Difference between revisions of "Jag"
GoldenHorde (talk | contribs) (Pipe wrenches don't really have any similarities to the Jag beyond the Stillson-pattern curved jaw) |
BrazilianNut (talk | contribs) m |
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| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Festivized | | 3d-viewname-2 = Festivized | ||
− | | used-by = | + | | used-by = {{used by|Engineer}} |
| slot = melee | | slot = melee | ||
| contributed-by = {{Backpack Item Link|76561197970307971|228254155}} | | contributed-by = {{Backpack Item Link|76561197970307971|228254155}} | ||
− | | released = {{Patch name|12|17|2010}} | + | | released = {{Patch name|12|17|2010}} |
− | | availability = {{avail|drop|craft|purchase|crate6|crate28-strange|collectors|warpaint}} | + | | released-major = Australian Christmas |
+ | | availability = {{avail|drop|craft|purchase|crate6-expired|crate28-strange|collectors|warpaint}} | ||
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
Line 20: | Line 21: | ||
| numbered = no | | numbered = no | ||
| medieval = yes | | medieval = yes | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
− | | item-kind = Wrench | + | | item-kind = {{item kind|Wrench}} |
| item-level = 15 | | item-level = 15 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|ConstructionRate_Increased|30}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|FireRate_Positive|15}} |
− | | att-3-negative = -25 | + | | att-3-negative = {{attribute|DamageDone_Negative|-25}} |
− | | att-4-negative = 20 | + | | att-4-negative = {{attribute|RepairRate_Decreased|20}} |
− | | att-5-negative = -33 | + | | att-5-negative = {{attribute|DmgVsBuilding_decreased|-33}} |
}} | }} | ||
{{Quotation|'''The Engineer''' on faster construction|Ya ain't too fast for me and my machines now, are ya? Heh. Are ya?|sound=Engineer dominationscout02.wav}} | {{Quotation|'''The Engineer''' on faster construction|Ya ain't too fast for me and my machines now, are ya? Heh. Are ya?|sound=Engineer dominationscout02.wav}} | ||
− | The '''Jag''' is a [[Steam Workshop|community-created]] [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a combination monkey and nut {{botignore|wrench}}, with a brown taped grip and a | + | The '''Jag''' is a [[Steam Workshop|community-created]] [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a combination monkey and nut {{botignore|wrench}}, with a brown taped grip and a distinct curved upper jaw, similar to a Stillson {{botignore|wrench}} with a sharp point. |
− | This weapon has 15% faster attack speed and upon being struck by the Engineer, speeds up the construction of any [[buildings]] by an additonal 30% over the stock [[Wrench]], whether on initial setup or redeployment. As a downside, the weapon also has a 25% damage reduction, 33% damage reduction against buildings (making it remove [[Sapper]]s in three hits instead of two), and 20% lower repair rate, making this {{botignore|wrench}} slightly less effective for maintaining a base or engaging in melee combat. Note that the 15% faster firing speed also means that | + | This weapon has 15% faster attack speed and upon being struck by the Engineer, speeds up the construction of any [[buildings]] by an additonal 30% over the stock [[Wrench]], whether on initial setup or redeployment. As a downside, the weapon also has a 25% damage reduction, 33% damage reduction against buildings (making it remove [[Sapper]]s in three hits instead of two), and 20% lower repair rate, making this {{botignore|wrench}} slightly less effective for maintaining a base or engaging in melee combat. Note that the 15% faster firing speed also means that the Engineer can repair buildings 15% faster, meaning that the 20% lower repair rate is much less impactful than it first appears. |
<!-- | <!-- | ||
The Jag's construction speed bonus when hitting a building means that an Engineer can deploy a [[Sentry Gun]] 0.75 seconds faster, or a [[Dispenser]] 1.5 seconds faster, when compared to buildings being struck by the stock [[Wrench]]. The Jag's 30% increase in construction rate adds onto the 90% increase in construction rate that is applied when hitting a building with the stock Wrench, so hitting a building with the Jag increases the building's construction rate by 120%. As a result, the construction rate of any building being hit by the Jag is only increased by 15.79%, not 30%. | The Jag's construction speed bonus when hitting a building means that an Engineer can deploy a [[Sentry Gun]] 0.75 seconds faster, or a [[Dispenser]] 1.5 seconds faster, when compared to buildings being struck by the stock [[Wrench]]. The Jag's 30% increase in construction rate adds onto the 90% increase in construction rate that is applied when hitting a building with the stock Wrench, so hitting a building with the Jag increases the building's construction rate by 120%. As a result, the construction rate of any building being hit by the Jag is only increased by 15.79%, not 30%. | ||
--> | --> | ||
+ | |||
Switching from this weapon to the [[Gunslinger]] destroys the Sentry the player has built. Similarly, switching to this weapon from the Gunslinger also causes the [[Combat Mini-Sentry Gun]] to be destroyed. | Switching from this weapon to the [[Gunslinger]] destroys the Sentry the player has built. Similarly, switching to this weapon from the Gunslinger also causes the [[Combat Mini-Sentry Gun]] to be destroyed. | ||
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| damage = yes | | damage = yes | ||
| base = 49 | | base = 49 | ||
− | | point blank = <div style="float:left">Players:</div> 49 <br | + | | point blank = <!-- |
− | + | --><div style="float:left">Players:</div> 49<br><!-- | |
− | + | --><div style="float:left">[[Buildings]]:</div> 32<br><!-- | |
+ | --><div style="float:left">[[Sapper]]s:</div> 43<ref>game/server/tf/tf_obj.h:L33. Base damage against buildings is 65, only the 33% damage penalty vs buildings gets applied which means 65 x 0.67 = 43.55. Damage on buildings gets rounded down (see [[Axtinguisher]] damage numbers).</ref> | ||
+ | |||
| crit = 146 | | crit = 146 | ||
| minicrit = 66 | | minicrit = 66 | ||
Line 90: | Line 94: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Wrench | + | | item-type = {{item kind|Wrench}} |
| rankson = sentry kills | | rankson = sentry kills | ||
| rankson2 = kills | | rankson2 = kills | ||
| festive = | | festive = | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|ConstructionRate_Increased|30}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|FireRate_Positive|15}} |
− | | att-3-negative = | + | | att-3-negative = {{attribute|DamageDone_Negative|-25}} |
− | | att-4-negative = | + | | att-4-negative = {{attribute|RepairRate_Decreased|20}} |
− | | att-5-negative = -33 | + | | att-5-negative = {{attribute|DmgVsBuilding_decreased|-33}} |
| can destroy sappers = yes | | can destroy sappers = yes | ||
− | | notes = Any strange parts added to this weapon | + | | notes = Any strange parts added to this weapon only count actions with the wrench itself, not any built Sentry Guns. |
}} | }} | ||
Line 120: | Line 124: | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | + | {{Update history| |
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
* {{Undocumented}} Materials for the Jag were added to the game. | * {{Undocumented}} Materials for the Jag were added to the game. | ||
Line 138: | Line 143: | ||
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed melee attacks not destroying remote detonation pipes ( | + | * Fixed melee attacks not destroying remote detonation pipes ([[Stickybomb]]s). |
'''{{Patch name|3|15|2011}}''' | '''{{Patch name|3|15|2011}}''' | ||
Line 176: | Line 181: | ||
'''{{Patch name|3|28|2018}} #1''' | '''{{Patch name|3|28|2018}} #1''' | ||
− | * Updated the Jag to fix a problem with the Isotope [[unusual]] effect.}} | + | * Updated the Jag to fix a problem with the Isotope [[unusual]] effect. |
+ | }} | ||
== Trivia == | == Trivia == |
Latest revision as of 18:09, 27 August 2024
“ | Ya ain't too fast for me and my machines now, are ya? Heh. Are ya?
Click to listen
— The Engineer on faster construction
|
” |
The Jag is a community-created melee weapon for the Engineer. It is a combination monkey and nut wrench, with a brown taped grip and a distinct curved upper jaw, similar to a Stillson wrench with a sharp point.
This weapon has 15% faster attack speed and upon being struck by the Engineer, speeds up the construction of any buildings by an additonal 30% over the stock Wrench, whether on initial setup or redeployment. As a downside, the weapon also has a 25% damage reduction, 33% damage reduction against buildings (making it remove Sappers in three hits instead of two), and 20% lower repair rate, making this wrench slightly less effective for maintaining a base or engaging in melee combat. Note that the 15% faster firing speed also means that the Engineer can repair buildings 15% faster, meaning that the 20% lower repair rate is much less impactful than it first appears.
Switching from this weapon to the Gunslinger destroys the Sentry the player has built. Similarly, switching to this weapon from the Gunslinger also causes the Combat Mini-Sentry Gun to be destroyed.
The kill icon for the Jag was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 49 |
Point blank | Players: 4932 43[1] | |
Critical | 146 | |
Mini-crit | 66 | |
Damage repaired per hit | 81 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 3 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.68 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Scrap Metal | Southern Hospitality | Jag | ||
+ | = |
Class Token - Engineer | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Jag | Eureka Effect | ||
+ | x2 | = |
Strange variant
Related achievements
Soldier
|
Engineer
|
|
Medic
|
Update history
- [Undocumented] Materials for the Jag were added to the game.
December 17, 2010 Patch (Australian Christmas)
- The Jag was added to the game.
- The Jag was added to the Mann Co. Store, made craftable, and included in random drops.
- Updated the material for the Jag.
- The Jag was given a unique kill icon.
- Made the Jag gift wrappable.
- Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- The crafting cost of the Jag was changed from 2 Scrap Metal and a Southern Hospitality to 1 Scrap Metal and a Southern Hospitality.
- [Undocumented] The damage bonus attribute was changed from "-25% damage done" to "-25% damage penalty".
- [Undocumented] Added Strange Quality.
- [Undocumented] Updated textures for the Jag.
- Fixed some cases where strange wrenches would fail to correctly count kills.
- [Undocumented] The Jag was added to the crafting blueprint for the Eureka Effect.
- Added Collector's quality.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added).
- Added +15% swing speed.
- Added 20% repair penalty. Repairs will give up to 80hp per swing instead 100hp per swing.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Added damage penalty against buildings. Now takes 3 hits to destroy a Sapper.
December 21, 2016 Patch (Smissmas 2016)
- Added Festivized variant.
- Fixed the Festivized Jag not drawing the lights.
- Updated the Jag to fix a problem with the Isotope unusual effect.
Trivia
- A jag, or "cleaning jag", is a tool used to clean firearms and thereby improve their efficiency.
- The Jag was first found fully textured in the Team Fortress 2 game files after the Mann-Conomy Update, and was displayed in the Steam Update image for the Mann-Conomy Update. According to Robin Walker in an email to community author Jman, the Jag was originally intended to be a part of the Engineer Update, and was eventually cut when Valve could not figure out attributes for it. The Jag was later added to the game as part of the Australian Christmas update.
- The Jag was submitted as part of Jman's submission into the Polycount Pack contest, the Jag Pack.
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
References
- ↑ game/server/tf/tf_obj.h:L33. Base damage against buildings is 65, only the 33% damage penalty vs buildings gets applied which means 65 x 0.67 = 43.55. Damage on buildings gets rounded down (see Axtinguisher damage numbers).
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|