Difference between revisions of "July 7, 2011 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m (Auto: templateParamFilter, patchLayoutFilter (Requested on User:WindBOT/PageRequestsForce))
 
(17 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
{{Patch layout
 
{{Patch layout
 
+
| before       = {{Patch name|7|5|2011}}
| before = [[July 5, 2011 Patch]]
+
| day          = 7
| after  = N/D
+
| month        = july
 
+
| year        = 2011
| source = http://store.steampowered.com/news/5798/
+
| after        = {{Patch name|7|8|2011}}
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
+
| source      = http://store.steampowered.com/news/5805/
| notes =
+
| notes       = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===  
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===  
+
* Added <code>FCVAR_NOT_CONNECTED</code> back to the ConVar <code>fps_max</code> to prevent client cheats
* Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
 
 
* Fixed a bug with playback of SourceTV demos
 
* Fixed a bug with playback of SourceTV demos
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
+
* Fixed a bug where [[Medic|Medics]] using the [[Quick-Fix]] could easily identify disguised [[Spy|Spies]]
* Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
+
* Fixed a bug where healing a [[Scout]] while they change class in the spawn room would allow the Medic to keep the Scout speed
 
* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
 
* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
 
* Improved matchmaking logic
 
* Improved matchmaking logic
 
** Fixed a case where players were being matched to full servers
 
** Fixed a case where players were being matched to full servers
 
* Updated the localization files
 
* Updated the localization files
* Updated Pl_Barnblitz
+
* Updated [[Barnblitz|Pl_Barnblitz]]
 
** Reduced Blue respawn time at cap 1
 
** Reduced Blue respawn time at cap 1
 
** Fixed cart not allowing overtime when it has to stop at the turn table
 
** Fixed cart not allowing overtime when it has to stop at the turn table
Line 26: Line 25:
 
** Various clipping and exploit fixes
 
** Various clipping and exploit fixes
  
 +
=== Undocumented changes ===
 +
* Fixed [[Buffalo Steak Sandvich]] allowing the user to switch to a primary weapon.
 +
* Added team-colored overlay for Quick-Fix users during the [[ÜberCharge]].
 
}}
 
}}

Latest revision as of 06:43, 3 April 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
  • Fixed a bug with playback of SourceTV demos

Team Fortress 2

  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
  • Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
  • Improved matchmaking logic
    • Fixed a case where players were being matched to full servers
  • Updated the localization files
  • Updated Pl_Barnblitz
    • Reduced Blue respawn time at cap 1
    • Fixed cart not allowing overtime when it has to stop at the turn table
    • Fixed players getting stuck in spawn doors when blue captures a point
    • Fixed spawn doors staying open when points are captured
    • Various clipping and exploit fixes

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/pl_barnblitz.bsp
Modified: team fortress 2 content.gcf/tf/resource/closecaption_polish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_russian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor_large.vtf