Difference between revisions of "Full Moon"

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<center>[[File:Full Moon {{If full moon}}.png|Full Moon]]<br />{{#switch:{{If full moon}}
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{{Quotation|'''The Soldier'''|It is a full moon! I have turned into a robot again! Awoo-ooh!|sound=soldier_robot29.wav}}
| 2 = <span style="font-size:130%;line-height:150%;font-weight:bold;">We're currently in a Halloween full moon.</span><br />{{Full moon status}}
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<div style="align:center; text-align:center; margin:1em;">[[File:Full Moon {{If_full_moon}}.png|Full Moon]]<br />{{#switch:{{If_full_moon}}
| 1 = <span style="font-size:130%;line-height:150%;font-weight:bold;">We're currently in a full moon.</span>
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| 2 = <span style="color:#FF8C00;font-size:130%;line-height:150%;font-weight:bold;">We're currently in a Halloween Event!</span><br />{{Full moon status}}
| 0 = <span style="font-size:130%;line-height:150%;font-weight:bold;">We're not currently in a full moon.</span><br />{{Full moon status}}}}
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| 1 = <span style="color:#191970;font-size:130%;line-height:150%;font-weight:bold;">We're currently in a full moon.</span><!-- <br />{{Full moon status}}-->
</center>
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| 0 = <span style="color:#FF0000;font-size:130%;line-height:150%;font-weight:bold;">We're not currently in a full moon.</span><br />{{Full moon status}}
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}}
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</div>
  
== About ==
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The '''Full Moon''' [[holiday|restriction]] was introduced with the 2011 [[Very Scary Halloween Special]]. All previous items that were restricted to [[Halloween]] were updated to be equipable during both Halloween events and full moons. These items are available for use during full moons according to a formula within the game that ''approximates'' the [[w:Lunar calendar|lunar calendar]]. During this period, the [[main menu]] background becomes a full-color image of [[Double Cross]], the menu [[Main menu#Update-specific class images|class portrait]] sometimes wears their [[Halloween Costumes]], the default message of the day states "Welcome and Enjoy the Full Moon!", and [[Strange]] weapons equipped with [[Strange Part|Strange Part: Full Moon Kills]] count kills performed during this timespan.
The '''Full Moon''' restriction was introduced with the [[Very Scary Halloween Special|2011 Very Scary Halloween Special]]. All previous items that were restricted to just Halloween were updated to be equippable during both Halloween and Full Moon. The items will be available for use during Full Moons according to a [[#Formula|formula]] that closely approximates the lunar calendar. All items affected by Full Moons can be found [[Holiday|here]].
+
 
 +
:''Note: The dates provided in this article are computed by [[#Formula|formulas]] internal to this wiki and so are not directly coupled to the game and are provided as estimates only.''
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:''Note: The times that the game sets for each of its Full Moon holidays can be a day or more before or after the real world Full Moons.
 +
 
 +
== Recent Full Moons ==
 +
<!--
 +
* {{Fmc4|adjustment=0|offset=-3}} through to {{Fmc4|adjustment=1|offset=-3}}-->
 +
* {{Fmc4|adjustment=0|offset=-2}} through to {{Fmc4|adjustment=1|offset=-2}}
 +
* {{Fmc4|adjustment=0|offset=-1}} through to {{Fmc4|adjustment=1|offset=-1}}
  
 
== Upcoming Full Moons ==
 
== Upcoming Full Moons ==
* {{Fmc|date-format=F j, Y \a\t g|adjustment=1|midnight=Midnight|noon=Noon|offset=1}} through to {{Fmc|date-format=F j, Y \a\t g|adjustment=0|midnight=Midnight|noon=Noon|offset=1}}
+
{{#switch:{{If full moon}}
* {{Fmc|date-format=F j, Y \a\t g|adjustment=1|midnight=Midnight|noon=Noon|offset=2}} through to {{Fmc|date-format=F j, Y \a\t g|adjustment=0|midnight=Midnight|noon=Noon|offset=2}}
+
| 2 =* {{Fmc4|adjustment=0|offset=0}} through to {{Fmc4|adjustment=1|offset=0}}
* {{Fmc|date-format=F j, Y \a\t g|adjustment=1|midnight=Midnight|noon=Noon|offset=3}} through to {{Fmc|date-format=F j, Y \a\t g|adjustment=0|midnight=Midnight|noon=Noon|offset=3}}
+
| 1 =
* {{Fmc|date-format=F j, Y \a\t g|adjustment=1|midnight=Midnight|noon=Noon|offset=4}} through to {{Fmc|date-format=F j, Y \a\t g|adjustment=0|midnight=Midnight|noon=Noon|offset=4}}
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| 0 =* {{Fmc4|adjustment=0|offset=0}} through to {{Fmc4|adjustment=1|offset=0}}
 +
}}
 +
* {{Fmc4|adjustment=0|offset=1}} through to {{Fmc4|adjustment=1|offset=1}}
 +
* {{Fmc4|adjustment=0|offset=2}} through to {{Fmc4|adjustment=1|offset=2}}
 +
* {{Fmc4|adjustment=0|offset=3}} through to {{Fmc4|adjustment=1|offset=3}}
 +
* {{Fmc4|adjustment=0|offset=4}} through to {{Fmc4|adjustment=1|offset=4}}
 +
* {{Fmc4|adjustment=0|offset=5}} through to {{Fmc4|adjustment=1|offset=5}}
 +
{{#switch:{{If full moon}}
 +
| 2 =  
 +
| 1 =* {{Fmc4|adjustment=0|offset=6}} through to {{Fmc4|adjustment=1|offset=6}}
 +
| 0 =  
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}}
 +
If you would like to keep up on Full Moon event times, you can view [https://www.calendar-365.com/moon/moon-phases.html this] website to be ahead by one year.''
  
 
== Formula ==
 
== Formula ==
Full Moons occur every 29.5 days starting Midnight, October 12, 2011. The period lasts for a full day before and after the time calculated, so the very first Full Moon is one day either side of 12 PM (Midday) on November 10, 2011.
+
When the Full Moon restriction was introduced with the 2011 Very Scary Halloween Special, the formula was set such that the Full Moon event occurred every 29.5 days starting Midday, October 12, 2011. The periods lasted for a full day before and after the time calculated, so the very first Full Moon event was one day either side of 12am (Midnight) on November 10, 2011. However, the actual [[w:Lunar month#Synodic month|synodic month]] is close to 44 minutes and 3 seconds longer than the 29.5 day approximation. The effect of this was that after about four years, the TF2 Full Moon schedule was about one and a half days ahead of the actual lunar phase -- by June 2, 2015, the game (and the [[Template:Fmp|Fmp calculations at that time]]) would close Full Moon events hours before the real Moon was actually full. However, by September 2015 and in subsequent months, the in-game Full Moon event was observed to be more centered on the real full moon time, indicating that the previous game schedule had been [[Template talk:Fmp|changed]].
 +
 
 +
The formulation computing the Full Moon dates for this page was changed in November 2015 to more closely track the observed Full Moon events, largely by changing the period to be closer to the actual average Lunar period. However, any computation using a fixed constant period does not account for the various oscillations seen in the Lunar period, so the present formula runs several hours ahead or behind the actual event for several months at a time.
 +
 
 +
In the 2020 leaked source code, presumed from 2016-2017, the Full Moon Holiday was configured as a Cyclical Holiday with a period of 29.53 days starting from 2016-05-21 with a duration of 48 hours.<ref>g_Holiday_FullMoon, game/shared/econ/econ_holidays.cpp, ''Team Fortress 2'', 2020 leaked source code, [[Valve]].</ref> The activation of the holiday effects is computed from the ''server's'' time, not from [[w:Coordinated Universal Time|Coordinated Universal Time]] (UTC) or any other basis, such that the holiday starts and ends at different times for players around the world.<ref>gcsdk/steamextra/rtime.cpp</ref>
 +
 
 +
== Update history ==
 +
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
 +
* {{Undocumented}} Halloween-restricted items can now be worn during a Full Moon.
 +
 
 +
'''{{Patch name|11|10|2011}}'''
 +
* Added a full moon background for the main menu.
 +
 
 +
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 +
* {{Undocumented}} Halloween-restricted items now have a pumpkin image in [[backpack]] view.
 +
 
 +
'''{{Patch name|9|17|2014}}'''
 +
* Enabled Full Moon holiday for one week.
 +
 
 +
'''Summer 2015'''
 +
* {{Undocumented}} Full Moon timing was adjusted to more closely correspond to the real lunar calendar.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:RestrictedItemBackpackIcon.PNG|Restricted Full Moon item icon in the backpack.
 +
File:AllowedFullMoonItem.png|Allowed Full Moon item icon in the backpack.
 +
File:Full Moon 0.png|No full moon.
 +
File:Full Moon 1.png|Regular full moon.
 +
File:Full Moon 2.png|Halloween full moon.
 +
File:Full Moon MOTD.png|The default Full Moon MOTD.
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File:Halloween MOTD.png|The default Halloween MOTD.
 +
</gallery>
 +
 
 +
== External links ==
 +
* [[w:Full moon|Full moon]] on [[w:Wikipedia|Wikipedia]].
 +
 
 +
== References ==
 +
<references/>
  
All times on this page are in [http://www.timeanddate.com/worldclock/city.html?n=1440 UTC+0].
+
[[Category:Halloween]]

Latest revision as of 16:44, 3 October 2024

Full Moon
We're not currently in a full moon.
The next full moon is from January 11, 2025 at 20:31 UTC through to January 13, 2025 at 20:31 UTC (UTC)

The Full Moon restriction was introduced with the 2011 Very Scary Halloween Special. All previous items that were restricted to Halloween were updated to be equipable during both Halloween events and full moons. These items are available for use during full moons according to a formula within the game that approximates the lunar calendar. During this period, the main menu background becomes a full-color image of Double Cross, the menu class portrait sometimes wears their Halloween Costumes, the default message of the day states "Welcome and Enjoy the Full Moon!", and Strange weapons equipped with Strange Part: Full Moon Kills count kills performed during this timespan.

Note: The dates provided in this article are computed by formulas internal to this wiki and so are not directly coupled to the game and are provided as estimates only.
Note: The times that the game sets for each of its Full Moon holidays can be a day or more before or after the real world Full Moons.

Recent Full Moons

  • November 13, 2024 at 19:05 UTC through to November 15, 2024 at 19:05 UTC
  • December 13, 2024 at 07:48 UTC through to December 15, 2024 at 07:48 UTC

Upcoming Full Moons

  • January 11, 2025 at 20:31 UTC through to January 13, 2025 at 20:31 UTC
  • February 10, 2025 at 09:14 UTC through to February 12, 2025 at 09:14 UTC
  • March 11, 2025 at 21:58 UTC through to March 13, 2025 at 21:58 UTC
  • April 10, 2025 at 10:41 UTC through to April 12, 2025 at 10:41 UTC
  • May 9, 2025 at 23:24 UTC through to May 11, 2025 at 23:24 UTC
  • June 8, 2025 at 12:07 UTC through to June 10, 2025 at 12:07 UTC

If you would like to keep up on Full Moon event times, you can view this website to be ahead by one year.

Formula

When the Full Moon restriction was introduced with the 2011 Very Scary Halloween Special, the formula was set such that the Full Moon event occurred every 29.5 days starting Midday, October 12, 2011. The periods lasted for a full day before and after the time calculated, so the very first Full Moon event was one day either side of 12am (Midnight) on November 10, 2011. However, the actual synodic month is close to 44 minutes and 3 seconds longer than the 29.5 day approximation. The effect of this was that after about four years, the TF2 Full Moon schedule was about one and a half days ahead of the actual lunar phase -- by June 2, 2015, the game (and the Fmp calculations at that time) would close Full Moon events hours before the real Moon was actually full. However, by September 2015 and in subsequent months, the in-game Full Moon event was observed to be more centered on the real full moon time, indicating that the previous game schedule had been changed.

The formulation computing the Full Moon dates for this page was changed in November 2015 to more closely track the observed Full Moon events, largely by changing the period to be closer to the actual average Lunar period. However, any computation using a fixed constant period does not account for the various oscillations seen in the Lunar period, so the present formula runs several hours ahead or behind the actual event for several months at a time.

In the 2020 leaked source code, presumed from 2016-2017, the Full Moon Holiday was configured as a Cyclical Holiday with a period of 29.53 days starting from 2016-05-21 with a duration of 48 hours.[1] The activation of the holiday effects is computed from the server's time, not from Coordinated Universal Time (UTC) or any other basis, such that the holiday starts and ends at different times for players around the world.[2]

Update history

October 27, 2011 Patch (Very Scary Halloween Special)

  • [Undocumented] Halloween-restricted items can now be worn during a Full Moon.

November 10, 2011 Patch

  • Added a full moon background for the main menu.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Halloween-restricted items now have a pumpkin image in backpack view.

September 17, 2014 Patch

  • Enabled Full Moon holiday for one week.

Summer 2015

  • [Undocumented] Full Moon timing was adjusted to more closely correspond to the real lunar calendar.

Gallery

External links

References

  1. g_Holiday_FullMoon, game/shared/econ/econ_holidays.cpp, Team Fortress 2, 2020 leaked source code, Valve.
  2. gcsdk/steamextra/rtime.cpp