Difference between revisions of "June 10, 2010 Patch"

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(Going back to old patches. Why am I doing this)
 
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{{update info|Mac Update}}
 
{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/3928/
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| before        = {{Patch name|5|28|2010}}
| source-title = Part 1 – 11 Jun 2010
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| day          = 10
| source2 = http://store.steampowered.com/news/3932/
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| month        = june
| source2-title = Part 2 – 11 Jun 2010
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| year          = 2010
 
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| after        = {{Patch name|6|11|2010}}
| notes =
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| source-title = Part 1 – 11 Jun 2010
[[Image:Its_here.jpg|400px|right]]
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| source        = http://store.steampowered.com/news/3928/
 
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| updatelink    = http://www.teamfortress.com/macupdate/
'''The Mac Update''' was released June 10th 2010 and marked the release and first patch of Team Fortress 2 on OS X.
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| update        = The Mac Update
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| notes         = [[Image:Its_here.jpg|400px|right]]
  
 
===Part 1===
 
===Part 1===
 
*Added Mac support.
 
*Added Mac support.
*Overhauled the [[main menu]], and added help to [[Loadout]], [[Backpack]], and [[Crafting]] screens.
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*Overhauled the [[main menu]], and added help to [[Loadout]], [[Items#Backpack|Backpack]], and [[Crafting]] screens.
*Added [[Training]], with support for General gameplay & Soldier class training for now.
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*Added [[Training]], with support for General gameplay & [[Soldier]] class training for now.
*Added Offline Practice mode, with support for KOTH maps and Dustbowl.
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*Added Offline Practice mode, with support for [[KOTH]] maps and [[Dustbowl]].
 
*The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
 
*The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
 
*Community Requests:
 
*Community Requests:
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**Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
 
**Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
 
**Added "ExtinguishPlayer" input to tf_player for map makers.
 
**Added "ExtinguishPlayer" input to tf_player for map makers.
 
Source: http://store.steampowered.com/news/3928/
 
  
 
=== Part 2 ===
 
=== Part 2 ===
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*Fixed a potential crash on startup
 
*Fixed a potential crash on startup
 
*Remove debug "crash" command on dedicated servers
 
*Remove debug "crash" command on dedicated servers
 
Source: http://store.steampowered.com/news/3932/
 
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
* The liquid spill from readying a can of [[Crit-a-cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
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* The liquid spill from readying a can of [[Crit-a-Cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
 
* Looking at a bot player for some seconds now causes it to taunt.
 
* Looking at a bot player for some seconds now causes it to taunt.
* The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates.
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* The [[Eyelander]] now collects the heads inside Eyelanders of [[Demoman|Demomen]] it decapitates.
 
* mat_picmip is now clamped to values from -1 to 4.
 
* mat_picmip is now clamped to values from -1 to 4.
 
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| source2      = http://store.steampowered.com/news/3932/
 
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| source2-title = Part 2 – 11 Jun 2010
| updatelink = http://www.teamfortress.com/macupdate/
 
| update = The Mac Update
 
 
 
| before = [[May 28, 2010 Patch]]
 
| after = [[June 11, 2010 Patch]]
 
 
}}
 
}}
  
{{Languages}}
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{{MacUpdateNav}}

Latest revision as of 18:48, 22 April 2013

This article is specific to the patch released. For information on the update, see Mac Update.
Official update page: The Mac Update

Patch notes

Its here.jpg

Part 1

  • Added Mac support.
  • Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
  • Added Training, with support for General gameplay & Soldier class training for now.
  • Added Offline Practice mode, with support for KOTH maps and Dustbowl.
  • The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
  • Community Requests:
    • Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
    • Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
    • Added "ExtinguishPlayer" input to tf_player for map makers.

Part 2

  • Fixed training servers showing up in the server browser for other users
  • Fixed a crash related to level changes while playing a game with bots
  • Fixed a potential crash on startup
  • Remove debug "crash" command on dedicated servers

Undocumented changes

  • The liquid spill from readying a can of Crit-a-Cola is now purple, instead of the green that Bonk! Atomic Punch uses.
  • Looking at a bot player for some seconds now causes it to taunt.
  • The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
  • mat_picmip is now clamped to values from -1 to 4.