Difference between revisions of "October 28, 2011 Patch"
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{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|10|27|2011}} |
+ | | day = 28 | ||
+ | | month = october | ||
+ | | year = 2011 | ||
+ | | after = {{Patch name|11|2|2011}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/6649/ | |
− | | | + | | notes = === Team Fortress 2 === |
− | |||
− | |||
− | | notes = | ||
− | |||
− | === Team Fortress 2 === | ||
* Fixed the <code>randommap</code> command not working when used on the command line | * Fixed the <code>randommap</code> command not working when used on the command line | ||
* Fixed a client crash that could occur while loading the [[List of maps|map]] if [[MONOCULUS|MONOCULUS!]] is killed or stunned | * Fixed a client crash that could occur while loading the [[List of maps|map]] if [[MONOCULUS|MONOCULUS!]] is killed or stunned | ||
+ | |||
+ | === Undocumented changes === | ||
+ | * Modified the phong of the [[Brass Beast]]. | ||
+ | * Fixed shooting [[MONOCULUS]] with bullet-firing weapons leaving the decals of impacted concrete. | ||
+ | * Updated the distortion effect on the [[Bombinomicon]]. | ||
+ | | diff-1 = October 28, 2011 Patch | ||
}} | }} |
Latest revision as of 04:16, 4 April 2012
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed the
randommap
command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned
Undocumented changes
- Modified the phong of the Brass Beast.
- Fixed shooting MONOCULUS with bullet-firing weapons leaving the decals of impacted concrete.
- Updated the distortion effect on the Bombinomicon.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/bombinomicon_distortion.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/hwn_soldier_misc2_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_halloween/eyeball_projectile.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_halloween/haunted_eyeball_glass.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_gatling_gun.vtf
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.vvd