Difference between revisions of "Beta Pocket Rocket Launcher 2"

From Team Fortress Wiki
Jump to: navigation, search
(This bug does exist, but doesn't only work on the two Beta Pocket Rocket Launchers.)
(Redirected page to Beta Pocket Rocket Launcher)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{beta}}
+
#REDIRECT [[Beta Pocket Rocket Launcher]]
{{Item infobox
 
| type            = weapon
 
| beta            = yes
 
| image            = Directhittransparent.png
 
| used-by          = [[Soldier]]
 
| slot            = primary
 
| ammo-loaded      = 4
 
| ammo-carried    = 20
 
| reload          = Single
 
| loadout          = yes
 
  | level          = Level 25 Rocket Launcher
 
  | loadout-name  = Beta Pocket Rocket Launcher 2
 
  | att-1-positive = +15% ÜberCharge rate for the medic healing you.<br>This effect does not work in the respawn room.
 
  | att-2-negative = On hit: -10 health
 
}}
 
{{Quotation|'''The Soldier'''|Ready for that charge doc!|sound=Soldier_activatecharge03.wav}}
 
The '''Beta Pocket Rocket Launcher 2''' is a [[primary]] weapon for the [[Soldier]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Direct Hit]] model.
 
 
 
Rockets fired from the weapon are identical to that of the [[Rocket Launcher]], dealing the same damage and traveling the same speed. Upon damaging an enemy, however, the Soldier will lose 10 health. A [[Medic]] who is healing the Soldier will charge their ÜberCharge 15% faster than normal.
 
 
 
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.
 
 
 
== Damage and function times==
 
{{Damage table
 
| identical            = [[Rocket Launcher]]
 
| type              = [[Projectile]]
 
| damage            = yes
 
|  base            = 90
 
|  ramp up %        = 125
 
|  ramp up          = 112
 
|  fall off        = 48
 
|  fall off %      = 53
 
|  point blank      = 105-112
 
|  medium range    = 50-90
 
|  long range      = 45-60
 
|  minicrit        = 122
 
|  crit            = 270
 
|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash radius    = 9 ft
 
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
 
|  selfdamage      = 27-89
 
|  selfdamage jump  = 27-46
 
 
 
| function times  = yes
 
|  attack interval = 0.8 s
 
|  reload first    = 0.8 s
 
|  reload more    = 0.92 s
 
}}
 
 
 
== Update history ==
 
'''[[April 28, 2011 Patch (Beta)]]
 
* The item was added.
 
 
 
==Bugs==
 
* When reloading, the Soldier's hand will animate as if he's putting in rockets; however, the rockets are not shown.
 
 
 
==Trivia==
 
* Pocket Soldier is the term used in competitive play to describe a [[Soldier]] pairing up with a [[Medic]].
 
* A Pyro that successfully hits a target with a reflected rocket from this weapon will lose 10 health.
 
 
 
== Gallery ==
 
<gallery>
 
File:Direct Hit 1st person.png|First-person view.
 
File:Rocket.png|Projectile.
 
</gallery>
 
 
 
{{Scrappedweapons Nav}}
 
{{Soldier Nav}}
 
[[Category:Team Fortress 2 Beta]]
 

Latest revision as of 01:57, 7 May 2011