Difference between revisions of "January 19, 2011 Patch"
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− | {{ | + | {{Patch layout |
− | + | | before = {{Patch name|1|10|2011}} | |
− | | before = | + | | day = 19 |
− | | | + | | month = january |
− | + | | year = 2011 | |
− | | | + | | after = {{Patch name|1|24|2011}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/4894/ | |
− | | notes = | + | | notes = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === |
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− | === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === | ||
* Updated the Linux srcds_run script | * Updated the Linux srcds_run script |
Latest revision as of 06:03, 3 April 2012
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Source: Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script
- Added warning message for people running the server as root
- Changed the working directory to the game tree before executing the dedicated server
- Updated the existing localization files
- Added Czech, Hungarian, Romanian and Turkish localization files
Team Fortress 2
- Updated several models with optimizations and new LODs. [1]
- Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they’re not being carried.
- Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
- Updated the community map CP_Yukon.
- Central CP moved up to bridge.
- Bridge widened.
- Several sticky exploits patched.
- Flat bridge added onto CP1's pipes.
Undocumented changes
- Fixed the Sydney Sleeper view models having RED skins while on the BLU team.
- Fixed players being able to clip through the barrels on the shelves above the BLU spawn in DeGroot Keep.
- Capture time for final control point in CP_Yukon reduced from 4s to 3.8s
- Added a team-colored trail to the Mad Milk when thrown.
- Textures of Ghastlier Gibus and Iron Curtain were updated.
- The Scottish Resistance and the Stickybomb Launcher now drop the appropriate weapon on death on RED team.
- If the player suicides with the Ullapool Caber it displays the Caber's kill icon.