Difference between revisions of "April 29, 2010 Patch"
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+ | {{update info|119th Update}} | ||
{{Patch layout | {{Patch layout | ||
− | | notes = | + | | before = {{Patch name|4|28|2010}} |
− | [[ | + | | day = 29 |
− | + | | month = april | |
− | + | | year = 2010 | |
− | + | | after = {{Patch name|4|30|2010}} | |
− | + | | source = http://store.steampowered.com/news/3771/ | |
− | *Fixed several issues with the Source SDK | + | | updatelink = http://www.teamfortress.com/119/ |
− | *Added new items to commemorate our 119th (or so) update | + | | update = 119th Update |
− | *Scout's "Retire the Runner" achievement updated to be | + | | notes = [[File:Update 119.png|400px|right]] |
− | **"Kill a Scout while they are under the effect of Crit-a-Cola." | + | === Team Fortress 2 === |
+ | * Fixed several issues with the Source SDK. | ||
+ | * Added new items to commemorate our 119th (or so) update. | ||
+ | * [[Scout]]'s "Retire the Runner" [[achievement]] updated to be | ||
+ | ** "Kill a Scout while they are under the effect of [[Crit-a-Cola]]." | ||
+ | * Added a 20% [[damage]] bonus to the [[Backburner]]. | ||
+ | * Fixed the [[Flare Gun|Flare Gun's]] [[fire|afterburn]] duration being lowered by the [[Flame Thrower|Flamethrower's]] duration reduction. | ||
+ | * Fixed the [[Teleporters|teleporter exit]] using the wrong [[Particle effects|particle effect]]. | ||
+ | * Fixed [[HUD]] damage indicators not appearing. | ||
+ | * Fixed Teleporters not reverting to level 1 when their other side is destroyed. | ||
+ | * Fixed receiving damage not causing view-kicks on players. | ||
+ | * Fixed [[Engineers]] & [[Spies]] being able to circumvent build restrictions. | ||
+ | * Fixed [[Server Browser]] not saving filter settings properly. | ||
+ | * Fixed a client crash in the targetID on clients running custom HUDs. | ||
− | + | === Undocumented changes === | |
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− | + | * Crit-a-Cola now has its own texture. | |
− | + | * Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%. | |
− | + | * Changed the Chargin' Targe colors from team-colored to yellow. | |
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}} | }} | ||
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Latest revision as of 19:15, 25 March 2017
This article is specific to the patch released. For information on the update, see 119th Update.
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Official update page: 119th Update
Patch notes
Team Fortress 2
- Fixed several issues with the Source SDK.
- Added new items to commemorate our 119th (or so) update.
- Scout's "Retire the Runner" achievement updated to be
- "Kill a Scout while they are under the effect of Crit-a-Cola."
- Added a 20% damage bonus to the Backburner.
- Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
- Fixed the teleporter exit using the wrong particle effect.
- Fixed HUD damage indicators not appearing.
- Fixed Teleporters not reverting to level 1 when their other side is destroyed.
- Fixed receiving damage not causing view-kicks on players.
- Fixed Engineers & Spies being able to circumvent build restrictions.
- Fixed Server Browser not saving filter settings properly.
- Fixed a client crash in the targetID on clients running custom HUDs.
Undocumented changes
- Crit-a-Cola now has its own texture.
- Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
- Changed the Chargin' Targe colors from team-colored to yellow.