Difference between revisions of "July 8, 2010 Patch"

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[[Image:Engineer_Update_Logo.png|right|x200px]]
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{{update info|Engineer Update}}
The Engineer Update is a patch for the [[Engineer]], the last class to have a major content pack released. The update was announced on July 5, 2010, and was released on July 8, 2010.
 
Rather than announcing new content for the update regularly, new content was released every time 25 Golden Wrenches were found. With 100 Wrenches to be found in total, there were 4 announcements prior to the final release.
 
  
== Team Fortress 2 (Part 1) ==
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{{Patch layout
===Bug fixes===
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| before        = {{Patch name|7|6|2010}}
*Fixed client crash related flashlight usage.
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| day          = 8
*Fixed several issues related to alt-tabbing (invisible players, etc).
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| month        = july
===Engineer===
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| year          = 2010
*Added The [[Frontier Justice]].
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| after        = {{Patch name|7|9|2010}}
*Added The [[Wrangler]].
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| source-title  = Patch 1
*Added The [[Gunslinger]].
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| source        = http://store.steampowered.com/news/4043/
*Added The [[Southern Hospitality]].
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| updatelink    = http://www.teamfortress.com/engineerupdate/
*Added 35 [[Engineer achievements]].
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| update        = The Engineer Update
*Engineers can now pickup & move their buildings.
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| notes        = [[File:Engineer_Update_Logo.png|300px|right]]
*Added Engineer main menu music.
 
===New Maps===
 
*[[Thunder Mountain]], a 3 stage Payload map.
 
*[[Hightower]], a Payload Race map.
 
*[[Upward]], a Payload map.
 
*[[Coldfront]], a community built Capture Point map.
 
===Item tuning===
 
*The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
 
*The [[Gunboats]] now reduce self-damage by 60% (was 75%)
 
*The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
===Other changes===
 
*Added better feedback sound for Pyros on when their flamethrower is doing damage.
 
*Fixed blood effect on bleeding player.
 
*Added a glow effect to Payload [[carts]].
 
*Added Romanian language support.
 
  
{{Patch|SOURCE=http://store.steampowered.com/news/4043/}}
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=== Patch 1 ===
 +
==== Engine ====
 +
* Fixed client crash related flashlight usage.
 +
* Fixed several issues related to alt-tabbing (invisible players, etc).
  
== Team Fortress 2 (Part 2) ==
+
==== Team Fortress 2====
 +
* Added The [[Frontier Justice]].
 +
* Added The [[Wrangler]].
 +
* Added The [[Gunslinger]].
 +
* Added The [[Southern Hospitality]].
 +
* Added 35 [[Engineer achievements]].
 +
* [[Engineers]] can now pickup & move their [[buildings]].
 +
* Added [[Engineer]] [[main menu]] music.
 +
* Added 4 new maps:
 +
** [[Thunder Mountain]], a 3 stage [[Payload]] map.
 +
** [[Hightower]], a [[Payload Race]] map.
 +
** [[Upward]], a [[Payload]] map.
 +
** [[ColdFront]], a community built [[Control Point (game mode)|Control Point]] map.
 +
* Item tuning:
 +
** The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
 +
** The [[Gunboats]] now reduce self-damage by 60% (was 75%)
 +
** The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 +
* Added better feedback sound for [[Pyros]] when their flamethrower is doing damage.
 +
* Fixed blood effect on bleeding player.
 +
* Added a glow effect to Payload [[Payload#Carts|carts]].
 +
* Added Romanian language support.
  
Team Fortress 2
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=== Patch 2 ===
*Fixed missing class descriptions on the class menu blackboard.
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* Fixed missing class descriptions on the class menu blackboard.
*Fixed a server crash related to carrying buildings.
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* Fixed a server crash related to carrying buildings.
*Fixed a HUD element issue in DX8.
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* Fixed a HUD element issue in DX8.
  
{{Patch|SOURCE=http://store.steampowered.com/news/4049/}}
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===Undocumented changes===
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* Added placeholder for the [[Action items|action]] slot, labeled as a second Misc. item slot in the loadout.
 +
* Added several new [[Engineer responses]], including [[domination]] lines.
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* Added Medic companionship lines when calling for a [[Medic]] while targeting one.
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* Many [[kill icon]]s were added. <ref>[[Force-A-Nature]], [[Lugermorph]], [[Natasha]] and [[Big Kill]]</ref>
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* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
 +
* 'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal.
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* Sentry Guns now have laser sights to accommodate use of the Wrangler.
 +
* The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon.
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* The Engineer's shotgun is now a {{code|c_model}} and shares its animations with the [[Frontier Justice]].
 +
* The [[Golden Wrench]] could no longer be randomly found via crafting.
 +
* Added a new right arm [[bodygroup]] to the Engineer model.
 +
* Improved visual feedback for players who are bleeding.
  
==Undocumented changes==
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==Notes==
*Added a second Misc. item slot in the loadout.
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<references/>
*Added several new [[Engineer responses]], including domination lines.
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| source2      = http://store.steampowered.com/news/4049/
*Added Medic companionship lines when calling for a Medic while targeting one.
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| source2-title = Patch 2
*Many kill icons were added.
 
*Scottish Resistance now shows location of stickies placed with glow effect.
 
*Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
 
 
 
{{Succession box
 
|before=[[July 6, 2010 Patch]]
 
|title=[[Patches]]
 
|after=[[July 9, 2010 Patch]]
 
 
}}
 
}}
{{Languages}}
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{{EngineerUpdateNav}}

Latest revision as of 07:01, 3 April 2012

This article is specific to the patch released. For information on the update, see Engineer Update.
Source: Patch 1Patch 2
Official update page: The Engineer Update

Patch notes

Engineer Update Logo.png

Patch 1

Engine

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2

Patch 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Undocumented changes

  • Added placeholder for the action slot, labeled as a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added. [1]
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
  • Sentry Guns now have laser sights to accommodate use of the Wrangler.
  • The Ambassador headshot kill icon is replaced with the Sniper Rifle headshot kill icon.
  • The Engineer's shotgun is now a c_model and shares its animations with the Frontier Justice.
  • The Golden Wrench could no longer be randomly found via crafting.
  • Added a new right arm bodygroup to the Engineer model.
  • Improved visual feedback for players who are bleeding.

Notes