Difference between revisions of "May 9, 2011 Patch"

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{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/5440/
+
| before      = {{Patch name|5|6|2011}}
 +
| day          = 9
 +
| month        = may
 +
| year        = 2011
 +
| after        = {{Patch name|5|10|2011}}
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 +
| source      = http://store.steampowered.com/news/5440/
 +
| notes        = ===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
 +
* Fixed a client crash in the material system
  
| before = [[May 6, 2011 Patch]]
+
===Team Fortress 2===
| after = N/A
+
* [[Replay]] publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
 
+
* Fixed threading issues on Linux, which was causing major lag spikes.
| notes =  
+
* Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a <code>replay_docleanup</code> command on the [[server]].
 
+
* Removed unused convar, <code>replay_cleanup_time</code>.
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
+
* [[TF2 Saxxy 2011 Theme (Soundtrack)|Saxxy fanfare music]] wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
*Fixed a client crash in the material system
 
  
===Team Fortress 2===
+
===Undocumented Changes===
*Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
+
* Added an '[[Intruder Alert (Soundtrack)|Intruder Alert]]' midi file.
*Fixed threading issues on Linux, which was causing major lag spikes.
 
*Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
 
*Removed unused convar, replay_cleanup_time.
 
*Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
 
 
}}
 
}}

Latest revision as of 03:22, 4 April 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash in the material system

Team Fortress 2

  • Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
  • Fixed threading issues on Linux, which was causing major lag spikes.
  • Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
  • Removed unused convar, replay_cleanup_time.
  • Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel

Undocumented Changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/midi/intruder_alert_midi.midi