Difference between revisions of "Tribalman's Shiv"

From Team Fortress Wiki
Jump to: navigation, search
m (Update history)
m
 
(107 intermediate revisions by 71 users not shown)
Line 4: Line 4:
 
| kill-icon-1      = Tribalman's shiv
 
| kill-icon-1      = Tribalman's shiv
 
| kill-icon-2      = bleed
 
| kill-icon-2      = bleed
| used-by          = [[Sniper]]
+
| used-by          = {{used by|Sniper}}
 
| slot            = melee
 
| slot            = melee
| contributed-by  = [http://www.optf2.com/item/84908298 New]
+
| contributed-by  = {{Backpack Item Link|76561197982389358|84908298}}
| released        = [[Second Community Contribution Update]]
+
| released        = {{Patch name|5|20|2010}}
| availability    = Drop, Craft, Purchase
+
| released-major  = Second Community Contribution Update
 +
| availability    = {{avail|drop|craft|purchase|crate43-strange|collectors}}
 +
| marketable      = yes
 +
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 5 Kukri
+
   | item-kind      = {{item kind|Kukri}}
   | att-1-positive = On Hit: Bleed for 6 seconds
+
  | item-level     = 5
   | att-2-negative = -50% damage done
+
   | att-1-positive = {{attribute|BleedingDuration|6}}
 +
   | att-2-negative = {{attribute|DamageDone_Negative|-50}}
 
}}
 
}}
{{Quotation|'''The Sniper'''|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
 
  
The '''Tribalman's Shiv''' is a community-made [[melee]] weapon for the [[Sniper]]. It appears as a stylized {{w|kukri}}<ref name="shiv1">{{cite web|url=http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new/|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref> composed of reddish wood with a curved edge in front and a serrated edge on its broad side.
+
{{Quotation|'''The Sniper''' on bleed damage|Let's see how much blood's in ya!|sound=Sniper meleedare05.wav}}
  
The weapon deals 50% less damage than the [[Kukri]], but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like [[Spies]] that [[Cloak]] when attacked. Its [[critical hit]] animation is identical to that of the Kukri — a double handed overhead swing, similar to the [[Pyro]]'s normal melee attack and the critical swing of the [[Eyelander]].
+
The '''Tribalman's Shiv''' is a [[Steam Workshop|community-created]] [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a stylized [[w:Kukri|kukri]]<ref name="shiv1">{{cite web|url=https://web.archive.org/web/20100727183819/http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new//|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref> composed of reddish wood with a curved edge in front and a serrated edge on its broad side.
 +
 
 +
The weapon deals 50% less damage than the [[Kukri]], but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like [[Spy|Spies]] that [[cloak]] when attacked.
 +
 
 +
The kill icon for the Tribalman's Shiv was contributed by [https://steamcommunity.com/id/neodement NeoDement].
 +
 
 +
The Tribalman's Shiv was later [https://steamcommunity.com/sharedfiles/filedetails/?id=151190452 contributed] to the Steam Workshop, at [[Valve]]'s request.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
 
| damage            = yes
 
| damage            = yes
| base              = 32.5
+
| damagetype        = Melee
point blank      = 29-36
+
| rangetype          = Melee
|  crit              = 97.5
+
 
|  minicrit          = 43.88
+
base              = 33
 +
|  crit              = 98
 +
|  minicrit          = 44
 
|  bleeding          = {{tooltip|8 / s|4 / tick}}<br/>48 total
 
|  bleeding          = {{tooltip|8 / s|4 / tick}}<br/>48 total
|  bleeding minicrit = {{tooltip|10.8 / s|5.4 / tick}}<br/>64.8 total
+
|  bleeding minicrit = {{tooltip|10 / s|5 / tick}}<br/>60 total
 
| function times    = yes
 
| function times    = yes
 
|  attack interval  = 0.8 s
 
|  attack interval  = 0.8 s
Line 36: Line 47:
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Dead Ringer
 
| ingredient-1 = Dead Ringer
Line 47: Line 58:
 
{{Blueprint | autoresult = Sniper Melee}}
 
{{Blueprint | autoresult = Sniper Melee}}
  
===As a Crafting Ingredient===
+
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Sandman
+
| ingredient-1 = Tribalman's Shiv
| ingredient-2 = Tribalman's Shiv
+
| ingredient-2 = Sandman
 
| result = Boston Basher
 
| result = Boston Basher
 
}}
 
}}
  
== Related Achievements ==
+
== Strange variant ==
==={{Class link|Sniper}}===
+
{{Strange item info
 +
| item-type = {{item kind|Kukri}}
 +
| rankson = kills
 +
| rankson2 =
 +
| festive =
 +
  | att-1-positive = {{attribute|BleedingDuration|6}}
 +
  | att-2-negative = {{attribute|DamageDone_Negative|-50}}
 +
| can deal damage = yes
 +
| can deal gib damage = no
 +
| can headshot = no
 +
| can reflect projectiles = no
 +
| can deal posthumous damage = yes
 +
| can extinguish = no
 +
| notes =
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Be Polite}}
 
| 1 = {{Show achievement|Sniper|Be Polite}}
       {{Show achievement|Sniper|Jarate Chop}}
+
       {{Show achievement|Sniper|Kook the Spook}}
| 2 = {{Show achievement|Sniper|Kook the Spook}}
+
| 2 = {{Show achievement|Sniper|Jarate Chop}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
 +
{{update history|
 +
'''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]])
 +
* The Tribalman's Shiv was added to the game.
 +
 +
'''{{Patch name|5|27|2010}}'''
 +
* The Tribalman's Shiv was given a [[kill icon]].
 +
* Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding [[Jarate]] or dead, the suicide/environmental death kill icon.)
 +
 +
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
 +
* Changed attributes:
 +
** The bleed duration reduced to 6 seconds. (was 8)
 +
** The damage penalty increased to 50%. (was 35%)
 +
 +
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 +
* {{Undocumented}} The Tribalman's Shiv's view model was updated to match the world model.
  
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
+
'''{{Patch name|12|21|2010}}'''
* The item was added to the game.
+
* {{Undocumented}} The Tribalman's Shiv was added to the [[crafting]] blueprint for the [[Boston Basher]].
  
'''[[May 27, 2010 Patch]]'''
+
'''{{Patch name|2|14|2011}}'''
* Given a [[kill icon]].
+
* Fixed [[melee]] attacks not destroying remote detonation pipes ([[Stickybomb]]s).
* Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding [[Jarate]] or dead, the suicide/environmental death kill icon.)
+
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added new community contributed response rules to the Tribalman's Shiv.
  
'''[[July 8, 2010 Patch]]''' ([[The Engineer Update]])
+
'''{{Patch name|7|22|2011}}'''
* The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
+
* {{Undocumented}} The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".
  
'''[[September 30, 2010 Patch]]'''
+
'''{{Patch name|4|27|2012}}'''  
* {{Undocumented}} The Tribalman's Shiv view model was updated to match the world model.
+
* {{Undocumented}} Added [[Strange]] Quality.
  
'''[[December 21, 2010 Patch]]'''
+
'''{{Patch name|11|12|2013}}'''
* {{Undocumented}} The weapon was added to the [[crafting]] blueprint for the [[Boston Basher]].
+
* Added [[Collector's]] quality.
 +
}}
  
==Trivia==
+
== Trivia ==
* The Tribalman's Shiv is made entirely of wood. Since several plants from tropical areas possess anticoagulant, or blood-thinning, properties, it has been theorized that the blade may be carved from the wood of one of these plants, such as a {{w|Boldo|Boldo tree}}, and would account for it inflicting a profusely-bleeding wound. This would be intentional on Valve's part though, as the creator of the Shiv did not think of this but admitted it was logical and cool.
+
* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.<ref name="shiv1"/>
* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.<ref name="shiv1" />
 
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
 +
* The [[Sniper achievements|Sniper achievement]] '''Dead Reckoning''' can be earned by killing an enemy with bleeding after the player has died.
 +
* The Sniper achievement '''Shoot The Breeze''' can be earned by killing an enemy [[Spy]] with bleeding while the Spy is [[cloak]]ed.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Tribalman's Shiv 1st person.png|First-person view.
 
File:Tribalman's Shiv 1st person.png|First-person view.
 +
File:Steamworkshop tf2 tribalmansshiv thumb.jpg|Steam Workshop thumbnail for the Tribalman's Shiv.
 
</gallery>
 
</gallery>
  
 
== References ==
 
== References ==
<references />
+
<references/>
  
 
== See also ==
 
== See also ==
*[[Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
+
* [[Basic Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
*[[Bleeding]]
 
 
 
  
{{Second community update nav}}
+
{{Second Community Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Sniper Nav}}
 
{{Sniper Nav}}

Latest revision as of 20:47, 1 September 2023

Let's see how much blood's in ya!
The Sniper on bleed damage

The Tribalman's Shiv is a community-created melee weapon for the Sniper. It is a stylized kukri[1] composed of reddish wood with a curved edge in front and a serrated edge on its broad side.

The weapon deals 50% less damage than the Kukri, but causes the opponent to bleed and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like Spies that cloak when attacked.

The kill icon for the Tribalman's Shiv was contributed by NeoDement.

The Tribalman's Shiv was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 33
Critical 98
Mini-crit 44
Bleeding 8 / s
48 total
Bleeding (mini-crit) 10 / s
60 total
Function times
Attack interval 0.8 s
Bleeding duration 6 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Dead Ringer Huntsman Tribalman's Shiv
Item icon Dead Ringer.png + Item icon Huntsman.png = Item icon Tribalman's Shiv.png
Class Token - Sniper Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Tribalman's Shiv.png Item icon Bushwacka.png Item icon Shahanshah.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Tribalman's Shiv Sandman Boston Basher
Item icon Tribalman's Shiv.png + Item icon Sandman.png = Item icon Boston Basher.png

Strange variant


Related achievements

Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.
Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.

Update history

May 20, 2010 Patch (Second Community Contribution Update)
  • The Tribalman's Shiv was added to the game.

May 27, 2010 Patch

  • The Tribalman's Shiv was given a kill icon.
  • Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)

July 8, 2010 Patch (Engineer Update)

  • Changed attributes:
    • The bleed duration reduced to 6 seconds. (was 8)
    • The damage penalty increased to 50%. (was 35%)

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] The Tribalman's Shiv's view model was updated to match the world model.

December 21, 2010 Patch

February 14, 2011 Patch

June 3, 2011 Patch

  • Added new community contributed response rules to the Tribalman's Shiv.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".

April 27, 2012 Patch

  • [Undocumented] Added Strange Quality.

November 12, 2013 Patch

Trivia

  • Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.[1]
  • The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
  • The Sniper achievement Dead Reckoning can be earned by killing an enemy with bleeding after the player has died.
  • The Sniper achievement Shoot The Breeze can be earned by killing an enemy Spy with bleeding while the Spy is cloaked.

Gallery

References

  1. a b Hackett,   "How It’s Done: Introduction, and New".   .      Retrieved   July 24, 2010.

See also