Difference between revisions of "Template:FeaturedArticle/article/Mechanics"
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| en = Mechanics | | en = Mechanics | ||
| cs = Mechanismy | | cs = Mechanismy | ||
+ | | da = Spilmekanik | ||
| de = Mechaniken | | de = Mechaniken | ||
| fr = Mechaniques | | fr = Mechaniques | ||
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| cs = Mechanismy | | cs = Mechanismy | ||
| de = Mechaniken | | de = Mechaniken | ||
+ | | da = Spilmekanik | ||
| fr = Mechaniques | | fr = Mechaniques | ||
| ko = 메카닉 | | ko = 메카닉 | ||
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| en = The '''mechanics''' of ''[[Team Fortress 2]]'' define the rules and capabilities for players, [[servers]], and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay. | | en = The '''mechanics''' of ''[[Team Fortress 2]]'' define the rules and capabilities for players, [[servers]], and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay. | ||
| cs = '''Mechanismy''' v ''[[Team Fortress 2/cs|Team Fortress 2]]'' stanovují pravidla a schopnosti pro hráče, [[servers/cs|servery]] a tvůrce. Pochopení těchto mechanismů umožní hráčům plné vychutnání hry. | | cs = '''Mechanismy''' v ''[[Team Fortress 2/cs|Team Fortress 2]]'' stanovují pravidla a schopnosti pro hráče, [[servers/cs|servery]] a tvůrce. Pochopení těchto mechanismů umožní hráčům plné vychutnání hry. | ||
+ | | da = '''Spilmekanikken''' i ''[[Team Fortress 2/da|Team Fortress 2]]'' definerer reglerne og egenskaberne for spillere, [[servers/da|serverer]] og bidragsydere. At forstå spillets mekaniks gør spilleroplevelsen mere strømlinet og gør spilleren i stand til at udfører mere omfattende handlinger i spillet. | ||
| de = Die '''Techniken von Team Fortress 2''' definieren die Regeln und Möglichkeiten für Spieler, Server und Inhaltveränderer. Diese Techniken zu verstehen, ermöglicht schnittiges und reichhaltiges Gameplay. | | de = Die '''Techniken von Team Fortress 2''' definieren die Regeln und Möglichkeiten für Spieler, Server und Inhaltveränderer. Diese Techniken zu verstehen, ermöglicht schnittiges und reichhaltiges Gameplay. | ||
| fr = Les '''mécaniques de [[Team Fortress 2/fr|Team Fortress 2]]''' définissent les règles et les capacités des joueurs, des [[servers/fr|serveurs]] et des éditeurs de contenu. La compréhension de ces mécanismes permet d'avoir un gameplay simple et plus complet. | | fr = Les '''mécaniques de [[Team Fortress 2/fr|Team Fortress 2]]''' définissent les règles et les capacités des joueurs, des [[servers/fr|serveurs]] et des éditeurs de contenu. La compréhension de ces mécanismes permet d'avoir un gameplay simple et plus complet. | ||
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| zh-hans = 《[[Team Fortress 2/zh-hans|军团要塞2]]》的机制为玩家、服务器和内容制作者定义了所要遵循的规则和功能。了解这些机制可以让游戏变得更加轻松、更加全面。 | | zh-hans = 《[[Team Fortress 2/zh-hans|军团要塞2]]》的机制为玩家、服务器和内容制作者定义了所要遵循的规则和功能。了解这些机制可以让游戏变得更加轻松、更加全面。 | ||
}}}}</includeonly><noinclude>{{doc begin}} | }}}}</includeonly><noinclude>{{doc begin}} | ||
− | {{ts|en, cs, de, fr, ko, pl, pt-br, ru, zh-hans}} | + | {{ts|en, cs, da, de, fr, ko, pl, pt-br, ru, zh-hans}} |
[[Category:Featured blurbs]] | [[Category:Featured blurbs]] | ||
Latest revision as of 09:27, 1 April 2024
Documentation for FeaturedArticle/article/Mechanics
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:FeaturedArticle/article/Mechanics/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, fr, ko, pl, pt-br, ru, zh-hans (add) |
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Mechanics
The mechanics of Team Fortress 2 define the rules and capabilities for players, servers, and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay.