Difference between revisions of "Doves"

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{{recent addition}}
 
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[[File:Bird.png|right|300px]]
 
[[File:Bird.png|right|300px]]
  
{{Quotation|'''The Engineer''' shooing away a bird|Go on, get!|sound=Engineer_sentrymoving03.wav}}
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{{Quotation|'''The Engineer''' shooing away a dove|Go on, get!|sound=Engineer sentrymoving03.wav}}
'''Birds''' appear in all Valve-made maps. When a bird is attacked or touched by a player it will explode. The explosion causes no damage or knockback. Birds that have exploded will re-appear at the beginning of a new round.
 
  
There are 78 birds in total. A list of locations for the birds can be found [http://pastebin.com/LKtiTk5K here].
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'''Doves''' appeared in all [[Valve]]-made maps, with the exception of [[Arena]] maps, [[Target]], and [[Itemtest]]; there were 78 perched doves in total.
  
== Update history ==
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There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to [[explosions|explode]]. The explosion caused no [[damage]] or [[knockback]]. Doves that had exploded would re-appear at the beginning of a new round. The [[Über Update]] removed the doves from maps.
'''[[June 8, 2011 Patch]]'''
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* {{Undocumented}} Birds have been added to all Valve-made maps.
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On June 17, 2011, the [[TF2 Official Blog|Team Fortress website]] was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the [[Medic]]: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the ''Team Fortress'' website.
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When used, the [[Meet the Medic (taunt)|Meet the Medic taunt]] spawns many doves that fly from behind the [[Medic]]. A flying dove has a 1 out of 20 chance chance of being released whenever a [[Scout]] is killed via [[gibs|gibbing]], or while wearing a [[Bombinomicon|Bombinomicon]].
  
== Gallery ==
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== Locations ==
<gallery>
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See [[Dove locations]] for a listing of all known dove sightings.
File:Bird Dustbowl 1.png|A bird seen in [[Dustbowl]].
 
</gallery>
 
<gallery>
 
File:2011-06-09_00007.jpg|A bird seen in [[Well]] that seemingly cannot be killed,.
 
</gallery>
 
  
== Bugs ==
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== Update history ==
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'''{{Patch name|6|8|2011}}'''
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* {{Undocumented}} Doves have been added to all Valve-made maps.
  
*There is a bird near the center of [[Well]] on a rafter that seemingly cannot be killed, as it is inside of a clip brush that blocks all weapons fire or entry.  None of the other birds have this problem.
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'''{{Patch name|6|10|2011}}'''
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* Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.
  
*There is a bug that sometimes causes multiple birds to spawn at the same position with different rotations. This may just be a visual bug.
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'''{{Patch name|6|17|2011}}'''
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* Fixed a server crash triggered during entity cleanup.
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* {{Undocumented}} Added a new "Dove" model with flight animations.
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* {{Undocumented}} Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via [[gibs|gibbing]].  
  
== Trivia ==
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'''{{Patch name|6|23|2011}}''' ([[Über Update]])
* Birds can be seen in a teaser image of ''Meet the Medic'',<ref>[http://29.media.tumblr.com/tumblr_lj79hlslDA1qhjym3o1_500.jpg Medic with doves]</ref> and the final panel of ''[[Meet the Director]]''.<ref>[http://www.teamfortress.com/meetthedirector/?p=10 Meet the Director comic strip]</ref>
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* {{Undocumented}} Removed doves from the maps they were placed on.
  
== References ==
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== Gallery ==
<references/>
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<gallery>
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File:Bird on dustbowl.jpg|A dove seen in [[Dustbowl]].
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File:Bird Well CP 5.png|A dove seen in [[Well (Control Point)|Well]] that seemingly could not be killed.
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File:Dove.png|Flying dove model, added with the [[June 17, 2011 Patch]].
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File:Archimedes Scout Gibs.png|A dove seen flying out of the Scout's gibs.
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File:DoveFly.gif|Dove flying animation.
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File:TF2blog-doves.png|Doves on the official website.
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File:Hospital.jpg|Hospital hidden image
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File:Waitingroom.jpg|Waiting Room hidden image
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File:Doctorsoffice.jpg|Doctor's Office hidden image
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File:Meet Medic still image.jpg|A still from the Meet the Medic taunt, showing the doves as part of the animation.
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</gallery>
  
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== See also ==
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* [[Meet the Medic]]
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* [[Archimedes]]
  
{{ReplayUpdateNav}}
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{{Über Update Nav}}
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{{Replay Update Nav}}

Latest revision as of 02:27, 17 November 2024

Bird.png
Go on, get!
The Engineer shooing away a dove

Doves appeared in all Valve-made maps, with the exception of Arena maps, Target, and Itemtest; there were 78 perched doves in total.

There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. The Über Update removed the doves from maps.

On June 17, 2011, the Team Fortress website was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the Team Fortress website.

When used, the Meet the Medic taunt spawns many doves that fly from behind the Medic. A flying dove has a 1 out of 20 chance chance of being released whenever a Scout is killed via gibbing, or while wearing a Bombinomicon.

Locations

See Dove locations for a listing of all known dove sightings.

Update history

June 8, 2011 Patch

  • [Undocumented] Doves have been added to all Valve-made maps.

June 10, 2011 Patch

  • Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.

June 17, 2011 Patch

  • Fixed a server crash triggered during entity cleanup.
  • [Undocumented] Added a new "Dove" model with flight animations.
  • [Undocumented] Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via gibbing.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Removed doves from the maps they were placed on.

Gallery

See also