Difference between revisions of "Mann-Conomy Update"

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[[Image:Mannconomy_update.jpg|right|430px|link=http://www.teamfortress.com/mannconomy/]]
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{{patch info|9|30|2010}}
{{hatnote|This article is for content released in the update. For the patch itself, see [[September 30, 2010 Patch]].}}
 
  
The '''Mann-Conomy Update''' was a [[Patches#Major updates|major content]] patch for ''[[Team Fortress 2]]'', and was released on [[September 30, 2010 Patch|September 30, 2010]]. In total the Update added 65 new items, including [[Contribution page#First contribution update|community-contributed]] content from the [[Polycount Pack]] contest, new [[Hats|hats]], [[Weapons|weapons]], [[Dueling Mini-Game|mini-games]], [[Tools|tools]], [[Mann Co. Supply Crate|crates]] and [[Item sets|packs]] of hats and weapons. The Update also introduced the [[Mann Co. Store]], [[Steam Wallet]] and {{w|microtransaction}} system as well as [[Trading|item trading]].
+
[[File:Mannconomy_update.jpg|right|430px|link=https://www.teamfortress.com/mannconomy/]]
 +
 
 +
{{Quotation|'''TF2 Official Blog'''|Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.}}
 +
 
 +
The <span class="plainlinks">'''[http://www.teamfortress.com/mannconomy/ Mann-Conomy Update]'''</span> was a [[Patches#Major updates|major content]] patch for ''[[Team Fortress 2]]'', and was released on {{Patch name|9|30|2010}}. In total, the update added 65 new items, including [[Steam Workshop|community-contributed]] content from the [[Polycount Pack]] contest, new [[Cosmetic items|Cosmetics]], [[weapons]], [[Unusual#Series 1|Unusual effects]], [[Dueling Mini-Game|mini-games]], [[tools]], [[Mann Co. Supply Crate|crates]], and [[Item sets|packs]] of cosmetics and weapons. The update also introduced the [[Mann Co. Store]], [[Steam Wallet]], and [[w:Microtransaction|microtransaction]] system as well as [[Trading|item trading]].
  
 
== Additions ==
 
== Additions ==
=== Class Set ===
+
=== Class Sets ===
 +
{{main|Item sets}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
| width="70px" style="background-color:#F3A957;" rowspan=4| {{Class link|Scout|br=yes}}
+
| width="70px" style="background:#5B8300;" rowspan="4" | '''{{Class link|Scout|br=yes|color=white}}'''
| style="background-color:#FEF5E0;" rowspan=4|[[File:Backpack Scout Bundle.png|80px|link=Item sets#Scout]] <br/> '''[[Item sets#Scout|The Special Delivery]]'''<br>{{pro}}+25 max health on wearer
+
| style="background:#C6DDA3;" rowspan="4" | [[File:Backpack Scout Bundle.png|80px|link=Special Delivery (item set){{if lang}}]]<br>'''{{item link|Special Delivery (item set)}}'''<br>{{pro}}Player leaves a calling card on their victims
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Shortstop|icon-size=75px}}
+
| style="background:#5C9000;" | {{Icon item|Shortstop|75px}}
| width="100px" | [[Shortstop]]
+
| style="background:#C6DDA3;" | '''{{item link|Shortstop}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Mad Milk|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Mad Milk|75px}}
| width="100px" | [[Mad Milk]]
+
| style="background:#C6DDA3;" | '''{{item link|Mad Milk}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Holy Mackerel|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Holy Mackerel|75px}}
| width="100px" | [[Holy Mackerel]]
+
| style="background:#C6DDA3;" | '''{{item link|Holy Mackerel}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Milkman|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Milkman|75px}}
| width="100px" | [[Milkman]]
+
| style="background:#C6DDA3;" | '''{{item link|Milkman}}'''
 
|-
 
|-
| style="background-color:#F3A957;" rowspan=3| {{Class link|Soldier|br=yes}}
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Soldier|br=yes|color=white}}'''
| style="background-color:#FEF5E0;" rowspan=3|[[File:Backpack Soldier Bundle.png|80px|link=Item sets#Soldier]] <br/> '''[[Item sets#Soldier|The Tank Buster]]'''<br>{{pro}}+20% sentry damage resistance on wearer.
+
| rowspan="3" | [[File:Backpack Soldier Bundle.png|80px|link=Tank Buster{{if lang}}]]<br>'''{{item link|Tank Buster}}'''<br>{{pro}}Player leaves a calling card on their victims
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Black Box|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Black Box|75px}}
| width="100px" | [[Black Box]]
+
| '''{{item link|Black Box}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Battalion's Backup|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Battalion's Backup|75px}}
| width="100px" | [[Battalion's Backup]]
+
| '''{{item link|Battalion's Backup}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Grenadier's Softcap|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Grenadier's Softcap|75px}}
| width="100px" | [[Grenadier's Softcap]]
+
| '''{{item link|Grenadier's Softcap}}'''
 
|-
 
|-
| style="background-color:#F3A957;" rowspan=3| {{Class link|Pyro|br=yes}}
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Pyro|br=yes|color=white}}'''
| style="background-color:#FEF5E0;" rowspan=3|[[File:Backpack Pyro Bundle.png|80px|link=Item sets#Pyro]] <br/> '''[[Item sets#Pyro|The Gas Jockey's Gear]]'''<br>{{pro}}+10% faster move on wearer<br>{{con}}+10% bullet vulnerability on wearer
+
| style="background:#C6DDA3;" rowspan="3" | [[File:Backpack Pyro Bundle.png|80px|link=Gas Jockey's Gear{{if lang}}]]<br>'''{{item link|Gas Jockey's Gear}}'''<br>{{pro}}Player leaves a calling card on their victims
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Degreaser|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Degreaser|75px}}
| width="100px" | [[Degreaser]]
+
| style="background:#C6DDA3;" | '''{{item link|Degreaser}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Powerjack|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Powerjack|75px}}
| width="100px" | [[Powerjack]]
+
| style="background:#C6DDA3;" | '''{{item link|Powerjack}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Attendant|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Attendant|75px}}
| width="100px" | [[Attendant]]
+
| style="background:#C6DDA3;" | '''{{item link|Attendant}}'''
 
|-
 
|-
| style="background-color:#F3A957;" rowspan=4| {{Class link|Sniper|br=yes}}
+
| style="background:#5B8300;" rowspan="4" | '''{{Class link|Sniper|br=yes|color=white}}'''
| style="background-color:#FEF5E0;" rowspan=4|[[File:Backpack Sniper Bundle.png|80px|link=Item sets#Sniper]] <br/> '''[[Item sets#Sniper|The Croc-o-Style Kit]]'''<br>{{pro}}The wearer cannot be killed by headshots
+
| rowspan="4" | [[File:Backpack Sniper Bundle.png|80px|link=Croc-o-Style Kit{{if lang}}]]<br>'''{{item link|Croc-o-Style Kit}}'''<br>{{pro}}Leaves a calling card on the player's victims
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Sydney Sleeper|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Sydney Sleeper|75px}}
| width="100px" | [[Sydney Sleeper]]
+
| '''{{item link|Sydney Sleeper}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Darwin's Danger Shield|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Darwin's Danger Shield|75px}}
| width="100px" | [[Darwin's Danger Shield]]
+
| '''{{item link|Darwin's Danger Shield}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Bushwacka|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Bushwacka|75px}}
| width="100px" | [[Bushwacka]]
+
| ''' {{item link|Bushwacka}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Ol' Snaggletooth|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Ol' Snaggletooth|75px}}
| width="100px" | [[Ol' Snaggletooth]]
+
| '''{{item link|Ol' Snaggletooth}}'''
 
|-
 
|-
| style="background-color:#F3A957;" rowspan=3| {{Class link|Spy|br=yes}}
+
| style="background:#5B8300;" rowspan="3" | '''{{Class link|Spy|br=yes|color=white}}'''
| style="background-color:#FEF5E0;" rowspan=3|[[File:Backpack Spy Bundle.png|80px|link=Item sets#Spy]] <br/> '''[[Item sets#Spy|The Saharan Spy]]'''<br>{{pro}}Reduced decloak sound volume<br>{{con}}0.5 sec longer Cloak blink time
+
| style="background:#C6DDA3;" rowspan="3" | [[File:Backpack Spy Bundle.png|80px|link=Saharan Spy{{if lang}}]]<br>'''{{item link|Saharan Spy}}'''<br>{{pro}}Additional particle effect when taunting
| align="center" style="background-color:#F9D483;" | {{Icon item|item=L'Etranger|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|L'Etranger|75px}}
| width="100px" | [[L'Etranger]]
+
| style="background:#C6DDA3;" | '''{{item link|L'Etranger}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Your Eternal Reward|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Your Eternal Reward|75px}}
| width="100px" | [[Your Eternal Reward]]
+
| style="background:#C6DDA3;" | '''{{item link|Your Eternal Reward}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Familiar Fez|icon-size=75px}}
+
| style="background:#5B8300;" | {{Icon item|Familiar Fez|75px}}
| width="100px" | [[Familiar Fez]]
+
| style="background:#C6DDA3;" | '''{{item link|Familiar Fez}}'''
 
|}
 
|}
  
 
=== Weapons ===
 
=== Weapons ===
 +
{{main|Weapons}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
| width="60px" style="background-color:#F3A957;" | {{Class link|Soldier|br=yes}}
+
| width="70px" style="background:#5B8300;" | '''{{class link|Soldier|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Rocket Jumper|icon-size=75px}}
+
| width="75px" style="background:#C6DDA3;" | {{Icon item|Rocket Jumper|75px}}
| width="100px" | [[Rocket Jumper]]
+
| width="125px" | '''{{item link|Rocket Jumper}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" | {{Class link|heavy|br=yes}}
+
| style="background:#5B8300;" | '''{{class link|Heavy|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Gloves of Running Urgently|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Gloves of Running Urgently|75px}}
| width="100px" | [[Gloves of Running Urgently]]
+
| '''{{item link|Gloves of Running Urgently}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" | {{Class link|medic|br=yes}}
+
| style="background:#5B8300;" | '''{{class link|Medic|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Vita-Saw|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Vita-Saw|75px}}
| width="100px" | [[Vita-Saw]]
+
| '''{{item link|Vita-Saw}}'''
 
|}
 
|}
  
=== Hats ===
+
=== Cosmetic items ===
 +
{{main|Cosmetic items}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
| width="60px" style="background-color:#F3A957;" | {{Class link|scout|br=yes}}
+
| width="70px" style="background:#5B8300;" | '''{{class link|Scout|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Bombing Run|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Bombing Run|75px}}
| [[Bombing Run]]
+
| '''{{item link|Bombing Run}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" rowspan=3| {{Class link|soldier|br=yes}}
+
| style="background:#5B8300;" rowspan="2" | '''{{class link|Soldier|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Chieftain's Challenge|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Chieftain's Challenge|75px}}
| [[Chieftain's Challenge]]
+
| '''{{item link|Chieftain's Challenge}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Stout Shako|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Stout Shako|75px}}
| [[Stout Shako]]
+
| '''{{item link|Stout Shako}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Dr's Dapper Topper|icon-size=75px}}
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|Pyro|br=yes|color=white}}'''
| [[Dr's Dapper Topper]]
+
| style="background:#C6DDA3;" | {{Icon item|Handyman's Handle|75px}}
 +
| '''{{item link|Handyman's Handle}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" rowspan=3| {{Class link|pyro|br=yes}}
+
| style="background:#C6DDA3;" | {{Icon item|Napper's Respite|75px}}
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Handyman's Handle|icon-size=75px}}
+
| '''{{item link|Napper's Respite}}'''
|  [[Handyman's Handle]]
 
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Napper's Respite|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Old Guadalajara|75px}}
| [[Napper's Respite]]
+
| '''{{item link|Old Guadalajara}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Old Guadalajara|icon-size=75px}}
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|Demoman|br=yes|color=white}}'''
| [[Old Guadalajara]]
+
| style="background:#C6DDA3;" | {{Icon item|Carouser's Capotain|75px}}
 +
| '''{{item link|Carouser's Capotain}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" rowspan=3| {{Class link|demoman|br=yes}}
+
| style="background:#C6DDA3;" | {{Icon item|Rimmed Raincatcher|75px}}
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Carouser's Capotain|icon-size=75px}}
+
| '''{{item link|Rimmed Raincatcher}}'''
|  [[Carouser's Capotain]]
 
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Sober Stuntman|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Sober Stuntman|75px}}
| [[Sober Stuntman]]
+
| '''{{item link|Sober Stuntman}}'''
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Rimmed Raincatcher|icon-size=75px}}
+
| style="background:#5B8300;" rowspan="2" | '''{{class link|Heavy|br=yes|color=white}}'''
| [[Rimmed Raincatcher]]
+
| style="background:#C6DDA3;" | {{Icon item|Hard Counter|75px}}
 +
| '''{{item link|Hard Counter}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" rowspan=2| {{Class link|heavy|br=yes}}
+
| style="background:#C6DDA3;" | {{Icon item|Pugilist's Protector|75px}}
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Pugilist's Protector|icon-size=75px}}
+
| '''{{item link|Pugilist's Protector}}'''
|  [[Pugilist's Protector]]
 
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Hard Counter|icon-size=75px}}
+
| style="background:#5B8300;" rowspan="3" | '''{{class link|All Classes|br=yes|color=white}}'''
| [[Hard Counter]]
+
| style="background:#C6DDA3;" | {{Icon item|Dr's Dapper Topper|75px}}
 +
| '''{{item link|Dr's Dapper Topper}}'''
 
|-
 
|-
| width="60px" style="background-color:#F3A957;" rowspan=2| All Classes
+
| style="background:#C6DDA3;" | {{Icon item|Mann Co. Cap|75px}}
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Mann Co. Cap|icon-size=75px}}
+
| '''{{item link|Mann Co. Cap}}'''
| [[Mann Co. Cap]]
 
 
|-
 
|-
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Wiki Cap|icon-size=75px}}
+
| style="background:#C6DDA3;" | {{Icon item|Wiki Cap|75px}}
| [[Wiki Cap]]
+
| '''{{item link|Wiki Cap}}'''
 
|}
 
|}
=== Promotional Items - Left 4 Dead 2 Pack ===
+
 
{{info}}Given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST.
+
=== Left 4 Dead 2 promotional items ===
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
+
{| class="wikitable collapsible" cellpadding="2" style="text-align:center;"
| width="80px" style="background-color:#F3A957;" | All Classes
+
| rowspan="2" width="70px" style="background:#5B8300;" | '''{{class link|All Classes|br=yes|color=white}}'''
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Ellis' Cap|icon-size=75px}}
+
| rowspan="1" width="75px" style="background:#C6DDA3;" | {{Icon item|Ellis' Cap|75px}}
| width="100px" | [[Ellis' Cap]]
+
| '''{{item link|Ellis' Cap}}'''
 
|-
 
|-
| width="80px" style="background-color:#F3A957;" | {{Class link|soldier|br=yes}}{{Class link|demoman|br=yes}}
+
| style="background:#C6DDA3;" | {{Icon item|Frying Pan|75px}}
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Frying Pan|icon-size=75px}}
+
| '''{{item link|Frying Pan}}'''<sup>†</sup>
| width="100px" | [[Frying Pan]]
 
 
|-
 
|-
 +
| height="30px" style="background:#5B8300;" | <font color="white">'''{{common string|Notes}}'''</font>
 +
| colspan="2" | <sup>†</sup>Not available for the Engineer and the Spy.
 
|}
 
|}
 +
 +
''These items are given to those who purchase [[Left 4 Dead 2]].''
 +
 +
=== Unusual effects ===
 +
{{main|Unusual}}
 +
{{Series 1 Unusual effects}}
 +
 +
== Qualities ==
 +
{{main|Item quality}}
  
 
=== Vintage quality ===
 
=== Vintage quality ===
{{main|Quality#Vintage items|l1=Vintage items}}
+
{{main|Vintage}}
As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now). "
+
 
 +
As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now)."
 +
 
 +
Some exceptions were promotional items, including but not limited to the [[Cheater's Lament]], [[Alien Swarm Parasite]], [[Lumbricus Lid]], [[Mildly Disturbing Halloween Mask]], [[Bill's Hat]], [[Ghastly Gibus]], [[Earbuds]], and [[Big Kill]], as well as all the medals and craft materials.
  
Some exceptions were promotional items, including but not limited to the [[Cheater's Lament]], [[Alien Swarm Parasite]], [[Lumbricus Lid]], [[Mildly Disturbing Halloween Mask]], [[Bill's Hat]], [[Ghastly Gibus]], and [[Earbuds]], as well as all the medals and craft materials.
+
=== Unusual quality ===
 +
{{main|Unusual}}
  
=== Unusual hats ===
+
Unusual cosmetics are cosmetics that have special [[particle effects]] about them. The only way to obtain an Unusual cosmetic is by unlocking a [[Mann Co. Supply Crate]] with a [[Mann Co. Supply Crate Key]], or by trading for one.
{{main|Quality#Unusual items|l1=Unusual items}}
 
Unusual items are hats that have special particle effects attached to them. The only way to obtain these items is by unlocking a [[Mann Co. Supply Crate]] with its corresponding [[Mann Co. Supply Crate Key|key]], or by trading for one. There are 882 possible combinations between [[hats]] and unusual item particle effects (14 Effects * 63 Current 'Unusual-able' Hats.) The different particle effects are viewable in [[Media:Superrare_particles_pilk.gif|this animation]].
 
  
 
== New methods to obtain items ==
 
== New methods to obtain items ==
 
=== Trading ===
 
=== Trading ===
 
{{main|Trading}}
 
{{main|Trading}}
Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Golden Wrench and store-bought items are 'untradable', meaning that they must remain on the original account that obtained them.  
+
 
 +
Trading is an in-game system allowing players to swap weapons and cosmetic items, allowing players to obtain items that they desire. Some items, such as the [[Golden Wrench]], are untradable, meaning that they must remain on the original account that obtained them.  
  
 
As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.
 
As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.
 
However, although it may seem obvious, both trade "partners" must be playing Team Fortress 2 if they wish to trade.
 
  
 
=== Store ===
 
=== Store ===
 
{{main|Mann Co. Store}}
 
{{main|Mann Co. Store}}
The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as [[hats]], [[weapons]], and [[action items]] using money stored in their [[Steam Wallet]]. Creators of [[Contribution page|community-contributed items]] receive a percentage of sales for anything they've created.
 
  
All hats or weapons bought through the store cannot be crafted or traded, except by the use of [[Gift Wrap]],however, some intems can't be wraped using the [[Gift Wrap]], making impossible trading some items.
+
The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as Cosmetic items, [[weapons]], and [[action items]] using money stored in their [[Steam Wallet]]. Creators of [[Steam Workshop|community-contributed items]] receive a percentage of sales for anything they've created.
 +
 
 +
All cosmetics or weapons bought through the store could not be crafted or traded, though they were [[Gift Wrap|giftable]]. [[Tools]] and [[action items]] bought through the store could be traded (after 2 days) and gifted. As of the [[Manniversary Update & Sale|Manniversary Update]], all items bought from the store can be traded after a waiting period of 2-3 days, but still cannot used in crafting.
 +
 
 +
== Update gallery ==
 +
<gallery>
 +
File:Mann-Conomy Update Main Page.png|The Hub of the Mann-Conomy Update.
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File:Mann-Conomy Update Item Sets.png|Full summary of the new [[item sets]].
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File:Mann-Conomy Update FAQ.png|Mann-Conomy FAQ page.
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File:News item 2010-09-30 The Mann-Conomy Update!.png|In-game announcement of the update.
 +
</gallery>
  
== Hidden Pages ==
+
=== Hidden pages ===
 
<gallery>
 
<gallery>
File:Hidden-Page_MannCo-Compound.png|Mann Co. Compound hidden image
+
File:Hidden-Page_MannCo-Compound.png|Mann Co. compound hidden image.
File:Hidden-Pages_Ape.png|Ape Portait hidden image
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File:Hidden-Pages_Ape.png|Ape portrait hidden image.
 
</gallery>
 
</gallery>
  
Line 182: Line 208:
 
* [[Item timeline]]
 
* [[Item timeline]]
  
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== External links ==
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* [https://www.teamfortress.com/mannconomy/ Mann-Conomy Update]
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{{Mann-Conomy Nav}}
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{{Major Updates Nav}}
  
{{MannConomyNav}}
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[[Category:Major updates]]
{{Major updates nav}}
 

Latest revision as of 12:52, 24 October 2024

This article is for content released in the update. For the patch itself, see September 30, 2010 Patch.
Mannconomy update.jpg
Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.
TF2 Official Blog

The Mann-Conomy Update was a major content patch for Team Fortress 2, and was released on September 30, 2010 Patch. In total, the update added 65 new items, including community-contributed content from the Polycount Pack contest, new Cosmetics, weapons, Unusual effects, mini-games, tools, crates, and packs of cosmetics and weapons. The update also introduced the Mann Co. Store, Steam Wallet, and microtransaction system as well as item trading.

Additions

Class Sets

Main article: Item sets
Backpack The Special Delivery Bundle.png
The Special Delivery
Pictogram plus.png Player leaves a calling card on their victims
Shortstop Shortstop
Mad Milk Mad Milk
Holy Mackerel Holy Mackerel
Milkman Milkman
Backpack The Tank Buster Bundle.png
The Tank Buster
Pictogram plus.png Player leaves a calling card on their victims
Black Box Black Box
Battalion's Backup Battalion's Backup
Grenadier's Softcap Grenadier's Softcap
Backpack The Gas Jockey's Gear Bundle.png
The Gas Jockey's Gear
Pictogram plus.png Player leaves a calling card on their victims
Degreaser Degreaser
Powerjack Powerjack
Attendant Attendant
Backpack The Croc-o-Style Kit Bundle.png
The Croc-o-Style Kit
Pictogram plus.png Leaves a calling card on the player's victims
Sydney Sleeper Sydney Sleeper
Darwin's Danger Shield Darwin's Danger Shield
Bushwacka Bushwacka
Ol' Snaggletooth Ol' Snaggletooth
Backpack The Saharan Spy Bundle.png
The Saharan Spy
Pictogram plus.png Additional particle effect when taunting
L'Etranger L'Etranger
Your Eternal Reward Your Eternal Reward
Familiar Fez Familiar Fez

Weapons

Main article: Weapons
Rocket Jumper Rocket Jumper
Gloves of Running Urgently Gloves of Running Urgently
Vita-Saw Vita-Saw

Cosmetic items

Main article: Cosmetic items
Bombing Run Bombing Run
Chieftain's Challenge Chieftain's Challenge
Stout Shako Stout Shako
Handyman's Handle Handyman's Handle
Napper's Respite Napper's Respite
Old Guadalajara Old Guadalajara
Carouser's Capotain Carouser's Capotain
Rimmed Raincatcher Rimmed Raincatcher
Sober Stuntman Sober Stuntman
Hard Counter Hard Counter
Pugilist's Protector Pugilist's Protector
Dr's Dapper Topper Dr's Dapper Topper
Mann Co. Cap Mann Co. Cap
Wiki Cap Wiki Cap

Left 4 Dead 2 promotional items

Ellis' Cap Ellis' Cap
Frying Pan Frying Pan
Notes Not available for the Engineer and the Spy.

These items are given to those who purchase Left 4 Dead 2.

Unusual effects

Main article: Unusual
Series 1 Unusual effects
Cosmetic effects
Unusual Green Confetti.png
Unusual Purple Confetti.png
Unusual Haunted Ghosts.png
Unusual Green Energy.png
Unusual Purple Energy.png
Unusual Circling TF Logo.png
Green Confetti Purple Confetti Haunted Ghosts Green Energy Purple Energy Circling TF Logo
Unusual Massed Flies.png
Unusual Burning Flames.png
Unusual Scorching Flames.png
Unusual Searing Plasma.png
Unusual Vivid Plasma.png
Unusual Sunbeams.png
Massed Flies Burning Flames Scorching Flames Searing Plasma Vivid Plasma Sunbeams
Unusual Circling Peace Sign.png
Unusual Circling Heart.png
Circling Peace Sign Circling Heart


Qualities

Main article: Item quality

Vintage quality

Main article: Vintage

As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now)."

Some exceptions were promotional items, including but not limited to the Cheater's Lament, Alien Swarm Parasite, Lumbricus Lid, Mildly Disturbing Halloween Mask, Bill's Hat, Ghastly Gibus, Earbuds, and Big Kill, as well as all the medals and craft materials.

Unusual quality

Main article: Unusual

Unusual cosmetics are cosmetics that have special particle effects about them. The only way to obtain an Unusual cosmetic is by unlocking a Mann Co. Supply Crate with a Mann Co. Supply Crate Key, or by trading for one.

New methods to obtain items

Trading

Main article: Trading

Trading is an in-game system allowing players to swap weapons and cosmetic items, allowing players to obtain items that they desire. Some items, such as the Golden Wrench, are untradable, meaning that they must remain on the original account that obtained them.

As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.

Store

Main article: Mann Co. Store

The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as Cosmetic items, weapons, and action items using money stored in their Steam Wallet. Creators of community-contributed items receive a percentage of sales for anything they've created.

All cosmetics or weapons bought through the store could not be crafted or traded, though they were giftable. Tools and action items bought through the store could be traded (after 2 days) and gifted. As of the Manniversary Update, all items bought from the store can be traded after a waiting period of 2-3 days, but still cannot used in crafting.

Update gallery

Hidden pages

See also

External links