Difference between revisions of "July 7, 2011 Patch"

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{{Patch layout
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| before      = {{Patch name|7|5|2011}}
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| day          = 7
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| month        = july
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| year        = 2011
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| after        = {{Patch name|7|8|2011}}
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| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
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| source      = http://store.steampowered.com/news/5805/
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| notes        = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
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* Added <code>FCVAR_NOT_CONNECTED</code> back to the ConVar <code>fps_max</code> to prevent client cheats
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* Fixed a bug with playback of SourceTV demos
  
    * Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
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=== Team Fortress 2 ===
    * Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
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* Fixed a bug where [[Medic|Medics]] using the [[Quick-Fix]] could easily identify disguised [[Spy|Spies]]
    * Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
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* Fixed a bug where healing a [[Scout]] while they change class in the spawn room would allow the Medic to keep the Scout speed
    * Improved matchmaking logic
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* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
          o Fixed a case where players were being matched to full servers
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* Improved matchmaking logic
    * Updated the localization files
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** Fixed a case where players were being matched to full servers
    * Updated Pl_Barnblitz
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* Updated the localization files
          o Reduced Blue respawn time at cap 1
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* Updated [[Barnblitz|Pl_Barnblitz]]
          o Fixed cart not allowing overtime when it has to stop at the turn table
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** Reduced Blue respawn time at cap 1
          o Fixed players getting stuck in spawn doors when blue captures a point
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** Fixed cart not allowing overtime when it has to stop at the turn table
          o Fixed spawn doors staying open when points are captured
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** Fixed players getting stuck in spawn doors when blue captures a point
          o Various clipping and exploit fixes
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** Fixed spawn doors staying open when points are captured
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** Various clipping and exploit fixes
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=== Undocumented changes ===
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* Fixed [[Buffalo Steak Sandvich]] allowing the user to switch to a primary weapon.
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* Added team-colored overlay for Quick-Fix users during the [[ÜberCharge]].
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}}

Latest revision as of 06:43, 3 April 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
  • Fixed a bug with playback of SourceTV demos

Team Fortress 2

  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
  • Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
  • Improved matchmaking logic
    • Fixed a case where players were being matched to full servers
  • Updated the localization files
  • Updated Pl_Barnblitz
    • Reduced Blue respawn time at cap 1
    • Fixed cart not allowing overtime when it has to stop at the turn table
    • Fixed players getting stuck in spawn doors when blue captures a point
    • Fixed spawn doors staying open when points are captured
    • Various clipping and exploit fixes

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/pl_barnblitz.bsp
Modified: team fortress 2 content.gcf/tf/resource/closecaption_polish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_russian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor_large.vtf