Difference between revisions of "Doves"
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[[File:Bird.png|right|300px]] | [[File:Bird.png|right|300px]] | ||
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− | + | {{Quotation|'''The Engineer''' shooing away a dove|Go on, get!|sound=Engineer sentrymoving03.wav}} | |
− | + | '''Doves''' appeared in all [[Valve]]-made maps, with the exception of [[Arena]] maps, [[Target]], and [[Itemtest]]; there were 78 perched doves in total. | |
− | + | There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to [[explosions|explode]]. The explosion caused no [[damage]] or [[knockback]]. Doves that had exploded would re-appear at the beginning of a new round. The [[Über Update]] removed the doves from maps. | |
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+ | On June 17, 2011, the [[TF2 Official Blog|Team Fortress website]] was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the [[Medic]]: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the ''Team Fortress'' website. | ||
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+ | When used, the [[Meet the Medic (taunt)|Meet the Medic taunt]] spawns many doves that fly from behind the [[Medic]]. A flying dove has a 1 out of 20 chance chance of being released whenever a [[Scout]] is killed via [[gibs|gibbing]], or while wearing a [[Bombinomicon|Bombinomicon]]. | ||
== Locations == | == Locations == | ||
− | See [[Dove locations]] for a listing of all dove sightings. | + | See [[Dove locations]] for a listing of all known dove sightings. |
== Update history == | == Update history == | ||
− | ''' | + | '''{{Patch name|6|8|2011}}''' |
* {{Undocumented}} Doves have been added to all Valve-made maps. | * {{Undocumented}} Doves have been added to all Valve-made maps. | ||
− | ''' | + | '''{{Patch name|6|10|2011}}''' |
* Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds. | * Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds. | ||
− | ''' | + | '''{{Patch name|6|17|2011}}''' |
* Fixed a server crash triggered during entity cleanup. | * Fixed a server crash triggered during entity cleanup. | ||
* {{Undocumented}} Added a new "Dove" model with flight animations. | * {{Undocumented}} Added a new "Dove" model with flight animations. | ||
+ | * {{Undocumented}} Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via [[gibs|gibbing]]. | ||
− | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | |
− | + | * {{Undocumented}} Removed doves from the maps they were placed on. | |
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Bird | + | File:Bird on dustbowl.jpg|A dove seen in [[Dustbowl]]. |
− | File: | + | File:Bird Well CP 5.png|A dove seen in [[Well (Control Point)|Well]] that seemingly could not be killed. |
− | File:Dove.png|Flying | + | File:Dove.png|Flying dove model, added with the [[June 17, 2011 Patch]]. |
− | File:DoveFly.gif|Dove flying animation | + | File:Archimedes Scout Gibs.png|A dove seen flying out of the Scout's gibs. |
− | File:TF2blog-doves.png|Doves on the official website | + | File:DoveFly.gif|Dove flying animation. |
+ | File:TF2blog-doves.png|Doves on the official website. | ||
File:Hospital.jpg|Hospital hidden image | File:Hospital.jpg|Hospital hidden image | ||
File:Waitingroom.jpg|Waiting Room hidden image | File:Waitingroom.jpg|Waiting Room hidden image | ||
− | File:Doctorsoffice.jpg| | + | File:Doctorsoffice.jpg|Doctor's Office hidden image |
+ | File:Meet Medic still image.jpg|A still from the Meet the Medic taunt, showing the doves as part of the animation. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
* [[Meet the Medic]] | * [[Meet the Medic]] | ||
+ | * [[Archimedes]] | ||
− | + | {{Über Update Nav}} | |
− | + | {{Replay Update Nav}} | |
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− | {{ |
Latest revision as of 02:27, 17 November 2024
“ | Go on, get!
Click to listen
— The Engineer shooing away a dove
|
” |
Doves appeared in all Valve-made maps, with the exception of Arena maps, Target, and Itemtest; there were 78 perched doves in total.
There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. The Über Update removed the doves from maps.
On June 17, 2011, the Team Fortress website was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the Team Fortress website.
When used, the Meet the Medic taunt spawns many doves that fly from behind the Medic. A flying dove has a 1 out of 20 chance chance of being released whenever a Scout is killed via gibbing, or while wearing a Bombinomicon.
Contents
Locations
See Dove locations for a listing of all known dove sightings.
Update history
- [Undocumented] Doves have been added to all Valve-made maps.
- Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.
- Fixed a server crash triggered during entity cleanup.
- [Undocumented] Added a new "Dove" model with flight animations.
- [Undocumented] Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via gibbing.
June 23, 2011 Patch (Über Update)
- [Undocumented] Removed doves from the maps they were placed on.
Gallery
A dove seen in Dustbowl.
A dove seen in Well that seemingly could not be killed.
Flying dove model, added with the June 17, 2011 Patch.
See also
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