Difference between revisions of "Director's Vision"

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(Trivia: ce (but not sure what "absent even by checking vtf" means here if the point is engi's legs are visible))
 
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{{Other uses|this=the special taunt|Meet the Director}}
 
{{Item infobox
 
{{Item infobox
| type              = action
+
| type              = special taunt
| image              = Dvision.png
+
| image              = Taunt Director's Vision.png
| released          = [[Replay Update]]
+
| used-by            = {{used by|all}}
| availability      = Unlock
+
| released          = {{Patch name|5|5|2011}}
 +
| released-major    = Replay Update
 +
| availability      = {{avail|unlock}}
 
| trade              = no
 
| trade              = no
 
| gift              = no
 
| gift              = no
 +
| craft              = no
 +
| rename            = yes
 +
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
   | level            = Level 5 Special Taunt
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   | prefix          = Taunt: The
   | item-description = Equip this item in your Action Slot and press the Action button to tell your victims you are making a Replay of their pathetic demise to share with everyone.
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  | item-kind        = {{item kind|Special Taunt}}
   | loadout-name    = Taunt: The Director's Vision
+
   | item-level      = 5
 +
   | item-description = {{item description|Director's Vision}}
 +
  | item-flags      = {{attribute|AchievementItem}}
 
}}
 
}}
{{Quotation|'''The Sniper''' attempting to get his shot just right|Steady, steady!|sound=Sniper_specialcompleted17.wav}}
 
'''The Director's Vision''' is an unlockable [[taunt]] for all classes, that can be obtained by completing the [[Replay Achievements|Replay Achievement]] ''Star Of My Own Show''.  When executed, the player puts their arms out and forms a square with their fingers.
 
  
== Related Achievements ==
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{{Quotation|'''The Sniper''', trying to keep a camera straight while recording|Steady, steady!|sound=Sniper specialcompleted17.wav}}
===[[File:Tf2arrcamera.png|20px|link=Replay Achievements]] [[Replay Achievements]]===
 
{{Show achievement|Replay|Star Of My Own Show|width=50%}}
 
  
== Demonstration ==
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The '''Director's Vision''' is a [[Taunts#Special taunts|special taunt]] for [[Classes|all classes]].
{{youtube|width=555|l2JxUZnOLuo}}
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 +
When the player selects it from the taunts menu, the character silently puts their arms out and forms a rectangle with their fingers. For the specific animations of each class, please refer to the [[Taunts#Taunts by class|respective class taunts pages]].
 +
 
 +
This item is awarded to players who earn the ''[[Replay achievements|Star of My Own Show]]'' achievement.
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Related achievements ==
 +
=== {{Achiev type link|replay}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Replay|Star of My Own Show}}
 +
}}
 +
 
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
 +
* The Director's Vision was added to the game.
 +
 
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 +
* {{Undocumented}} Updated the Director's Vision's [[backpack]] icon.
 +
 
 +
'''{{Patch name|6|27|2011}}'''
 +
* Updated the Director's Vision to be [[Name Tag|nameable]].
 +
 
 +
'''{{Patch name|10|13|2011}} #1''' ([[Manniversary Update & Sale]])
 +
* Fixed The Director's Vision not playing animations correctly for all classes in the loadout screen.
 +
 
 +
'''{{Patch name|6|11|2014}} #1'''
 +
* {{Undocumented}} Updated the backpack icon for the Director's Vision.
 +
* {{Undocumented}} Moved the Director's Vision from the [[Action items|Action]] slot to the Taunt slot.
 +
 
 +
'''{{Patch name|6|11|2014|no-link=yes}} #2'''
 +
* Fixed not being able to equip The Director's Vision taunt in the Action slot.
 +
 
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* Fixed The Director's Vision taunt not playing both variations for the Pyro.
 +
 
 +
'''{{Patch name|6|23|2014}}'''
 +
* {{Undocumented}} Set all [[taunts]] to be [[Gift Wrap|giftable]], nameable, and support [[Crafting|craft numbers]].
 +
 
 +
'''{{Patch name|8|11|2022}}'''
 +
* Updated the description.
 +
}}
 +
 
 +
== Trivia ==
 +
* The [[Pyro]] has two animations for this taunt: one somewhat feminine, another more masculine.
 +
* This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen [[w:aspect ratio|aspect ratio]] of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides.
 +
* Some of the classes use a different method of the gesture, in which both thumbs oppose each other and the index fingers are parallel.
 +
* An unused texture exists in the game files that depicts the previous [[backpack]] icon in mid-production, {{code|taunt_replay_large_layers.vtf}}. Notably, by disabling the [[w:alpha channel|alpha mask]], the Engineer's legs are visible outside the frame, and absent<!-- ??? --> even by checking the {{code|taunt_replay_large.vtf}} texture through external tools.
  
 
== Gallery ==
 
== Gallery ==
<gallery perrow=3>
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<gallery perrow="3">
Image:Scout Director.png|[[Scout]]
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File:Scout Director.png|{{cl|Scout}}
Image:Soldier Director.png|[[Soldier]]
+
File:Soldier Director.png|{{cl|Soldier}}
Image:Pyro Director1.png|[[Pyro]], "normal pose"
+
File:Pyro Director1.png|{{cl|Pyro}}, "masculine pose"
Image:Pyro Director2.png|Pyro, "girly pose"
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File:Pyro Director2.png|{{cl|Pyro}}, "feminine pose"
Image:Demoman Director.png|[[Demoman]]
+
File:Demoman Director.png|{{cl|Demoman}}
Image:Heavy Director.png|[[Heavy]]
+
File:Heavy Director.png|{{cl|Heavy}}
Image:Engineer Director.png|[[Engineer]]
+
File:Engineer Director.png|{{cl|Engineer}}
Image:Medic Director.png|[[Medic]]
+
File:Medic Director.png|{{cl|Medic}}
Image:Sniper Director.png|[[Sniper]]
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File:Sniper Director.png|{{cl|Sniper}}
Image:Spy Director.png‎|[[Spy]]
+
File:Spy Director.png‎|{{cl|Spy}}
 +
File:Director's Vision old icon.png|The old backpack icon.
 +
File:Director's Vision old icon layers No Alpha.png|The {{code|_layers}} icon without the alpha mask.
 
</gallery>
 
</gallery>
  
== Bugs ==
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{{Replay Update Nav}}
* Players can use the Director's Vision as an [[Engineer]] while carrying [[buildings]].
 
* Using the item as a [[Medic]] while having the [[Amputator]] equipped will heal all nearby teammates.
 
* Using the item as a [[Heavy]] while having the [[Warrior's Spirit]] or [[Fists of Steel]] equipped will cause his fingers to clip.
 
* Using the Director's Vision taunt while carrying a consumable as your active weapon, such as [[Bonk! Atomic Punch]] or the [[Sandvich]] while your health is less than full, will deplete your consumable bar without the effect.
 
* If a [[Soldier]] performs the Director's Vision while equipped with the [[Grenadier's Softcap]], or the [[Team Captain]], the Soldier's brow will clip through the brim of the hat.
 
 
 
== Trivia ==
 
* The [[Pyro]] is the only class that possesses multiple animations for the taunt: one somewhat feminine, another more masculine, adding further ambiguity to the Pyro's gender.
 
* This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen aspect ratio of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides.
 
** Some of the classes use a different method of the gesture in which both thumbs oppose each other and the index fingers are parallel.
 
* It is possible to reenact the outdated "taunt weapon switch" glitch by selecting a weapon and simultaneously switching it and pressing the action key.
 
  
{{ReplayUpdateNav}}
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[[Category:Achievement Items]]
{{ToolNav}}
 
{{Piss off WindBOT|[[Category:Taunts]]}}
 

Latest revision as of 03:30, 22 October 2024

This article is about the special taunt. For other uses, see Meet the Director.
Steady, steady!
The Sniper, trying to keep a camera straight while recording

The Director's Vision is a special taunt for all classes.

When the player selects it from the taunts menu, the character silently puts their arms out and forms a rectangle with their fingers. For the specific animations of each class, please refer to the respective class taunts pages.

This item is awarded to players who earn the Star of My Own Show achievement.

Demonstration

Related achievements

Tf2arrcamera.png Replay achievements

Star of My Own Show
Star of My Own Show
Spend some time editing a replay.

Reward: Director's Vision

Update history

May 5, 2011 Patch (Replay Update)
  • The Director's Vision was added to the game.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Updated the Director's Vision's backpack icon.

June 27, 2011 Patch

  • Updated the Director's Vision to be nameable.

October 13, 2011 Patch #1 (Manniversary Update & Sale)

  • Fixed The Director's Vision not playing animations correctly for all classes in the loadout screen.

June 11, 2014 Patch #1

  • [Undocumented] Updated the backpack icon for the Director's Vision.
  • [Undocumented] Moved the Director's Vision from the Action slot to the Taunt slot.

June 11, 2014 Patch #2

  • Fixed not being able to equip The Director's Vision taunt in the Action slot.

June 18, 2014 Patch (Love & War Update)

  • Fixed The Director's Vision taunt not playing both variations for the Pyro.

June 23, 2014 Patch

August 11, 2022 Patch

  • Updated the description.

Trivia

  • The Pyro has two animations for this taunt: one somewhat feminine, another more masculine.
  • This is a common film gesture that is often stereotypically attributed to directors and photographers. By placing one's index finger against the opposing thumb on both hands, a natural square is created that mimics the widescreen aspect ratio of film. When placing this "square" over a prospective scene or event, one then can imagine or explain how the scene would look to a viewer if filmed or photographed, whilst keeping note of what may get cut off on the sides.
  • Some of the classes use a different method of the gesture, in which both thumbs oppose each other and the index fingers are parallel.
  • An unused texture exists in the game files that depicts the previous backpack icon in mid-production, taunt_replay_large_layers.vtf. Notably, by disabling the alpha mask, the Engineer's legs are visible outside the frame, and absent even by checking the taunt_replay_large.vtf texture through external tools.

Gallery