Difference between revisions of "July 8, 2010 Patch"

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:''This article is specific to the July 8, 2010 patch. For general information about the Engineer Update, see [[Engineer Update]].''
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{{update info|Engineer Update}}
  
== Part 1 ==
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{{Patch layout
===Bug fixes===
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| before        = {{Patch name|7|6|2010}}
*Fixed client crash related flashlight usage.
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| day          = 8
*Fixed several issues related to alt-tabbing (invisible players, etc).
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| month        = july
===Engineer===
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| year          = 2010
*Added The [[Frontier Justice]].
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| after        = {{Patch name|7|9|2010}}
*Added The [[Wrangler]].
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| source-title  = Patch 1
*Added The [[Gunslinger]].
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| source        = http://store.steampowered.com/news/4043/
*Added The [[Southern Hospitality]].
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| updatelink    = http://www.teamfortress.com/engineerupdate/
*Added 35 [[Engineer achievements]].
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| update        = The Engineer Update
*Engineers can now pickup & move their buildings.
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| notes        = [[File:Engineer_Update_Logo.png|300px|right]]
*Added Engineer main menu music.
 
===New Maps===
 
*[[Thunder Mountain]], a 3 stage Payload map.
 
*[[Hightower]], a Payload Race map.
 
*[[Upward]], a Payload map.
 
*[[Coldfront]], a community built Capture Point map.
 
===Item tuning===
 
*The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
 
*The [[Gunboats]] now reduce self-damage by 60% (was 75%)
 
*The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
===Other changes===
 
*Added better feedback sound for Pyros on when their flamethrower is doing damage.
 
*Fixed blood effect on bleeding player.
 
*Added a glow effect to Payload [[carts]].
 
*Added Romanian language support.
 
  
{{Patch|SOURCE=http://store.steampowered.com/news/4043/}}
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=== Patch 1 ===
 +
==== Engine ====
 +
* Fixed client crash related flashlight usage.
 +
* Fixed several issues related to alt-tabbing (invisible players, etc).
  
== Part 2 ==
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==== Team Fortress 2====
*Fixed missing class descriptions on the class menu blackboard.
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* Added The [[Frontier Justice]].
*Fixed a server crash related to carrying buildings.
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* Added The [[Wrangler]].
*Fixed a HUD element issue in DX8.
+
* Added The [[Gunslinger]].
 +
* Added The [[Southern Hospitality]].
 +
* Added 35 [[Engineer achievements]].
 +
* [[Engineers]] can now pickup & move their [[buildings]].
 +
* Added [[Engineer]] [[main menu]] music.
 +
* Added 4 new maps:
 +
** [[Thunder Mountain]], a 3 stage [[Payload]] map.
 +
** [[Hightower]], a [[Payload Race]] map.
 +
** [[Upward]], a [[Payload]] map.
 +
** [[ColdFront]], a community built [[Control Point (game mode)|Control Point]] map.
 +
* Item tuning:
 +
** The [[Sandvich]] now uses a cooldown timer, instead of the health pack recharge mechanic.
 +
** The [[Gunboats]] now reduce self-damage by 60% (was 75%)
 +
** The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 +
* Added better feedback sound for [[Pyros]] when their flamethrower is doing damage.
 +
* Fixed blood effect on bleeding player.
 +
* Added a glow effect to Payload [[Payload#Carts|carts]].
 +
* Added Romanian language support.
  
{{Patch|SOURCE=http://store.steampowered.com/news/4049/}}
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=== Patch 2 ===
 +
* Fixed missing class descriptions on the class menu blackboard.
 +
* Fixed a server crash related to carrying buildings.
 +
* Fixed a HUD element issue in DX8.
  
==Undocumented changes==
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===Undocumented changes===
*Added a second Misc. item slot in the loadout.
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* Added placeholder for the [[Action items|action]] slot, labeled as a second Misc. item slot in the loadout.
*Added several new [[Engineer responses]], including domination lines.
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* Added several new [[Engineer responses]], including [[domination]] lines.
*Added Medic companionship lines when calling for a Medic while targeting one.
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* Added Medic companionship lines when calling for a [[Medic]] while targeting one.
*Many kill icons were added.
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* Many [[kill icon]]s were added. <ref>[[Force-A-Nature]], [[Lugermorph]], [[Natasha]] and [[Big Kill]]</ref>
*Scottish Resistance now shows location of stickies placed with glow effect.
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* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
*Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
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* 'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal.
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* Sentry Guns now have laser sights to accommodate use of the Wrangler.
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* The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon.
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* The Engineer's shotgun is now a {{code|c_model}} and shares its animations with the [[Frontier Justice]].
 +
* The [[Golden Wrench]] could no longer be randomly found via crafting.
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* Added a new right arm [[bodygroup]] to the Engineer model.
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* Improved visual feedback for players who are bleeding.  
  
{{Succession box
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==Notes==
|before=[[July 6, 2010 Patch]]
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<references/>
|title=[[Patches]]
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| source2      = http://store.steampowered.com/news/4049/
|after=[[July 9, 2010 Patch]]
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| source2-title = Patch 2
 
}}
 
}}
{{Languages}}
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{{EngineerUpdateNav}}

Latest revision as of 07:01, 3 April 2012

This article is specific to the patch released. For information on the update, see Engineer Update.
Source: Patch 1Patch 2
Official update page: The Engineer Update

Patch notes

Engineer Update Logo.png

Patch 1

Engine

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2

Patch 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Undocumented changes

  • Added placeholder for the action slot, labeled as a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added. [1]
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
  • Sentry Guns now have laser sights to accommodate use of the Wrangler.
  • The Ambassador headshot kill icon is replaced with the Sniper Rifle headshot kill icon.
  • The Engineer's shotgun is now a c_model and shares its animations with the Frontier Justice.
  • The Golden Wrench could no longer be randomly found via crafting.
  • Added a new right arm bodygroup to the Engineer model.
  • Improved visual feedback for players who are bleeding.

Notes