Difference between revisions of "November 22, 2011 Patch"
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{Patch name|11|16|2011}} | |
− | | | + | | day = 22 |
+ | | month = november | ||
+ | | year = 2011 | ||
+ | | after = {{Patch name|11|23|2011}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/6847/ | |
− | | | + | | notes = ===Team Fortress 2=== |
− | |||
− | |||
− | | notes = | ||
− | |||
− | ===Team Fortress 2=== | ||
* Added the [[Dr. Whoa|Dr. Whoa bowtie]] | * Added the [[Dr. Whoa|Dr. Whoa bowtie]] | ||
* Added a new [[Heavy_taunts#Costume|taunt]] for the [[Heavy]] when he's wearing the [[Heavy#The_FrankenHeavy|FrankenHeavy]] set | * Added a new [[Heavy_taunts#Costume|taunt]] for the [[Heavy]] when he's wearing the [[Heavy#The_FrankenHeavy|FrankenHeavy]] set | ||
Line 17: | Line 15: | ||
* Fixed set bonuses activating outside of the proper holiday for holiday restricted items | * Fixed set bonuses activating outside of the proper holiday for holiday restricted items | ||
* Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly | * Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly | ||
+ | |||
+ | ===Undocumented changes=== | ||
+ | * Updated the [[Bombinomicon]] effect to use golden particles outside of [[Halloween]]. | ||
}} | }} | ||
+ | {{WorkshopPatch}} |
Latest revision as of 03:40, 4 April 2012
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added the Dr. Whoa bowtie
- Added a new taunt for the Heavy when he's wearing the FrankenHeavy set
- WebAPI changes:
- Fixed
contained_item
not always displaying in the web api results - Added a new API (IEconAssets_440/GetAssetPrices/v0001) for getting item prices
- Fixed
- Fixed set bonuses activating outside of the proper holiday for holiday restricted items
- Fixed the Loch-n-Load death notice icon not being displayed correctly
Undocumented changes
- Updated the Bombinomicon effect to use golden particles outside of Halloween.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/scenes/scenes.image
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/medic/bowtie.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/medic/bowtie_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/heavy_animations.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/bowtie.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/bowtie.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/bowtie.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/bowtie.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/bowtie.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/bowtie.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/bowtie.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/bowtie.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/bowtie.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/bowtie.vvd