Difference between revisions of "User:Hordman"

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(Created page with "=== Bio === {{Class bio | name = Bloodsail Admiral, Hordman | birthplace = '''{{W|Midwest}}''' | job = Elite Specialist/Multi-Class Specialist, Builders League United (BLU) | mot...")
 
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{{Class bio
 
{{Class bio
 
| name = Bloodsail Admiral, Hordman
 
| name = Bloodsail Admiral, Hordman
| birthplace = '''{{W|Midwest}}'''
+
| birthplace = '''[[w:Midwest|Midwest]]'''
 
| job = Elite Specialist/Multi-Class Specialist, Builders League United (BLU)
 
| job = Elite Specialist/Multi-Class Specialist, Builders League United (BLU)
 
| motto = "FOR THE HORDE"
 
| motto = "FOR THE HORDE"
 
| description = In his former life as a tracker of dangerous game in the unforgiving Midwestern forest, the Specialist would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never lose.
 
| description = In his former life as a tracker of dangerous game in the unforgiving Midwestern forest, the Specialist would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never lose.
 +
| image = Meetthesniper3.PNG
 +
}}
 +
 +
 +
== Weapons ==
 +
{{main|Weapons}}
 +
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 +
 +
===Primary===
 +
{| class="wikitable grid" width="100%"
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="5%"  | Kill Icon
 +
! class="header" width="7%" | Ammo<br/>Loaded
 +
! class="header" width="5%"  | Ammo<br/>Carried
 +
! class="header" width="10%" | Damage Range
 +
! class="header" width="30%" | Notes / Special Abilities
 +
|-
 +
! rowspan="2" |{{Table icon|Sniper Rifle|Stock}}
 +
| align="center" | {{Icon killicon|weapon=Sniper Rifle}}
 +
| rowspan="2" align="center" | 25
 +
| rowspan="2" align="center" | N/A
 +
| rowspan="2" | '''Base''':
 +
:50 <small>(0% charge)</small>
 +
:150 <small>(100% charge)</small>
 +
'''[[Headshot]]''':
 +
:150 <small>(0% charge)</small>
 +
:450 <small>(100% charge)</small>
 +
| rowspan="2" |
 +
{{Pro}}[[Critical hits]] are guaranteed for accurate headshots.
 +
 +
{{Con}}No random Critical hits
 +
 
 +
{{Info}}Charges while zoomed.
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Sniper headshot}}
 +
|-
 +
! {{Table icon|Sydney Sleeper|Craft}}
 +
| align="center" | {{Icon killicon|weapon=Sydney Sleeper}}
 +
| align="center" |  25
 +
| align="center" |  N/A
 +
| '''Base''':
 +
:50 <small>(0% charge)</small>
 +
:150 <small>(100% charge)</small>
 +
|
 +
{{Pro}}On hit at one second of zoom-in time or greater, applies [[Jarate]] effect to the target for 8 seconds.
 +
 +
{{Pro}}Charge rate increased 25%
 +
 +
{{Con}}[[Headshots]] do not Crit.
 +
 +
{{Con}}No random Critical hits.
 +
 +
{{Info}}Charges while zoomed.
 +
 +
{{Info}}Unlike the Jarate, this cannot extinguish burning allies on hit.
 +
|-
  
}}
+
|-
 +
! rowspan="4" |{{Table icon|Machina|Craft}}
 +
| align="center" | {{Icon killicon|weapon=Machina}}
 +
| rowspan="4" align="center" | 25
 +
| rowspan="4" align="center" | N/A
 +
| rowspan="4" | '''Base''':
 +
:50 <small>(0% charge)</small>
 +
:177 <small>(100% charge)</small>
 +
'''[[Headshot]]''':
 +
:150 <small>(0% charge)</small>
 +
:518 <small>(100% charge)</small>
 +
| rowspan="4" |
 +
{{Pro}}Fully charged shots deal +15% damage.
 +
 
 +
{{Pro}}Fully charged shots penetrate players and damage enemies behind them.
 +
 
 +
{{Con}}Only fires when zoomed.
 +
 
 +
{{Con}}Shots leave a bright, easily traceable team-colored line behind them.
 +
 
 +
{{Info}}Charges while zoomed.
 +
 
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Sniper headshot}}
 +
|-
 +
| align="center" | {{Icon killicon|weapon=machina penetrate}}
 +
|-
 +
| align="center" | {{Icon killicon|weapon=machina penetratehs}}
 +
|-
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="5%"  | Kill icon
 +
! class="header" width="7%" | Ammo<br/>loaded
 +
! class="header" width="5%"  | Ammo<br/>carried
 +
! class="header" width="10%" | Damage range
 +
! class="header" width="30%" | Notes/Special abilities
 +
|-
 +
! rowspan="2" |{{Table icon|Ambassador|Unlock}}
 +
| align="center" | {{Icon killicon|weapon=Ambassador}}
 +
| rowspan="2" | 6
 +
| rowspan="2" | 24
 +
| rowspan="2" | '''Base''': 34
 +
'''[[Crit]]''': 102
 +
| rowspan="2" |
 +
{{Pro}}Crits on accurate [[headshot]].
 +
 
 +
{{Con}}Accuracy decreases after initial shot. Has a short cooldown during which it never crits.
 +
 
 +
{{Con}}-15% Damage Penalty.
 +
 
 +
{{Con}}Has 20% slower firing speed.
 +
 
 +
{{Con}}No random Critical hits.
 +
|-
 +
| align="center" | {{Icon killicon|weapon=ambassador headshot}}
 +
|-
 +
! {{Table icon|Enforcer|Craft}}
 +
| align="center" | {{Icon killicon|weapon=Enforcer}}
 +
| 6
 +
| 24
 +
| '''Base''': 48
 +
'''[[Crit]]''': 144
 +
|
 +
{{Pro}}+20% Damage Bonus.
 +
 
 +
{{Con}}Cloaking takes 0.5 seconds longer to fully activate.
 +
|-
 +
 
 +
 
 +
 
 +
===Secondary===
 +
{| class="wikitable grid" width="100%"
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="5%"  | Kill Icon
 +
! class="header" width="7%" | Ammo<br/>Loaded
 +
! class="header" width="5%"  | Ammo<br/>Carried
 +
! class="header" width="10%" | Damage Range
 +
! class="header" width="30%" | Notes / Special Abilities
 +
|-
 +
! {{Table icon|Submachine Gun|Stock}}
 +
| align="center" | {{Icon killicon|weapon=Submachine Gun}}
 +
| align="center" |  25
 +
| align="center" |  75
 +
| '''Base''': 8
 +
'''[[Crit]]''': 24<br/>
 +
<small>[10 rounds / sec.]</small>
 +
|
 +
|-
 +
! {{Table icon|Darwin's Danger Shield|Craft}}
 +
|
 +
| align="center" |  N/A
 +
| align="center" |  N/A
 +
| align="center" |  N/A
 +
|
 +
{{Pro}}Increases max health by 25 points on wearer.
 +
 
 +
{{Info}}Grants its ability passively; does not need to be activated.
 +
|-
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="5%"  | Kill icon
 +
! class="header" width="7%" | Ammo<br/>loaded
 +
! class="header" width="5%"  | Ammo<br/>carried
 +
! class="header" width="10%" | Damage range
 +
! class="header" width="30%" | Notes/Special abilities
 +
|-
 +
|}
 +
 
 +
=== Melee ===
 +
{| class="wikitable grid" width="100%"
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="5%"  | Kill Icon
 +
! class="header" width="7%" | Ammo<br/>Loaded
 +
! class="header" width="5%"  | Ammo<br/>Carried
 +
! class="header" width="10%" | Damage Range
 +
! class="header" width="30%" | Notes / Special Abilities
 +
|-
 +
! {{Table icon|Kukri|Stock}}
 +
| align="center" | {{Icon killicon|weapon=Kukri}}
 +
| align="center" |  N/A
 +
| align="center" |  N/A
 +
| align="center" |  '''Base''': 65
 +
'''[[Crit]]''': 195
 +
|
 +
|-
 +
! {{Table icon|Bushwacka|Craft}}
 +
| align="center" | {{Icon killicon|weapon=Bushwacka}}
 +
| align="center" |  N/A
 +
| align="center" |  N/A
 +
| align="center" |  '''Base''': 65
 +
'''[[Crit]]''': 195
 +
|
 +
{{Pro}}Crits where it would normally Mini-Crit.
 +
 
 +
{{Con}}Raises fire vulnerability by 20%.
 +
|}

Latest revision as of 17:01, 11 January 2020

Bio


Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Sniper Rifle
Stock
Sniper Rifle
Killicon sniper rifle.png 25 N/A Base:
50 (0% charge)
150 (100% charge)

Headshot:

150 (0% charge)
450 (100% charge)

Pictogram plus.png Critical hits are guaranteed for accurate headshots.

Pictogram minus.png No random Critical hits

Pictogram info.png Charges while zoomed.

Killicon sniperriflehs.png
Sydney Sleeper
Craft
Sydney Sleeper
Killicon sydney sleeper.png 25 N/A Base:
50 (0% charge)
150 (100% charge)

Pictogram plus.png On hit at one second of zoom-in time or greater, applies Jarate effect to the target for 8 seconds.

Pictogram plus.png Charge rate increased 25%

Pictogram minus.png Headshots do not Crit.

Pictogram minus.png No random Critical hits.

Pictogram info.png Charges while zoomed.

Pictogram info.png Unlike the Jarate, this cannot extinguish burning allies on hit.

Machina
Craft
Machina
Killicon machina.png 25 N/A Base:
50 (0% charge)
177 (100% charge)

Headshot:

150 (0% charge)
518 (100% charge)

Pictogram plus.png Fully charged shots deal +15% damage.

Pictogram plus.png Fully charged shots penetrate players and damage enemies behind them.

Pictogram minus.png Only fires when zoomed.

Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.

Pictogram info.png Charges while zoomed.

Killicon sniperriflehs.png
Killicon machina penetrate.png
Killicon machina penetratehs.png
Weapon Kill icon Ammo
loaded
Ammo
carried
Damage range Notes/Special abilities
Ambassador
Unlock
Ambassador
Killicon ambassador.png 6 24 Base: 34

Crit: 102

Pictogram plus.png Crits on accurate headshot.

Pictogram minus.png Accuracy decreases after initial shot. Has a short cooldown during which it never crits.

Pictogram minus.png -15% Damage Penalty.

Pictogram minus.png Has 20% slower firing speed.

Pictogram minus.png No random Critical hits.

Killicon sniperriflehs.png
Enforcer
Craft
Enforcer
Killicon enforcer.png 6 24 Base: 48

Crit: 144

Pictogram plus.png +20% Damage Bonus.

Pictogram minus.png Cloaking takes 0.5 seconds longer to fully activate.

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Submachine Gun
Stock
SMG
Killicon SMG.png 25 75 Base: 8

Crit: 24
[10 rounds / sec.]

Darwin's Danger Shield
Craft
Darwin's Danger Shield
N/A N/A N/A

Pictogram plus.png Increases max health by 25 points on wearer.

Pictogram info.png Grants its ability passively; does not need to be activated.

Weapon Kill icon Ammo
loaded
Ammo
carried
Damage range Notes/Special abilities

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Kukri
Stock
Kukri
Killicon kukri.png N/A N/A Base: 65

Crit: 195

Bushwacka
Craft
Bushwacka
Killicon bushwacka.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Crits where it would normally Mini-Crit.

Pictogram minus.png Raises fire vulnerability by 20%.