Difference between revisions of "Template:Control Point Timing"
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+ | ! class = "header" | {{ucfirst:{{common string|control point}}}} | ||
! class = "header" | {{lang | ! class = "header" | {{lang | ||
− | | | + | | ar = مالتيبلاير |
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| de = Multiplikator | | de = Multiplikator | ||
| en = Multiplier | | en = Multiplier | ||
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| fi = Kerroin | | fi = Kerroin | ||
| fr = Multiplicateur | | fr = Multiplicateur | ||
+ | | hu = Szorzó | ||
+ | | it = Moltiplicatore | ||
+ | | ja = キャプチャー人数 | ||
+ | | ko = 인원수 | ||
| no = Multiplikator | | no = Multiplikator | ||
+ | | nl = Vermenigvuldiger | ||
| pl = Mnożnik | | pl = Mnożnik | ||
| pt = Multiplicador | | pt = Multiplicador | ||
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| zh-hant = 玩家人數 | | zh-hant = 玩家人數 | ||
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− | ! class = "header" | {{ | + | ! class = "header" | {{ucfirst:{{common string|seconds}}}} |
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{{Control Point Timing/Row | {{Control Point Timing/Row | ||
| NAME = {{{NAME0|}}} | | NAME = {{{NAME0|}}} | ||
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<noinclude>{{clr}} | <noinclude>{{clr}} | ||
− | {{translation switching| de, es, fi, fr, no, pl, pt, pt-br, ro, ru, zh-hans, zh-hant}} | + | {{translation switching|en, ar, de, es, fi, fr, hu, it, ja, ko, no, pl, pt, pt-br, ro, ru, zh-hans, zh-hant}} |
− | {{ | + | {{Documentation}} |
[[Category:Templates|{{PAGENAME}}]] | [[Category:Templates|{{PAGENAME}}]] | ||
</noinclude> | </noinclude> |
Latest revision as of 00:28, 9 August 2020
Control Point | Multiplier | Seconds |
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Control Point Timing/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, ar, de, es, fi, fr, hu, it, ja, ko, no, pl, pt, pt-br, ro, ru, zh-hans, zh-hant (add) |
This template will generate a control point breakdown for up to ten points. Using values from the raw map info. The entity trigger_capture_area contains two values needed, area_time_to_cap and team_numcap_2/3 The value for area_time_to_cap is used for the AREAX parameters, and the team_numcap_2/3 is used for the TEAMX parameters.
There are 10 sections available for this template, 0 though 9, and the multiplier count can be shown by setting the global ROWS, which defaults to 4, or individual ROWS0 - ROWS9 to tune for varied maps.
For example, using values for Badlands:
{{Control Point Timing | MAPNAME = Badlands | NAME1 = Control points 1 & 5 | AREA1 = 1 | TEAM1 = 1 | NAME2 = Control points 2 & 4 | AREA2 = 8 | TEAM2 = 1 | NAME3 = Control point 3 | AREA3 = 10 | TEAM3 = 1 | ROWS = 4 | ROWS3 = 5 }}
Generates
Badlands | ||||
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Control Point | Multiplier | Seconds | ||
Control points 1 & 5 | ×1 |
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×2 |
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×3 |
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×4 |
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Control points 2 & 4 | ×1 |
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×2 |
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×3 |
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×4 |
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Control point 3 | ×1 |
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×2 |
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×3 |
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×4 |
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×5 |
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Caution: | This is a fairly complex template and the following templates must remain intact for this to continue to operate. |