Difference between revisions of "March 11, 2011 Patch (Beta)"
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{{Patch layout | {{Patch layout | ||
− | | game = tf2beta | + | | game = tf2beta |
− | | | + | | before = {{Patch name|3|10|2011|beta}} |
− | | | + | | day = 11 |
− | + | | month = march | |
− | | | + | | year = 2011 |
− | | after = | + | | after = {{Patch name|3|18|2011|beta}} |
− | + | | notes = ===Maps=== | |
− | | notes = | + | * [[Badlands (King of the Hill)|koth_badlands]] |
− | ===Maps=== | + | ** Added support for [[offline practice]] |
− | *[[Badlands (King of the Hill)|koth_badlands]] | + | ** Fixed a case where players could easily fire into [[spawn]] |
− | **Added support for offline practice | + | * [[Yukon|cp_yukon]] |
− | **Fixed a case where players could easily fire into spawn | + | ** Fixed a hole in the map |
− | *[[Yukon|cp_yukon]] | ||
− | **Fixed a hole in the map | ||
===General=== | ===General=== | ||
− | * | + | * [[Paint]]ed items are now more integrated with the game's lighting |
* First-pass support for Paint in DX8 | * First-pass support for Paint in DX8 | ||
− | * Fixed a bug with health-on-kill weapons where players were gaining health if such a weapon was active, but did not cause the death. | + | * Fixed a bug with health-on-kill weapons where players were gaining [[health]] if such a weapon was active, but did not cause the [[death]]. |
− | * Replay: | + | * [[Replay]]: |
− | **Fixed ‘save all’ crash in replay browser | + | ** Fixed ‘save all’ crash in replay browser |
− | **Fixed ‘save movies now, then quit’ crash | + | ** Fixed ‘save movies now, then quit’ crash |
− | * Coaching: | + | * [[Coaching]]: |
− | **The coach is now tethered to the student, so that they cannot get too far | + | ** The coach is now tethered to the student, so that they cannot get too far |
− | **Added the distance to student in coach GUI | + | ** Added the distance to student in coach [[GUI]] |
− | **Coach now has the same PVS as the student | + | ** Coach now has the same PVS as the student |
− | **When the student respawns, the coach warps back to student | + | ** When the student respawns, the coach warps back to student |
− | **Added an option to "like" coach by pressing F9. | + | ** Added an option to "like" coach by pressing F9. |
− | * Training: | + | * [[Training]]: |
− | **Fixed issues in Spy training | + | ** Fixed issues in [[Spy]] training |
* Voting: | * Voting: | ||
− | **Tuning pass on CallVote cooldowns/timers: | + | ** Tuning pass on CallVote cooldowns/timers: |
− | ***Increased the cooldown before a player can call another vote | + | *** Increased the cooldown before a player can call another vote |
− | ***Increased the cooldown before a failed vote can be resubmitted | + | *** Increased the cooldown before a failed vote can be resubmitted |
− | **The CallVote screen now hides issues the server has disabled | + | ** The CallVote screen now hides issues the server has disabled |
− | **Increased the percentage of players required to pass a vote | + | ** Increased the percentage of players required to pass a vote |
− | **Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list | + | ** Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list |
− | **Temporarily disabled Kick and Changelevel | + | ** Temporarily disabled Kick and Changelevel |
− | **Enabled nextlevel_choicesmode by default (to test it) | + | ** Enabled nextlevel_choicesmode by default (to test it) |
− | ***The server will automatically ask players to select the nextlevel shortly before the current map is over | + | *** The [[server]] will automatically ask players to select the nextlevel shortly before the current map is over |
}} | }} |
Latest revision as of 08:22, 9 March 2015
|
Source: TF2 Beta forums (Web Archive)
Patch notes
Maps
- koth_badlands
- Added support for offline practice
- Fixed a case where players could easily fire into spawn
- cp_yukon
- Fixed a hole in the map
General
- Painted items are now more integrated with the game's lighting
- First-pass support for Paint in DX8
- Fixed a bug with health-on-kill weapons where players were gaining health if such a weapon was active, but did not cause the death.
- Replay:
- Fixed ‘save all’ crash in replay browser
- Fixed ‘save movies now, then quit’ crash
- Coaching:
- The coach is now tethered to the student, so that they cannot get too far
- Added the distance to student in coach GUI
- Coach now has the same PVS as the student
- When the student respawns, the coach warps back to student
- Added an option to "like" coach by pressing F9.
- Training:
- Fixed issues in Spy training
- Voting:
- Tuning pass on CallVote cooldowns/timers:
- Increased the cooldown before a player can call another vote
- Increased the cooldown before a failed vote can be resubmitted
- The CallVote screen now hides issues the server has disabled
- Increased the percentage of players required to pass a vote
- Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list
- Temporarily disabled Kick and Changelevel
- Enabled nextlevel_choicesmode by default (to test it)
- The server will automatically ask players to select the nextlevel shortly before the current map is over
- Tuning pass on CallVote cooldowns/timers: