Difference between revisions of "March 6, 2009 Patch"
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{{Patch layout | {{Patch layout | ||
− | | notes = | + | | before = {{Patch name|3|5|2009}} |
− | ===Team Fortress 2=== | + | | day = 6 |
+ | | month = march | ||
+ | | year = 2009 | ||
+ | | after = {{Patch name|3|13|2009}} | ||
+ | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/2321/ | ||
+ | | notes = ===Team Fortress 2=== | ||
* You can now duck twice in the air. [[Scout]] [[Double Jump|double jumps]] reset the in-air jump counts | * You can now duck twice in the air. [[Scout]] [[Double Jump|double jumps]] reset the in-air jump counts | ||
* Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default | * Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default | ||
** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps | ** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps | ||
* Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights | * Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights | ||
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Latest revision as of 02:41, 4 April 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- You can now duck twice in the air. Scout double jumps reset the in-air jump counts
- Added "tf_clamp_airducks" convar, set to 1 by default
- Setting it to 0 will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
- Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights