Difference between revisions of "November 2, 2011 Patch"
GianAwesome (talk | contribs) m (Damn it >_<) |
m (Just investigated the change to tf\materials\signs\factory_label02.vtf in this patch and figured out what it was that was changed.) |
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{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|10|28|2011}} |
+ | | day = 2 | ||
+ | | month = november | ||
+ | | year = 2011 | ||
+ | | after = {{Patch name|11|4|2011}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/6686/ | |
− | | | + | | notes = === Source Engine Changes (DoD:S, TF2, HL2:DM) === |
− | |||
− | |||
− | | notes = | ||
− | |||
− | === Source Engine Changes (DoD:S, TF2, HL2:DM) === | ||
* Output of status command now includes public IP | * Output of status command now includes public IP | ||
* Fixed playback for pre-Halloween demo recordings | * Fixed playback for pre-Halloween demo recordings | ||
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * Output of status command | + | * Output of status command now includes registration status, including any error message causing failure |
− | * Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set | + | * Update the <code>'_registered'</code> [[server]] tag based on whether registration is successful, not whether the registration convars are set |
* All registration related messages now go to the server log in addition to the console | * All registration related messages now go to the server log in addition to the console | ||
− | * Fix response from cl_gameserver_reset_identity command to properly format convar config lines | + | * Fix response from <code>cl_gameserver_reset_identity</code> command to properly format convar config lines |
− | * Added a taunt for the Tin Soldier set | + | * Added a [[Soldier_taunts#Costume|taunt]] for the [[Item sets#Soldier 5|Tin Soldier]] set |
− | * Fixed the | + | * Fixed the [[Soldier]]'s [[Weapons#soldiermelee|melee]] dare response rule |
− | * MONOCULUS! HAS GROWN ANGRY | + | * [[MONOCULUS]]! HAS GROWN ANGRY<ref>MONOCULUS receives a faster firing rate and higher HP each time he respawns. This is indicated by levels. [http://www.teamfortress.com/post.php?id=6687]</ref> |
* Updated the localization files | * Updated the localization files | ||
+ | |||
+ | === Undocumented changes === | ||
+ | * The Riftwalker [[Achievements|achievement]] no longer awards the [[RIFT Well Spun Hat Claim Code]]. | ||
+ | * Added a full-screen [[Mann Co. Store|store]] preview for items; available only to users of the new version of the store. | ||
+ | * Updated <tt>tf\materials\signs\factory_label02.vtf</tt> to add missing text and fix icon alignment. | ||
+ | |||
+ | === Notes === | ||
+ | <references/> | ||
}} | }} |
Latest revision as of 05:36, 27 March 2020
|
Source: Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (DoD:S, TF2, HL2:DM)
- Output of status command now includes public IP
- Fixed playback for pre-Halloween demo recordings
Team Fortress 2
- Output of status command now includes registration status, including any error message causing failure
- Update the
'_registered'
server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console
- Fix response from
cl_gameserver_reset_identity
command to properly format convar config lines - Added a taunt for the Tin Soldier set
- Fixed the Soldier's melee dare response rule
- MONOCULUS! HAS GROWN ANGRY[1]
- Updated the localization files
Undocumented changes
- The Riftwalker achievement no longer awards the RIFT Well Spun Hat Claim Code.
- Added a full-screen store preview for items; available only to users of the new version of the store.
- Updated tf\materials\signs\factory_label02.vtf to add missing text and fix icon alignment.
Notes
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/scenes/scenes.image
Modified: team fortress 2 materials.gcf/tf/materials/signs/factory_label02.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/store/store_fullscreen.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/store/store_fullscreen_exit.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/soldier_animations.mdl