Difference between revisions of "Director's Vision"
BrazilianNut (talk | contribs) m |
(→Trivia: ce (but not sure what "absent even by checking vtf" means here if the point is engi's legs are visible)) |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Other uses|this=the special taunt|Meet the Director}} | ||
{{Item infobox | {{Item infobox | ||
| type = special taunt | | type = special taunt | ||
Line 23: | Line 24: | ||
The '''Director's Vision''' is a [[Taunts#Special taunts|special taunt]] for [[Classes|all classes]]. | The '''Director's Vision''' is a [[Taunts#Special taunts|special taunt]] for [[Classes|all classes]]. | ||
− | When the player selects it from the taunts menu, the character puts their arms out and forms a rectangle with their fingers. For the specific animations of each class, please refer to the [[Taunts#Taunts by class|respective class taunts pages]]. | + | When the player selects it from the taunts menu, the character silently puts their arms out and forms a rectangle with their fingers. For the specific animations of each class, please refer to the [[Taunts#Taunts by class|respective class taunts pages]]. |
This item is awarded to players who earn the ''[[Replay achievements|Star of My Own Show]]'' achievement. | This item is awarded to players who earn the ''[[Replay achievements|Star of My Own Show]]'' achievement. | ||
Line 68: | Line 69: | ||
== Trivia == | == Trivia == | ||
* The [[Pyro]] has two animations for this taunt: one somewhat feminine, another more masculine. | * The [[Pyro]] has two animations for this taunt: one somewhat feminine, another more masculine. | ||
− | * This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen aspect ratio of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides. | + | * This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen [[w:aspect ratio|aspect ratio]] of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides. |
− | * Some of the classes use a different method of the gesture in which both thumbs oppose each other and the index fingers are parallel. | + | * Some of the classes use a different method of the gesture, in which both thumbs oppose each other and the index fingers are parallel. |
+ | * An unused texture exists in the game files that depicts the previous [[backpack]] icon in mid-production, {{code|taunt_replay_large_layers.vtf}}. Notably, by disabling the [[w:alpha channel|alpha mask]], the Engineer's legs are visible outside the frame, and absent<!-- ??? --> even by checking the {{code|taunt_replay_large.vtf}} texture through external tools. | ||
== Gallery == | == Gallery == | ||
Line 84: | Line 86: | ||
File:Spy Director.png|{{cl|Spy}} | File:Spy Director.png|{{cl|Spy}} | ||
File:Director's Vision old icon.png|The old backpack icon. | File:Director's Vision old icon.png|The old backpack icon. | ||
+ | File:Director's Vision old icon layers No Alpha.png|The {{code|_layers}} icon without the alpha mask. | ||
</gallery> | </gallery> | ||
Latest revision as of 03:30, 22 October 2024
This article is about the special taunt. For other uses, see Meet the Director.
“ | Steady, steady!
Click to listen
— The Sniper, trying to keep a camera straight while recording
|
” |
The Director's Vision is a special taunt for all classes.
When the player selects it from the taunts menu, the character silently puts their arms out and forms a rectangle with their fingers. For the specific animations of each class, please refer to the respective class taunts pages.
This item is awarded to players who earn the Star of My Own Show achievement.
Contents
Demonstration
Related achievements
Replay achievements
|
Update history
May 5, 2011 Patch (Replay Update)
- The Director's Vision was added to the game.
June 23, 2011 Patch (Über Update)
- [Undocumented] Updated the Director's Vision's backpack icon.
- Updated the Director's Vision to be nameable.
October 13, 2011 Patch #1 (Manniversary Update & Sale)
- Fixed The Director's Vision not playing animations correctly for all classes in the loadout screen.
- [Undocumented] Updated the backpack icon for the Director's Vision.
- [Undocumented] Moved the Director's Vision from the Action slot to the Taunt slot.
June 11, 2014 Patch #2
- Fixed not being able to equip The Director's Vision taunt in the Action slot.
June 18, 2014 Patch (Love & War Update)
- Fixed The Director's Vision taunt not playing both variations for the Pyro.
- [Undocumented] Set all taunts to be giftable, nameable, and support craft numbers.
- Updated the description.
Trivia
- The Pyro has two animations for this taunt: one somewhat feminine, another more masculine.
- This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen aspect ratio of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides.
- Some of the classes use a different method of the gesture, in which both thumbs oppose each other and the index fingers are parallel.
- An unused texture exists in the game files that depicts the previous backpack icon in mid-production,
taunt_replay_large_layers.vtf
. Notably, by disabling the alpha mask, the Engineer's legs are visible outside the frame, and absent even by checking thetaunt_replay_large.vtf
texture through external tools.
Gallery
|