, 2 May 2022 (UTC)
 
  
== Source on that PASS time note ==
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Hello, when I'm trying to make the full paint variants on certain cosmetics I can't seem to get the colours to work on the blue skin variants, they just stay at its standard blue skin when trying to get the paints to show, this happens on both TFMV and the MVscripts, any idea how to fix this problem? <br>[[User:Cheddar|<font color="#193940">'''Cheddar'''</font>]] • [[User talk:Cheddar|<font color="#193940">'''Talk'''</font>]] 17:02, 27 June 2024 (UTC)
 +
:Hello. You can try / check the following:
 +
:* See if there any custom files on your tf/custom folder that is overriding the materials;
 +
:* See if by changing the "Skin" on HLMV back and forth fixes the issue. HLMV++ saves the material on a registry key, however, due to a visual error, it will always show as "Skin 1" on the actual program.
 +
:* For .mvscripts to work, you have to manually set the 2nd skin of the model before running it.
 +
:* To make BLU paints on TFMV, there are two ways. The way I do is by loading via TFMV (the TFMV Neo version that works with HLMV++, and not the non-Neo version). Then, click one time on the "RED" colored button, to fix the color being 255 255 255. Click on the .vmt (or navigate through "tf\custom\TFMV\materials\models\player\items\engineer" [example]), and open the _blue.vmt on Notepad. Copy all of its contents, then open _skin0 and the one without _blue or _skin0, and paste and save. Now make sure to click on that RED colored button once again.
 +
:** Apparently there's another way where you can switch to the BLU team version (after pressing the red button at least once), then click on "Lock Skins" and begin the paint process, however, I haven't tried this myself.
 +
:* Now, you can do the paint vars. on the BLU team. Since HLMV++ saves the skin as a registry key, you can change it for the unpainted version, and it will keep. Make sure to keep the delay between screenshots for 10 seconds, or more if your computer is slow. Team-Colored paint cans take a little more time to process, and if you have the value too little, it won't refresh properly.
 +
:I know I typed this really quickly, but you can reach me out on Discord. Lately, I've been very busy and I've been spending my free time on other things. So I apologize the long wait for the response. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 19:10, 7 July 2024 (UTC)
  
Your most recent edit of [[PASS Time]] asked for a source on that note, it was provided by the person who added it in this edit https://wiki.teamfortress.com/w/index.php?title=PASS_Time&diff=3170495&oldid=3052545
+
== Decorated/War Paint Icons Inquiry ==
specifically this email https://imgur.com/a/1mH3uCY
 
  
I have made a wayback machine backup of it though here if you wanted to put a citation: https://web.archive.org/web/20220511033619/https://imgur.com/a/1mH3uCY [[User:Jh34ghu43gu|Jh34ghu43gu]] ([[User talk:Jh34ghu43gu|talk]]) 03:40, 11 May 2022 (UTC)
+
Hey, I saw yesterday you were working on making item icons for decorated/war painted weapons through exporting the texture from the game and into a vtf file. Is there some way I can reach out to you to talk about this further? I'm interested in helping with making icons for them, since I tried way back in 2014 and ended up giving up. I did some experimenting on my own and was able to (I think) replicate the process you're using. -- [[User:Reahan|Rea]] - ([[User_talk:Reahan|Talk]]) 23:32, 14 August 2024 (UTC)
:Cool, I'll add that to the article as a reference/citation, thank you. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 12:02, 11 May 2022 (UTC)
 
  
== my image creations ==
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== Wikichievement unlocked, and good luck! ==
  
Hi!
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Hey there, I noticed your updated break template, and wanted to leave a message here since I haven't seen anyone else leave one.
  
Because some demonstration videos can not be uploaded due to no people are making thumbnails anymore, I spend some times learning how to use HLMV and making thumbnails with help of your [[User:Gabrielwoj/HLMV_Setup_Help_and_Tricks|guide]]. Can you take a look of them and see if there's anything wrong? They are [[:File:Weapon_Demonstration_thumb_homerunner%27s_hobby.png]] and [[:File:Weapon_Demonstration_thumb_mannbulance!.png]].  
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You've done some phenomenal work here on the Wiki, especially your imagery work with painted cosmetics and your occasional trivia/unused content edit in-between. You've also overall been a good sport (from what I see), and even though our interaction count is basically zero to none, you seem like a cool guy both on the Wiki and off the Wiki.
  
Thanks!
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Whether your departure from editing (actively) is permanent or simply until the next major update drops in 2050 (campaigning for Jungle Inferno 2 but about Bigfoot in a blizzard), and whatever it is you choose to do from here, I hope you find something less chaotic to maintain than the Team Fortress Wiki. (a joke, of course, the Wiki isn't that chaotic)
  
--[[User:AlexT|<span style="background:linear-gradient(#D1EEFC, #81F3FD);border:1px #99F3FD solid;color:#007FFF;border-radius:8px">'''Alex'''</span>]]┋[[User talk:AlexT|<span style="color: #FF6600;">'''T'''</span>]] 13:34, 13 June 2022 (UTC)
 
:Well, I feel bad not replying this anytime sooner, I'm sorry. They look good actually, the only thing is that I would suggest remaking them in HWM models as opposed to regular models (HWM models can be found at "player/hwm/classname.mdl"). Looks like the videos got in already, though I think the thumbnail can still be replaced/updated (Youtube lets you change thumbnails afterwards, I'm pretty sure), although if it's actually possible to request a replacement for the thumbnail on the actual video, I have no idea. Maybe also adjust the lighting a bit on the Scout one, so his bag of chips isn't too reflective. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 01:58, 31 July 2022 (UTC)
 
 
::Thanks for the feedback, I will keep that in mind next time I make thumbnails. Not sure if it would be necessary and worth the effort to remake these since they are already uploaded. I don't think there is approval process for the thumbnails, just ask [[User:Ashe]] to replace it since they are managing the Youtube channel recently. --[[User:AlexT|<span style="background:linear-gradient(#D1EEFC, #81F3FD);border:1px #99F3FD solid;color:#007FFF;border-radius:8px">'''Alex'''</span>]]┋[[User talk:AlexT|<span style="color: #FF6600;">'''T'''</span>]] 06:39, 31 July 2022 (UTC)
 
 
== Charro images ==
 
 
Don't you think I started with the WP page? It's two examples are poor representatives of the style of the cosmetic.
 
 
[[User:Mikado282|<span style="font-family: Impact"><font color="db9c1f">''' M I K A D O 282 '''</font></span><span style="font-family: Arial "><font color="00ff00"> <small>⊙</small>⊙⊙⊙⊙<small>⊙ ⊙⊙  ⊙⊙</small></font></span>]] <!-- --
 
--> <small> ([[User:Mikado282/Contact Mikado282|Talk with Mikado282 (SM)]]) | ([[Special:Contributions/Mikado282|'''''contribs''''']]) ([[User:Mikado282/Help Wanted!|'''''Help Wanted!''''']]) </small> 00:59, 31 July 2022 (UTC)
 
:That's true, but I think the link should be more regarding the type of clothing than an example of a look-a-like in real life, an example in Red Dead may not be very good either, since it's another video game, I dunno. I haven't seen Google searches being linked here before, and some people don't like using Google at all. It felt weird to me as someone could just click it thinking it was a Wikipedia link where it wasn't the case. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 01:52, 31 July 2022 (UTC)
 
 
== Painted variants / Styles for Decorated Veteran ==
 
 
Hey! This is Diva Dan. I'm very new to wiki editing and appreciate the tips. I assume editing this page is how you chat with people on the wiki, so I just wanted to give thanks for the lengthy advice on my user page! I plan on redoing the images to have nicer quality and better cropping. Every hat is indeed angles different per class, but luckily I've still got all the source files and can recompile a special model in blender that preserves the same angle for all classes.
 
[[User:Diva Dan|Diva Dan]] ([[User talk:Diva Dan|talk]]) 18:33, 2 August 2022 (UTC)
 
:Sure thing. You can always ask for help on my TalkPage, the IRC or my Steam comments section. When you compile those models with the same model Axis, could you please share so it can be put on the [[Template:Painted_variants/Tutorial/Rotations]] page? That also means, if you could save the {{code|Rot}}, {{code|Trans}} and {{code|lightrot}} values on that page too. I have a GitHub repository related to HLMV-related work, and you can post there if you want (but I'll be honest, I'm pretty naive when it comes to GitHub so I don't know if you can really upload anything to my repository). Credits are always given on the "source" section of the repository (outside the "VPKs - ZIPs -Releases" folder). Also, I moved our discussion here to the bottom. New discussions made on TalkPages should always start from the bottom (you can use the "ADD TOPIC" button on top to make things easier). [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 20:55, 2 August 2022 (UTC)
 
 
== Copenhagen Games 2019 Item Icon Help ==
 
I need some help doing the item icons for the Copenhagen Games 2019 tournament medals. Their folder paths are {{code|cph_6v6_gold_2019}}, {{code|cph_6v6_silver_2019}}, {{code|cph_6v6_bronze_2019}}, {{code|cph_hl_gold_2019}}, {{code|cph_hl_silver_2019}}, {{code|cph_hl_bronze_2019}}, {{code|cph_participant_2019}}, and {{code|cph_staff_2019}}, for reference.
 
 
The problem I'm having is, at the [https://cdn.discordapp.com/attachments/920647305793789972/1006752276288917584/TFMV_8_10_2223114AM.png rot and trans] I've currently got them at, to emulate the Shugo style, you can't properly see that the medal is projecting a big hologram number from its circular projector. If you can find a rotation and position that you'd be satisfied with, which shows the big numbers a little clearer, please feel free to either take the icon images yourself and upload them via my [[User:ThatHatGuy/Sandbox#Copenhagen Games|Sandbox Template page]], or tell me the values you used, and I'll give them a shot myself. Thank you for your help! - [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 05:20, 10 August 2022 (UTC)
 
:Perhaps do something similar to the [[:File:Item icon Gaelic Golf Bag.png]]? So it's oriented like this as opposed to the usual angle (medal is in a "lying down" rotation, but has the same angle as the rest), but still keeping the same style. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 18:17, 10 August 2022 (UTC)
 
::Well, the problem remains that the number is projecting out of the center of the circle on the far left of the medal, so it's mostly really visible on [https://cdn.discordapp.com/attachments/920647305793789972/1006753637655134259/1.png front facing angles.] Which means the more I tilt the medal to begin with, the farther away the number is projected. That's why I can't find a good looking angle where the medal is tilted a bit too far to the left, because it projects the number into the void. The best I managed to get it is this sort of reverse-Shugo-style [https://cdn.discordapp.com/attachments/634504182073655328/1007233685294153738/TFMV_8_11_22102529AM.png right-facing angle,] because it projects the number into the rest of the medal's opaqueness. So let me know if that's good enough, and I'll work with that. — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 10:29, 11 August 2022 (UTC)
 
::: I now have proposed item icons all ready to go with the rightward angle I had in that link -- it sort of almost has to be positioned like that, because larger projected numbers, like the whole of [https://cdn.discordapp.com/attachments/634504182073655328/1007260951948570735/6s_bronze.png the three on the bronze medals,] are barely fully visible even at the angle I had it positioned at. So again, just let me know if these are good enough to upload. — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 12:18, 11 August 2022 (UTC)
 
 
== Here's to you and to a future of working together (however long that may be). ==
 
{{Award Wikichievement
 
| wikichievement = helping hand
 
| from          = Nanoco1000
 
| reason        = Going above and beyond in teaching me the ropes of TFMV and working the wiki itself to significantly contribute to new item pages with paint charts.
 
}}
 
[[User:Nanoco1000|Nanoco1000]] ([[User talk:Nanoco1000|talk]]) 22:55, 15 August 2022 (UTC)
 
:Yoo, thanks for the award! Your Wikichievement basically marks my 10th Helping Hand in total! I will continue helping you if you have any other questions or require troubleshooting in all things HLMV and/or the Wiki as a whole. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 14:11, 16 August 2022 (UTC)
 
 
== Dictionary strings and a wikichievement ==
 
 
Hello, I moved the strings to the [[Template:Dictionary/items#Styles|Styles section (Painted variants styles)]], the red links are gone too. Also, here's a wikichievement for all the recent uploads :D [[User:Mgpt|Mgpt]] ([[User talk:Mgpt|talk]]) 19:55, 22 October 2022 (UTC)
 
 
{{Award Wikichievement
 
{{Award Wikichievement
| wikichievement = Photo Bomb
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| wikichievement = jack of all trades
| from          = Mgpt
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| from          = [[User:JupiterSphere|JupiterSphere]]
| reason        = For all the recent uploads and improving the article painted variants
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| reason        = For basically everything you've done on the Wiki, and especially your image work, even though you already have one, it doesn't hurt to have two crowns.
 
}}
 
}}
:Yeah, I saw that you made the change, it looks better that way, so thank you. Also, thanks a lot for the Wikichievement, it has been a while since I last got a Photo Bomb achievo. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 20:32, 22 October 2022 (UTC)
 
 
== Strange Tearing w/NVIDIA Card ==
 
 
I've been trying to follow your [[User:Gabrielwoj/HLMV_Setup_Help_and_Tricks|HLMV Setup and Tricks]] guide to better improve my anti-aliasing. I installed HLMV++ and the preconfigured dxsupport.cfg, and I'm still running into the same recurring issue I have sometimes, where there's an odd, noticeable tear when some models are stationary. You can see it [https://cdn.discordapp.com/attachments/634504182073655328/1051047824885821490/hlmv_q1tP1RXTAT.png here,] as a line that starts visibly on Heavy's cheek, and goes down a ways to just above where his nose starts.
 
  
I've had that sort of problem when making item icons for medals sometimes, as well. The tears go away when model position/rotation are adjusted, and only return when they're stationary. It's probably because of my graphics card, an NVIDIA GTX 1080 -- but I'm not sure how I can go about fixing it. — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 08:17, 10 December 2022 (UTC)
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Thank you for being a part of the Team Fortress Wiki, and good luck in life! ♡ [[User:JupiterSphere|<span style="color:#ffbb57">JupiterSphere</span>]] ♡ ( ◡‿◡ *) ⊱✿⊰ [[User talk:JupiterSphere|<span style="color:#b97ecf">Talk To Me!</span>]] ⊱✿⊰ 01:11, 2 September 2024 (UTC)
:I haven't had an Nvidia graphics card in a while now, so I don't know what is the issue. I have had similar problems before, see the September 22, 2020 version of [[:File:Electric Twanger.png]] (will eventually be replaced), Scout's head has this weird line, but I don't know if that is the same problem as yours. I think the problem fixed itself once I also fixed the blur issue (which fixed itself for whatever reason), I haven't remade the picture yet so I haven't checked. If you are using HLMV++, you should maximize things from the program, there shouldn't be any need to use the pre-configured dxsupport.cfg with ++ when you can use the built-in quality options. I would suggest reverting back the .cfg to default (if you don't have a backup, doing a "verify integrity of files" on Steam will restore the .cfg to default), and maxing out on HLMV++ only. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 20:01, 10 December 2022 (UTC)
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:Hey there, thank you! In the past, there were times I mentioned I would stop editing but I ended up returning. However, I do feel like this time around it's for real, unless the War Paint Project Item icons don't go the way as planned. I have a lot of IRL things to focus and do now. For a long while, I ended up doing new things on this Wiki because I didn't want to fix all those blurry images I had, but now, these are finally done. The only edits I may do are related to my Loadouts table and that's it. Outside of important life stuff, I'd like to do other things outside of this Wiki. Prolly not going to edit any other Wiki anytime soon, but a couple things like making Youtube videos and maybe even Streaming during my break times, as well playing some games on Steam that isn't only TF2. Oh there's also a few other things I'd like to put on my HLMV Guide page and yeah, that would be it. I really appreciate the Wikichievo. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 01:24, 2 September 2024 (UTC)
::Okay, that seemed to have fixed the line problem, as evidenced by my [https://cdn.discordapp.com/attachments/920647305793789972/1031714574380052501/unknown.png old] and [https://cdn.discordapp.com/attachments/634504182073655328/1051312022761001010/TFMV_12_11_202213756AM.png new] shots of the Madness vs. Machines Tempered Tourmaline medal, but I'm not sure I have the best model quality. As you can see, the bottom edges of the hand and gemstone seem more jagged than before, and certainly [https://cdn.discordapp.com/attachments/634504182073655328/1051313358529380422/TFMV_12_11_202214315AM.png Heavy's class emblem] doesn't look that great either, though the rest of him does seem improved. I'm not sure what the problem is, considering I definitely set HLMV++ to [https://cdn.discordapp.com/attachments/634504182073655328/1051313621336084560/hlmvplusplus_NX1jfnmASW.png maximum,] restored the original dxsupport.cfg, and all that. I'm using TFMV, if that matters, and I did remember to uncheck "Force HLMV antialiasing". — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 01:46, 11 December 2022 (UTC)
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::All fair, and your reasoning for leaving is understandable since this kind of stuff can get overwhelming or stale at some point in time, plus focusing on your own needs/wants is good, especially the YouTubing/streaming, that could be fun. You're welcome for the Wikichievement ♡ [[User:JupiterSphere|<span style="color:#ffbb57">JupiterSphere</span>]] ♡ ( ◡‿◡ *) ⊱✿⊰ [[User talk:JupiterSphere|<span style="color:#b97ecf">Talk To Me!</span>]] ⊱✿⊰ 01:28, 2 September 2024 (UTC)
:::Restore the old .cfg, then set HLMV++ to maximum, with this order (if you do the other way around, well, you'll be using the default .cfg values). If ++ still shows that it's set to Best and everything, just set to a lower quality temporarily, and set it back to Best on all the tabs. Oh, and make sure you restore the old .cfg with HLMV and / or HLMV++ closed. Then do the maximum settings things on ++ once it redownloads the .cfg from the integrity file or a backup. The texture setting should maximum by setting the highest value on the Picmip. And make sure you are using the latest version of HLMV++ ([https://github.com/TF2CutContentWiki/HLMVPlusPlus-IssueTracker https://github.com/TF2CutContentWiki/HLMVPlusPlus-IssueTracker]) As far as I know, the model quality is always set to the highest in HLMV, the pictures on the medal are related to anti-aliasing. On TFMV, if you enable the "Force HLMV antialiasing", it will change things on the .cfg file, and if you disable it, it will look pretty bad, so I suggest never touching that option. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 02:02, 11 December 2022 (UTC)
 
::::Having done all that, I think the problem is just that the settings don't seem to carry over to vanilla HLMV after I set them in HLMV++ - here's a photo of a [https://cdn.discordapp.com/attachments/634504182073655328/1051331884732403742/hlmvplusplus_FMCYOEcGrl.png Heavy model] loaded into HLMV++ through Steam Load Model, and it looks far better than the one I had. But if I then load that same Heavy in through TFMV, because it's using the base HLMV, with "Force HLMV anti-aliasing" off, the class emblem looks jagged again. What do I do about that? Can I hook TFMV to HLMV++, do I have to re-enable "Force HLMV anti-aliasing," even though your tutorial advises against having it on? — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 03:01, 11 December 2022 (UTC)
 
:::::Just use HLMV++ then, other 2 image creators have been using it since it fixes a couple of things, like the grey cornea problem and blur issue. The only thing is that it's not possible to use the auto paint chart tool on TFMV with HLMV++ (because TFMV can't detect ++'s window, and HLMV++ uses $colortint_base values instead of $color2 from the .vmt, which TFMV changes only $color2 values, which is what regular HLMV uses). If you load anything via TFMV, just close regular HLMV and open ++, go to recent models, and load the one from TFMV's folder. Then use the built-in screenshot tool in HLMV++ to take screenshots instead (you'll need to have the [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/TFMV%20-%20Invisible%20tfmv_bg.mdl.zip Invisible tfmv_bg.mdl background] thing to work, extract the .zip to tf/custom). Attempting to remove the tfmv_bg.mdl from the submodels on HLMV++ will crash the program, although you can remove it from the Regedit, or by unload all loaded submodels from the player model, though the invisible background thing above makes it a lot easier as you don't need to actually unload tfmv_bg.mdl. Also make sure you don't have "Background" checkbox marked on "Render", otherwise the screenshot won't be transparent. Set the background color on TFMV to RGB 0 0 0 as well. Settings done on ++ should carry over to the regular HLMV since it modifies the dxsupport.cfg file. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 13:30, 11 December 2022 (UTC)
 
::::::Now I'm back to square one, with the anti-aliasing seeming to have done nothing to fix the [https://cdn.discordapp.com/attachments/634504182073655328/1051516151840120832/hlmvplusplus_We6Af1J3c1.png tearing on the medal] at high antialiasing. You can see the line go down the middle, most visible at the bottom of the gemstone. It looks exactly the way it did when I just ran TFMV with "Force HLMV anti-aliasing" on. This whole thing has just sent me around in a circle, and I'm about to just give up. — [[File:User ThatHatGuy Signature Icon.png|30px|link=User:ThatHatGuy]] [[File:User ThatHatGuy Signature Talk.png|30px|link=User talk:ThatHatGuy]] [[File:User ThatHatGuy Signature Contribs.png|30px|link=Special:Contributions/ThatHatGuy]] 15:12, 11 December 2022 (UTC)
 
:::::::Well, I suggest trying to make things back to default. Do the following, in this order:
 
:::::::1- Delete dxsupport.cfg, hlmvplusplus.exe and hlmvplusplus.dll;
 
:::::::2- Verify integrity of game files via Steam;
 
:::::::3- Re-download HLMV++'s .exe and .dll (make sure to drop to Team Fortress 2\bin);
 
:::::::4- Open HLMV++ and set everything to maximum;
 
:::::::5- Do not re-open TFMV. Instead, look up for an item's internal model file by using Ctrl+F on the tf/scripts/items/items_game.txt file;
 
:::::::6- See if it looks better without using TFMV.
 
:::::::Another thing you can attempt is going to the NVIDIA Control Panel (right-click on your desktop), and try adjusting the graphics settings. Try adding "hlmvplusplus.exe" to the list (go to Manage 3D Settings -> Program Settings, I assume). At any instance, try using "application controlled" as opposed to NVIDIA-controlled or something like that, especially on anti-aliasing related options.
 
:::::::Lastly, if you are using Windows 10 or 11, try setting the hlmvplusplus.exe app to use your GPU, by following this [https://pureinfotech.com/set-gpu-app-windows-10/ guide] (''pureinfotech.com''). Choose "classic app", select "hlmvplusplus.exe", go to "Options" and set the radio button to your GPU. If that doesn't work, try forcing Power Saving (as back in my Laptop days, running regular HLMV in Power Saving did solved some issues, for some reason). [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 15:51, 11 December 2022 (UTC)
 
  
== Frostcliff and Rumford Payload Carts ==
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== Slimychievment Unlocked! ==
  
Hello! I'm trying to add images of the two new payload carts added in the [[Smissmas 2022]] update, and have been trying to render their models in HLMV. I've successfully extracted the models from both of their .bsp files, but I've run into a bit of a problem - they are both overlay models (a layer of snow on Rumford, and some festive lights for Frostcliff) that are attached to the ''original'' payload cart model. I'm not sure how to render two models at once in HLMV - any suggestions? Thanks! [[User:Epsilonal|Epsilonal]] ([[User talk:Epsilonal|talk]]) 11:04, 16 December 2022 (UTC)
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{{User:Slimyboi500/Slimychievement
:From what I have seen, these are the same case as [[Bloodwater]], which aren't possible to load as "Submodels" in the Model Viewer as they are positioned by the map makers onto the Payload model. I got in contact with one of the creators of Bloodwater and he gave me some tips regarding how this works, and I know the exact placements for the objects in Bloodwater's case, which in theory, should be possible to recreate with Blender. I can't promise anything, but I'll see what I can do. I also haven't checked everything yet, it's just from a quick glance on the files. I was unable to load any models from pl_rumford but I was able to load models from pl_frostcliff. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 21:02, 18 December 2022 (UTC)
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| id = i know everything
::Well, good news. After much hard work, I did manage to get the Bloodwater Payload in the model viewer. It's a very complicated process, so I'll do the 2 Payloads for this update (which should be a lot easier than the Bloodwater one), but I will eventually write a guide somewhere someday, as it's mostly text-based. Thanks for posting this to my TalkPage so I ended up trying and succeeding in making the Bloodwater payload cart into the model viewer. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 01:15, 19 December 2022 (UTC)
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| date = October 6th, 2024
:::Amazing work! I know it wasn't easy at all, so I appreciate all the effort you went to for these images. Thanks for your HLMV guides as well, they've been very useful! [[User:Epsilonal|Epsilonal]] ([[User talk:Epsilonal|talk]]) 01:26, 19 December 2022 (UTC)
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| notes = pass time is the right time
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}}<br>[[File:User Slimyboi500 Logo.png|100px|link=User:Slimyboi500]] [[File:User Slimyboi500 Profile.jpg|25px|link=User:Slimyboi500]] [[User talk:Slimyboi500|Talk]] [[File:Speech voice.png|25px|link=User talk:Slimyboi500]] [[Special:Contributions/Slimyboi500|Contribs]] [[File:Wrench_IMG.png|25px|link=Special:Contributions/Slimyboi500]] [https://steamcommunity.com/profiles/76561199515551163/ Steam]  [[File:Steam tray.png|25px|link=https://steamcommunity.com/profiles/76561199515551163/]] 14:41, 6 October 2024 (UTC)
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:Thanks for acknowledging my knowledge of everything. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 23:22, 6 October 2024 (UTC)

Latest revision as of 23:22, 6 October 2024

User Gabrielwoj userpage bar 1.png User Gabrielwoj usercontri bar 4.png User Gabrielwoj sanbox bar 5.png
My Userpage My Contributions Sandbox


Calendar.png
Talk archives
2011 - 2014 2015 2016 - 2021 2022 - 2023

Slimycheivment Unlocked

Slimychievement Date Notes
Tf soldier duty bound.png

The Mann of Honor
Do you like Slimy's edits? No? Then you will NOT earn this Slimychievement!

January 24th, 2024 e

Slimyboi500 User Slimyboi500 Profile.jpg Talk Speech voice.png Contribs Wrench IMG.png

Steam Steam tray.png 19:58, 24 January 2024 (UTC)

Thanks for the Wikichievement. I don't add Userchievements to my total of Wikichievements, but they will always be on the talkpages! Maybe one day I could make a section specific to Userchievements on my userpage, since I got another. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 20:04, 24 January 2024 (UTC)

Thanks for the thanks

Not gonna lie, I was honestly terrified to mess with the yellow belt image because your version is just so good. It's one of my favorites. So it means a lot that I sorta got your blessing in a way. Thank you thank you Mediarch User Mediarch PFP.pngTalkMy Edits 00:27, 2 April 2024 (UTC)

Wikichievement unlocked!

Wikichievement Awarded by Reason
Tf conga line.png

Frivolous Fooler
Make a notable contribution to an April Fools' event.

GrampaSwood Wikichievement unlocked!
For the Moustachium weapons images. A very resourceful gag using existing assets!


BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 17:35, 3 May 2024 (UTC)

Thanks, what a surprise. I really thought it was going to be another Photo Bomb from my recent uploads, but new Wikichievos (and ones I didn't had at least one before) are nice! Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 20:23, 3 May 2024 (UTC)

Wikichievement Unlocked!

Wikichievement Awarded by Reason
Tf scout lifetime kills.png

The Practical Problems
Address content issues for both English and other languages across the Wiki.

Mediarch Wikichievement unlocked!
You suggested this wikichievement and you deserve this wikichievement.

Mediarch User Mediarch PFP.pngTalkMy Edits 23:55, 7 May 2024 (UTC)

Thank. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 23:59, 7 May 2024 (UTC)

Thanks for all the help!

Wikichievement Awarded by Reason
Lenin A Hand.png

Helping Hand
Help other users to improve the Team Fortress Wiki with constant tips and coordination.

Mediarch Wikichievement unlocked!
For all of your help with anything HLMV related and especially for getting TFMV working after the 64bit update. You're assistance is always appreciated. Also...congrats on 30 wikichievements!

Mediarch User Mediarch PFP.pngTalkMy Edits 21:18, 10 May 2024 (UTC)

Many tanks, anythin' just ask. Also hooray for 30 Wikichievos Graybanns Heavy.png - Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 22:20, 10 May 2024 (UTC)

This will help a a whole bunch

Mediarchievement Awarded by Reason
Tf medic assist capturer.png

TFHLMV++
now with more bird

Mediarch
May 24, 2024
Having a hybrid of the two will be incredibly useful for paint previews and will speed up the process a ton...also...you added a bird just for me and that's pretty sweet

Mediarch User Mediarch PFP.pngTalkMy Edits 00:40, 25 May 2024 (UTC)

Blue painted variants.

Hello, when I'm trying to make the full paint variants on certain cosmetics I can't seem to get the colours to work on the blue skin variants, they just stay at its standard blue skin when trying to get the paints to show, this happens on both TFMV and the MVscripts, any idea how to fix this problem?
CheddarTalk 17:02, 27 June 2024 (UTC)

Hello. You can try / check the following:
  • See if there any custom files on your tf/custom folder that is overriding the materials;
  • See if by changing the "Skin" on HLMV back and forth fixes the issue. HLMV++ saves the material on a registry key, however, due to a visual error, it will always show as "Skin 1" on the actual program.
  • For .mvscripts to work, you have to manually set the 2nd skin of the model before running it.
  • To make BLU paints on TFMV, there are two ways. The way I do is by loading via TFMV (the TFMV Neo version that works with HLMV++, and not the non-Neo version). Then, click one time on the "RED" colored button, to fix the color being 255 255 255. Click on the .vmt (or navigate through "tf\custom\TFMV\materials\models\player\items\engineer" [example]), and open the _blue.vmt on Notepad. Copy all of its contents, then open _skin0 and the one without _blue or _skin0, and paste and save. Now make sure to click on that RED colored button once again.
    • Apparently there's another way where you can switch to the BLU team version (after pressing the red button at least once), then click on "Lock Skins" and begin the paint process, however, I haven't tried this myself.
  • Now, you can do the paint vars. on the BLU team. Since HLMV++ saves the skin as a registry key, you can change it for the unpainted version, and it will keep. Make sure to keep the delay between screenshots for 10 seconds, or more if your computer is slow. Team-Colored paint cans take a little more time to process, and if you have the value too little, it won't refresh properly.
I know I typed this really quickly, but you can reach me out on Discord. Lately, I've been very busy and I've been spending my free time on other things. So I apologize the long wait for the response. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 19:10, 7 July 2024 (UTC)

Decorated/War Paint Icons Inquiry

Hey, I saw yesterday you were working on making item icons for decorated/war painted weapons through exporting the texture from the game and into a vtf file. Is there some way I can reach out to you to talk about this further? I'm interested in helping with making icons for them, since I tried way back in 2014 and ended up giving up. I did some experimenting on my own and was able to (I think) replicate the process you're using. -- Rea - (Talk) 23:32, 14 August 2024 (UTC)

Wikichievement unlocked, and good luck!

Hey there, I noticed your updated break template, and wanted to leave a message here since I haven't seen anyone else leave one.

You've done some phenomenal work here on the Wiki, especially your imagery work with painted cosmetics and your occasional trivia/unused content edit in-between. You've also overall been a good sport (from what I see), and even though our interaction count is basically zero to none, you seem like a cool guy both on the Wiki and off the Wiki.

Whether your departure from editing (actively) is permanent or simply until the next major update drops in 2050 (campaigning for Jungle Inferno 2 but about Bigfoot in a blizzard), and whatever it is you choose to do from here, I hope you find something less chaotic to maintain than the Team Fortress Wiki. (a joke, of course, the Wiki isn't that chaotic)

Wikichievement Awarded by Reason
Tf win multiplegames.png

Jack of All Trades
Contribute many quality edits over many different sections of the Wiki.

JupiterSphere Wikichievement unlocked!
For basically everything you've done on the Wiki, and especially your image work, even though you already have one, it doesn't hurt to have two crowns.

Thank you for being a part of the Team Fortress Wiki, and good luck in life! ♡ JupiterSphere ♡ ( ◡‿◡ *) ⊱✿⊰ Talk To Me! ⊱✿⊰ 01:11, 2 September 2024 (UTC)

Hey there, thank you! In the past, there were times I mentioned I would stop editing but I ended up returning. However, I do feel like this time around it's for real, unless the War Paint Project Item icons don't go the way as planned. I have a lot of IRL things to focus and do now. For a long while, I ended up doing new things on this Wiki because I didn't want to fix all those blurry images I had, but now, these are finally done. The only edits I may do are related to my Loadouts table and that's it. Outside of important life stuff, I'd like to do other things outside of this Wiki. Prolly not going to edit any other Wiki anytime soon, but a couple things like making Youtube videos and maybe even Streaming during my break times, as well playing some games on Steam that isn't only TF2. Oh there's also a few other things I'd like to put on my HLMV Guide page and yeah, that would be it. I really appreciate the Wikichievo. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 01:24, 2 September 2024 (UTC)
All fair, and your reasoning for leaving is understandable since this kind of stuff can get overwhelming or stale at some point in time, plus focusing on your own needs/wants is good, especially the YouTubing/streaming, that could be fun. You're welcome for the Wikichievement ♡ JupiterSphere ♡ ( ◡‿◡ *) ⊱✿⊰ Talk To Me! ⊱✿⊰ 01:28, 2 September 2024 (UTC)

Slimychievment Unlocked!

Slimychievement Date Notes
Tf demoman operation high dive.png

I Know Everything!
Complete Slimy's Ultamite TF2 Quiz.

October 6th, 2024 Slimychievement unlocked!
pass time is the right time


User Slimyboi500 Logo.png User Slimyboi500 Profile.jpg Talk Speech voice.png Contribs Wrench IMG.png Steam Steam tray.png 14:41, 6 October 2024 (UTC)

Thanks for acknowledging my knowledge of everything. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 23:22, 6 October 2024 (UTC)