Difference between revisions of "July 8, 2011 Patch"

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{{Patch layout
 
{{Patch layout
 
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| before       = {{Patch name|7|7|2011}}
| before = [[July 7, 2011 Patch]]
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| day          = 8
| after  = N/A
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| month        = july
 
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| year        = 2011
| source =
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| after        = {{Patch name|7|18|2011}}
 
| source-title =  
 
| source-title =  
 +
| source      =
 +
| notes        = No patch notes were given.
  
| notes =
 
 
=== Undocumented changes ===
 
=== Undocumented changes ===
* Fixed quickplay sending people to the wrong [[List of game modes|game mode]].<ref>[http://forums.steampowered.com/forums/showpost.php?p=23500431&postcount=21 Post] by [http://forums.steampowered.com/forums/member.php?u=1018634 RootsOfUnity] ([[Valve]]) in the thread '[http://forums.steampowered.com/forums/showthread.php?t=1983093 "Play Now" button pretty much broken now.]' on [[Steam Users' Forums]]. Posted July 8, 2011. Retrieved July 8, 2011.</ref>
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* Fixed quickplay sending people to the wrong [[List of game modes|game mode]].<ref>[http://forums.steampowered.com/forums/showpost.php?p=23500431&postcount=21 Post] by [http://forums.steampowered.com/forums/member.php?u=1018634 RootsOfUnity] ([[Valve]]) in the thread '[http://forums.steampowered.com/forums/showthread.php?t=1983093 "Play Now" button pretty much broken now.]' on [[Steam Users' Forums]].</ref>
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>
 
}}
 
}}
 
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 
 
Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
 
Fixed a bug with playback of SourceTV demos
 
 
Team Fortress 2
 
 
Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
 
Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
 
Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
 
Improved matchmaking logic
 
Fixed a case where players were being matched to full servers
 
Updated the localization files
 
Updated Pl_Barnblitz
 
Reduced Blue respawn time at cap 1
 
Fixed cart not allowing overtime when it has to stop at the turn table
 
Fixed players getting stuck in spawn doors when blue captures a point
 
Fixed spawn doors staying open when points are captured
 
Various clipping and exploit fixes
 

Latest revision as of 07:01, 3 April 2012

Note: No source link has been provided.

Patch notes

No patch notes were given.

Undocumented changes

References