Difference between revisions of "Template:List of slowdown penalty weapons"
m |
BrazilianNut (talk | contribs) m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | < | + | <noinclude>{{update trans|template=yes}} |
+ | |||
+ | </noinclude><!-- NOTE THAT "REDUCED TO" IS NOT THE SAME AS "REDUCED BY" --> | ||
{|class="wikitable" width=100% style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | {|class="wikitable" width=100% style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | ||
! colspan=9 style="background:#F3A957;" | {{navbar float|List of slowdown penalty weapons}}{{lang | ! colspan=9 style="background:#F3A957;" | {{navbar float|List of slowdown penalty weapons}}{{lang | ||
Line 16: | Line 18: | ||
| tr = Yavaşlama cezası (etkisi) bulunan silahlar | | tr = Yavaşlama cezası (etkisi) bulunan silahlar | ||
| zh-hans = 自带减速效果的武器列表 | | zh-hans = 自带减速效果的武器列表 | ||
− | + | }} | |
|- | |- | ||
<!-- Scout --> | <!-- Scout --> | ||
− | | | + | | rowspan=4 style="background:#ffbd7e;" | '''{{Class link|Scout|br=yes}}''' |
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|Primary}} |
| colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}} | | colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged. | + | | en = |
− | | da = * Bevægelseshastighed er reduceret til 120% imens den er ekviperet, hastighed forhøjes med skade (max ved 99 skade gjort) og formindskes igen ved at hoppe, eller ved at blive skadet. | + | * Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged. |
− | | de = * Bewegungsgeschwindigkeit wird auf 86% reduziert. Sie steigt wieder, wenn bis zu 99 Schaden ohne Springen ausgeteilt werden. | + | | da = |
− | | es = * La velocidad de movimiento se reduce un 120 % con el arma equipada. La velocidad aumenta a medida que se hace más daño, hasta un 99, y el efecto se anula cuando el jugador salta. | + | * Bevægelseshastighed er reduceret til 120% imens den er ekviperet, hastighed forhøjes med skade (max ved 99 skade gjort) og formindskes igen ved at hoppe, eller ved at blive skadet. |
− | | fi = * Liikkumisnopeus vähentyy 86 prosenttiin, kun se on aselastissa. Nopeus kasvaa, kun maksimissaan 99 vahinkoa on tehty ilman hyppäämistä. | + | | de = |
− | | fr = * La vitesse de déplacement est réduite à 86% lorsque cette arme est équipée, mais la vitesse augmente avec le nombre de dégâts infligés sans sauter (jusqu'à 99). | + | * Bewegungsgeschwindigkeit wird auf 86% reduziert. Sie steigt wieder, wenn bis zu 99 Schaden ohne Springen ausgeteilt werden. |
− | | it = * La velocità di movimento è ridotta fino al 120% quando equipaggiata, la velocità aumenta dopo aver inflitto almeno 99 di danno senza fare un doppio salto o ricevere danni. | + | | es = |
− | | ko = * 장비 설정에 장착 시, 이동속도가 120%로 감소하며, 2단 점프를 하지 않거나 피해를 하나도 안 입고 99의 피해를 입히면 이동속도가 증가합니다. | + | * La velocidad de movimiento se reduce un 120 % con el arma equipada. La velocidad aumenta a medida que se hace más daño, hasta un 99, y el efecto se anula cuando el jugador salta. |
− | | nl = * 86% bewegingssnelheid wanneer dit wapen uitgerust is. Bewegingssnelheid neemt toe naargelang tot 99 schade wordt aangericht zonder te springen. | + | | fi = |
− | | pt-br = * A velocidade de movimento é reduzida para 120% enquanto equipada no equipamento. A velocidade aumenta progressivamente até 99 de dano ser causado sem pular no ar ou sofrer dano. | + | * Liikkumisnopeus vähentyy 86 prosenttiin, kun se on aselastissa. Nopeus kasvaa, kun maksimissaan 99 vahinkoa on tehty ilman hyppäämistä. |
− | | ru = * Скорость передвижения снижена до 120% во время экипировки предметом. Она возрастает при нанесении до 99 единиц урона без совершения двойных прыжков или получения урона. | + | | fr = |
− | | tr = Kuşanan kişinin hareket hızını %120'ye indirir, hasar almadan veya havaya zıplanılmazsa eğer hız 99 puanlık bir hasar verilirse artar. | + | * La vitesse de déplacement est réduite à 86% lorsque cette arme est équipée, mais la vitesse augmente avec le nombre de dégâts infligés sans sauter (jusqu'à 99). |
− | | zh-hans = * 在装备时,移动速度降至120%。在没有空中跳跃或受到伤害的情况下造成高达 99 点的伤害即可提高速度。 | + | | it = |
+ | * La velocità di movimento è ridotta fino al 120% quando equipaggiata, la velocità aumenta dopo aver inflitto almeno 99 di danno senza fare un doppio salto o ricevere danni. | ||
+ | | ko = | ||
+ | * 장비 설정에 장착 시, 이동속도가 120%로 감소하며, 2단 점프를 하지 않거나 피해를 하나도 안 입고 99의 피해를 입히면 이동속도가 증가합니다. | ||
+ | | nl = | ||
+ | * 86% bewegingssnelheid wanneer dit wapen uitgerust is. Bewegingssnelheid neemt toe naargelang tot 99 schade wordt aangericht zonder te springen. | ||
+ | | pt-br = | ||
+ | * A velocidade de movimento é reduzida para 120% enquanto equipada no equipamento. A velocidade aumenta progressivamente até 99 de dano ser causado sem pular no ar ou sofrer dano. | ||
+ | | ru = | ||
+ | * Скорость передвижения снижена до 120% во время экипировки предметом. Она возрастает при нанесении до 99 единиц урона без совершения двойных прыжков или получения урона. | ||
+ | | tr = | ||
+ | * Kuşanan kişinin hareket hızını %120'ye indirir, hasar almadan veya havaya zıplanılmazsa eğer hız 99 puanlık bir hasar verilirse artar. | ||
+ | | zh-hans = | ||
+ | * 在装备时,移动速度降至120%。在没有空中跳跃或受到伤害的情况下造成高达 99 点的伤害即可提高速度。 | ||
}} | }} | ||
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Baby Face's Blaster}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Baby Face's Blaster}} | ||
|- | |- | ||
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|Secondary}} |
| colspan=2 class="gold" | {{icon item|Bonk! Atomic Punch|63px}} | | colspan=2 class="gold" | {{icon item|Bonk! Atomic Punch|63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage. | + | | en = |
− | | es = * Se aplica una ralentización de 5 segundos al jugador al acabarse el efecto, según el daño absorbido. La velocidad se reduce un -25 % con poco daño y hasta un -50 % con +200 de daño. | + | * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage. |
+ | | es = | ||
+ | * Se aplica una ralentización de 5 segundos al jugador al acabarse el efecto, según el daño absorbido. La velocidad se reduce un -25 % con poco daño y hasta un -50 % con +200 de daño. | ||
| it = | | it = | ||
* L'effetto di rallentamento del Bonk! Pugno Atomico è stato rimosso nella {{Patch name|4|28|2010}}. | * L'effetto di rallentamento del Bonk! Pugno Atomico è stato rimosso nella {{Patch name|4|28|2010}}. | ||
Line 54: | Line 71: | ||
* 봉크! 원자맛 음료에 다시 감속 효과가 추가됐습니다. {{Patch name|10|20|2017}} #1 ([[Jungle Inferno Update/ko|정글 인페르노 업데이트]]). | * 봉크! 원자맛 음료에 다시 감속 효과가 추가됐습니다. {{Patch name|10|20|2017}} #1 ([[Jungle Inferno Update/ko|정글 인페르노 업데이트]]). | ||
** 감속 효과는 플레이어가 봉크! 원자맛 음료의 효과가 끝난 후 적용되며, 효과 지속 도중 받는 피해량에 비례하여 적용됩니다. 낮은 피해량은 이동속도가 25% 느려지고, 200을 넘어가는 피해량부터는 이동속도가 50% 느려집니다. 이 감속 효과는 5초간 지속됩니다. | ** 감속 효과는 플레이어가 봉크! 원자맛 음료의 효과가 끝난 후 적용되며, 효과 지속 도중 받는 피해량에 비례하여 적용됩니다. 낮은 피해량은 이동속도가 25% 느려지고, 200을 넘어가는 피해량부터는 이동속도가 50% 느려집니다. 이 감속 효과는 5초간 지속됩니다. | ||
− | | pt-br = * Aplica um efeito de desaceleração ao jogador após a invulnerabilidade acabar, baseado na quantidade de dano absorvida. A velocidade é reduzida em -25% ao absorver dano baixo a até -50% ao absorver 200+ de dano. Dura 5 segundos. | + | | pt-br = |
+ | * Aplica um efeito de desaceleração ao jogador após a invulnerabilidade acabar, baseado na quantidade de dano absorvida. A velocidade é reduzida em -25% ao absorver dano baixo a até -50% ao absorver 200+ de dano. Dura 5 segundos. | ||
| ru = | | ru = | ||
* Эффект замедления был убран в обновлении от {{Patch name|4|28|2010|date=true}}. | * Эффект замедления был убран в обновлении от {{Patch name|4|28|2010|date=true}}. | ||
Line 70: | Line 88: | ||
|- | |- | ||
<!-- Soldier --> | <!-- Soldier --> | ||
− | | | + | | rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Soldier|br=yes}}''' |
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|Primary}} |
| colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}} | | colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
− | + | | en = * Movement speed reduced to 27% while charging. | |
− | + | | da = * Bevægelseshastighed er reduceret til 27% imens man oplader et stort skud. | |
− | + | | de = * Bewegungsgeschwindigkeit wird während der Aufladung auf 27% reduziert. | |
− | + | | es = * Velocidad de movimiento reducida al 27 % mientras carga. | |
− | + | | fi = * Liikkumisnopeus vähentyy 27 prosenttiin ladatessa. | |
− | + | | fr = * La vitesse de déplacement est réduite à 27% lors du chargement d'un tir. | |
− | + | | it = * La velocità di movimento viene ridotta del 27% mentre si carica un colpo. | |
− | + | | ko = * 충전하는 동안 이동속도가 27%로 감소합니다. | |
− | + | | nl = * 27% bewegingssnelheid tijdens het opladen. | |
− | + | | pt-br = * A velocidade de movimento é reduzida para 27% enquanto carregando. | |
− | + | | ru = * Скорость передвижения снижена до 27% во время зарядки выстрела. | |
− | + | | tr = * Alternatif atış'a hazırlanırken yani şarj edilirken hareket hızı %27'ye düşürülür. | |
− | + | | zh-hans = * 蓄力时移动速度降低至 27%。 | |
− | + | }} | |
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Cow Mangler 5000}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Cow Mangler 5000}} | ||
|- | |- | ||
<!-- Demoman --> | <!-- Demoman --> | ||
− | | | + | | rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Demoman|br=yes}}''' |
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|Melee}} |
| colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}} | | colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
Line 109: | Line 127: | ||
| tr = * Kuşanıldığında hareket hızı %79'a düşürülür. | | tr = * Kuşanıldığında hareket hızı %79'a düşürülür. | ||
| zh-hans = * 装备时移动速度降低至 79%。 | | zh-hans = * 装备时移动速度降低至 79%。 | ||
− | + | }} | |
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scotsman's Skullcutter}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scotsman's Skullcutter}} | ||
|- | |- | ||
<!-- Heavy --> | <!-- Heavy --> | ||
− | | | + | | rowspan=8 style="background:#ffbd7e;" | '''{{Class link|Heavy|br=yes}}''' |
− | | style="background | + | | rowspan=8 style="background:#ffbd7e;" | {{item name|Primary}} |
| class="gold" | {{icon item|Minigun|63px}} | | class="gold" | {{icon item|Minigun|63px}} | ||
| class="gold" | {{icon item|Iron Curtain|63px}} | | class="gold" | {{icon item|Iron Curtain|63px}} | ||
Line 132: | Line 150: | ||
| tr = * Silahı döndürme sırasında hareket hızı %37'ye düşürülür. | | tr = * Silahı döndürme sırasında hareket hızı %37'ye düşürülür. | ||
| zh-hans = * 预热时移动速度降低至 37%。 | | zh-hans = * 预热时移动速度降低至 37%。 | ||
− | + | }} | |
|- | |- | ||
| width="128px" valign="center" class="nameplate" | {{item link|Minigun}} | | width="128px" valign="center" class="nameplate" | {{item link|Minigun}} | ||
Line 162: | Line 180: | ||
| tr = * Hareket hızı döndürme sırasında %14.66'ya düşürülür. | | tr = * Hareket hızı döndürme sırasında %14.66'ya düşürülür. | ||
| zh-hans = * 预热时移动速度降低至 14.66%。 | | zh-hans = * 预热时移动速度降低至 14.66%。 | ||
− | + | }} | |
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Brass Beast}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Brass Beast}} | ||
|- | |- | ||
<!-- Engineer --> | <!-- Engineer --> | ||
− | | | + | | rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Engineer|br=yes}}''' |
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|Building}} |
| colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}} | | colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
Line 184: | Line 202: | ||
| tr = * Bir yapı taşırken hareket hızı %90'a düşürülür. | | tr = * Bir yapı taşırken hareket hızı %90'a düşürülür. | ||
| zh-hans = * 搬运建筑物时移动速度降低至 90%。 | | zh-hans = * 搬运建筑物时移动速度降低至 90%。 | ||
− | + | }} | |
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{lang | | colspan=2 width="128px" valign="center" class="nameplate" | {{lang | ||
Line 200: | Line 218: | ||
| tr = [[Buildings/tr#Taşıma|Taşıma]] | | tr = [[Buildings/tr#Taşıma|Taşıma]] | ||
| zh-hans = [[Buildings/zh-hans#搬运|搬运]] | | zh-hans = [[Buildings/zh-hans#搬运|搬运]] | ||
− | + | }} | |
|- | |- | ||
<!-- Sniper --> | <!-- Sniper --> | ||
− | | | + | | rowspan=12 style="background:#ffbd7e;" | '''{{Class link|Sniper|br=yes}}''' |
− | | style="background | + | | rowspan=12 style="background:#ffbd7e;" | {{item name|Primary}} |
| class="gold" | {{icon item|Sniper Rifle|63px}} | | class="gold" | {{icon item|Sniper Rifle|63px}} | ||
| class="gold" | {{icon item|AWPer Hand|63px}} | | class="gold" | {{icon item|AWPer Hand|63px}} | ||
Line 221: | Line 239: | ||
| tr = * Hareket hızı dürbün ile yakınlaştırma sırasında %27'ye düşürülür. | | tr = * Hareket hızı dürbün ile yakınlaştırma sırasında %27'ye düşürülür. | ||
| zh-hans = * 开启瞄准镜时,移动速度降低至 27%。 | | zh-hans = * 开启瞄准镜时,移动速度降低至 27%。 | ||
− | + | }} | |
|- | |- | ||
| width="128px" valign="center" class="nameplate" | {{item link|Sniper Rifle}} | | width="128px" valign="center" class="nameplate" | {{item link|Sniper Rifle}} | ||
Line 278: | Line 296: | ||
| tr = * Tam şarj halinde hareket hızı 27%'a düşürülür (tam şarj haline getirilirken hareket hızı sıralı bir şekilde azalır). | | tr = * Tam şarj halinde hareket hızı 27%'a düşürülür (tam şarj haline getirilirken hareket hızı sıralı bir şekilde azalır). | ||
| zh-hans = * 完全充能时,移动速度降低至 27%。 | | zh-hans = * 完全充能时,移动速度降低至 27%。 | ||
− | + | }} | |
|- | |- | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Classic}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Classic}} | ||
|- | |- | ||
<!-- Spy --> | <!-- Spy --> | ||
− | | | + | | rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Spy|br=yes}}''' |
− | | style="background | + | | rowspan=2 style="background:#ffbd7e;" | {{item name|PDA}} |
| colspan=2 class="gold" | {{icon item|Disguise Kit|63px}} | | colspan=2 class="gold" | {{icon item|Disguise Kit|63px}} | ||
| colspan=5 rowspan=2 style="text-align:left" | {{lang | | colspan=5 rowspan=2 style="text-align:left" | {{lang | ||
Line 362: | Line 380: | ||
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Disguise Kit}} | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Disguise Kit}} | ||
|- | |- | ||
− | | | + | | colspan=2 style="background:#ffbd7e;" | '''{{common string|itt note}}''' |
| colspan=4 style="background:#FEF5E0; text-align:left" | | | colspan=4 style="background:#FEF5E0; text-align:left" | | ||
* {{lang | * {{lang | ||
| en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]], and [[Australium weapons|Australium]] variants. | | en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]], and [[Australium weapons|Australium]] variants. | ||
| da = Inkluderer [[Festive weapons/da|Festlige]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter. | | da = Inkluderer [[Festive weapons/da|Festlige]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter. | ||
− | | de = Beinhaltet [[Festive weapons/de|Festliche]] | + | | de = Beinhaltet [[Festive weapons/de|Festliche]], [[Botkiller weapons/de|Botkiller]] und [[Australium weapons/de|Australium]]-Varianten. |
| es = Incluye variantes [[Festive weapons/es|Festivas]], [[Botkiller weapons/es|Matabots]] y de [[Australium weapons/es|Australium]]. | | es = Incluye variantes [[Festive weapons/es|Festivas]], [[Botkiller weapons/es|Matabots]] y de [[Australium weapons/es|Australium]]. | ||
− | | fr = Inclut les variantes [[Festive weapons/fr|Festive]], [[Botkiller weapons/fr|Tueuse de robots]] et | + | | fr = Inclut les variantes [[Festive weapons/fr|Festive]], [[Botkiller weapons/fr|Tueuse de robots]] et [[Australium weapons/fr|en Australium]]. |
| it = L'effetto è incluso nelle varianti [[Festive weapons/it|Festive]], [[Botkiller weapons/it|Ammazzabot]] e [[Australium weapons/it|Australium]]. | | it = L'effetto è incluso nelle varianti [[Festive weapons/it|Festive]], [[Botkiller weapons/it|Ammazzabot]] e [[Australium weapons/it|Australium]]. | ||
| ko = [[Festive weapons/ko|축제장식 무기]], [[Botkiller weapons/ko|봇 파괴용 무기]] 그리고 [[Australium weapons/ko|오스트레일륨 무기]] 버전에도 적용됩니다. | | ko = [[Festive weapons/ko|축제장식 무기]], [[Botkiller weapons/ko|봇 파괴용 무기]] 그리고 [[Australium weapons/ko|오스트레일륨 무기]] 버전에도 적용됩니다. | ||
| nl = Inclusief [[Festive weapons/nl|Feestelijke]]- en [[Botkiller weapons/nl|Botkiller]]varianten. | | nl = Inclusief [[Festive weapons/nl|Feestelijke]]- en [[Botkiller weapons/nl|Botkiller]]varianten. | ||
− | | pt-br = | + | | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]]. |
| ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]]. | | ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]]. | ||
| sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter. | | sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter. | ||
Line 380: | Line 398: | ||
}} | }} | ||
|- | |- | ||
− | |} | + | |}<noinclude>{{translation switching|en, es, it, ko, pt-br, ru, zh-hans}}</noinclude> |
− | <noinclude>{{translation switching|en, es, it, ko, pt-br, ru, zh-hans}}</noinclude> |
Latest revision as of 03:57, 10 October 2024
This translation requires updating. You can help improve it by editing it with content from "List of slowdown penalty weapons" (view source). See also Help:Language translation. |
List of slowdown penalty weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Primary |
| |||||||
Baby Face's Blaster | ||||||||
Secondary |
| |||||||
Bonk! Atomic Punch | ||||||||
Primary |
| |||||||
Cow Mangler 5000 | ||||||||
Melee |
| |||||||
Scotsman's Skullcutter | ||||||||
Primary |
| |||||||
Minigun | Iron Curtain | |||||||
Natascha | Tomislav | |||||||
Huo-Long Heater | ||||||||
| ||||||||
Brass Beast | ||||||||
Building |
| |||||||
Hauling | ||||||||
Primary |
| |||||||
Sniper Rifle | AWPer Hand | |||||||
Machina | Shooting Star | |||||||
Bazaar Bargain | Sydney Sleeper | |||||||
Hitman's Heatmaker | ||||||||
| ||||||||
Huntsman | Fortified Compound | |||||||
| ||||||||
Classic | ||||||||
PDA |
| |||||||
Disguise Kit | ||||||||
Note |
|
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of slowdown penalty weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, it, ko, pt-br, ru, zh-hans (add) |